Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 08:21:35 Player: Rocko1345 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (487) 487 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1612 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Mining Claw > --- INVENTORY (8) ---- Ion Engine Compact Wheel Compact Wheel Machine Analyzer Machine Analyzer Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Mining Laser > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Machine Analyzer Machine Analyzer Datajack Mining Claw [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 6 5 10 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 3 | 2 1 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 5 | . 4 6 Power . | . . 1 Propulsion 1 | . 2 2 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 85 | . 95 77 Engine 10 | . 12 9 Leg 23 | . 28 19 Device 10 | . 11 10 Storage 12 | . 14 11 Processor 2 | . . 4 Energy Gun 14 | . 25 6 Energy Cannon 1 | . . 3 Ballistic Gun 5 | . . 8 Special Weapon 1 | . . 2 Special Melee Weapon 1 | . 2 . Peak Build Rating 16 | 6 11 16 Average Rating 10 | 4 9 12 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 12 17 18 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 6 8 Average Carried 5 | . 4 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 6 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 451 | 222 71 158 Remotely . | . . . Salvage Created 666 | . 118 548 Parts 45 | . 9 36 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 2 15 Melee 2 | . . 2 Guns 9 | . 2 7 Cannons 6 | . . 6 Classes Destroyed 8 | . 2 6 Tunneler 1 | . . 1 Recycler 1 | . . 1 Mechanic 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . . 8 Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 28 136 Missed 36 | . 6 30 Hits 128 | . 22 106 Melee 6 | . . 6 Projectile 122 | . 22 100 Critical Strikes 4 | . . 4 Damage Taken 1593 | . 282 1311 Core 447 | . 35 412 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 64 | . 18 46 Largest 3 | . 2 3 Hottest 168 | . 105 168 Shots Fired 125 | . 36 89 Gun 97 | . 36 61 Cannon 18 | . . 18 Launcher . | . . . Special 10 | . . 10 Kinetic 52 | . . 52 Thermal 73 | . 36 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 6 | . 1 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 86 | . 21 65 Core Hits 33 | . 6 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing 4 | . . 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | . 297 904 Guns 697 | . 297 400 Cannons 327 | . . 327 Explosions . | . . . Melee 79 | . . 79 Ramming 2 | . . 2 Kinetic 325 | . . 325 Thermal 795 | . 297 498 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 79 | . . 79 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 183 | . 183 19 Average Temperature 66 | . 80 7 Received Heat Transfer 474 | . 159 315 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1651 | . 673 978 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 191 | . 40 191 Initial 3 | . . 3 Average 30 | . 10 50 Influence Increases 532 | . 107 425 Destroy 0b10 Robot/C 340 | . 40 300 Destroy 0b10 Robot/NC 20 | . 5 15 Destroy Leader 72 | . 12 60 Trap Triggered on 0b10 10 | . 10 . Successful Hack 40 | . 40 . Destroy Structure 5 | . . 5 Lose Combat Pursuer 45 | . . 45 Influence Decreases 379 | . 97 282 Entered New Map 7 | . . 7 Time Decay 282 | . 97 185 Lost Part 90 | . . 90 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 6 24 Peak Tracking Total 11 | . 3 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 42 | . 40 2 Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 15 8 Successful 11 | . 7 4 Failed 12 | . 8 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 9 4 Terminals 23 | . 15 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 3 | . 2 1 Locate Traps 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Botnet 4 | . 2 2 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1077 | 93 410 574 Spaces Moved 619 | 78 242 299 Core 22 | 16 . 6 Treads . | . . . Legs 597 | 62 242 293 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 121 | 105 120 126 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 52 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 802 | 85 323 394 Wait 35 | . 15 20 Move 617 | 77 241 299 Hop . | . . . Pick Up 8 | 2 3 3 Fast Attach 15 | 6 2 7 Attach 3 | . . 3 Detach 1 | . . 1 Swap 9 | . 3 6 Drop 3 | . 1 2 Fire 64 | . 18 46 Melee 4 | . . 4 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 42 | . 40 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Lost 3 parts (1n2w) 1032 | -9/Materials | Core integrity fell below 50% 1070 | -9/Materials | Core integrity fell below 20% 1078 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01045_ Switching to secondary target: Y-45 Defender. 01046_ Acquired 16 matter. 01046_ R-06 Scavenger collects Lgt. Assault Rifle. 01046_ Critical hit (Burn: +37). 01046_ Lgt. Assault Rifle destroyed. 01049_ R-06 Scavenger collects Lgt. Assault Rifle. 01049_ R-06 Scavenger collects Flight Unit. 01052_ S-10 Pest destroyed. 01052_ Switching to secondary target: Y-45 Defender. 01053_ R-06 Scavenger collects Flight Unit. 01057_ Critical hit (Burn: +37). 01057_ Imp. Heat Sink destroyed. 01058_ S-10 Pest destroyed. 01058_ R-06 Scavenger collects Flight Unit. 01058_ R-06 Scavenger collects Lgt. Assault Rifle. 01063_ Critical hit (Burn: +37). 01063_ Lgt. Assault Rifle destroyed. 01067_ Imp. Aluminum Leg destroyed. 01072_ Lgt. Assault Rifle destroyed. 01072_ R-06 Scavenger collects Flight Unit. 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""" # """ s #??????????????????????? | | ???????########### """"sY]#??????????????????????? | | ?????????????????# """"" @#??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstPowerMatrix Manual? 0 Play Time 00:14:29 Cumulative 244.3 hours Start 2025.11.15 @ 08:10:59 End 2025.11.15 @ 08:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 126 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88bfdb56-6c55-4fdb-944e-add17677ebac