Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 14:25:33 Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (161) 805 Value Destroyed (3748) 3748 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (5169) 5169 TOTAL SCORE: 22082 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 123 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 1000 Met Warlord at Research 2000 Friendly Fire -228 Cogmind --------- Core Integrity 1425/1450 Matter 300/300 Energy 358/370 System Corruption 3% Temperature Cool (12) Movement Flying (20) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Experimental Cesium-ion Thruster Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cooling System Gravity Neutralizing Apparatus Experimental Signal Interpreter Advanced Reaction Control System SHELL Armor System Mapper System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Smartbomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Gravity Neutralizing Apparatus Experimental Signal Interpreter Advanced Reaction Control System SHELL Armor System Mapper System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Light Quantum Reactor Experimental Cesium-ion Thruster Smartbomb Launcher [Rating: 205] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Spear Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . Utility 9 | . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 6 14 2 33 . 23 19 1 13 3 . 2 14 . . 1 . 12 . . 7 . 3 . 1 3 . 12 . 7 13 36 2 Power 37 | 1 2 . 6 . 3 4 . 2 1 . 1 2 . . 1 . 2 . . 1 . . . . . . 1 . . . 10 . Engine 16 | 1 2 . 6 . 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 . . 1 1 . 1 2 . . 1 . 2 . . 1 . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . Propulsion 54 | 2 2 1 11 . 7 5 . 4 . . . 3 . . . . . . . . . 3 . . . . 2 . . 1 13 . Treads 18 | 2 2 . 8 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . 4 . . . 3 . . . . . . . . . 3 . . . . 2 . . 1 13 . Utility 77 | 1 4 . 4 . 3 4 . 3 2 . . 9 . . . . 8 . . 6 . . . 1 . . 7 . 7 9 9 . Device 39 | . . . 1 . 1 1 . . 1 . . 2 . . . . 2 . . 2 . . . . . . 6 . 7 7 9 . Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Hackware 18 | . 1 . 1 . 1 1 . 2 . . . 5 . . . . 5 . . . . . . 1 . . . . . 1 . . Protection 12 | . 1 . 1 . 1 2 . 1 . . . 1 . . . . 1 . . 3 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 6 1 12 . 10 6 1 4 . . 1 . . . . . 2 . . . . . . . 3 . 2 . . 3 4 2 Energy Gun 9 | 1 4 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 3 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 . 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 1 4 . 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . 1 . . 1 . . Piercing Weapon 9 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . . . 3 . . . . 2 . . 4 . . . . . . 7 . 2 4 1 1 Parts Lost 34 | . 3 1 5 . 6 5 1 4 . . . . . . . . . . . . . 1 . . . . . . . 3 5 . Power 8 | . 1 . 2 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 12 | . . 1 2 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . Utility 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Weapon 10 | . 2 . 1 . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 5 | . 2 1 2 . 2 5 1 4 . . . . . . . . . . . . . 1 . . . . . . . 1 3 . Average Slot Usage (%) 93 | . 96 91 96 100 98 95 85 78 92 92 98 99 100 100 100 100 99 100 100 98 100 92 94 97 98 100 91 94 90 80 78 82 Engine 5 | . 14 14 10 11 5 12 15 6 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 3 1 . 2 9 15 15 12 13 13 13 13 10 11 11 11 11 10 10 10 10 10 2 . . . . . Treads 7 | . 28 16 16 22 13 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 4 1 . 3 8 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 15 23 23 23 26 26 26 26 26 23 23 23 23 23 27 31 31 31 31 31 31 28 27 28 26 Device 6 | . . . 10 11 9 6 7 2 7 7 7 6 6 6 6 6 4 5 5 4 5 5 5 5 5 5 7 10 14 9 11 13 Storage 7 | . 14 14 12 22 18 15 15 4 . . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Hackware 17 | . 9 14 11 11 18 14 15 25 15 15 15 19 20 20 20 20 29 29 29 29 29 22 21 23 26 26 26 26 23 22 17 17 Protection 8 | . 1 . 9 . 9 6 7 12 15 15 15 13 13 13 13 13 10 11 11 10 11 10 10 10 10 10 6 5 4 4 4 4 Energy Gun 2 | . 17 1 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 10 14 7 . 4 11 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 4 . 6 6 6 6 6 6 4 5 5 5 5 5 5 5 4 5 3 5 4 . . . Piercing Weapon 2 | . . . . . . . . . 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 3 5 3 5 4 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 25 24 44 44 53 58 58 53 19 19 19 21 21 21 21 21 21 21 21 21 21 21 21 21 26 21 43 43 45 69 88 81 Greatest Support 90 | 40 40 40 40 40 40 56 56 19 19 19 19 37 22 22 26 26 26 22 26 22 26 33 44 30 30 44 51 63 58 75 90 90 Greatest Overweight (x) 7 | . . 2 2 1 3 5 3 7 . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . 1 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 8 | 5 8 10 10 16 16 16 16 7 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 16 | 2 8 8 12 12 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 6 | . 5 8 9 12 14 14 16 6 2 3 3 3 4 4 3 4 2 4 4 3 4 4 4 4 3 4 4 4 3 3 3 3 Final Capacity 16 | 6 10 10 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 16 | 2 8 8 12 12 16 16 16 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 28% | Wizard-Sprinter 24% | Mutant 20% | Hacker-Sprinter 14% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 3356 | 235 256 72 470 42 396 202 . 247 129 . 20 140 . . . . 130 . . . . . . . 45 185 108 19 10 184 393 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5325 | . 697 13 947 26 1135 320 18 57 185 . . 505 58 52 26 70 295 . . . . . . . 51 332 . . 36 103 278 121 Parts 282 | . 38 . 56 6 69 22 1 1 3 . . 16 . 3 3 2 12 . . . . . . . 2 8 . . 1 9 26 4 Haulers Intercepted 13 | . 2 . 1 . 3 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 96 | . 15 8 25 4 19 7 . 2 . . . . . 1 . 1 . . . . . . . . 4 . . . . . 10 . Melee 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Guns 30 | . 13 . 7 . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . 9 . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 45 | . 2 8 9 4 6 4 . . . . . . . . . . . . . . . . . . 4 . . . . . 8 . Classes Destroyed 16 | . 5 1 4 . 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Worker 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Builder 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 1 . 3 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Recycler 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 1 . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . Swarmer 42 | . 5 . 11 4 3 5 . 2 . . . . . . . . . . . . . . . . 4 . . . . . 8 . Grunt 31 | . 10 . 11 . 9 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sentry 8 | . . . 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 7 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 4 . . . . . . Packrat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 8 6 4 12 6 . 1 . . . 1 1 1 1 1 1 . . . . . . . 4 . . . 1 1 5 1 Combat Bots Only 8 | . 2 8 6 4 6 5 . 1 . . . . . 1 . 1 . . . . . . . . 4 . . . . . 5 . Max Kills in Single Turn 4 | . 2 2 3 4 3 3 1 1 1 . . 1 1 1 1 1 1 . . . . . . . 2 1 . . 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 4 3 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Damage Taken 6921 | . 757 315 927 6 1018 665 40 370 . . . 18 . 76 145 227 95 . 62 . 34 34 . . 13 75 . 45 . 487 1486 26 Core 1143 | . 179 54 95 6 173 132 . 103 . . . . . 58 95 95 . . 32 . . 34 . . . 40 . . . 22 25 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 6 . 74 68 . . . . . 66 . . . . 70 . . . . 96 . . . . . . 93 . 98 . . Volleys Fired 250 | . 51 11 69 1 70 28 7 4 . . . . . . . . . . . . . . . . 5 . . . . . 4 . Largest 2 | . 2 1 2 1 2 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hottest 160 | . 80 30 124 33 160 160 39 63 . . . . . . . . . . . . . . . . 46 . . . . . 46 . Shots Fired 391 | . 99 11 120 1 88 52 7 4 . . . . . . . . . . . . . . . . 5 . . . . . 4 . Gun 259 | . 97 . 68 . 51 43 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 83 | . . . 44 . 29 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 49 | . 2 11 8 1 8 3 7 . . . . . . . . . . . . . . . . . 5 . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 179 | . 39 . 68 . 30 42 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 58 | . . . 28 . 23 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 45 | . 2 11 8 1 4 3 7 . . . . . . . . . . . . . . . . . 5 . . . . . 4 . Electromagnetic 109 | . 58 . 16 . 31 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 11 5 11 . 17 6 7 9 . . . . . . . . . . . . . . . . . . . . . . 11 . Robot Miss Streak 5 | . 4 1 5 . 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 358 | . 66 7 83 . 63 32 6 8 5 . . 21 6 5 1 4 18 . . . . . . . 1 12 . . 6 2 7 5 Core Hits 240 | . 35 12 58 4 48 16 5 2 3 . . 9 1 2 1 2 6 . . . . . . . 7 7 . . 2 2 14 4 Critical Hits 7 | . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Melee Attacks 358 | . . . . . . . . 10 7 . 2 68 6 9 2 17 66 2 2 . 2 31 4 9 1 21 . 5 12 18 48 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . . . 10 . . 1 43 6 8 1 13 51 2 2 . 2 21 3 8 1 18 . 1 2 . . . Piercing 165 | . . . . . . . . . 7 . 1 25 . 1 1 4 15 . . . . 10 1 1 . 3 . 4 10 18 48 16 Sneak Attacks 35 | . . . . . . . . . 5 . . 5 2 . 1 . 3 . . . . . . . . 12 . . 2 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . 5 . 1 . 1 3 . . . . . . . . 1 . . 2 . . . Damage Inflicted 16058 | . 1242 552 2012 222 2465 1013 914 213 434 . . 1195 367 180 94 150 949 . . . . . . . 704 1356 . . 325 269 1003 399 Guns 2581 | . 844 . 377 . 812 548 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1568 | . . . 650 . 709 121 . 88 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5779 | . 379 541 978 222 940 344 914 . . . . . . . . . . . . . . . . . 593 . . . . . 868 . Melee 6086 | . . . . . . . . 122 434 . . 1195 367 180 94 150 949 . . . . . . . 111 1356 . . 325 269 135 399 Ramming 44 | . 19 11 7 . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1757 | . 341 . 377 . 468 571 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1245 | . 101 . 508 . 538 98 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5103 | . 278 541 828 222 515 344 914 . . . . . . . . . . . . . . . . . 593 . . . . . 868 . Electromagnetic 1823 | . 503 . 292 . 940 . . 88 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3569 | . . . . . . . . 122 . . . 676 367 180 . 38 661 . . . . . . . 111 1263 . . 151 . . . Piercing 2517 | . . . . . . . . . 434 . . 519 . . 94 112 288 . . . . . . . . 93 . . 174 269 135 399 Highest Corruption 10 | . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . 8 8 8 8 10 1 . . 3 3 Average Corruption 2 | . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . 8 8 8 8 6 1 . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . 4 . 3 . . . . . . . . . . . . . . 1 4 1 4 1 . . . 13 2 Message Errors 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 1 . . . . . 2 1 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1393 | . 33 65 41 . 15 13 . 24 87 . . 159 180 . . . 55 . . . . . . . 170 337 . . 127 . 7 80 Projectiles 30 | . . . . . 11 . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 276 | . 33 65 41 . 4 13 . . . . . . . . . . . . . . . . . . 113 . . . . . 7 . Melee 1087 | . . . . . . . . 5 87 . . 159 180 . . . 55 . . . . . . . 57 337 . . 127 . . 80 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . 123 143 106 . 9 99 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots 14 | . 4 4 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 6 1 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 6 1 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 117 . 195 . 193 181 . . . . . 5 . . 119 94 126 . 48 . 79 61 197 77 181 358 112 36 3 341 220 . Average Temperature 72 | . 32 . 98 . 48 109 . . . . . 2 . . 66 56 57 . 22 . 55 15 66 24 88 159 72 21 2 137 64 . Received Heat Transfer 1125 | . 207 . 258 . 414 . . . . . . 9 . 36 18 54 . . 12 . 9 9 . . . 9 . . . 18 72 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 4 . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2228 | . 150 . 779 . 1074 225 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 1563 | . 226 102 466 271 1563 836 216 251 . . . 516 . . . . 504 . . . . 509 197 241 . . . . 100 222 540 468 Average Influence 297 | . 95 92 258 200 716 648 195 154 . . . 133 . . . . 195 . . . . 274 182 186 . . . . 59 168 249 382 Maximum Alert Level 4 | . 1 . 2 1 4 3 1 1 . . . 2 . . . . 2 . . . . 2 . 1 . . . . . 1 2 2 Low Security (%) 48 | 100 88 100 19 78 17 . 51 69 . . . 80 . . . . 61 . . . . 40 100 86 . . . . 100 58 33 . Level 1 27 | . 11 . 79 21 36 . 48 30 . . . 7 . . . . 19 . . . . . . 13 . . . . . 41 62 66 Level 2 14 | . . . . . 8 68 . . . . . 11 . . . . 19 . . . . 59 . . . . . . . . 3 33 Level 3 4 | . . . . . 5 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 5 . 4 . 5 3 . 4 . . . 7 . . . . 4 . . . . 1 . . . . . . . 3 . 3 Investigation 10 | . 3 . 1 . . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Reinforcement 19 | . 2 . 3 . 2 1 . 1 . . . 4 . . . . 2 . . . . . . . . . . . . 1 . 3 Assault 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 21 | . 4 . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 3 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 36 8 40 3 38 10 5 13 1 . 1 21 . 1 4 12 26 5 6 . 1 2 4 2 2 4 5 6 2 13 101 10 Peak Tracking Total 16 | . 4 4 6 4 6 5 5 3 4 . 1 8 . 1 4 8 16 5 5 . 1 2 4 1 2 3 7 5 1 5 15 8 Tactical Retreats 58 | . 7 . 1 . 4 . 1 4 1 . 1 5 . . . 4 7 2 1 . . . . . . 2 . 2 . 2 13 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 8 | . 1 . 3 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 12 | . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 4 . 3 Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Garrison Access 11 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 4 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 109 | . 8 . 6 . 1 7 . 13 2 1 . 10 1 . 4 . 18 . . 4 . 6 . 6 . 1 1 . 3 9 5 3 Terminals 55 | . 6 . 3 . . 3 . 9 . . . 6 . . . . 9 . . . . 3 . 5 . . . . 1 8 . 2 Fabricators 10 | . . . . . . . . 1 . . . 2 . . . . 3 . . . . 2 . 1 . . . . 1 . . . Repair Stations 7 | . . . . . 1 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . Recycling Units 7 | . 2 . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 4 1 Total Hacks 337 | . 31 . 21 . 2 19 . 30 2 6 . 28 1 . 26 . 67 . . 17 . 22 . 23 . 1 1 . 8 20 7 5 Successful 285 | . 22 . 17 . 1 12 . 24 2 6 . 21 1 . 26 . 60 . . 17 . 19 . 18 . 1 1 . 8 19 6 4 Failed 50 | . 8 . 4 . 1 7 . 6 . . . 7 . . . . 6 . . . . 3 . 5 . . . . . 1 1 1 Catastrophic 5 | . . . 1 . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 85 | . 14 . 10 . . 2 . 7 . . . 8 . . . . 13 . . . . 7 . 12 . . 1 . 2 7 . 2 Terminals 183 | . 29 . 12 . . 5 . 21 . . . 18 . . . . 44 . . . . 10 . 18 . . . . 3 19 . 4 Fabricators 35 | . . . . . . . . 2 . . . 5 . . . . 11 . . . . 9 . 5 . . . . 3 . . . Repair Stations 24 | . . . . . 2 11 . . . . . 3 . . . . 6 . . . . . . . . . . . . . 2 . Recycling Units 14 | . 2 . 7 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . 2 . . . Garrison Access 16 | . . . . . . 1 . . . . . . . . . . 5 . . . . 3 . . . . . . . 1 5 1 Terminal Hacks 169 | . 12 . 8 . . 1 . 11 2 6 . 9 1 . 26 . 35 . . 17 . 9 . 11 . 1 1 . 3 13 . 3 Record 32 | . . . . . . . . . . . . . . . 11 . 16 . . 5 . . . . . . . . . . . . Part Schematic 23 | . . . . . . . . . . 6 . 1 . . 7 . 2 . . 4 . . . 1 . . . . . 2 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . 1 Prototype ID Bank 28 | . 7 . 2 . . . . 1 . . . 1 . . 3 . 5 . . 4 . 1 . 3 . . . . 1 . . . Open Door 8 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 1 . 1 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Terminal Index 4 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . . . . . 1 . . . 1 . . . . 2 . . . . 2 . 2 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Extermination Status 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . Zone Layout 8 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 1 . . . . . 2 . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabricator Hacks 26 | . . . . . . . . 2 . . . 5 . . . . 9 . . . . 6 . 2 . . . . 2 . . . Network Status 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Load Schematic 10 | . . . . . . . . 1 . . . 2 . . . . 3 . . . . 2 . 1 . . . . 1 . . . Build 13 | . . . . . . . . 1 . . . 3 . . . . 4 . . . . 3 . 1 . . . . 1 . . . Repair Station Hacks 19 | . . . . . 1 8 . . . . . 2 . . . . 6 . . . . . . . . . . . . . 2 . Scan Component 10 | . . . . . 1 4 . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . Repair 9 | . . . . . . 4 . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . . . 3 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . . . Insert Component 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Analyze 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 12 | . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . . . 1 4 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 4 1 Unauthorized Hacks 41 | . 10 . 4 . . . . 5 . . . 3 . . . . 5 . . . . 3 . 5 . . . . 1 5 . . Terminals 29 | . 8 . 1 . . . . 5 . . . 3 . . . . 3 . . . . 1 . 3 . . . . . 5 . . Track 10 | . 3 . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . Assimilate 7 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 . . Botnet 10 | . 3 . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . Siphon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . 3 . 1 4 . 11 . . . 10 . . . . 11 . . . . 2 . 5 . . . . 2 6 . 1 Full Trace Events 5 | . . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . 1 . 1 . 6 . 2 . . 7 . 2 . . 4 . . . 1 . . . . 1 2 . . Parts Built 11 | . . . . . . . . 1 . . . 3 . . . . 3 . . . . 2 . 1 . . . . 1 . . . Matter 2142 | . . . . . . . . 186 . . . 570 . . . . 583 . . . . 476 . 159 . . . . 168 . . . Time 635 | . . . . . . . . 49 . . . 189 . . . . 212 . . . . 126 . 17 . . . . 42 . . . Total Part Build Rating 57 | . . . . . . . . 2 . . . 15 . . . . 18 . . . . 12 . 6 . . . . 4 . . . Parts Repaired 8 | . . . . . . 4 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Time 256 | . . . . . . 99 . . . . . 28 . . . . 107 . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total Allies 8 | . . . . . . . 1 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 . . Largest Group 2 | . . . . . . . 1 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . Highest-Rated Group 188 | . . . . . . . 31 26 . . . 188 . . . . 10 . . . . . . 26 . . . . . 44 . . Highest-Rated Ally 94 | . . . . . . . 31 26 . . . 94 . . . . 10 . . . . . . 26 . . . . . 44 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . 6 . . . . 19 . . . . . . . . . . . . . . . . . . . . Total Damage 684 | . . . . . . . 82 . . . . 602 . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . 1 Derelict Logs Recovered 13 | . . 1 . . . . . . 1 2 1 . 1 1 . . . 2 . . 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 11643 | 73 1435 389 1066 73 1082 1253 174 567 291 263 146 787 172 238 42 168 988 83 70 60 79 239 28 91 91 113 86 82 147 295 866 106 Spaces Moved 18582 | 42 745 255 487 28 491 645 116 992 892 862 361 1448 613 459 139 337 1657 298 216 167 234 450 105 290 344 330 274 299 417 858 3433 298 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1887 | 38 745 138 355 28 395 170 18 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 249 | . . . 46 . . 203 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 747 | . . 117 86 . 96 272 98 78 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15695 | . . . . . . . . 914 892 862 361 1448 613 459 139 337 1657 298 216 167 234 450 105 290 344 330 274 299 417 858 3433 298 Fastest Speed 7 | 50 160 100 100 180 110 110 130 30 30 30 30 26 26 26 20 20 20 26 20 26 20 21 12 19 19 12 17 17 20 7 13 20 Average Speed 44 | 149 160 141 154 180 170 160 136 42 30 30 30 26 26 26 24 25 25 26 25 26 25 21 19 19 19 19 22 23 20 18 18 20 Slowest Speed 525 | 160 160 180 180 180 200 220 180 525 30 30 30 28 26 26 26 26 26 26 26 26 26 26 22 19 19 21 24 24 20 98 100 20 Overloaded Moves 258 | . . . . . . . . . . . . . . . 26 22 68 . 21 . 21 . 12 . . 14 . . . 59 15 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 3 . . . 10 . . . . 5 . . . . . . 1 . . . . 1 2 37 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 94 73 45 7 31 16 77 30 91 86 51 34 76 50 77 44 46 49 57 60 44 13 85 9 51 43 44 59 14 76 70 46 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 10 | . 2 . 1 . . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . . . . . Known Exits Taken 23 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . . . . . . 3 3 3 . 2 3 . 1 . 1 1 . . . . . . 1 . 1 . . . . Spaces Dug 247 | . 6 9 8 10 24 19 . 2 2 . 1 24 . 3 . 10 34 2 2 . 2 22 3 8 . 7 . 4 5 12 21 7 Terrain Destroyed 637 | . 18 85 63 10 53 24 61 2 2 . 1 24 . 3 . 10 34 2 2 . 2 22 3 8 91 7 . 4 5 12 82 7 Melee 171 | . . . . . . . . 2 2 . 1 24 . 3 . 10 34 2 2 . 2 22 3 8 . 7 . 4 5 12 21 7 Projectile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 465 | . 18 85 63 10 53 23 61 . . . . . . . . . . . . . . . . . 91 . . . . . 61 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total 20995 | 49 884 270 689 50 646 805 123 1112 903 866 396 1769 618 569 144 401 2148 300 228 182 250 560 108 315 362 357 297 303 463 966 3542 320 Wait 1470 | . 59 2 66 22 36 99 . 82 . 3 32 250 . 101 . 50 407 1 11 . 15 80 1 18 6 10 . 1 26 62 30 . Move 18445 | 41 744 254 486 27 490 645 115 985 891 861 360 1427 612 458 138 336 1646 297 215 166 233 450 104 287 343 329 273 298 414 853 3371 296 Hop 47 | . . . . . . . . 3 . . . 10 . . . . 5 . . . . . . 1 . . . . 1 2 24 1 Pick Up 64 | 2 6 . 13 . 12 6 . 4 1 1 . 4 . 1 2 . 3 . . 1 . . . . 1 . . . . 2 4 1 Fast Attach 126 | 6 5 1 14 . 9 11 . 4 1 . 1 6 . . . . 6 . . 7 . 2 . 1 2 . 10 . 4 11 23 2 Attach 38 | . 2 . 2 . 7 3 . 8 . . 1 1 . . . . 2 . . . . . . . 1 . . . 2 1 8 . Detach 18 | . . . 2 . 2 1 . 1 1 . . 2 . . . . . . . . . . . . . . 1 . 1 2 5 . Swap 64 | . 7 1 17 . 7 5 1 1 2 . . 7 . . 1 . 4 . . 1 . 1 . . . . 2 . 1 1 5 . Drop 127 | . 4 . 18 . 12 7 . 8 . 1 1 7 . 1 2 . 2 . . 7 . 1 . . 3 . 11 . 4 14 20 4 Fire 250 | . 51 11 69 1 70 28 7 4 . . . . . . . . . . . . . . . . 5 . . . . . 4 . Melee 316 | . . . . . . . . 10 7 . 1 55 6 8 1 15 55 2 2 . 2 26 3 8 1 18 . 4 10 18 48 16 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 6 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Core integrity fell below 50% 1303 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Discovered new exit (range 8) 1484 | -10/Materials | Central database locked down 1509 | -10/Materials | Entered Mines 1526 | -10/Mines | Assembled infested the area 1545 | -10/Mines | Met a Derelict bent on vengeance 1565 | -10/Mines | Core integrity fell below 20% 1589 | -10/Mines | Destroyed 8 combat bots 1782 | -10/Mines | Learned Materials emergency access door positions 1881 | -10/Mines | Discovered new exit (range 15) 1898 | -10/Mines | Entered Materials 1898 | -9/Materials | Evolved 2 slots: Utility x2 2330 | -9/Materials | Identified exit to Materials 2459 | -9/Materials | Discovered new exit (range 8) 2964 | -9/Materials | Entered Mines 2986 | -9/Mines | Discovered exit to Materials (range 6) 3037 | -9/Mines | Entered Materials 3037 | -8/Materials | Evolved 2 slots: Utility x2 3331 | -8/Materials | Build established: Hacker-Mutant 3401 | -8/Materials | Discovered new exit (range 5) 3754 | -8/Materials | Garrison activated, responded to threat 4119 | -8/Materials | Entered Factory 4119 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4192 | -7/Factory | Repaired Utility Shielding 4216 | -7/Factory | Repaired Proton Missile Launcher 4338 | -7/Factory | Lost 5 parts (1p1n1u2w) 4606 | -7/Factory | Build established: Scavenger-Mutant 4985 | -7/Factory | Repaired Katana 5012 | -7/Factory | Repaired Utility Shielding 5319 | -7/Factory | First assault squad dispatched 5372 | -7/Factory | Sucked down chute 5372 | -7/Factory | Entered Waste 5373 | -7/Waste | Met a frightened Derelict 5401 | -7/Waste | Spotted C-40 Crusher 5411 | -7/Waste | Spotted C-40 Crusher 5430 | -7/Waste | Spotted C-40 Crusher 5445 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5457 | -7/Waste | Spotted C-40 Crusher 5470 | -7/Waste | Spotted C-40 Crusher 5493 | -7/Waste | Spotted C-40 Crusher 5534 | -7/Waste | Discovered new exit (range 10) 5546 | -7/Waste | Entered Factory 5546 | -7/Factory | Discovered new exit (range 17) 5725 | -7/Factory | Lost 4 parts (2p1n1w) 5897 | -7/Factory | Identified exit to Lower Caves 6001 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6007 | -7/Factory | Discovered new exit (range 10) 6113 | -7/Factory | Entered Lower Caves 6131 | -7/Lower Caves | Learned location of 1 exit from Factory 6135 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6138 | -7/Lower Caves | Identified exit to Zion 6174 | -7/Lower Caves | Build established: Hacker-Sprinter 6334 | -7/Lower Caves | Discovered new exit (range 16) 6404 | -7/Lower Caves | Entered Zion 6420 | -7/Zion | Discovered new exit (range 12) 6430 | -7/Zion | Learned Factory emergency access door positions 6438 | -7/Zion | System corruption cleaned by Quarantine Array 6446 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6471 | -7/Zion | Given A8's code to call for help 6481 | -7/Zion | Learned location of Warlord (-4) 6525 | -7/Zion | Learned location of 1 exit from Lower Caves 6667 | -7/Zion | Identified exit to Proximity Caves 6667 | -7/Zion | Entered Proximity Caves 6690 | -6/Proximity Caves | Learned Factory trap positions 6720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6803 | -6/Proximity Caves | Discovered new exit (range 11) 6810 | -6/Proximity Caves | Spotted B-75 Beast 6813 | -6/Proximity Caves | Identified exit to Factory 6813 | -6/Proximity Caves | Entered Factory 6813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6814 | -6/Factory | Identified exit to Factory 6815 | -6/Factory | Loaded intel: 98 trap records 6951 | -6/Factory | Repaired Mic. Fission Core 6957 | -6/Factory | Spotted B-75 Beast 7033 | -6/Factory | Found Prototype Processor 7033 | -6/Factory | Identified Exp. Signal Interpreter 7060 | -6/Factory | Identified exit to Lower Caves 7064 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7065 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7263 | -6/Factory | Fabricated Imp. Hacking Suite? 7342 | -6/Factory | Fabricated Imp. Hacking Suite? 7424 | -6/Factory | Fabricated Imp. Hacking Suite? 7512 | -6/Factory | Local fabrication network quarantined 7513 | -6/Factory | First assault squad dispatched 7600 | -6/Factory | Entered Lower Caves 7601 | -6/Lower Caves | Identified exit to Lower Caves 7607 | -6/Lower Caves | Encountered a Warlord checkpoint 7734 | -6/Lower Caves | Learned Factory terminal intel 7772 | -6/Lower Caves | Entered another Lower Caves area 7997 | -6/Lower Caves | Discovered new exit (range 5) 7998 | -6/Lower Caves | Identified exit to Data Miner 8010 | -6/Lower Caves | Entered Data Miner 8010 | -6/Data Miner | Discovered new exit (range 6) 8015 | -6/Data Miner | Met Data Miner 8020 | -6/Data Miner | Learned location of Section 7 (-2) 8020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8025 | -6/Data Miner | Received God Mode back door access code from Data Miner 8039 | -6/Data Miner | Destroyed Data Miner 8044 | -6/Data Miner | Found Prototype Hackware 8045 | -6/Data Miner | Found Prototype Hackware 8049 | -6/Data Miner | Data Conduit disabled 8052 | -6/Data Miner | Identified exit to Proximity Caves 8052 | -6/Data Miner | Entered Proximity Caves 8141 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8218 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8220 | -5/Proximity Caves | Entered Factory 8220 | -5/Factory | Evolved 2 slots: Utility x2 8220 | -5/Factory | Identified System Mapper 8221 | -5/Factory | Loaded intel: 20 terminal locations 8221 | -5/Factory | Identified Deep Network Scanner 8240 | -5/Factory | Identified exit to Upper Caves 8403 | -5/Factory | Repaired Lrn. Sensor Array 8442 | -5/Factory | Repaired Imp. Propulsion Shielding 8520 | -5/Factory | Build established: Wizard-Sprinter 8644 | -5/Factory | Fabricated Adv. System Shield? 8798 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8827 | -5/Factory | Local fabrication network quarantined 8853 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8875 | -5/Factory | Central database locked down 8897 | -5/Factory | Identified exit to Garrison 9102 | -5/Factory | Repaired Lgt. Fission Core 9107 | -5/Factory | Discovered new exit (range 16) 9208 | -5/Factory | Entered Upper Caves 9240 | -5/Upper Caves | Learned Factory emergency access door positions 9286 | -5/Upper Caves | Discovered new exit (range 5) 9287 | -5/Upper Caves | Identified exit to Upper Caves 9288 | -5/Upper Caves | Learned Factory stockpile data 9291 | -5/Upper Caves | Entered another Upper Caves area 9313 | -5/Upper Caves | Spotted B-75 Beast 9357 | -5/Upper Caves | Discovered new exit (range 16) 9361 | -5/Upper Caves | Identified exit to Zhirov 9361 | -5/Upper Caves | Entered Zhirov 9361 | -5/Zhirov | Discovered new exit (range 3) 9362 | -5/Zhirov | Identified exit to Proximity Caves 9366 | -5/Zhirov | Met Zhirov 9371 | -5/Zhirov | Learned location of Quarantine (-2) 9371 | -5/Zhirov | Learned location of Command (-1) 9373 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9380 | -5/Zhirov | Found Alien Artifact 9380 | -5/Zhirov | Identified Integrated Reactor 9380 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 9388 | -5/Zhirov | Found Alien Artifact 9421 | -5/Zhirov | Entered Proximity Caves 9422 | -4/Proximity Caves | Learned Research emergency access door positions 9495 | -4/Proximity Caves | Spotted B-86 Titan 9499 | -4/Proximity Caves | Discovered new exit (range 3) 9500 | -4/Proximity Caves | Identified exit to Factory 9500 | -4/Proximity Caves | Entered Factory 9500 | -4/Factory | Evolved 2 slots: Propulsion x2 9501 | -4/Factory | Identified exit to Extension 9550 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9551 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 9566 | -4/Factory | Identified exit to Upper Caves 9566 | -4/Factory | Identified exit to Armory 9593 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9596 | -4/Factory | Local fabrication network quarantined 9727 | -4/Factory | Spotted B-86 Titan 9739 | -4/Factory | Sucked down chute 9739 | -4/Factory | Entered Waste 9741 | -4/Waste | Spotted C-40 Crusher 9741 | -4/Waste | Spotted C-40 Crusher 9754 | -4/Waste | EMP discharged 9755 | -4/Waste | Spotted C-40 Crusher 9763 | -4/Waste | Spotted C-40 Crusher 9764 | -4/Waste | Discovered new exit (range 16) 9764 | -4/Waste | Spotted C-40 Crusher 9767 | -4/Waste | Identified exit to Factory 9767 | -4/Waste | Entered Factory 9772 | -4/Factory | Discovered new exit (range 13) 9809 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 9858 | -4/Factory | Entered Upper Caves 9864 | -4/Upper Caves | Spotted B-86 Titan 9893 | -4/Upper Caves | Learned location of 1 exit from Research 9904 | -4/Upper Caves | Learned Research garrison access intel 9922 | -4/Upper Caves | Discovered new exit (range 14) 9935 | -4/Upper Caves | Identified exit to Upper Caves 9949 | -4/Upper Caves | Entered another Upper Caves area 9951 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10028 | -4/Upper Caves | Spotted B-86 Titan 10059 | -4/Upper Caves | Discovered new exit (range 6) 10062 | -4/Upper Caves | Identified exit to Warlord 10062 | -4/Upper Caves | Entered Warlord 10068 | -4/Warlord | System corruption reached 10% 10070 | -4/Warlord | System corruption cleaned by Quarantine Array 10081 | -4/Warlord | Met Warlord 10084 | -4/Warlord | Opened Warlord's prototype stash 10085 | -4/Warlord | Found Prototype Reactor 10085 | -4/Warlord | Identified Vortex Chain Reactor 10095 | -4/Warlord | Found Prototype Device 10095 | -4/Warlord | Identified Exp. Phase Shifter 10100 | -4/Warlord | Found Prototype Device 10100 | -4/Warlord | Identified Thermal Barrier 10102 | -4/Warlord | Found Prototype Processor 10102 | -4/Warlord | Identified Exp. Core Analyzer 10106 | -4/Warlord | Warlord's base attacked by MAIN.C 10141 | -4/Warlord | Opened side exit 10146 | -4/Warlord | Discovered new exit (range 9) 10147 | -4/Warlord | Identified exit to Proximity Caves 10148 | -4/Warlord | Entered Proximity Caves 10190 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10228 | -3/Proximity Caves | Discovered new exit (range 7) 10229 | -3/Proximity Caves | Identified exit to Research 10230 | -3/Proximity Caves | Entered Research 10230 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10231 | -3/Research | Identified exit to Testing 10233 | -3/Research | Loaded intel: 4 garrison access locations 10272 | -3/Research | Spotted B-86 Titan 10344 | -3/Research | Fabricated Lrn. Sensor Array (x1) 10355 | -3/Research | Found Prototype Device 10355 | -3/Research | Identified Exp. Thermal Shield 10377 | -3/Research | Entered Testing 10391 | -3/Testing | Found Prototype Device 10391 | -3/Testing | Identified Exp. Shield Generator 10400 | -3/Testing | Spotted PH-EX5N4805D1 10421 | -3/Testing | Protovariant out of control (PD-44850IUH0M) 10421 | -3/Testing | Unleashed a protovariant (PD-44850IUH0M) 10427 | -3/Testing | Protovariant out of control (PH-EX5N4805D1) 10427 | -3/Testing | Unleashed a protovariant (PH-EX5N4805D1) 10480 | -3/Testing | Found System Mapper 10559 | -3/Testing | Found Prototype Protection 10559 | -3/Testing | Identified SHELL Armor 10596 | -3/Testing | Found Vibroblade 10607 | -3/Testing | Spotted PD-44850IUH0M 10670 | -3/Testing | Discovered new exit (range 12) 10672 | -3/Testing | Identified exit to Research 10672 | -3/Testing | Entered Research 10672 | -2/Research | Warlord forces began assault on 0b10 10672 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10782 | -2/Research | Research machine network offline 10939 | -2/Research | Spotted Striker 10989 | -2/Research | Met up with Warlord 11010 | -2/Research | Discovered new exit (range 7) 11098 | -2/Research | Spotted Executioner 11109 | -2/Research | Spotted Striker 11174 | -2/Research | Borebot progress halted 11183 | -2/Research | Spotted B-90 Cyclops 11214 | -2/Research | Borebot progress halted 11239 | -2/Research | Discovered new exit (range 15) 11239 | -2/Research | Spotted Executioner 11245 | -2/Research | Spotted Executioner 11253 | -2/Research | Identified exit to Access 11274 | -2/Research | Borebot progress halted 11274 | -2/Research | Borebot progress halted 11301 | -2/Research | Discovered exit to Access (range 3) 11302 | -2/Research | Lost 3 parts (1p2n) 11329 | -2/Research | Spotted Executioner 11331 | -2/Research | Spotted Executioner 11487 | -2/Research | Spotted B-90 Cyclops 11536 | -2/Research | Discovered new exit (range 10) 11536 | -2/Research | Spotted B-90 Cyclops 11538 | -2/Research | Identified exit to Quarantine 11538 | -2/Research | Entered Quarantine 11560 | -2/Quarantine | Found Alien Impact Weapon 11560 | -2/Quarantine | Identified Core Stripper 11633 | -2/Quarantine | Cryocooling Duct disabled 11644 | -2/Quarantine | Self-destructed Last Messages --------------- and test new technologies. As non-combat units assigned to secure areas, their core is weak against many forms of damage. However, due to the periodic need to operate in high-temperature areas they are somewhat resistant to damage of a thermal nature. The C-55 is also equipped with a stasis beam to contain derelict specimens for study. >>Access(Branch) No branch access points found. 11613_ O-32 Director uses terminal to summon reinforcements. 11613_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q010. 11613_ O-32 Director locks terminal. 11628_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11632_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q008. 11633_ Cryocooling Duct disabled. 11633_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q013. 11641_ Sneak attack on K-01 Serf. 11641_ K-01 Serf destroyed. 11643_ Acquired 6 matter. 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"# # + #???????????????????? | | ## """ / ## #???????????????????? | | ]]! ## """" # ## " #???????????????????? | | ]!! ## """" # ## "" #???????????????????? | | ]!! ## """ # ## "" #???????????????????? | | ## # ## "" #?"""T"""???????????? | | ######+### ## " # #?????????? | | |! ? ## "" # #?????????? | | |! ? ## "" # """"""" #?????????? | | !! """ """ !## "" # """"""" #?????????? | | """ """ ## # """"""" #?????????? | | ### """ """ ## # ??????????? | | # ## #??! ????????????? | | " # """ """ """ ######+######+########??????? | | " + """ """ """ #??????? | | " # """ """ """ #??????? | | # ! #??????? | | " # #??????? | | " # #############+#############+### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 50 Energy Generation 85 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 900 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 20 Evasion (%) 86 Recoil Reduction 2 Offensive Hacking 93 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Quantum Reactor | -4/Factory | Hacked Lrn. Sensor Array | -3/Research | Scanalyzed Adv. Powered Armor | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainRefineryBoregun Manual? 0 Play Time 04:00:20 Cumulative 1065.5 hours Start 2020.05.10 @ 12:43:22 End 2020.05.11 @ 14:25:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 643 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d876718b-9b61-4121-bbc7-1433ca72dbd6