Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 01:05:55 Player: Kei Shin Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1425) 1425 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 5006 Bonus ------- Follower Combat Kills 256 Entered Garrisons 200 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 78/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Machine Analyzer Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Recoil Stabilizer Light Armor Plating Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 64 | 8 7 14 19 6 3 7 Power 8 | 1 1 1 3 . 1 1 Engine 5 | 1 1 . 3 . . . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 18 | 4 2 4 7 . . 1 Treads 5 | 2 . . 3 . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . . 4 . . . . Flight 7 | . 2 . 4 . . 1 Utility 13 | 1 2 3 1 1 1 4 Device 6 | . 2 . . . 1 3 Storage 2 | 1 . . 1 . . . Processor 3 | . . 2 . 1 . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 25 | 2 2 6 8 5 1 1 Energy Gun 8 | . 1 1 1 4 . 1 Energy Cannon 8 | . . 4 3 . 1 . Ballistic Gun 4 | 2 . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 9 | . . 1 6 2 . . Parts Lost 21 | . . 1 1 . . 19 Power 3 | . . . . . . 3 Propulsion 6 | . . 1 1 . . 4 Utility 7 | . . . . . . 7 Weapon 5 | . . . . . . 5 Highest Loss Streak 13 | . . 1 1 . . 13 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 3 8 6 6 5 Power . | . . . 1 1 1 . Propulsion . | 1 1 . 1 . . . Utility 2 | . 1 2 1 2 3 3 Weapon 2 | . . . 4 2 2 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . 3 2 . . Power 2 | . 1 . . 1 . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 3 | . . . 2 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 78 90 89 94 99 64 Engine 9 | . 14 8 10 9 7 4 Core 1 | . . 2 . . 7 4 Treads 9 | . . . 3 26 23 4 Wheel 1 | . 13 . . . . . Hover 8 | . . 22 14 . . . Flight 5 | . 11 5 10 . . 1 Device 11 | . 8 14 11 8 14 6 Storage 7 | . 8 . 9 9 7 5 Processor 11 | . . 9 11 16 15 14 Protection 1 | . . 7 . . . 2 Energy Gun 7 | . 5 2 6 10 7 9 Energy Cannon 8 | . . 15 9 8 6 4 Ballistic Gun 3 | . 14 . . 6 7 1 Peak Build Rating 34 | 6 6 22 25 28 34 34 Average Rating 21 | 3 5 16 20 25 33 23 On Entrance 16 | . 6 6 22 18 28 34 Naked Turns 2 | . . . . . . 2 Heaviest Build 56 | 12 12 17 56 27 33 33 Greatest Support 60 | 40 20 24 60 60 60 60 Greatest Overweight (x) 16 | . 1 1 16 . . 10 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 20 | 8 8 5 20 8 8 8 Average Capacity 10 | 6 6 5 15 8 8 7 Most Carried 15 | 4 7 5 15 8 8 8 Average Carried 6 | 2 4 3 8 6 6 5 Final Capacity 8 | 8 5 5 8 8 8 5 Final Carried 8 | 4 4 5 4 7 8 . Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 1192 | 236 46 309 307 118 96 80 Remotely . | . . . . . . . Salvage Created 1576 | . 46 333 427 423 159 188 Parts 87 | . 7 17 27 24 6 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 46 | . 3 7 15 9 6 6 Guns 23 | . 3 . 7 4 4 5 Cannons 19 | . . 6 5 5 2 1 AOE 3 | . . . 3 . . . Classes Destroyed 6 | . 1 3 2 . . . Builder 1 | . . . 1 . . . Watcher 2 | . . 1 . 1 . . Swarmer 23 | . 3 . 7 2 6 5 Grunt 16 | . . 6 6 3 . 1 Brawler 2 | . . . 2 . . . Sentry 5 | . . 1 . 4 . . Best Kill Streak 6 | . 2 3 6 3 6 4 Combat Bots Only 6 | . 2 3 6 3 6 4 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 343 | . 15 29 86 30 28 155 Missed 96 | . 4 8 28 14 7 35 Hits 247 | . 11 21 58 16 21 120 Melee 5 | . . . . . . 5 Projectile 242 | . 11 21 58 16 21 115 AOE 1 | . . . . . . 1 Critical Strikes 8 | . . . 1 1 . 6 Damage Taken 3389 | . 84 232 563 257 326 1927 Core 929 | . 43 39 85 47 64 651 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . Core Remaining (%) 85 | 100 82 . 69 91 . . Volleys Fired 91 | . 13 14 21 17 9 17 Largest 3 | . 2 2 2 3 3 3 Hottest 211 | . 40 136 136 211 169 202 Shots Fired 215 | . 26 25 41 49 27 47 Gun 124 | . 26 . 18 31 18 31 Cannon 89 | . . 25 21 18 9 16 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 52 | . 26 . . 12 9 5 Thermal 156 | . . 20 39 37 18 42 Explosive 2 | . . . 2 . . . Electromagnetic 5 | . . 5 . . . . Robot Hit Streak 17 | . 8 10 8 17 12 9 Robot Miss Streak 5 | . 5 1 2 1 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 122 | . 13 18 21 34 16 20 Core Hits 72 | . 6 7 23 15 7 14 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 3 1 . 2 Burn 6 | . . . 3 1 . 2 Meltdown 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2443 | . 92 410 694 500 344 403 Guns 1016 | . 92 . 219 255 191 259 Cannons 1139 | . . 410 207 245 153 124 Explosions 247 | . . . 247 . . . Melee . | . . . . . . . Ramming 41 | . . . 21 . . 20 Kinetic 347 | . 92 . . 98 140 17 Thermal 1685 | . . 287 426 402 204 366 Explosive 247 | . . . 247 . . . Electromagnetic 123 | . . 123 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 4 . . 9 Average Corruption 4 | . . . 3 . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 13 . . 1 Message Errors 1 | . . . 1 . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 3 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . 1 . . 2 Projectiles 3 | . . . 1 . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . 5 . . 9 Shots . | . . . . . . . Rammed 10 | . . . 3 . . 7 Targets Rammed 10 | . . . 3 . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 603 | . . 330 455 327 178 603 Average Temperature 161 | . . 124 197 123 79 215 Received Heat Transfer 876 | . . 123 177 144 . 432 Effects 23 | . . 4 5 . . 14 Shutdowns 8 | . . 1 2 . . 5 Energy Bleed 3 | . . . . . . 3 Interference 9 | . . 3 2 . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 11 | . . 2 2 3 1 3 Heat Transferred 3769 | . . 518 1073 851 411 916 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 82 | 100 100 100 92 13 100 100 Level 1 17 | . . . 7 86 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 337 | . 60 90 337 332 165 175 Initial 139 | . . 3 33 139 125 115 Average 99 | . 22 32 67 275 82 121 Influence Increases 1556 | . 72 180 637 357 170 140 Destroy 0b10 Robot/C 1120 | . 60 140 440 240 120 120 Destroy 0b10 Robot/NC 25 | . . 5 15 5 . . Destroy Leader 228 | . 10 32 74 72 20 20 Allied During Kill 66 | . . . 48 18 . . Successful Hack 38 | . 2 . 19 3 14 . Disable Machine 60 | . . . 30 15 15 . Destroy Structure 19 | . . 3 11 4 1 . Influence Decreases 1491 | . 62 110 386 412 281 240 Entered New Map 447 | . . 7 47 192 151 50 Time Decay 794 | . 62 93 329 180 130 . Lost Part 210 | . . 10 10 . . 190 Lost Ally 40 | . . . . 40 . . Squads Dispatched 8 | . 1 2 3 1 1 . Investigation 3 | . . 1 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault 2 | . . . 2 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 4 9 29 13 6 14 Peak Tracking Total 9 | . 3 5 7 4 3 9 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 4 | . . . 2 1 1 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 14 | . 2 3 4 4 1 . Terminals 11 | . 2 2 4 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 44 | . 5 9 13 15 2 . Successful 19 | . 3 3 4 8 1 . Failed 25 | . 2 6 9 7 1 . Catastrophic 4 | . 1 1 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 5 5 13 10 . . Fabricators . | . . . . . . . Repair Stations 9 | . . 4 . 5 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 12 | . 3 2 4 3 . . Record 5 | . 2 2 . 1 . . Prototype ID Bank 1 | . . . 1 . . . Locate Traps 2 | . . . 1 1 . . Dispatch Records 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 1 . 5 . . Scan Component 4 | . . 1 . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 3 3 4 1 . Full Trace Events 5 | . . 2 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 62 | . . . 62 62 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 46 | . . . 34 12 . . Total Damage 686 | . . . 540 146 . . Kills 12 | . . . 9 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) 1856 | . 62 198 826 372 277 121 Sensors 193 | . 58 68 67 . . . Structural 1758 | . 62 198 826 342 277 53 Machine Analysis 707 | . . . . 322 277 108 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 2208 | 80 186 235 860 372 277 198 Spaces Moved 1449 | 56 262 286 447 158 151 89 Core 93 | 4 . . 23 . . 66 Treads 400 | 20 . . 55 158 151 16 Legs . | . . . . . . . Wheels 101 | 32 69 . . . . . Hover 532 | . . 214 318 . . . Flight 323 | . 193 72 51 . . 7 Fastest Speed 34 | 50 37 37 34 160 160 50 Average Speed 114 | 106 48 49 158 160 160 139 Slowest Speed 850 | 160 95 117 850 160 160 595 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . 1 . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 35 18 60 16 4 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . 16 . . . Terrain Destroyed 17 | . . . 16 . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 16 | . . . 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 1838 | 77 304 356 567 241 167 126 Wait 73 | . 1 15 17 39 1 . Move 1439 | 55 259 285 444 157 150 89 Hop 2 | . 1 . 1 . . . Pick Up 64 | 10 8 8 24 10 3 1 Fast Attach 9 | . 1 4 . 4 . . Attach 71 | 9 8 12 24 5 3 10 Detach 26 | 3 4 8 8 1 1 1 Swap 7 | . . 3 2 1 . 1 Drop 46 | . 9 7 23 7 . . Fire 91 | . 13 14 21 17 9 17 Melee . | . . . . . . . Ram 9 | . . . 2 . . 7 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 499 | -9/Materials | Discovered new exit (range 5) 502 | -9/Materials | Entered Storage 1223 | -9/Storage | Met a pair of Derelict thieves 1309 | -9/Storage | Discovered new exit (range 7) 1362 | -9/Storage | Entered Materials 1362 | -8/Materials | Accompanied by 2 allies 1362 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1548 | -8/Materials | Repaired Lgt. Treads 1574 | -8/Materials | Repaired Structural Scanner 1668 | -8/Materials | Discovered new exit (range 12) 1711 | -8/Materials | Build established: Scavenger-Gunner 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1968 | -7/Factory | Garrison activated, responded to threat 2010 | -7/Factory | Identified exit to Garrison 2011 | -7/Factory | Entered Garrison 2095 | -7/Garrison | Lost 6 parts (1p3n1u1w) 2133 | -7/Garrison | Triggered checkpoint 2164 | -7/Garrison | Core integrity fell below 50% 2186 | -7/Garrison | Core integrity fell below 20% 2193 | -7/Garrison | Triggered checkpoint 2209 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02176_ Weapon Cycler destroyed. 02177_ Sml. Storage Unit destroyed. 02180_ Critical hit (Burn: +37). 02192_ Machine Analyzer destroyed. 02192_ Adv. Targeting Computer destroyed. 02192_ System corrupted by crushing effect (+2). 02192_ System corrupted by crushing effect (+5). 02193_ C-17 Slicer destroyed. 02193_ C-17 Slicer knocked back. 02197_ Prc. Beam Rifle severed. 02201_ System corrupted: Component data lost. 02205_ Slammed into C-17 Slicer. 02206_ Destabilizing: System corrupted (+1). 02206_ Imp. Heat Sink severed. 02207_ Slammed into C-17 Slicer. 02207_ Destabilizing: System corrupted (+1). 02208_ Structural Scanner severed. 02208_ Slammed into C-17 Slicer. 02209_ Destabilizing: Core damaged (-21). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????? ?? ?????????????????????????????????????? | | ????? ?? ?????????????????????????????????????? | | ????? ?# ?????????????????????????????????????? | | ##??? ## ?????????????????????????????????????? | | ?? ^ ?????????????????????????????????????? | | ?? "????????????????????????????????????? | | ? 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"?# #????????????????????????????????? | | ??# ?# #?# #????????????????????????????????? | | ## ## #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | ??? % #?# #????????????????????????????????? | | ????????# ### ###############??????????????????? | | ????????# [ g g s c@ !c #??????????????????? | | ????????# ### ############# #??????????????????? | | ????????# #?# #???????????# #??????????????????? | | ????????# #?# #???????????# #??????????????????? | | ????????# #?# #???????????# #??????????????????? | | ????????# ###################################??? | | ????????# * ^[ #??? | | ????????# %^^ #??? | | ????????# *%[ =^^% #??? | | ????????##############/###### ############ #??? | | ?????????????????????# #????# #??????????# #??? | | ?????????????????????# #????# #??????????#####??? | | ??????????????########/###### #?????????????????? | | ??????????????# %% * #?????????????????? | | ??????????????# %= #?????????????????? | | ??????????????## ##### #####?????????????????? | | ??????????????#"""""#??# #?????????????????????? | | ??????????????#######??#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Novice Programmer Part-time Mechanic Please Form A Line Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed TacticalEtherialStorage Manual? 0 Play Time 01:02:28 Cumulative 2.7 hours Start 2025.08.23 @ 23:56:15 End 2025.08.24 @ 01:05:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90885a87-3c30-4441-bfee-1604539b631c