Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.22 @ 03:29:32 Player: Runia Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (365) 1825 Value Destroyed (16151) 16151 Prototype IDs (124) 2480 Alien Tech Used (15) 3000 Bonus (21781) 21781 TOTAL SCORE: 57737 Bonus ------- High Alert Combat Kills 3004 Follower Combat Kills 757 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 696 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1376 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 507/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Energy Well Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Reaction Control System Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental EM Disruption Field Transdimensional Reconstructor Core Regenerator Compact HERF Cannon Firepult Core Cannon Compact Linear Accelerator Graviton Cannon Graviton Cannon Core Stripper CR-A16's Behemoth Slayer [Rating: 245] Favorites ----------- Power Improved Quantum Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Experimental Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Heavy Assault Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Utility 9 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 575 | 2 5 . 18 2 30 8 22 25 13 29 . 6 1 1 9 14 2 2 16 2 4 . 38 . 1 5 6 14 1 29 1 17 2 20 28 34 12 55 23 78 Power 46 | . 1 . 3 . 2 . 1 1 3 3 . . . . 2 1 . . 2 . . . 1 . . . . 1 . 1 . 1 . . . 6 . 7 3 7 Engine 8 | . 1 . 3 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 34 | . . . . . 1 . . . 3 2 . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . 6 . 7 3 7 Propulsion 84 | 2 1 . 8 . 9 1 7 2 3 8 . . . . 1 1 . . 5 . 2 . 7 . . . . 1 1 7 1 1 . 5 . 2 3 . 1 5 Treads 24 | 2 . . 6 . 6 . 5 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 . 2 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . . . . . 1 . 7 . . . . 1 1 . . 5 . 2 . 7 . . . . 1 1 7 1 1 . 5 . 2 3 . 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 245 | . 3 . 3 . 9 6 6 8 5 7 . 6 . 1 5 5 2 2 4 . 2 . 14 . . 4 4 2 . 16 . 7 2 7 11 18 5 31 9 41 Device 144 | . . . . . 4 1 . 4 3 3 . 3 . . . 2 . 1 1 . 1 . 6 . . . 2 1 . 11 . 4 2 5 7 14 4 24 8 33 Storage 22 | . 2 . . . . 2 . . 1 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 2 1 1 1 . 8 Processor 11 | . 1 . . . 1 1 . 3 . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . Hackware 9 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . 2 . 1 . 1 . 1 . . . . Protection 58 | . . . 3 . 4 2 6 1 1 3 . 3 . 1 2 3 2 1 2 . . . 4 . . 4 2 1 . 3 . 1 . 1 2 . . 5 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 200 | . . . 4 2 10 1 8 14 2 11 . . 1 . 1 7 . . 5 2 . . 16 . 1 1 2 10 . 5 . 8 . 8 17 8 4 17 10 25 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 69 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . . 1 3 . . . 4 . 7 11 6 3 11 5 13 Ballistic Gun 55 | . . . 4 1 6 1 6 8 2 8 . . 1 . . 3 . . 2 1 . . 6 . . . . 3 . 2 . . . . . . . . 1 . Ballistic Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . 1 . . . 2 4 Launcher 23 | . . . . 1 1 . 2 3 . . . . . . . 3 . . 1 . . . 3 . 1 . 1 2 . 2 . 2 . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Slashing Weapon 20 | . . . . . 1 . . 3 . 2 . . . . . 1 . . 2 . . . 3 . . . . 1 . . . . . . . . 1 2 1 3 Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 5 1 . 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . . . 7 4 1 2 . 2 . . . . . 1 1 . 4 . . . 12 . . 2 . 1 . . . 5 . . 3 3 1 1 2 8 Parts Lost 42 | . . . 2 . 7 . 3 1 . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 1 . . 1 . . . . . 22 Power 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Propulsion 12 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 8 Utility 12 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 7 Weapon 12 | . . . 2 . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Highest Loss Streak 20 | . . . 1 . 6 . 1 1 . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 1 . . 1 . . . . . 20 To Critical Strikes 6 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 89 100 99 100 99 90 97 98 85 88 100 100 92 98 99 100 99 100 100 100 100 100 99 100 100 99 99 97 100 98 100 96 95 91 93 91 86 90 88 84 Engine 3 | . 14 14 11 11 4 . 1 7 2 . . . . . . 4 6 6 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . 6 11 7 . 4 6 . . . . . . . . 4 6 5 5 5 5 5 5 5 10 10 9 10 6 5 4 4 8 8 10 11 10 Treads 8 | . 19 14 21 22 21 2 18 15 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 8 14 11 11 2 8 15 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . 9 30 30 30 30 33 33 32 31 31 31 33 33 32 33 33 33 33 30 30 29 30 30 30 28 31 29 29 29 30 28 Device 8 | . . . . . . . . 10 9 6 7 6 7 7 6 5 6 6 5 6 11 11 11 11 11 9 8 5 10 14 15 14 15 19 21 20 17 17 15 19 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 13 | . 3 14 11 11 11 11 9 16 23 23 23 23 23 23 20 20 19 18 18 18 16 16 16 16 16 16 16 15 15 11 10 10 10 9 9 9 12 12 10 7 Hackware 3 | . . . . . . . . . . . . . . . 5 6 6 6 6 6 5 5 8 11 11 11 11 10 10 10 10 10 10 9 9 6 4 4 3 1 Protection 7 | . . . 11 11 10 10 17 8 4 7 7 7 7 5 6 6 7 11 12 12 11 11 6 5 5 6 7 11 10 8 10 10 10 6 3 4 4 3 2 2 Ballistic Gun 10 | . 28 28 21 21 16 17 17 12 15 11 7 7 . 7 6 5 6 6 8 6 5 5 2 . . . . 1 5 4 5 . . . . . . . . . Slashing Weapon 2 | . . . . . 4 4 . 2 . 1 7 7 7 7 5 5 6 6 3 6 5 5 4 5 5 1 . . 5 2 . . . . . . 2 . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 87 87 98 96 103 103 114 111 116 116 28 28 28 33 51 51 48 48 52 48 48 48 65 59 59 57 62 79 77 72 71 92 90 102 104 118 125 134 144 158 Greatest Support 146 | 40 40 16 16 16 80 60 28 24 140 140 40 52 40 40 64 60 52 52 60 52 62 74 87 87 87 87 113 87 114 112 106 106 104 119 119 119 119 129 146 146 Greatest Overweight (x) 10 | . 5 5 6 5 6 3 9 4 4 10 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . 3 5 5 5 2 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 19 | 8 20 25 25 25 25 25 25 25 25 20 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 19 Most Carried 25 | 6 24 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 19 | 4 13 24 24 24 24 24 24 24 24 20 10 9 10 9 10 14 14 14 14 15 14 15 14 15 15 14 14 14 15 14 14 14 14 14 14 14 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 25 | 2 24 25 25 25 25 25 25 24 25 10 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 14 15 15 20 19 20 . Class Distribution -------------------- 32% | Mutant 15% | Scavenger-Scout 13% | Hacker-Mutant 12% | Scavenger-Mutant 5% | Alien-Mutant 4% | Hacker-Scout 3% | Scavenger-Skirmisher 3% | Alien-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 12997 | 142 407 30 724 55 1065 151 977 686 749 737 95 89 . 109 218 414 36 20 266 20 112 . 665 18 18 70 93 375 . 614 . 687 40 144 291 380 70 490 130 1810 Remotely 986 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 986 Salvage Created 23379 | . 414 . 1257 55 603 85 1906 1183 1048 831 . 124 . . 602 451 . . 70 . 408 . 755 75 . 210 81 561 . 1768 . 278 127 483 898 1061 69 1864 807 5305 Parts 1115 | . 33 . 79 3 76 13 107 66 35 36 . 4 . . 24 14 . . 5 . 14 . 46 5 . 2 14 29 . 81 . 10 6 29 22 42 4 90 34 192 Haulers Intercepted 21 | . 2 . 3 . . . 3 1 . 3 . . . . 1 1 . . . . 2 . 2 . . . . . . 1 . . . . . 2 . . . . Recyclers Shooed 13 | . 4 . . . . . . 3 . 2 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . 6 . . . 12 . 3 . . . . . 3 . 2 14 . . . . . 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 236 | . 9 . 25 2 6 6 34 14 3 5 . 2 . . 2 8 . . 2 . 1 . 5 . . . 8 6 . 12 . 5 1 4 8 10 1 20 7 30 Melee 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 4 . 6 Guns 100 | . 9 . 24 2 1 6 32 9 3 5 . 2 . . 1 2 . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . . . 3 . 2 5 4 1 9 2 10 AOE 39 | . . . 1 . 5 . 2 5 . . . . . . . 6 . . 1 . . . 2 . . . 7 2 . 6 . 2 . . . . . . . . Classes Destroyed 29 | . 7 . 2 1 3 . 2 2 2 . . . . . . 1 . . 1 . . . 1 2 . . . . . 1 . 1 . . 1 1 . . . 1 Worker 15 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 3 . . . . . . 3 . . . . 1 . . . . 4 Builder 8 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . 3 . . . . . . 1 . . . . . . . . . . Tunneler 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 3 . . . 3 1 . 3 . . . . 1 1 . . . . 2 . 2 . . . . . . 1 . . . . . 2 . . . . Recycler 28 | . . . 2 . . . 2 5 . 4 . . . . 2 . . . . . 1 . 1 . . . . 1 . 5 . . . . 1 . . 2 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Operator 5 | . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 31 | . 2 . 2 . . . 2 3 . 2 . . . . 2 . . . . . . . 1 . . . . 1 . 6 . . . 3 2 2 . 1 1 1 Swarmer 45 | . 6 . 8 . . 6 7 3 . . . . . . . . . . . . . . . . . . 7 . . 1 . 1 . . 1 1 . 4 . . Grunt 80 | . 3 . 9 1 . . 18 6 . 3 . 2 . . 1 8 . . . . 1 . . . . . . 3 . 6 . 2 . . 3 6 . 2 . 6 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 28 | . . . 8 . . . 9 1 . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . 3 . . Hunter 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . 3 9 Programmer 33 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 2 . . . 1 . . 3 . . . 2 2 . 1 8 2 8 Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . 1 2 1 Compactor 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 . 5 2 5 3 5 8 1 2 . 1 . . 2 5 . . 1 . 2 . 4 1 . . 6 5 . 6 . 2 1 3 3 3 1 4 4 6 Combat Bots Only 7 | . 4 . 4 2 5 3 4 7 1 1 . 1 . . 1 5 . . 1 . 1 . 2 . . . 6 4 . 5 . 2 1 2 3 3 1 4 4 6 Max Kills in Single Turn 4 | . 1 . 1 1 2 2 2 3 2 1 . 1 . . 1 1 . . 1 . 1 . 2 1 . . 4 2 . 4 . 1 1 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 . 1 2 . . . . . . . 1 . . 1 . . . 1 . . . 4 2 . 2 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed 7 | . . . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) AD-0RF (-8/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 19340 | . 294 47 1198 34 1247 211 1412 928 261 170 28 131 . 19 99 136 69 . . . 20 . 370 . . . 476 357 55 315 68 236 89 418 300 201 55 1138 237 8721 Core 3651 | . 72 . 180 11 131 26 172 125 68 31 15 . . . 18 19 . . . . . . 95 . . . 73 . . 162 23 54 . 69 27 12 6 239 . 2023 Absorbed by Shields 3720 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224 93 129 225 180 . . . 2869 Reduced by Siege Mode 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Redirected to Shielding 444 | . . . . . . . . . . 53 . 82 . 12 . 18 . . . . . . . . . . 51 78 . 18 . 13 . 119 . . . . . . Regen/Repaired (Parts) 2811 | . . . 161 . . . 205 . 67 . . . . . . . . 36 . . . . 174 . . . . . . 96 . . . . 144 . 44 166 421 1297 Core Remaining (%) 73 | 100 . 71 . . . 13 68 . . . . . . 65 . . . . . 95 . . . . . . 83 . . . . . 79 . 86 . . 76 . . Volleys Fired 1210 | . 48 4 96 5 95 7 113 71 43 73 . 18 . . 30 26 1 . 10 . 12 . 42 . . . 15 27 . 17 . 63 . 66 41 71 6 65 26 119 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 . 1 . . 1 1 1 . 2 . 1 . 1 . . . 1 1 . 1 . 1 . 1 1 1 1 1 1 3 Hottest 300 | . 40 40 46 46 46 46 53 46 60 92 . 30 . . 81 43 30 . 60 . 30 . 90 . . . 90 81 . 80 . 90 . 94 250 120 120 120 120 300 Shots Fired 1729 | . 96 8 192 8 158 14 213 138 82 97 . 17 . . 30 26 1 . 18 . 12 . 41 . . . 16 27 . 17 . 63 . 66 42 71 6 65 26 179 Gun 1107 | . 96 8 192 6 147 14 207 134 82 92 . 17 . . 27 17 1 . 16 . 12 . 29 . . . . 2 . 8 . . . . . . . . . . Cannon 566 | . . . . . . . . . . 5 . . . . 3 . . . . . . . 9 . . . 9 24 . . . 61 . 66 42 71 6 65 26 179 Launcher 49 | . . . . 2 4 . 6 4 . . . . . . . 9 . . 2 . . . 3 . . . 7 1 . 9 . 2 . . . . . . . . Special 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1267 | . 96 8 192 6 147 14 207 134 82 92 . 17 . . 27 17 1 . 16 . 12 . 29 . . . . 13 . 8 . 59 . . . . . . . 90 Thermal 220 | . . . . . 7 . . . . . . . . . . . . . . . . . 9 . . . 9 . . . . 2 . 51 14 24 6 42 15 41 Explosive 49 | . . . . 2 4 . 6 4 . . . . . . . 9 . . 2 . . . 3 . . . 7 1 . 9 . 2 . . . . . . . . Electromagnetic 193 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . 13 . . . . . 15 28 47 . 23 11 48 Robot Hit Streak 66 | . 11 4 30 6 42 7 20 20 14 8 . 1 . . 5 7 . . 8 . 2 . 15 . . . 5 7 . 6 . 8 . 5 18 8 2 8 8 66 Robot Miss Streak 7 | . 2 1 3 1 2 2 4 4 4 7 . 4 . . 4 5 . . 3 . 1 . 3 . . . 2 2 . 1 . 3 . 3 3 4 1 1 2 3 Penetration Max 2 | . . . . . 1 . 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 10 | . . . 3 . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 6 65 26 53 Shots Hit Robots 1260 | . 64 6 143 6 134 10 162 104 41 54 . 2 . . 27 13 . . 10 . 19 . 38 3 . 7 5 11 . 28 . 37 1 23 32 32 2 40 15 191 Core Hits 638 | . 27 1 50 5 41 6 83 49 9 27 . 2 . . 9 23 . . 3 . 5 . 21 2 . . 13 14 . 37 . 22 . 9 19 17 1 20 5 118 Critical Kills 40 | . . . 2 . 4 . 4 2 7 4 . 1 . . 1 3 . . 1 . 1 . 4 . . . . 1 . 3 . . . . 1 . . . . 1 Critical Parts Destroyed 45 | . . 1 . . 4 . 4 . 6 13 . 2 . . 2 2 . . 3 . 2 . 3 . . . . . . 3 . . . . . . . . . . Critical Strikes 127 | . . 1 2 . 9 . 9 2 31 17 . 3 . . 3 5 . . 7 . 4 . 8 . . 2 . 3 . 9 . 3 . 1 1 . . 1 . 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Destroy 106 | . . 1 2 . 8 . 9 2 31 17 . 3 . . 3 5 . . 7 . 3 . 8 . . . . 1 . 6 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Sever 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . 3 Melee Attacks 414 | . . . . . 32 . . 12 . 9 3 6 . . 40 2 1 . 7 1 18 . 31 5 . 7 2 8 . 51 . 10 4 10 32 9 8 28 15 63 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Impact 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . 20 . . 12 . 9 3 6 . . 40 2 1 . 7 1 18 . 31 5 . . . 2 . 18 . . . . . . . 18 11 48 Piercing 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 6 . 33 . 10 4 10 32 9 8 6 4 12 Sneak Attacks 54 | . . . . . . . . 2 . 1 . . . . 8 2 . . . . 5 . 11 2 . . . 1 . 9 . . . 1 1 . . 4 1 6 Combat Hostiles 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 48791 | . 818 76 1959 195 2719 144 3037 2321 931 1289 . 99 . . 1239 1356 . . 295 . 936 . 2180 230 . 378 793 919 . 2682 . 2282 . 1081 1568 1550 106 2156 814 14638 Guns 12119 | . 814 76 1959 95 1659 144 2563 1549 931 1056 . 99 . . 110 192 . . 246 . 100 . 387 . . . . 20 . 119 . . . . . . . . . . Cannons 15627 | . . . . . . . . . . 31 . . . . 41 . . . . . . . 126 . . . 128 561 . . . 1806 . 1081 1423 1488 106 1273 514 7049 Explosions 7107 | . . . . 100 281 . 474 496 . . . . . . . 1012 . . 49 . . . 367 . . . 665 268 . 1092 . 476 . . 71 62 . 106 . 1588 Melee 13928 | . . . . . 773 . . 276 . 202 . . . . 1088 152 . . . . 836 . 1300 230 . 378 . 70 . 1471 . . . . 74 . . 777 300 6001 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18402 | . 814 76 1959 95 1659 144 2563 1549 931 1056 . 99 . . 110 192 . . 246 . 100 . 387 . . . . 348 . 119 . 1806 . . . . . 151 . 3998 Thermal 6117 | . . . . . 6 . . . . . . . . . . . . . . . . . 126 . . . 128 . . . . . . 691 514 150 106 696 167 3533 Explosive 5280 | . . . . 100 281 . 474 496 . . . . . . . 1012 . . 49 . . . 367 . . . 665 268 . 1092 . 476 . . . . . . . . Electromagnetic 5381 | . . . . . . . . . . 31 . . . . 41 . . . . . . . . . . . . 233 . . . . . 390 980 1400 . 683 347 1276 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11930 | . . . . . 773 . . 276 . 202 . . . . 1088 152 . . . . 836 . 1300 230 . . . . . 749 . . . . . . . 626 300 5398 Piercing 1677 | . . . . . . . . . . . . . . . . . . . . . . . . . . 378 . 70 . 722 . . . . 74 . . . . 433 Highest Corruption 12 | . . . . . . . . 10 10 11 11 12 12 12 . . . . . . . 6 10 5 5 5 5 . 6 6 . . . . 1 . . . . . Average Corruption 7 | . . . . . . . . 4 10 10 11 11 12 12 . . . . . . . 6 5 5 5 5 5 . 6 4 . . . . 1 . . . . . Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 6 . . . . . . . . . . Corruption Blocked 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . Effects 193 | . . . . . . . . 17 34 44 15 15 1 11 . . . . . . . 1 25 3 1 3 8 . . 9 . . . . 6 . . . . . Message Errors 41 | . . . . . . . . 5 8 6 3 6 1 2 . . . . . . . . 5 1 . 1 . . . 3 . . . . . . . . . . Matter Fused 42 | . . . . . . . . 6 9 12 1 1 . 2 . . . . . . . 1 5 . 1 2 1 . . 1 . . . . . . . . . . Heat Flow Errors 32 | . . . . . . . . . 6 4 6 3 . 2 . . . . . . . . 5 2 . . 2 . . 1 . . . . 1 . . . . . Energy Discharges 25 | . . . . . . . . 1 2 4 1 2 . 3 . . . . . . . . 6 . . . 1 . . 2 . . . . 3 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . . . 2 6 8 2 2 . 1 . . . . . . . . 2 . . . 3 . . 2 . . . . 1 . . . . . Data Loss (major) 6 | . . . . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . 1 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2842 | . . . . . 66 . 18 121 . 38 . . . . 63 81 . . . . 228 . 338 56 . 141 57 . . 298 . 96 . 60 57 24 . 184 7 909 Projectiles 389 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 31 . . . . 96 . 60 23 24 . 8 . 146 Explosions 99 | . . . . . 19 . 18 . . . . . . . . 24 . . . . . . . . . . 26 . . 12 . . . . . . . . . . Melee 2354 | . . . . . 47 . . 121 . 38 . . . . 62 57 . . . . 228 . 338 56 . 141 . . . 286 . . . . 34 . . 176 7 763 Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . 2 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Shots 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 20 2 36 16 20 72 21 8 279 204 270 260 . 257 72 8 . . 24 . . . 303 141 . . 268 . . 122 . 3 . 27 324 312 96 263 42 188 Average Temperature 66 | . 9 2 9 8 8 38 6 3 49 56 100 104 . 122 30 4 . . 13 . . . 119 73 . . 127 . . 56 . 3 . 14 117 102 48 80 22 54 Received Heat Transfer 2210 | . 87 27 417 18 . 160 648 189 . 27 . 36 . 9 9 66 . . . . 9 . 18 . . . 81 18 . 51 . 12 8 9 34 25 9 90 9 144 Effects 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 6 . 4 3 8 Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 6 . 4 3 8 Parts Fried 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 9 . 6 3 15 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Parts Melted 32 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 1 22 Heat Transferred 8079 | . . . . . 54 . . . . . . . . . . . . . . . . . 111 . . . 111 . . . . . . 629 1010 124 74 457 111 5398 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1333 | . 203 127 307 169 . 180 677 426 155 314 . . . . 165 . . . . . 154 68 302 . . . . 504 221 663 . . . 406 598 635 555 712 946 1333 Initial 604 | . . . 49 83 . . 70 201 149 . . . . . 28 . . . . . . 53 47 . . . . 239 176 147 . . . 20 228 336 349 199 421 604 Average 277 | . 48 19 165 139 . 89 395 180 67 173 . . . . 73 . . . . . 54 57 154 . . . . 331 186 305 . . . 198 267 479 434 492 691 1041 Maximum Alert Level 4 | . 1 . 1 . . . 2 2 . 1 . . . . . . . . . . . . 1 . . . . 2 1 2 . . . 2 2 2 2 3 3 4 Low Security (%) 51 | 100 99 100 67 100 . 100 13 60 100 44 . . . . 100 . . . . . 100 100 74 . . . . . 80 46 . . . 55 36 . . 1 . . Level 1 20 | . . . 32 . . . 13 31 . 55 . . . . . . . . . . . . 25 . . . . 76 19 15 . . . 44 45 19 48 22 . . Level 2 19 | . . . . . . . 72 7 . . . . . . . . . . . . . . . . . . . 24 . 37 . . . . 18 80 51 69 52 5 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 47 37 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 1 . . . 4 4 . 6 . . . . 3 . . . . . 3 . 4 . . . 1 3 . 6 . . . 2 8 . 2 4 2 7 Investigation 12 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . 1 2 Extermination 14 | . . . . . . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 2 . 3 Reinforcement 20 | . . . 1 . . . 1 . . 3 . . . . 1 . . . . . 3 . 2 . . . . 2 . 2 . . . 1 2 . 1 . 1 . Assault 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 2 . 2 Garrison 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 1 . . 2 1 2 Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Haulers Reinforced 8 | . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 25 | . . . 3 . . . 5 . . 1 . . . . . . . . . . 3 . 1 . . . . 2 . 2 . 1 . . 3 2 . . 2 . Communications Jammed 69 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 2 6 . . 2 Distress Signals 66 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 2 6 . . . Times Spotted 737 | . 21 4 35 2 134 10 48 24 6 24 4 7 . 3 15 11 6 . 4 . 7 5 11 . . . 24 10 6 34 7 75 1 22 35 43 4 27 21 47 Peak Tracking Total 13 | . 3 2 4 2 9 3 7 5 1 4 4 4 . 3 8 5 6 . 3 . 5 5 3 . . . 10 5 6 10 5 13 1 6 10 5 2 5 6 12 Tactical Retreats 118 | . 1 1 3 . 45 . 3 1 . . 2 1 . 2 2 3 1 . . . 2 . 1 . . . 5 1 . 10 . 2 . 6 4 5 1 1 6 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 25 | . . . . . . . . 2 . 1 . 1 . . 2 . . . . . 1 . 6 . . . . 1 . 5 . . . . 2 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 17 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 61 | . 1 . 3 . 11 . 5 4 . 2 . . . . 2 . . . 2 . . . . . . . . 1 . 5 . . . 2 6 1 4 7 2 3 Max in Single Turn 3 | . 1 . 2 . 2 . 3 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . . . 1 1 1 1 1 1 1 Garrison Access 13 | . . . . . . . 1 2 . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . 1 . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 134 | . 7 . 8 . 2 . 6 9 . 6 . . 3 . 11 2 . . . . 3 . 10 . . 4 . 3 . 15 . 4 . 7 9 2 3 8 5 7 Terminals 76 | . 7 . 7 . . . 4 6 . 3 . . . . 6 . . . . . 1 . 7 . . . . . . 5 . . . 3 7 . 3 7 3 7 Fabricators 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . Repair Stations 9 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . Recycling Units 7 | . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Scanalyzers 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . Garrison Access 14 | . . . . . . . 1 2 . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . 1 1 2 . 1 1 . Total Hacks 390 | . 26 . 24 . 2 . 25 22 . 12 . . 28 . 34 2 . . . . 4 . 29 . . 17 . 14 . 51 . 5 . 22 22 3 10 13 10 15 Successful 233 | . 13 . 16 . 2 . 14 8 . 3 . . 28 . 17 2 . . . . 4 . 18 . . 17 . 13 . 26 . 5 . 11 12 2 7 7 4 4 Failed 157 | . 13 . 8 . . . 11 14 . 9 . . . . 17 . . . . . . . 11 . . . . 1 . 25 . . . 11 10 1 3 6 6 11 Catastrophic 26 | . . . 1 . . . 1 6 . 1 . . . . 2 . . . . . . . 2 . . . . . . 3 . . . 1 2 1 . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 10 . 8 . 1 . 14 4 . 5 . . . . 22 . . 6 . . 1 . 11 . . . . 1 . 13 . 1 . 6 1 . 2 . . 6 Terminals 220 | . 26 . 19 . . . 19 13 . 7 . . . . 19 . . . . . 2 . 22 . . . . . . 26 . . . 10 15 . 10 11 6 15 Fabricators 34 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 3 . 14 . . . 8 . . . . . . Repair Stations 23 | . . . 5 . . . 3 . . 1 . . . . . . . . . . . . 4 . . . . . . 5 . . . . 5 . . . . . Recycling Units 14 | . . . . . . . . . . 4 . . . . 5 . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . Scanalyzers 20 | . . . . . . . . 5 . . . . . . . . . . . . . . 3 . . . . 10 . 1 . . . 1 . . . . . . Garrison Access 25 | . . . . . . . 3 4 . . . . . . 1 . . . . . 1 . . . . . . 1 . 4 . . . 3 2 3 . 2 1 . Terminal Hacks 143 | . 12 . 12 . 2 . 9 5 . 1 . . 28 . 6 2 . . . . 2 . 7 . . 17 . . . 8 . 5 . 3 7 . 5 6 4 2 Record 17 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . 5 . . . . . 4 . . . . . . 1 . Part Schematic 20 | . . . . . . . . . . . . . 13 . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 4 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . 1 1 . . Prototype ID Bank 15 | . 3 . 1 . . . 1 . . . . . 3 . 1 . . . . . 1 . . . . 4 . . . . . . . . . . 1 . . . Open Door 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 Branch Access Points 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 7 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Unreport Threat 11 | . . . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . Locate Traps 17 | . 3 . 4 . . . . 2 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 2 . 1 . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . 1 . . . 1 1 . 1 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 7 . . . 4 . . . . . . Network Status 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Repair Station Hacks 16 | . . . 4 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . 4 . . . . . Scan Component 9 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . Repair 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 17 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 9 . 1 . . . 1 . . . . . . Insert Component 9 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . 1 . . . . . . Analyze 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 1 . 2 . 1 . . Seal Access 9 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 1 . 2 . 1 . . Unauthorized Hacks 27 | . 1 . . . . . 2 . . 1 . . . . 4 . . . . . 1 . 5 . . . . 1 . 5 . . . 2 1 . 2 . . 2 Terminals 18 | . 1 . . . . . 2 . . . . . . . 2 . . . . . . . 5 . . . . . . 2 . . . 1 1 . 2 . . 2 Assimilate 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . Botnet 8 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . 2 Operators 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 7 . 7 . . . 6 9 . 5 . . . . 9 . . . . . 1 . 10 . . . . 1 . 10 . . . 7 8 1 3 6 5 6 Full Trace Events 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 1 . . . . 13 . 3 . . . . . . . 1 . . 4 . 2 . . . . . . 3 . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Time 312 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 . . . 46 . . . . . . Total Part Build Rating 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . 18 . . . . . . Parts Repaired 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Time 276 | . . . 52 . . . 38 . . . . . . . . . . . . . . . 37 . . . . . . 37 . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . 4 . . Machine Destruction 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 38 | . . 2 . . . . . . 19 . . . . 1 1 . . 2 . . . . 2 . . . . . 1 2 . . . . 2 . . . . 6 Largest Group 17 | . . 2 2 . . . . . 17 8 1 . . 1 1 . . 2 2 . . . 1 . . . . . 1 1 1 . . . 1 . . . . 4 Highest-Rated Group 413 | . . 42 42 . . . . . 413 225 27 . . 96 10 . . 192 192 . . . 26 . . . . . 46 26 26 . . . 164 . . . . 56 Highest-Rated Ally 164 | . . 31 31 . . . . . 35 31 27 . . 96 10 . . 96 96 . . . 26 . . . . . 46 26 26 . . . 164 . . . . 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 292 | . . 18 4 . . 4 . . 63 123 . . . 8 . . . . 53 . . . . . . . . . . . . . . . 3 . . . . 16 Total Damage 6428 | . . 211 40 . . 177 . . 2043 2102 . . . 286 . . . . 1135 . . . . . . . . . . . . . . . 179 . . . . 255 Kills 45 | . . 4 . . . 2 . . 9 16 . . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 15 | . 4 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . 1 1 . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . 2 . . 1 . 1 1 2 . . . . . . . . 1 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 28108 | 4 1718 774 1770 271 4074 205 1344 1734 937 1205 384 352 44 251 812 477 220 524 619 185 282 29 943 117 60 86 221 225 26 1244 60 1065 184 542 912 1021 567 909 344 1367 Spaces Moved 29176 | 1 895 430 755 139 1708 108 624 942 457 824 703 541 93 442 1436 588 424 967 821 379 351 93 1492 317 178 151 479 351 88 2383 196 1466 363 786 1249 2040 529 1333 640 1414 Core 35 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Treads 1641 | 1 336 . . . 456 . . . 406 442 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 775 | . . . . . 759 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4085 | . 559 430 755 139 493 92 624 942 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22574 | . . . . . . . . . . 381 703 541 93 442 1436 588 424 967 821 379 351 93 1492 317 178 151 479 351 88 2383 196 1466 363 786 1249 2040 529 1267 640 1380 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 160 160 175 175 175 175 145 135 150 150 45 45 30 45 45 21 25 46 46 46 46 41 25 33 33 33 33 16 33 16 17 30 30 33 33 36 36 36 36 32 32 Average Speed 69 | 160 169 175 176 175 197 151 148 150 158 109 45 42 45 45 39 48 46 46 46 46 41 28 38 33 33 33 28 33 26 32 30 37 37 37 36 36 42 44 32 50 Slowest Speed 550 | 160 175 175 190 175 235 190 225 150 160 550 45 45 45 45 102 107 46 46 118 46 41 41 41 33 33 33 33 33 33 38 30 38 38 40 36 140 136 136 32 144 Overloaded Moves 682 | . . . . . . . . . . . . 101 . . 73 31 . . . . . 74 . . . . 128 . 27 5 196 7 7 33 . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 56 | 1 99 87 78 49 90 22 67 32 96 21 76 64 70 69 31 59 61 84 75 58 10 79 31 55 43 60 65 10 78 45 33 90 59 25 94 56 62 57 18 39 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 11 | . . 1 . . 1 . . . . . 1 . 1 1 . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . Known Exits Taken 27 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . . . . . . . . 2 1 . 4 . 2 2 3 . 3 . . . 1 2 . 1 . . . 3 . 4 . . . . . . . Spaces Dug 300 | . . . . 8 1 . 5 1 16 6 3 6 . . 24 15 1 . . 1 4 . 19 . . . 5 4 . 25 . 6 1 37 27 29 6 31 15 4 Terrain Destroyed 823 | . . . 38 14 23 . 35 13 24 9 3 9 . . 66 136 1 . 22 1 4 . 47 . . . 96 34 . 59 . 8 1 39 27 37 7 46 15 9 Melee 162 | . . . . . 1 . . 1 . 6 3 6 . . 24 . 1 . . 1 4 . 13 . . . 2 4 . 25 . 6 1 9 25 7 5 9 5 4 Projectile 154 | . . . . . 9 . 6 . 20 3 . 2 . . 1 . . . . . . . 7 . . . 6 3 . . . 2 . 30 2 22 2 24 10 5 AOE 495 | . . . 38 14 12 . 29 12 . . . . . . 39 134 . . 22 . . . 25 . . . 88 27 . 34 . . . . . 8 . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total 35004 | 6 1000 444 1017 159 2216 135 836 1120 617 1013 767 637 94 493 1612 746 445 1045 1031 388 460 96 1777 323 178 171 540 418 89 2760 196 1903 402 949 1618 2300 862 1552 747 1842 Wait 3081 | . 27 10 112 12 292 3 42 50 90 40 62 65 . 50 78 108 16 74 164 5 68 . 136 2 . 3 39 10 . 255 . 332 32 54 239 121 283 82 24 101 Move 29073 | . 894 429 754 138 1707 105 623 942 455 823 702 540 92 441 1435 587 423 966 820 378 351 92 1491 316 177 150 478 351 87 2382 195 1465 362 784 1248 2039 528 1270 639 1414 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | . 22 1 15 1 29 2 16 6 4 15 . 1 . 1 12 3 . 2 5 . 4 2 12 . . 1 . 5 . 8 . 3 1 6 6 8 9 11 7 18 Fast Attach 175 | . 2 . 4 . 6 5 4 . 4 15 . . 1 . 4 4 2 . 4 2 . . 14 . . 4 . . 1 8 . 9 . 4 11 7 3 26 6 25 Attach 97 | 2 1 . 4 . 11 . 4 3 1 1 . . . 1 2 1 1 . 1 . 2 . 1 . . . 1 4 . 4 1 . . 5 4 2 1 11 3 25 Detach 34 | . 1 . . . 2 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 2 3 4 3 11 Swap 318 | . 2 . 10 2 13 3 14 22 8 13 . 6 . . 3 9 . 2 11 . 2 . 23 . 1 2 5 10 . 17 . 8 2 12 13 25 9 28 14 29 Drop 347 | 4 2 . 22 1 29 8 20 6 10 24 . 1 1 . 8 6 1 1 9 2 3 2 23 . . 4 . 2 1 14 . 13 1 6 15 16 12 27 10 43 Fire 1210 | . 48 4 96 5 95 7 113 71 43 73 . 18 . . 30 26 1 . 10 . 12 . 42 . . . 15 27 . 17 . 63 . 66 41 71 6 65 26 119 Melee 408 | . . . . . 32 . . 12 . 9 3 6 . . 40 2 1 . 7 1 18 . 31 5 . 7 2 8 . 51 . 10 4 10 32 9 8 28 15 57 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 8 1 . . . . . . . . . . . . . 3 . . . . . . 4 . . . 1 4 . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Discovered new exit (range 8) 1723 | -10/Materials | Entered Mines 1746 | -10/Mines | Learned location of Zion (-6) 1996 | -10/Mines | Discovered new exit (range 9) 2497 | -10/Mines | Entered Materials 2497 | -9/Materials | Accompanied by 2 allies 2497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2502 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2998 | -9/Materials | Repaired Assault Rifle 3029 | -9/Materials | Repaired Lgt. Treads 3099 | -9/Materials | Discovered new exit (range 12) 3418 | -9/Materials | Identified exit to Mines 3583 | -9/Materials | Discovered new exit (range 3) 4093 | -9/Materials | Discovered new exit (range 10) 4267 | -9/Materials | Entered Mines 4315 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4319 | -9/Mines | Found Prototype Device 4398 | -9/Mines | Discovered new exit (range 15) 4489 | -9/Mines | Discovered new exit (range 10) 4531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4531 | -9/Mines | Discovered new exit (range 5) 4538 | -9/Mines | Entered Exiles 4580 | -9/Exiles | Met 8R-AWN 4610 | -9/Exiles | Met EX-HEX 4699 | -9/Exiles | Met EX-DEC 4973 | -9/Exiles | Met EX-BIN 5192 | -9/Exiles | Aligned with FarCom system 5193 | -9/Exiles | Given EX-Vault access code 5237 | -9/Exiles | Opened EX-Vault 5284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5366 | -9/Exiles | Attacked by the Exiles 5396 | -9/Exiles | Core integrity fell below 50% 5559 | -9/Exiles | Lost 6 parts (1p2n1u2w) 5593 | -9/Exiles | Core integrity fell below 20% 5604 | -9/Exiles | Destroyed 8R-AWN 5613 | -9/Exiles | Found Prototype Ballistic Gun 5627 | -9/Exiles | Found Prototype Device 5630 | -9/Exiles | Found Prototype Ballistic Gun 5636 | -9/Exiles | Found Prototype Processor 5787 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6035 | -9/Exiles | Destroyed EX-BIN 6069 | -9/Exiles | Destroyed EX-DEC 6089 | -9/Exiles | Destroyed EX-HEX 6434 | -9/Exiles | Identified AS-neutralizer No. 17b 6449 | -9/Exiles | Found Modified TNC 6453 | -9/Exiles | Found Longsword +1 6461 | -9/Exiles | Found Firepult 6832 | -9/Exiles | Found Prototype Device 6832 | -9/Exiles | Identified System Purifier 6867 | -9/Exiles | Found Deploy-a-Sentry 7161 | -9/Exiles | Build established: Scavenger-Mutant 7810 | -9/Exiles | Build established: Mutant 8591 | -9/Exiles | Discovered new exit (range 14) 8612 | -9/Exiles | Stole four prototypes: Longsword +1, Modified TNC, Firepult, Deploy-a-Sentry 8612 | -9/Exiles | Entered Mines 8613 | -8/Mines | AD-0RF came to Exiles' defense 8614 | -8/Mines | DAS Turret deployed 8617 | -8/Mines | Allies destroyed AD-0RF 8632 | -8/Mines | Found Prototype Device 8632 | -8/Mines | Identified Exp. Thermal Shield 8642 | -8/Mines | Found Prototype Processor 8642 | -8/Mines | Identified Exp. Targeting Computer (x2) 8796 | -8/Mines | Discovered new exit (range 5) 8817 | -8/Mines | Entered Materials 8817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8917 | -8/Materials | Build established: Scavenger-Mutant 9148 | -8/Materials | Garrison activated, responded to threat 9621 | -8/Materials | Discovered new exit (range 6) 9645 | -8/Materials | Discovered new exit (range 16) 9752 | -8/Materials | Build established: Mutant 9774 | -8/Materials | Discovered new exit (range 14) 10042 | -8/Materials | Repaired Hrd. Medium Armor Plating 10087 | -8/Materials | Discovered new exit (range 3) 10161 | -8/Materials | Entered Factory 10161 | -7/Factory | Evolved 2 slots: Utility x2 10398 | -7/Factory | Identified Exp. Sensor Array 10588 | -7/Factory | Discovered new exit (range 8) 10590 | -7/Factory | Build established: Scavenger-Mutant 10600 | -7/Factory | Identified exit to Lower Caves 10664 | -7/Factory | Discovered new exit (range 16) 11610 | -7/Factory | Build established: Mutant 11866 | -7/Factory | System corruption reached 10% 11894 | -7/Factory | Destroyed 7 combat bots 11895 | -7/Factory | Sucked down chute 11895 | -7/Factory | Entered Waste 11989 | -7/Waste | Destroyed C-40 Crusher 12066 | -7/Waste | Crushed by falling debris 12069 | -7/Waste | Spotted C-40 Crusher 12092 | -7/Waste | Destroyed C-40 Crusher 12237 | -7/Waste | Spotted C-40 Crusher 12286 | -7/Waste | Warlord forces began an assault 12286 | -7/Waste | Allies destroyed C-40 Crusher 12316 | -7/Waste | Spotted C-40 Crusher 12318 | -7/Waste | Allies destroyed C-40 Crusher 12329 | -7/Waste | Spotted C-40 Crusher 12333 | -7/Waste | Destroyed C-40 Crusher 12401 | -7/Waste | Spotted C-40 Crusher 12412 | -7/Waste | Allies destroyed C-40 Crusher 12524 | -7/Waste | Discovered new exit (range 13) 12608 | -7/Waste | Build established: Scavenger-Mutant 12830 | -7/Waste | Identified exit to Factory 12832 | -7/Waste | Entered Factory 12832 | -7/Factory | Accompanied by 8 allies 13141 | -7/Factory | Build established: Scavenger-Skirmisher 13599 | -7/Factory | Discovered exit to Lower Caves (range 10) 13827 | -7/Factory | Discovered new exit (range 10) 13963 | -7/Factory | Build established: Scavenger-Scout 14000 | -7/Factory | P-60 Hacker assimilated allied 04-M1U(m) 14037 | -7/Factory | Entered Lower Caves 14037 | -7/Lower Caves | Accompanied by 1 ally 14375 | -7/Lower Caves | Learned Factory emergency access door positions 14380 | -7/Lower Caves | Encountered a Warlord checkpoint 14411 | -7/Lower Caves | Discovered new exit (range 5) 14421 | -7/Lower Caves | Identified exit to Lower Caves 14421 | -7/Lower Caves | Entered another Lower Caves area 14740 | -7/Lower Caves | Spotted DT-1Q2(f) 14741 | -7/Lower Caves | Spotted 6N-CTL(f) 14742 | -7/Lower Caves | Encountered a Master Thief 14742 | -7/Lower Caves | Spotted PS-0HY(f) 14743 | -7/Lower Caves | Encountered a Master Thief 14743 | -7/Lower Caves | Encountered a Master Thief 14743 | -7/Lower Caves | Spotted LS-EV3(f) 14744 | -7/Lower Caves | Encountered a Master Thief 14772 | -7/Lower Caves | Discovered new exit (range 4) 14773 | -7/Lower Caves | Identified exit to Data Miner 14773 | -7/Lower Caves | Entered Data Miner 14774 | -7/Data Miner | Discovered new exit (range 6) 14783 | -7/Data Miner | Met Data Miner 14791 | -7/Data Miner | Learned location of Section 7 (-2) 14791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14798 | -7/Data Miner | Received God Mode back door access code from Data Miner 14816 | -7/Data Miner | Identified exit to Proximity Caves 14817 | -7/Data Miner | Entered Proximity Caves 14963 | -6/Proximity Caves | Escorted by Enhanced Grunt 15065 | -6/Proximity Caves | Discovered new exit (range 8) 15068 | -6/Proximity Caves | Identified exit to Factory 15068 | -6/Proximity Caves | Entered Factory 15068 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15233 | -6/Factory | Discovered new exit (range 7) 15235 | -6/Factory | Identified exit to Factory 15264 | -6/Factory | Identified exit to Lower Caves 15264 | -6/Factory | Identified exit to Extension 15322 | -6/Factory | Discovered exit to Factory (range 6) 15547 | -6/Factory | Build established: Scout 15871 | -6/Factory | Cargo convoy interrupted 15880 | -6/Factory | Entered Lower Caves 15923 | -6/Lower Caves | Encountered a Warlord checkpoint 16211 | -6/Lower Caves | Identified exit to Lower Caves 16357 | -6/Lower Caves | Entered another Lower Caves area 16372 | -6/Lower Caves | Discovered exit to Factory (range 9) 16420 | -6/Lower Caves | Build established: Scavenger-Scout 16478 | -6/Lower Caves | Learned Factory non-interactive machine intel 16496 | -6/Lower Caves | Found Alien Artifact 16496 | -6/Lower Caves | Identified Core Expander 16496 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16525 | -6/Lower Caves | Encountered a Warlord checkpoint 16573 | -6/Lower Caves | Discovered new exit (range 4) 16576 | -6/Lower Caves | Identified exit to Zion 16577 | -6/Lower Caves | Entered Zion 16767 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16796 | -6/Zion | Identified exit to Deep Caves 16827 | -6/Zion | Learned 4 Factory zone layouts 16837 | -6/Zion | Found CR-A16's Pointy Stick 16856 | -6/Zion | Given A8's code to call for help 16957 | -6/Zion | Opened final containment barrier to the Deep Caves 16963 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16965 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16968 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17101 | -6/Zion | Entered Deep Caves 17101 | -6/Deep Caves | Accompanied by 2 allies 17257 | -6/Deep Caves | Attacked by Z-Imprinter 17273 | -6/Deep Caves | Allies destroyed Z-Imprinter 17305 | -6/Deep Caves | Found Prototype Protection 17305 | -6/Deep Caves | Identified Zio. Weapon Casing 17382 | -6/Deep Caves | Z-Facility disabled 17708 | -6/Deep Caves | Discovered new exit (range 6) 17719 | -6/Deep Caves | Identified exit to Proximity Caves 17720 | -6/Deep Caves | Entered Proximity Caves 17876 | -5/Proximity Caves | Discovered exit to Factory (range 4) 17905 | -5/Proximity Caves | Entered Factory 17905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17906 | -5/Factory | Identified exit to Factory 17907 | -5/Factory | Loaded intel: 231 non-interactive machine locations 18141 | -5/Factory | Found Prototype Launcher 18187 | -5/Factory | Manually triggered Chute Trap 18187 | -5/Factory | Sucked down chute 18187 | -5/Factory | Entered Waste 18192 | -5/Waste | Spotted C-40 Crusher 18198 | -5/Waste | Spotted C-40 Crusher 18199 | -5/Waste | Spotted C-40 Crusher 18199 | -5/Waste | Spotted C-40 Crusher 18202 | -5/Waste | EMP discharged 18206 | -5/Waste | Spotted C-40 Crusher 18209 | -5/Waste | Discovered new exit (range 16) 18212 | -5/Waste | Identified exit to Factory 18216 | -5/Waste | Entered Factory 18288 | -5/Factory | System corruption reached 10% 18326 | -5/Factory | Discovered exit to Factory (range 16) 18392 | -5/Factory | Identified exit to Upper Caves 18431 | -5/Factory | Incoming investigation squad redirected 18479 | -5/Factory | Found Imp. Powered Armor 18671 | -5/Factory | Repaired Cmb. Linear Gravjet 18685 | -5/Factory | Discovered exit to Factory (range 8) 18715 | -5/Factory | Identified Mni. Smartbomb Launcher 18892 | -5/Factory | Build established: Hacker-Scout 18982 | -5/Factory | Cargo convoy interrupted 19016 | -5/Factory | Incoming assault squad redirected 19038 | -5/Factory | Found Prototype Processor 19038 | -5/Factory | Identified Exp. Signal Interpreter 19043 | -5/Factory | Found Prototype Hackware 19043 | -5/Factory | Identified Exp. System Shield 19047 | -5/Factory | Found Prototype Device 19048 | -5/Factory | Identified Exp. EM Disruption Field 19057 | -5/Factory | Found Prototype Launcher 19058 | -5/Factory | Identified Adv. Micro-nuke Launcher 19159 | -5/Factory | Entered Upper Caves 19273 | -5/Upper Caves | Discovered new exit (range 9) 19275 | -5/Upper Caves | Identified exit to Upper Caves 19276 | -5/Upper Caves | Entered another Upper Caves area 19311 | -5/Upper Caves | Encountered a Warlord checkpoint 19334 | -5/Upper Caves | Discovered new exit (range 6) 19336 | -5/Upper Caves | Identified exit to Zhirov 19336 | -5/Upper Caves | Entered Zhirov 19336 | -5/Zhirov | Discovered new exit (range 3) 19342 | -5/Zhirov | Met Zhirov 19348 | -5/Zhirov | Learned location of Quarantine (-2) 19348 | -5/Zhirov | Learned location of Testing (-3) 19348 | -5/Zhirov | Learned location of Command (-1) 19352 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19357 | -5/Zhirov | Found Alien Artifact 19357 | -5/Zhirov | Identified Integrated Reactor 19357 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19379 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 19409 | -5/Zhirov | Found Alien Artifact 19422 | -5/Zhirov | Identified exit to Proximity Caves 19422 | -5/Zhirov | Entered Proximity Caves 19477 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19587 | -4/Proximity Caves | Spotted B-86 Titan 19619 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19630 | -4/Proximity Caves | Learned Research terminal intel 19638 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19643 | -4/Proximity Caves | Entered Factory 19643 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19864 | -4/Factory | Discovered new exit (range 7) 19865 | -4/Factory | Identified exit to Research 19868 | -4/Factory | Sucked down chute 19868 | -4/Factory | Entered Waste 19869 | -4/Waste | Met a frightened Derelict 19883 | -4/Waste | EMP discharged 19883 | -4/Waste | Spotted C-40 Crusher 19883 | -4/Waste | Spotted C-40 Crusher 19886 | -4/Waste | Spotted C-40 Crusher 19886 | -4/Waste | Spotted C-40 Crusher 19887 | -4/Waste | Spotted C-40 Crusher 19890 | -4/Waste | Spotted C-40 Crusher 19892 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19892 | -4/Waste | Discovered new exit (range 10) 19893 | -4/Waste | Identified exit to Factory 19894 | -4/Waste | Entered Factory 20021 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 20059 | -4/Factory | Incoming investigation squad redirected 20108 | -4/Factory | Discovered exit to Research (range 12) 20296 | -4/Factory | Found Quantum Capacitor 20340 | -4/Factory | Identified exit to Upper Caves 20419 | -4/Factory | Repaired Cmb. Linear Gravjet? 20459 | -4/Factory | Spotted B-86 Titan 20469 | -4/Factory | Destroyed B-86 Titan 20492 | -4/Factory | Spotted B-86 Titan 20504 | -4/Factory | Destroyed B-86 Titan 20726 | -4/Factory | Build established: Hacker-Sprinter 20887 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 21025 | -4/Factory | Fabricated Adv. Transmission Jammer (x1) 21138 | -4/Factory | Entered Upper Caves 21138 | -4/Upper Caves | Accompanied by 1 ally 21138 | -4/Upper Caves | Spotted VV-8T1(f) 21138 | -4/Upper Caves | Spotted M2-2MT(f) 21139 | -4/Upper Caves | Encountered a Master Thief 21139 | -4/Upper Caves | Encountered a Master Thief 21139 | -4/Upper Caves | Spotted 9R-195(f) 21140 | -4/Upper Caves | Encountered a Master Thief 21143 | -4/Upper Caves | Learned location of Armory (-3) 21171 | -4/Upper Caves | Encountered a Warlord checkpoint 21181 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21198 | -4/Upper Caves | Identified exit to Warlord 21198 | -4/Upper Caves | Entered Warlord 21396 | -4/Warlord | Learned Research emergency access door positions 21396 | -4/Warlord | Learned Research stockpile data 21396 | -4/Warlord | Learned 4 Access zone layouts 21397 | -4/Warlord | Learned Armory security intel 21419 | -4/Warlord | Met Warlord 21425 | -4/Warlord | Opened Warlord's prototype stash 21427 | -4/Warlord | Warlord's base attacked by MAIN.C 21432 | -4/Warlord | Found Prototype Reactor 21432 | -4/Warlord | Identified Vortex Chain Reactor 21437 | -4/Warlord | Found Prototype Hackware 21437 | -4/Warlord | Identified System Mapper 21442 | -4/Warlord | Found Prototype Processor 21442 | -4/Warlord | Identified Exp. Target Analyzer 21475 | -4/Warlord | Build established: Hacker-Mutant 21483 | -4/Warlord | Found Prototype Energy Cannon 21483 | -4/Warlord | Identified Vortex Cannon 21486 | -4/Warlord | Found Prototype Energy Cannon 21486 | -4/Warlord | Identified Vortex Driver 21644 | -4/Warlord | Warlord forces counterattacked 21734 | -4/Warlord | P-80 Master assimilated allied FE-2XZ(g) 21738 | -4/Warlord | Spotted Executioner 21743 | -4/Warlord | Spotted UM-LBQ(g) 21745 | -4/Warlord | Spotted Striker 21785 | -4/Warlord | Destroyed Executioner 21827 | -4/Warlord | Spotted Striker 22045 | -4/Warlord | Spotted B-90 Cyclops 22045 | -4/Warlord | Spotted B-86 Titan 22064 | -4/Warlord | Spotted Striker 22102 | -4/Warlord | Warlord base infiltrated, sounded retreat 22169 | -4/Warlord | Discovered new exit (range 14) 22227 | -4/Warlord | Spotted Striker 22228 | -4/Warlord | Spotted Executioner 22246 | -4/Warlord | Identified exit to Proximity Caves 22263 | -4/Warlord | Entered Proximity Caves 22395 | -3/Proximity Caves | Spotted B-86 Titan 22401 | -3/Proximity Caves | Destroyed B-86 Titan 22444 | -3/Proximity Caves | Discovered exit to Research (range 9) 22447 | -3/Proximity Caves | Entered Research 22447 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22450 | -3/Research | Loaded intel: 22 terminal locations 22452 | -3/Research | Identified exit to Armory 22452 | -3/Research | Identified exit to Testing 22637 | -3/Research | Identified Transdimensional Reconstructor 22639 | -3/Research | Incoming investigation squad redirected 22709 | -3/Research | Spotted B-86 Titan 22713 | -3/Research | Destroyed B-86 Titan 22767 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 22807 | -3/Research | Crushed by falling debris 22848 | -3/Research | Warped through subspace 22989 | -3/Research | Entered Testing 23064 | -3/Testing | Repaired Lyr. Medium Armor Plating 23127 | -3/Testing | Repaired Adv. Reaction Control System 23157 | -3/Testing | Spotted PY-M0FBODHNAL 23165 | -3/Testing | Rewired PY-M0FBODHNAL 23237 | -3/Testing | Garrison activated, responded to threat 23402 | -3/Testing | Found Prototype Ballistic Cannon 23402 | -3/Testing | Identified Perforator 23570 | -3/Testing | Found Prototype Energy Cannon 23570 | -3/Testing | Identified Imp. Potential Cannon 23620 | -3/Testing | Spotted PP-Q3SG5M5ZDI 23739 | -3/Testing | First assault squad dispatched 23768 | -3/Testing | Incoming assault squad redirected 23815 | -3/Testing | Discovered new exit (range 7) 23851 | -3/Testing | Found Prototype Energy Cannon 23851 | -3/Testing | Identified Hpw. Disruptor Cannon 23900 | -3/Testing | Identified exit to Research 23901 | -3/Testing | Entered Research 23901 | -2/Research | Warlord forces began assault on 0b10 23901 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23946 | -2/Research | Met up with Warlord 24011 | -2/Research | Research machine network offline 24197 | -2/Research | Borebot progress halted 24275 | -2/Research | Found Quantum Capacitor 24395 | -2/Research | Found Prototype Hackware 24395 | -2/Research | Identified Exp. Hacking Suite 24419 | -2/Research | Borebot progress halted 24567 | -2/Research | Spotted Striker 24573 | -2/Research | Destroyed Striker 24597 | -2/Research | Discovered new exit (range 6) 24599 | -2/Research | Identified exit to Access 24602 | -2/Research | Spotted Executioner 24602 | -2/Research | Spotted Executioner 24615 | -2/Research | Found Exp. Targeting Computer 24617 | -2/Research | Found Prototype Processor 24617 | -2/Research | Identified Exp. Core Analyzer 24647 | -2/Research | Spotted Striker 24688 | -2/Research | Discovered exit to Access (range 7) 24891 | -2/Research | Discovered new exit (range 14) 24906 | -2/Research | Build established: Machinist-Mutant 24921 | -2/Research | Identified exit to Quarantine 24922 | -2/Research | Entered Quarantine 24929 | -2/Quarantine | Found Alien Impact Weapon 24940 | -2/Quarantine | Found Alien Slashing Weapon 24974 | -2/Quarantine | Found Antimissile System 24991 | -2/Quarantine | Found Alien Energy Cannon 25012 | -2/Quarantine | Found Alien Artifact 25012 | -2/Quarantine | Identified Core Reset Matrix 25012 | -2/Quarantine | Identified Core Cannon 25012 | -2/Quarantine | Identified Core Stripper 25012 | -2/Quarantine | Identified Sigix Broadsword 25012 | -2/Quarantine | Used Core Reset Matrix 25016 | -2/Quarantine | Detected hypermatrix surge 25016 | -2/Quarantine | Sensed 8 artifacts in vicinity 25061 | -2/Quarantine | Found Transdimensional Reconstructor 25065 | -2/Quarantine | Found Dimensional Node Initializer 25182 | -2/Quarantine | Spotted Fortress 25209 | -2/Quarantine | Discovered new exit (range 7) 25210 | -2/Quarantine | Identified exit to Section 7 25446 | -2/Quarantine | Build established: Alien-Mutant 25489 | -2/Quarantine | Entered Section 7 25490 | -2/Section 7 | Sensed 24 artifacts in vicinity 25491 | -2/Section 7 | Spotted S7 Guard 25504 | -2/Section 7 | Destroyed S7 Guard 25513 | -2/Section 7 | Found Prototype Protection 25513 | -2/Section 7 | Identified Hvy. Regenerative Plating 25569 | -2/Section 7 | Found Core Regenerator 25625 | -2/Section 7 | Spotted S7 Guard 25647 | -2/Section 7 | Destroyed S7 Guard 25687 | -2/Section 7 | Found Core Membrane 25687 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25798 | -2/Section 7 | Found Integrated Dissipator 25798 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25821 | -2/Section 7 | Found Integrated Mediator 25821 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 26131 | -2/Section 7 | Initialized slip node 26142 | -2/Section 7 | Found Microwarp Drive 26152 | -2/Section 7 | Spotted Executioner 26152 | -2/Section 7 | Spotted Executioner 26179 | -2/Section 7 | Found Transdimensional Reconstructor 26233 | -2/Section 7 | Spotted B-99 Colossus 26239 | -2/Section 7 | First assault squad dispatched 26248 | -2/Section 7 | Found Integrated Dissipator 26248 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26250 | -2/Section 7 | Found Integrated Dissipator 26250 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26252 | -2/Section 7 | Found Integrated Dissipator 26252 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26255 | -2/Section 7 | Incoming assault squad redirected 26268 | -2/Section 7 | Incoming assault squad redirected 26268 | -2/Section 7 | Found LRC Boosters 26268 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 26270 | -2/Section 7 | Found LRC Insulator 26270 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 26333 | -2/Section 7 | Destroyed B-99 Colossus 26353 | -2/Section 7 | Warped through subspace to slip node 26395 | -2/Section 7 | Discovered exit to Access (range 8) 26398 | -2/Section 7 | Entered Access 26398 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 26446 | -1/Access | Incoming investigation squad redirected 26627 | -1/Access | Identified exit to Command 26670 | -1/Access | Spotted B-99 Colossus 26671 | -1/Access | Spotted B-99 Colossus 26673 | -1/Access | Destroyed B-99 Colossus 26687 | -1/Access | Build established: Alien-Sprinter 26691 | -1/Access | Destroyed B-99 Colossus 26728 | -1/Access | Found Prototype Ballistic Gun 26728 | -1/Access | Identified Multirail 26742 | -1/Access | Entered Command 26961 | -1/Command | Spotted B-99 Colossus 26998 | -1/Command | Destroyed B-99 Colossus 27249 | -1/Command | Incoming investigation squad redirected 27291 | -1/Command | First assault squad dispatched 27318 | -1/Command | Incoming assault squad redirected 27407 | -1/Command | Spotted M Guard 27408 | -1/Command | Spotted Combat Programmer 27429 | -1/Command | Spotted Combat Programmer 27445 | -1/Command | Destroyed Combat Programmer 27456 | -1/Command | Destroyed Combat Programmer 27465 | -1/Command | Spotted M Guard 27483 | -1/Command | Destroyed M Guard 27503 | -1/Command | Destroyed M Guard 27503 | -1/Command | All MAIN.C guards destroyed 27504 | -1/Command | Found Corrupted Prototype Reactor 27504 | -1/Command | Identified Zero-point Reactor 27510 | -1/Command | Found Corrupted Zero-point Reactor 27513 | -1/Command | Found Corrupted Zero-point Reactor 27517 | -1/Command | Found Corrupted Prototype Device 27517 | -1/Command | Identified AEGIS Remote Shield 27626 | -1/Command | Found Corrupted Prototype Device 27626 | -1/Command | Identified Thermal Barrier 27911 | -1/Command | Met MAIN.C 27912 | -1/Command | 0b10 Conduit disabled 27945 | -1/Command | Destroyed MAIN.C Shell 27947 | -1/Command | MAIN.C activated Command garrisons 28078 | -1/Command | Core integrity fell below 50% 28087 | -1/Command | Emitted hypermatrix ping 28089 | -1/Command | Used Core Regenerator, restored core integrity (+400) 28092 | -1/Command | Assembled emerged from beneath the floor 28102 | -1/Command | Core integrity fell below 20% 28109 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 28096_ X-87 Electro destroyed. 28096_ G-73 Enforcer destroyed. 28098_ Slug penetrates 0b10 Conduit. 28098_ Slug penetrates as-85341. 28099_ as-85341 destroyed. 28101_ as-22293 system terminally corrupted. 28101_ Beam penetrates Heavy Barrier. 28101_ Heavy Barrier breached. 28101_ Beam penetrates Heavy Barrier. 28101_ Knocked back. 28101_ Penetrated by Slug. 28101_ Slug penetrates Heavy Barrier. 28101_ Penetrated by Slug. 28103_ Exp. Targeting Computer destroyed. 28103_ Critical hit (Blast). 28103_ Knocked back. 28104_ Penetrated by Slug. 28104_ Core Cannon destroyed. 28107_ Penetrated by Slug. Heavy Barrier opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ??????????????????????????????????"""" """" | | ?????????????????????????????????? "" | | ???????????????????????????????""""" "" | | ???????????????????????????????""""""""""" | | ??????????????????????????????#" " """ | | ??????????????????????????????#"" """ ] | | ??????????????????????????????# " """ | | ??????????????????????????????#% % % !!% | | ??????????????????????????????#%%% ! =%%/ | | ??????????????????????????????#%%% =%]%%=!!! | | ?????????????????#????????????#" % !% !/%% | | ?????????????????# ???????????#%%% % %%] | | ?????????????????# ??????????# % % | | ????????????????## ?????????# | | ???????????]] ## ######### i | | ???????????] ;; % | | ????????????????# H % % | | ????????????????# @ ! % | | ?????????? ######### % | | ????????????########??????????# " | | ??????????????????????????????# % % | | ??????????????????????????????#################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 232 Coolant Potential 320 Energy Generation 99 Energy Capacity 1550 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: EM 100 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Adv. Transmission Jammer | x1 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Core Stripper Core Membrane Integrated Dissipator Integrated Mediator Dimensional Node Initializer Microwarp Drive LRC Boosters LRC Insulator Core Cannon Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystForceSink Manual? 0 Play Time 06:05:30 Cumulative 744.8 hours Start 2022.12.21 @ 20:56:25 End 2022.12.22 @ 03:29:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 649 Rogue 649 Adventurer 0 Explorer 0 Win Type - Total 34 Types 14/5/6/1/1/1/4/1/1 Lore% 94 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2729eb4d-b666-4c72-bb62-8afa94dbe4ce