Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 19:09:32 Player: Selene Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (228) 1140 Value Destroyed (9805) 9805 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3236) 3236 TOTAL SCORE: 20241 Bonus ------- High Alert Combat Kills 1970 Follower Combat Kills 306 Entered Garrisons 600 Entered DSFs 500 Friendly Fire -140 Cogmind --------- Core Integrity 0/1150 Matter 57/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Long-range Terrain Scanner Improved Heavy Armor Plating Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Core Analyzer Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Treads Improved Medium Treads Experimental Cooling System Matter Compressor Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating Decoy Drone Bay Phase Cannon Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Linear Accelerator Mini Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Botcube [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . 2 Utility 6 | . . 1 . 1 1 . . . 1 . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 171 | 8 13 5 2 27 10 4 5 7 8 8 39 1 8 26 Power 25 | 2 3 . . 4 1 . . 1 2 1 8 . . 3 Engine 19 | 2 3 . . 4 . . . 1 2 1 5 . . 1 Core 3 | . . . . . 1 . . . . . 2 . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 Propulsion 38 | 2 1 1 1 6 2 1 . 3 2 2 7 . 4 6 Treads 22 | 2 . . . 6 1 1 . 3 1 2 6 . . . Leg 10 | . 1 . . . . . . . . . . . 4 5 Wheel 5 | . . 1 1 . 1 . . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 60 | 2 3 2 1 7 3 2 5 1 3 3 15 1 1 11 Device 23 | 1 . 1 . 3 1 . 2 . 2 1 7 . 1 4 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 13 | . . . . 2 . 1 1 . . . 3 1 . 5 Hackware 5 | . . . . 1 1 . 1 . . . 1 . . 1 Protection 16 | . 2 1 . 1 1 1 1 1 1 2 4 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 6 2 . 10 4 1 . 2 1 2 9 . 3 6 Energy Gun 6 | 1 . . . 2 . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . 1 . . . 1 Ballistic Gun 30 | 1 4 2 . 7 1 1 . 1 1 1 7 . 3 1 Ballistic Cannon 3 | . . . . . 1 . . . . . 1 . . 1 Launcher 4 | . . . . 1 1 . . 1 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 4 1 . . . 1 . 6 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . 8 . . . Parts Lost 70 | . 3 . . 7 . . . 1 2 1 37 . 1 18 Power 14 | . 1 . . 2 . . . . 1 . 9 . . 1 Propulsion 23 | . 1 . . 1 . . . . . . 11 . 1 9 Utility 19 | . 1 . . 2 . . . 1 . 1 10 . . 4 Weapon 14 | . . . . 2 . . . . 1 . 7 . . 4 Highest Loss Streak 24 | . 2 . . 2 . . . 1 1 1 24 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 19 | 3 11 13 14 22 22 22 22 22 22 22 20 2 3 4 Power 1 | . . 1 1 1 1 1 1 1 . 1 1 . . . Propulsion 4 | 1 . 3 5 6 7 7 6 3 3 4 2 . . . Utility 7 | . 5 5 4 7 5 7 8 9 10 8 8 . . 1 Weapon 6 | . 3 3 4 6 8 7 7 8 8 8 8 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 66 | 1 8 2 . 12 11 2 6 6 3 . 9 . 2 4 Power 11 | 1 1 . . . . . 1 4 1 . 3 . . . Propulsion 15 | . 2 . . 4 3 . 4 . . . 1 . . 1 Utility 25 | . 3 2 . 1 4 1 1 1 2 . 5 . 2 3 Weapon 15 | . 2 . . 7 4 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 100 99 92 92 91 92 85 91 90 27 46 57 Engine 6 | . 14 11 11 8 2 . . 5 12 13 6 . . 2 Core 2 | . . . . . 4 7 7 1 . . 4 . . . Treads 15 | . 25 10 1 22 15 15 15 15 13 15 15 . . . Leg 1 | . 2 8 . . . . . . . . . . 10 9 Wheel 4 | . . 2 20 4 6 7 7 6 5 4 3 . . . Device 11 | . 11 13 11 12 18 15 13 8 6 9 11 . 1 6 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 5 . . . Processor 9 | . . . . 8 . 2 11 15 13 13 12 21 23 19 Hackware 1 | . . . . . 6 4 . . . . . 5 5 6 Protection 5 | . 2 5 11 5 3 7 4 6 5 7 6 . . . Ballistic Gun 18 | . 26 24 33 26 21 19 15 15 19 15 15 . 4 5 Slashing Weapon 2 | . . . . . 1 2 6 6 . 3 . . . . Peak Build Rating 90 | 8 10 13 15 44 46 48 49 52 66 68 90 25 59 72 Average Rating 43 | 6 9 11 14 27 42 46 46 49 59 63 69 24 40 54 On Entrance 33 | . 8 10 13 15 34 46 48 46 52 62 68 21 25 59 Avg Prop Armor Cover (%) 12 | . 8 7 8 11 14 14 13 12 8 11 10 . 32 12 Naked Turns 64 | . . . . . . . . . . . . . . 64 Heaviest Build 134 | 12 28 32 92 101 101 103 105 110 126 127 134 . 13 23 Greatest Support 150 | 40 40 20 32 62 82 40 28 83 93 93 150 3 69 65 Greatest Overweight (x) 6 | . 1 1 2 6 3 3 3 3 4 4 4 . 4 4 Average Overweight (x) 2 | . . 1 1 2 2 2 3 2 3 3 2 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 6 13 15 24 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 6 15 15 18 25 25 25 25 25 25 25 25 5 5 5 Average Carried 21 | 4 12 14 16 24 24 24 24 24 24 24 23 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 15 15 18 25 25 25 25 25 25 25 5 5 4 4 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Mutant 17% | Scavenger-Gunner 15% | Gunner 11% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Gunner | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Matter Collected 8477 | 290 398 247 139 1138 89 452 605 1122 358 941 2238 . . 460 Remotely 1129 | . . . . . . . . . 20 86 1023 . . . Salvage Created 9275 | 96 441 247 . 2193 218 301 319 1157 456 706 2546 . . 595 Parts 512 | 7 31 13 . 115 15 16 30 67 18 32 122 . . 46 Haulers Intercepted 7 | . . . . 2 . . 2 . . . 3 . . . Recyclers Shooed 9 | 1 1 1 . 4 . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 169 | . 12 1 . 28 5 5 4 35 6 17 40 . . 16 Guns 120 | . 12 1 . 26 2 5 1 17 6 15 30 . . 5 Cannons 3 | . . . . . . . . . . . 2 . . 1 AOE 46 | . . . . 2 3 . 3 18 . 2 8 . . 10 Classes Destroyed 19 | 2 3 2 . 5 1 1 . . 1 . 3 . . 1 Worker 17 | . . 1 . 3 2 . 3 . . . 6 . . 2 Builder 8 | . . . . 1 . . 2 . . . 3 . . 2 Tunneler 4 | 2 . . . 1 . . . . . . . . . 1 Hauler 7 | . . . . 2 . . 2 . . . 3 . . . Recycler 12 | 1 1 2 . 6 . . . . 1 . 1 . . . Operator 3 | . . . . 1 . . 1 . . . . . . 1 Watcher 7 | . 1 . . 4 1 . 1 . . . . . . . Swarmer 43 | . 6 . . 3 3 . 3 8 . 7 3 . . 10 Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 81 | . 6 . . 17 . 1 . 22 4 3 24 . . 4 Brawler 2 | . . . . 1 . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . . . . 2 Sentry 19 | . . 1 . 7 1 2 . 1 . 6 1 . . . Demolisher 2 | . . . . . . . . . . . 2 . . . Specialist 1 | . . . . . . 1 . . . . . . . . Hunter 8 | . . . . 1 . 1 . . 1 . 5 . . . Programmer 8 | . . . . . 1 . 1 3 . 1 2 . . . Heavy 2 | . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 4 2 . 8 3 1 4 12 2 7 6 . . 7 Combat Bots Only 12 | . 4 1 . 5 3 1 3 12 2 7 6 . . 5 Max Kills in Single Turn 4 | 1 1 1 . 2 3 1 3 3 1 2 3 . . 4 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 3 | . . . . 2 3 . 2 3 . 1 2 . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Hostile Shots Fired 1226 | . 68 8 . 120 26 71 15 114 45 150 432 . 11 166 Missed 363 | . 13 . . 22 15 33 5 44 13 51 114 . 2 51 Hits 863 | . 55 8 . 98 11 38 10 70 32 99 318 . 9 115 Melee 31 | . . . . . . . . . . . . . . 31 Projectile 832 | . 55 8 . 98 11 38 10 70 32 99 318 . 9 84 AOE 12 | . . . . 1 . . . . . . 11 . . . Critical Strikes 34 | . . . . 6 . . . . 1 . 17 . . 10 Part Disruptions 3 | . . . . . . . . . 1 1 1 . . . Damage Taken 15517 | . 590 123 . 1297 76 314 211 965 620 946 6811 . 655 2909 Core 2534 | . 76 42 . 106 16 29 . 159 . 97 588 . 237 1184 Absorbed by Shields 754 | . . . . 337 27 101 . 68 10 84 . . 17 110 Reduced by Siege Mode 214 | . . . . . . . . . . . 214 . . . Ignored by Resistances 9 | . . . . . . . . . . . 9 . . . Regen/Repaired (Parts) 728 | . . . . 29 274 . 208 . . . 217 . . . Core Remaining (%) 71 | 100 69 . 89 80 . . . 70 . . 19 . 76 . Volleys Fired 554 | 10 54 11 2 113 7 36 11 76 24 41 114 . . 55 Largest 3 | 2 2 3 3 3 3 3 2 3 3 3 3 . . 3 Hottest 201 | 60 100 60 63 75 75 75 50 78 78 78 143 . . 201 Shots Fired 1298 | 20 102 33 6 333 19 87 20 138 68 99 279 . . 94 Gun 1220 | 20 96 33 6 331 18 85 18 123 68 95 255 . . 72 Cannon 27 | . . . . . . 2 . . . . 10 . . 15 Launcher 45 | . . . . 2 1 . 2 15 . 4 14 . . 7 Special 6 | . 6 . . . . . . . . . . . . . Kinetic 1202 | 10 94 33 6 331 18 87 18 123 68 95 256 . . 63 Thermal 51 | 10 8 . . . . . . . . . 9 . . 24 Explosive 45 | . . . . 2 1 . 2 15 . 4 14 . . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 40 | 3 13 9 5 40 3 18 6 18 23 14 18 . . 12 Robot Miss Streak 6 | 2 6 2 1 3 3 2 3 4 2 3 4 . . 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . 1 Secondary Targets 18 | . 1 . . 2 . . . 3 1 3 8 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 1 1 . . . Shots Hit Robots 940 | 11 67 22 5 250 12 55 22 92 51 64 221 . . 68 Core Hits 548 | 5 27 9 . 103 11 15 14 74 23 36 185 . . 46 Critical Kills 6 | . . . . 2 . 1 . . . 1 1 . . 1 Critical Parts Destroyed 7 | . . . . . . 2 . . . . 1 . . 4 Critical Strikes 15 | . . . . 2 . 3 . . . 1 2 . . 7 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 13 | . . . . 2 . 3 . . . 1 2 . . 5 Melee Attacks 203 | . 9 . . . 4 14 31 93 3 49 . . . . Impact 9 | . 9 . . . . . . . . . . . . . Slashing 194 | . . . . . 4 14 31 93 3 49 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . 11 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20484 | 109 537 191 55 3196 445 906 1172 3327 811 1500 5607 . . 2628 Guns 14386 | 109 537 191 55 3113 208 906 170 1598 792 1104 4279 . . 1324 Cannons 327 | . . . . . . . . . . . 104 . . 223 Explosions 4891 | . . . . 53 183 . 228 1729 19 396 1224 . . 1059 Melee 828 | . . . . . 54 . 774 . . . . . . . Ramming 52 | . . . . 30 . . . . . . . . . 22 Kinetic 14207 | 32 516 191 55 3113 208 906 170 1598 792 1104 4353 . . 1169 Thermal 506 | 77 21 . . . . . . . . . 30 . . 378 Explosive 4872 | . . . . 53 183 . 228 1729 . 396 1224 . . 1059 Electromagnetic 19 | . . . . . . . . . 19 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 828 | . . . . . 54 . 774 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 . . . . . 2 2 . 1 13 . . 2 Average Corruption 3 | . 2 . . . . . 1 1 . 1 5 . . 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 83 | . 13 . . . . . 2 24 . 1 43 . . . Message Errors 20 | . . . . . . . 1 8 . . 11 . . . Matter Fused 23 | . 7 . . . . . 1 2 . . 13 . . . Heat Flow Errors 11 | . 3 . . . . . . 3 . 1 4 . . . Energy Discharges 12 | . 2 . . . . . . 5 . . 5 . . . Data Loss (minor) 12 | . 1 . . . . . . 4 . . 7 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 298 | . . . . . 14 . 108 126 . 3 17 . . 30 Projectiles . | . . . . . . . . . . . . . . . Explosions 176 | . . . . . . . . 126 . 3 17 . . 30 Melee 122 | . . . . . 14 . 108 . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . 10 . . . 52 21 . 88 . . 85 Shots 10 | . . . . . . . . 2 1 . 5 . . 2 Rammed 5 | . . . . 3 . . . . . . . . . 2 Targets Rammed 16 | . . . . 4 . . . . . . . . . 12 Kicked 10 | . . . . . . . . . . . . . . 10 Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 277 | 10 277 60 22 82 44 125 . 215 177 259 216 . . 87 Average Temperature 46 | 7 50 21 11 17 20 55 . 45 65 81 75 . . 18 Received Heat Transfer 3476 | . 243 36 . 520 12 94 . 360 114 140 1692 . . 265 Effects 1 | . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . 2 . . . Total Turns 74 | . . . . . . . . . . . 74 . . . Longest Duration 57 | . . . . . . . . . . . 57 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 . . . Heat Transferred 1247 | 175 50 . . . . . . . . . 37 . . 985 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Maximum Alert Level 5 | . . . . 1 . 1 . 5 3 4 3 2 1 2 Low Security (%) 52 | 100 100 100 100 68 100 74 100 16 . . . . . 88 Level 1 8 | . . . . 31 . 25 . 9 . . . . 100 10 Level 2 10 | . . . . . . . . 15 . 27 39 100 . . Level 3 19 | . . . . . . . . 17 100 46 60 . . . Level 4 7 | . . . . . . . . 35 . 26 . . . . Level 5 . | . . . . . . . . 6 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1758 | 5 120 30 . 399 167 244 128 1758 982 1320 1043 453 301 484 Initial 922 | . . 1 . . 167 36 128 2 922 608 693 447 296 157 Average 402 | . 29 2 . 142 56 148 24 844 911 889 776 439 290 117 Influence Increases 7132 | 15 375 49 . 1009 222 208 239 1766 317 722 1292 26 15 877 Destroy 0b10 Robot/C 3540 | . 240 20 . 620 100 100 80 740 180 340 800 . . 320 Destroy 0b10 Robot/NC 290 | 15 10 15 . 90 15 . 45 . 5 . 65 . . 30 Destroy Leader 598 | . 42 10 . 172 32 10 26 40 40 20 176 . . 30 Allied During Kill 51 | . . . . 12 . . . 16 23 . . . . . Successful Hack 273 | . 27 4 . 16 42 . 37 14 28 14 21 11 . 59 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 405 | . . . . . 30 30 30 90 30 15 135 . . 45 Anti-Garrison Action 850 | . . . . . . 50 . 600 . 200 . . . . Destroy Structure 495 | . 11 . . 24 3 18 21 161 11 103 35 . . 108 Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 585 | . 15 . . 75 . . . 105 . 30 60 . 15 285 Influence Decreases 6628 | 15 370 54 . 640 539 16 480 11 1206 271 1699 516 137 674 Entered New Map 2800 | . . 4 . . 202 16 116 1 836 261 627 466 127 144 Time Decay 2983 | 15 340 50 . 560 337 . 364 . 310 . 612 50 . 345 Lost Part 690 | . 30 . . 60 . . . 10 20 10 370 . 10 180 Lost Ally 150 | . . . . 20 . . . . 40 . 90 . . . Purge Threat 5 | . . . . . . . . . . . . . . 5 Squads Dispatched 36 | . 3 . . 6 1 . 2 . 4 . 13 1 . 6 Investigation 10 | . 2 . . 2 . . . . 1 . 3 1 . 1 Extermination 8 | . . . . . 1 . 2 . . . 3 . . 2 Reinforcement 11 | . 1 . . 1 . . . . . . 6 . . 3 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 6 | . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Distress Signals 3 | . . . . 2 . . . . . . 1 . . . Communications Jammed 3 | . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . Times Spotted 255 | . 18 1 . 44 7 5 9 40 9 17 65 . 1 39 Peak Tracking Total 14 | . 5 1 . 5 3 2 4 9 3 6 8 . 1 14 Tactical Retreats 22 | . 1 . . 3 . . . 7 . 2 3 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Traps Triggered 32 | . 2 1 . 1 1 1 1 11 . 4 3 . 1 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Machines Disabled 35 | . . . . . 2 3 2 11 2 3 9 . . 3 Max in Single Turn 5 | . . . . . 1 1 1 1 2 1 5 . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . Garrison Relay 8 | . . . . . . 1 . 5 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Machines Accessed 63 | . 7 3 1 10 7 . 10 3 3 2 8 3 . 6 Terminals 34 | . 5 2 . 7 3 . 3 3 1 2 2 2 . 4 Fabricators 6 | . . . . . 1 . 1 . 1 . 1 . . 2 Repair Stations 8 | . . . . 1 1 . 1 . . . 4 1 . . Recycling Units 4 | . 2 . . 1 . . 1 . . . . . . . Scanalyzers 5 | . . 1 . . 1 . 2 . . . 1 . . . Garrison Access 5 | . . . . 1 1 . 2 . 1 . . . . . Total Hacks 159 | . 19 10 1 22 15 . 27 8 6 4 18 8 . 21 Successful 75 | . 10 6 1 8 12 . 15 1 2 1 5 4 . 10 Failed 82 | . 9 4 . 14 3 . 11 7 4 3 12 4 . 11 Catastrophic 14 | . . 1 . 4 . . . 2 1 2 2 1 . 1 Database Lockouts 2 | . . . . . . . 1 . . . 1 . . . Manual 72 | . 12 3 . 17 6 . 7 . 1 3 10 3 . 10 Terminals 92 | . 15 6 . 16 7 . 9 8 2 4 3 6 . 16 Fabricators 13 | . . . . . 1 . 3 . 2 . 2 . . 5 Repair Stations 24 | . . . . 2 4 . 6 . . . 10 2 . . Recycling Units 7 | . 4 . . 2 . . 1 . . . . . . . Scanalyzers 14 | . . 4 . . 2 . 5 . . . 3 . . . Garrison Access 8 | . . . . 2 1 . 3 . 2 . . . . . Terminal Hacks 16 | . . 2 1 2 1 . 1 1 1 1 . 2 . 4 Robot Analysis 2 | . . . . . . . . . 1 . . . . 1 Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 4 | . . 1 . 1 1 . 1 . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 1 . 1 . . . 1 . . 2 Network Status 3 | . . . . . 1 . 1 . . . . . . 1 Build 2 | . . . . . . . . . . . 1 . . 1 Repair Station Hacks 13 | . . . . 2 4 . 6 . . . 1 . . . Scan Component 6 | . . . . 1 2 . 3 . . . . . . . Repair 6 | . . . . 1 2 . 3 . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . 2 . 2 . . . 1 . . . Retrieve Study 8 | . . 3 . . 2 . 2 . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 8 1 . 4 3 . 3 . . . 2 2 . 4 Terminals 21 | . 7 1 . 3 3 . 2 . . . . 2 . 3 Assimilate 3 | . 1 . . . . . 1 . . . . 1 . . Botnet 13 | . 1 1 . 3 3 . 1 . . . . 1 . 3 Skim 5 | . 5 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Patch 2 | . . . . . . . . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 3 . 10 6 . 8 3 3 2 7 2 . 6 Full Trace Events 4 | . . . . . . . . 1 1 . 1 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . 128 . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Part Studies Acquired 8 | . . 3 . . 2 . 2 . . . 1 . . . Parts Repaired 6 | . . . . 1 2 . 3 . . . . . . . Time 210 | . . . . 32 76 . 102 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . 3 . 16 . 9 . . . . Machine Destruction 28 | . . . . . . 3 . 16 . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Total Allies 4 | . . . . 2 . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . 2 2 . . . . . Highest-Rated Group 124 | . . . . 28 . . . 124 124 . . . . . Highest-Rated Ally 62 | . . . . 18 . . . 62 62 . . . . . Initial Warlord ECA Mod 19 | . . . . . . . 5 5 13 13 19 18 18 17 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . 18 . . . 6 32 . . . . . Total Damage 1595 | . . . . 376 . . . 265 954 . . . . . Kills 8 | . . . . 3 . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Active Infowar (turns) 12724 | 38 1104 404 343 1619 799 630 1366 2209 653 1268 1774 . 30 487 Sensors 1135 | . . . . . . . . . . . 988 . . 147 A.S.S. 24 | . . . . . . . . . . . 24 . . . IFF 196 | . . . . . . . . . . . . . 30 166 Terrain 239 | . . . . . . . . . . . . . . 239 Structural 161 | . . 161 . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . 1 . . . Seismic 5784 | 38 1104 347 343 1619 799 387 1015 132 . . . . . . Spoofing 12 | . . . . . . . . . 12 . . . . . Jamming 6960 | . . . . . 105 630 1346 2209 641 1268 761 . . . Robot Analysis Total 2 | . . . . . . . . . 1 . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Turns Passed 14716 | 143 1332 406 343 2443 799 630 1366 2209 690 1274 2009 104 75 893 Spaces Moved 7354 | 65 465 167 253 885 492 302 767 1218 387 603 784 200 71 695 Core 441 | 6 . . . . . . . . . . 60 200 51 124 Treads 1494 | 59 465 116 . 518 7 . . 41 7 79 202 . . . Legs 438 | . . . . . . . . . . . . . 20 418 Wheels 4794 | . . 51 253 367 485 302 767 1177 380 524 488 . . . Hover 34 | . . . . . . . . . . . 34 . . . Flight 153 | . . . . . . . . . . . . . . 153 Fastest Speed 40 | 50 160 115 115 130 135 135 135 135 150 150 50 50 50 40 Average Speed 147 | 149 177 201 128 205 136 135 135 138 151 162 163 50 86 91 Slowest Speed 285 | 160 240 240 130 238 238 135 135 240 242 242 285 50 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 73 18 71 53 16 37 23 94 16 55 20 5 68 25 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 79 | . 10 . . . 1 3 16 17 3 8 2 . . 19 Terrain Destroyed 274 | . 11 . . 12 3 3 21 89 3 38 35 . . 59 Melee 53 | . 5 . . . 1 3 16 17 3 8 . . . . Projectile 20 | . 6 . . . . . . . . 2 8 . . 4 AOE 201 | . . . . 12 2 . 5 72 . 28 27 . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Total 10048 | 89 867 214 266 1312 607 458 1044 1515 461 766 1303 203 84 859 Wait 1166 | . 284 16 8 204 56 73 192 24 7 5 262 . . 35 Move 7340 | 64 464 166 252 884 491 301 767 1217 387 602 783 199 70 693 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 183 | 6 23 5 2 38 16 5 13 11 13 9 27 2 3 10 Fast Attach 75 | 7 1 4 . 5 2 . 4 2 3 1 15 1 6 24 Attach 70 | . 3 2 . 10 3 . 2 2 7 6 26 . 2 7 Detach 20 | . . . . 2 2 . . . 1 1 8 . . 6 Swap 162 | 1 13 6 2 22 12 17 10 16 4 17 38 . . 4 Drop 163 | 1 16 4 . 30 14 6 14 14 12 11 30 1 2 8 Fire 554 | 10 54 11 2 113 7 36 11 76 24 41 114 . . 55 Melee 203 | . 9 . . . 4 14 31 93 3 49 . . . . Ram 3 | . . . . 1 . . . . . . . . . 2 Kick 10 | . . . . . . . . . . . . . . 10 Crush 3 | . . . . 3 . . . . . . . . . . Escape Stasis 95 | . . . . . . 6 . 60 . 24 . . 1 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 539 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Build established: Scavenger-Mutant 921 | -10/Materials | Learned 2 Storage zone layouts 944 | -10/Materials | Derelicts attacked the area 1002 | -10/Materials | Learned Storage trap positions 1071 | -10/Materials | Learned 2 Storage zone layouts 1098 | -10/Materials | Discovered new exit (range 3) 1454 | -10/Materials | Discovered new exit (range 10) 1476 | -10/Materials | Entered another Materials area 1476 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1823 | -9/Materials | Discovered new exit (range 7) 1882 | -9/Materials | Entered Mines 1910 | -9/Mines | Found the Drone Emporium 1918 | -9/Mines | Found Prototype Device 1975 | -9/Mines | Build established: Scavenger-Tank 2086 | -9/Mines | Discovered new exit (range 15) 2182 | -9/Mines | Learned location of Storage (-9) 2183 | -9/Mines | Discovered new exit (range 15) 2225 | -9/Mines | Entered Materials 2225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -8/Materials | Garrison activated, responded to threat 2527 | -8/Materials | Build established: Scavenger-Gunner 3210 | -8/Materials | Discovered new exit (range 9) 3994 | -8/Materials | Build established: Gunner 4162 | -8/Materials | Identified Decoy Drone Bay 4182 | -8/Materials | Repaired Shield Generator 4452 | -8/Materials | Build established: Scavenger-Tank 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4869 | -7/Factory | Repaired Adv. Treads 4908 | -7/Factory | Repaired Arm. Treads 5434 | -7/Factory | Identified exit to Garrison 5467 | -7/Factory | Entered Garrison 5551 | -7/Garrison | Triggered checkpoint 5583 | -7/Garrison | Garrison Relay disabled 5784 | -7/Garrison | Triggered checkpoint 6021 | -7/Garrison | Triggered checkpoint 6067 | -7/Garrison | Discovered new exit (range 15) 6097 | -7/Garrison | Entered Factory 6384 | -7/Factory | Repaired Imp. Light Armor Plating 6411 | -7/Factory | Repaired Lgt. Treads 6450 | -7/Factory | Repaired Arm. Treads 6724 | -7/Factory | Central database locked down 7068 | -7/Factory | Build established: Mutant 7386 | -7/Factory | Build established: Scavenger-Mutant 7463 | -7/Factory | Identified exit to Garrison 7463 | -7/Factory | Entered Garrison 7733 | -7/Garrison | Triggered checkpoint 7758 | -7/Garrison | Garrison Relay disabled 8023 | -7/Garrison | Triggered checkpoint 8062 | -7/Garrison | Destroyed 12 combat bots 8165 | -7/Garrison | Discovered new exit (range 10) 8293 | -7/Garrison | Triggered checkpoint 8328 | -7/Garrison | Build established: Mutant 8357 | -7/Garrison | Triggered checkpoint 8743 | -7/Garrison | Discovered new exit (range 13) 8771 | -7/Garrison | Discovered new exit (range 3) 8848 | -7/Garrison | Garrison Relay disabled 9262 | -7/Garrison | Discovered new exit (range 12) 9333 | -7/Garrison | Found embedded Infiltrators 9361 | -7/Garrison | Triggered checkpoint 9390 | -7/Garrison | Garrison Relay disabled 9465 | -7/Garrison | Triggered checkpoint 9506 | -7/Garrison | Triggered checkpoint 9533 | -7/Garrison | Garrison Relay disabled 9672 | -7/Garrison | Entered Factory 9672 | -6/Factory | Accompanied by 2 allies 9672 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9746 | -6/Factory | Spotted B-75 Beast 9754 | -6/Factory | Destroyed B-75 Beast 10060 | -6/Factory | Garrison activated, responded to threat 10362 | -6/Factory | Identified exit to Garrison 10362 | -6/Factory | Entered Garrison 10678 | -6/Garrison | Triggered checkpoint 10865 | -6/Garrison | Discovered new exit (range 10) 10951 | -6/Garrison | Triggered checkpoint 11004 | -6/Garrison | Garrison Relay disabled 11092 | -6/Garrison | Triggered checkpoint 11238 | -6/Garrison | Discovered new exit (range 10) 11286 | -6/Garrison | Triggered checkpoint 11336 | -6/Garrison | Destroyed 7 combat bots 11423 | -6/Garrison | Garrison Relay disabled 11636 | -6/Garrison | Entered Factory 11894 | -6/Factory | Build established: Gunner 11913 | -6/Factory | Central database locked down 12000 | -6/Factory | Allied Derelicts emerged from ambush trap array 12434 | -6/Factory | Spotted B-75 Beast 12585 | -6/Factory | P-60 Hacker assimilated allied 86-9AC(g) 12686 | -6/Factory | First assault squad dispatched 12725 | -6/Factory | System corruption reached 10% 13028 | -6/Factory | Build established: Scavenger-Gunner 13110 | -6/Factory | Cargo convoy interrupted 13225 | -6/Factory | Lost 3 parts (1p2n) 13438 | -6/Factory | Lost 3 parts (1n1u1w) 13530 | -6/Factory | Found PL-3XN's Ring of Power 13546 | -6/Factory | Found Prototype Device 13553 | -6/Factory | Core integrity fell below 50% 13592 | -6/Factory | Identified Active Sensor Suite 13604 | -6/Factory | Lost 24 parts (5p5n8u6w) 13633 | -6/Factory | Core integrity fell below 20% 13637 | -6/Factory | Lost 12 allies 13640 | -6/Factory | Discovered new exit (range 4) 13641 | -6/Factory | Identified exit to Factory 13645 | -6/Factory | Entered another Factory area 13645 | -5/Factory | Evolved 2 slots: Utility x2 13661 | -5/Factory | Lost 4 parts (2p2n) 13749 | -5/Factory | Identified exit to DSF 13749 | -5/Factory | Entered DSF 13775 | -5/DSF | Additional patrols routed to DSF 13800 | -5/DSF | Discovered new exit (range 12) 13822 | -5/DSF | Identified exit to Factory 13824 | -5/DSF | Entered Factory 13824 | -4/Factory | Evolved 2 slots: Propulsion x2 14033 | -4/Factory | Lost 4 parts (3n1u) 14127 | -4/Factory | Lost 6 parts (2n1u3w) 14274 | -4/Factory | Identified exit to Upper Caves 14274 | -4/Factory | Identified exit to Extension 14274 | -4/Factory | Identified exit to Armory 14497 | -4/Factory | Build established: Scavenger-Skirmisher 14572 | -4/Factory | Released all parts (7) 14574 | -4/Factory | Core integrity fell below 50% 14603 | -4/Factory | Lost 6 parts (1p2n2u1w) 14643 | -4/Factory | Core integrity fell below 20% 14689 | -4/Factory | Fabricated Enh. Nova Cannon? 14717 | -4/Factory | Destroyed self with Heavy Missile Launcher Last Messages --------------- 14664_ Field strength at 94. 14666_ Field strength at 83. 14667_ Field strength at 77. 14668_ Field strength at 71. 14669_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14669_ Field strength at 65. 14670_ Penetrated by Slug. 14670_ Knocked back. 14672_ K-01 Serf cleans the Fabricator. 14682_ Acquired Mic. Antimatter Reactor. 14684_ Dropped Lgt. Antimatter Reactor. 14689_ >> FABRICATOR: Completed Enh. Nova Cannon? 14689_ Subcomponent Replicator disabled. 14710_ S-27 Virus destroyed. 14714_ Field Propulsion Array destroyed. 14715_ S-27 Virus destroyed. 14715_ T-07 Excavator destroyed. 14717_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ####### #??????????# #???????? / """" | | #??????????# +?????????# """" | | #??????????# #?????????# """" | | ! !! #??????????# #?????????# | | !! #??????????# #?????????# | | """ "" #??????????# #?????????#! | | """ """ #??????????# #?????????# | | """ """ *** #??????????# #?????????###### | | "" ""*"" #????????### ###???????????# | | "" ""F"" #?####+### #???#######?# | | """ #?# #####[ #?# | | #?# " ### | | "T " | | ######+#####+###### #### | | #???? ???????????# ##### #??? | | #??? ???????????# ## #???###+###??? | | #??? ???????????#R #####+####????????????? | | #??? ????????????# #?????????????????????? | | ^^#?? ????????????# #?????????????????????? | | #?? ??#?????????# #?????????????????????? | | #?????? # ????????# #?????????????????????? | | #????? # ! ?????# #?????????????????????? | | #???? ??# ??# #?????????????????????? | | #??? ? # # #?????????????????????? | | #?? # = #?????????????????????? | | ## # % * @ #?????????????????????? | | / ??# = #?????????????????????? | | ##??????# A [ #?????????????????????? | | T#??????####+#### ###???????????????????? | | #?????????# #??# ! #??????????????????>? | | ############ #### #???????????????????? | | * #???????????????????? | | % #???????????????????? | | = ????????????????? | | #####???????????????? | | #???????????????????? | | ############ #???????????????????? | | #???????????# #???????????????????? | | #?????????????## #####???????????????????? | | +???????????????? ????????????????????????? | | #?????????????????? ????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Armor Coverage 1200 Resistance: TH 15 Utility Shielding 33 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Shield Generator | 3% | -8/Materials Adv. Treads | 41% | -7/Factory Arm. Treads | 41% | -7/Factory Imp. Light Armor Plating | 73% | -7/Factory Lgt. Treads | 53% | -7/Factory Arm. Treads | 68% | -7/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Minigun | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed VoltaicColdExtrapolator Manual? 0 Play Time 02:15:11 Cumulative 290.3 hours Start 2026.01.03 @ 16:04:12 End 2026.01.03 @ 19:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 166 Adventurer 4 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0/0 Lore% 87 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0231491f-9d45-4d57-892a-cb30adfac65a