Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 21:01:59 Player: omewwes Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (244) 244 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1194 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink EM Pulse Gun Assault Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Targeting Computer EM Pulse Gun Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 1 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 3 | . 1 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 10 Leg 30 | . 28 31 Device 12 | . 12 12 Storage 11 | . 14 10 Processor 6 | . . 8 Ballistic Gun 16 | . 28 11 Ballistic Cannon 6 | . . 8 Naked Turns 3 | . . 3 Heaviest Build 17 | 12 13 17 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | . 3 8 Average Carried 4 | . . 6 Final Capacity 8 | 8 8 5 Final Carried 5 | . 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 463 | 178 90 195 Remotely . | . . . Salvage Created 243 | . 90 153 Parts 18 | . 2 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 3 | . 2 1 Cannons 7 | . . 7 Classes Destroyed 3 | . 1 2 Swarmer 5 | . . 5 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1458 | . 190 1268 Core 434 | . 32 402 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 32 | . 12 20 Largest 2 | . 2 2 Hottest 59 | . 40 59 Shots Fired 64 | . 24 40 Gun 44 | . 24 20 Cannon 20 | . . 20 Launcher . | . . . Special . | . . . Kinetic 64 | . 24 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 3 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 36 | . 12 24 Core Hits 14 | . 4 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 602 | . 157 445 Guns 288 | . 157 131 Cannons 294 | . . 294 Explosions . | . . . Melee . | . . . Ramming 20 | . . 20 Kinetic 582 | . 157 425 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 10 | . . 10 Kicked 7 | . . 7 Crushed . | . . . Highest Temperature 20 | . 20 9 Average Temperature 5 | . 6 5 Received Heat Transfer 402 | . 126 276 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 299 | . 74 299 Initial 31 | . . 31 Average 115 | . 46 154 Maximum Alert Level 1 | . . 1 Low Security (%) 76 | 100 100 64 Level 1 23 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 4 28 Peak Tracking Total 14 | . 2 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 3 | . 2 1 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 671 | 48 173 450 Spaces Moved 433 | 38 108 287 Core 10 | 10 . . Treads . | . . . Legs 423 | 28 108 287 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 104 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 25 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 520 | 43 127 350 Wait 18 | . 4 14 Move 431 | 37 107 287 Hop . | . . . Pick Up 8 | . 3 5 Fast Attach 10 | 6 1 3 Attach 6 | . . 6 Detach 2 | . . 2 Swap 2 | . . 2 Drop 1 | . . 1 Fire 32 | . 12 20 Melee . | . . . Ram 3 | . . 3 Kick 7 | . . 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Min x2 / Sto) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 64 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 381 | -9/Materials | Identified exit to Mines 381 | -9/Materials | Identified exit to Storage 648 | -9/Materials | Core integrity fell below 50% 669 | -9/Materials | Released all parts (4) 671 | -9/Materials | Core integrity fell below 20% 672 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00645_ An alarm sounds. 00645_ ALERT: Alarm triggered, dispatching investigation squad. 00647_ Assault Rifle destroyed. 00648_ Imp. Aluminum Leg destroyed. 00659_ Kicked S-10 Pest out of the way. 00663_ S-10 Pest destroyed. 00666_ Kicked S-10 Pest out of the way. 00667_ Imp. Aluminum Leg destroyed. 00667_ Aluminum Leg destroyed. 00668_ Kicked S-10 Pest. 00668_ Lgt. Ion Engine destroyed. 00669_ Released Imp. Aluminum Leg. 00669_ Released Heat Sink. 00669_ Released Imp. Targeting Computer. 00669_ Released Sml. Storage Unit. 00669_ Slammed into S-10 Pest. 00669_ S-10 Pest destroyed. 00670_ Slammed into S-10 Pest. 00671_ Acquired 17 matter. 00671_ Slammed into G-34 Mercenary. 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""" # # """"" ## ! # | | ???????? ? ?# """ ## # | | ????????? ?###"#### ## """ # | | ????????? ?# ##+####s### """ # | | ??????####/### Y *@ *=# """ # | | ????+ rY Y g sgssY! # | | ""??# ### YY # # | | """ # #?# ######### # ""# | | """ / #?### ###???????# # T"# | | # ##/#???# #?????????# # ""# | | ####### # #??# #?????????# # # | | / #?? ?????????# ####### | | #### # #?? ?????????# ?????? | | ???# # #?? ????????# ?????? | | ?? # /? ????????? ?????? | | ?# ###### #? ????????? ?????? | | ?##?????? !#?######????????+#?????? | | ?????????####??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??>????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 235 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassMicrowarpMapper Manual? 0 Play Time 00:08:14 Cumulative 44.5 hours Start 2023.03.05 @ 20:55:37 End 2023.03.05 @ 21:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 40a36fb1-3d45-4772-b22a-fc3528d197f9