Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 23:03:45 Player: paplal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1230) 1230 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 76/265 System Corruption 0% Temperature Critical (790) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Melee Analysis Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Weight Redist. System Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Melee Analysis Suite [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 46 | 1 14 21 10 Power 6 | . 1 3 2 Engine 6 | . 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | . 4 6 3 Treads 9 | . . 6 3 Leg 2 | . 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 5 1 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | . 8 7 4 Energy Gun 4 | . 1 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 3 5 1 Ballistic Cannon . | . . . . Launcher 5 | . 4 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . 2 13 11 Power 3 | . . 2 1 Propulsion 7 | . . 3 4 Utility 5 | . . 3 2 Weapon 11 | . 2 5 4 Highest Loss Streak 10 | . 1 6 10 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 65 79 66 Engine 8 | . 6 8 9 Treads 13 | . . 18 17 Leg 2 | . 5 2 . Wheel 1 | . 7 . . Device 3 | . . 2 9 Storage 10 | . 14 9 8 Processor 12 | . 12 13 9 Energy Gun 4 | . 4 4 2 Ballistic Gun 15 | . 12 19 8 Naked Turns . | . . . . Heaviest Build 27 | 5 10 24 27 Greatest Support 46 | 3 26 46 46 Greatest Overweight (x) 3 | 1 3 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 7 7 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 6 3 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 19% | Gunner 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1138 | 210 142 679 107 Remotely . | . . . . Salvage Created 1549 | . 211 949 389 Parts 95 | . 17 50 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 6 20 10 Guns 30 | . 2 20 8 Cannons 2 | . . . 2 AOE 4 | . 4 . . Classes Destroyed 9 | . 4 3 2 Worker 2 | . . . 2 Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 11 | . 3 4 4 Grunt 15 | . 3 8 4 Brawler 2 | . . 2 . Duelist 2 | . . . 2 Sentry 6 | . . 6 . Best Kill Streak 6 | . 3 5 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 312 | . 39 181 92 Missed 69 | . 11 45 13 Damage Taken 3573 | . 428 1686 1459 Core 974 | . 159 258 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 72 | . . 72 . Core Remaining (%) 57 | 100 36 35 . Volleys Fired 182 | . 42 106 34 Largest 3 | . 2 3 3 Hottest 139 | . 60 83 139 Shots Fired 320 | . 57 208 55 Gun 300 | . 53 208 39 Cannon 16 | . . . 16 Launcher 4 | . 4 . . Special . | . . . . Kinetic 232 | . 25 181 26 Thermal 56 | . . 27 29 Explosive 4 | . 4 . . Electromagnetic 28 | . 28 . . Robot Hit Streak 34 | . 5 34 7 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 204 | . 35 138 31 Core Hits 74 | . 14 41 19 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . 1 2 . Destroy 2 | . . 2 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2955 | . 638 1698 619 Guns 2398 | . 323 1689 386 Cannons 233 | . . . 233 Explosions 313 | . 313 . . Melee . | . . . . Ramming 11 | . 2 9 . Kinetic 1821 | . 137 1466 218 Thermal 725 | . 101 223 401 Explosive 212 | . 212 . . Electromagnetic 186 | . 186 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 19 . Message Errors 5 | . . 5 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 5 | . . 5 . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . 129 . . Shots 6 | . 6 . . Rammed 4 | . 2 2 . Targets Rammed 5 | . 2 3 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 772 | . 41 274 772 Average Temperature 126 | . 17 53 321 Received Heat Transfer 1338 | . 120 552 666 Effects 30 | . . 2 28 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . 2 1 Interference 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 11 | . . . 11 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1390 | . 150 500 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 377 | . 267 261 377 Initial 100 | . . 27 100 Average 134 | . 121 126 202 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 58 87 70 Level 1 21 | . 41 12 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 16 31 19 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 2 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 6 1 Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 18 | . 2 11 5 Successful 8 | . 1 5 2 Failed 10 | . 1 6 3 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 5 | . . . 5 Terminal Hacks 3 | . 1 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 16 | . . 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1824 | 43 418 1072 291 Spaces Moved 856 | 37 243 454 122 Core 137 | 37 98 2 . Treads 503 | . . 381 122 Legs 140 | . 69 71 . Wheels 76 | . 76 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 160 Average Speed 145 | 87 120 159 161 Slowest Speed 240 | 100 200 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 44 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 31 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 31 | . 31 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1165 | 47 314 632 172 Wait 31 | . 5 26 . Move 853 | 36 242 453 122 Hop . | . . . . Pick Up 35 | 9 6 14 6 Fast Attach 14 | 1 5 8 . Attach 27 | . 7 11 9 Detach 1 | . 1 . . Swap 5 | . 2 2 1 Drop 12 | 1 2 9 . Fire 182 | . 42 106 34 Melee . | . . . . Ram 2 | . 2 . . Kick 1 | . . 1 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Identified exit to Materials 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 578 | -9/Materials | Lost 4 parts (1p1n2w) 1005 | -9/Materials | Core integrity fell below 50% 1034 | -9/Materials | Lost 6 parts (1p2n1u2w) 1389 | -9/Materials | Discovered new exit (range 6) 1418 | -9/Materials | Discovered new exit (range 16) 1491 | -9/Materials | Repaired Hvy. Assault Rifle 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Core integrity fell below 50% 1825 | -8/Materials | Core integrity fell below 20% 1825 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01817_ Critical hit (Burn: +37). 01817_ K-01 Serf collects debris. 01817_ Lgt. Treads destroyed. 01817_ K-01 Serf collects debris. 01818_ Sml. Storage Unit destroyed. 01818_ Critical hit (Burn: +37). 01819_ Overheating: Imp. Ion Engine damaged (-22). 01819_ Imp. Ion Engine destroyed. 01820_ R-06 Scavenger collects Lgt. Ion Engine. 01820_ K-01 Serf collects debris. 01821_ Weight Redist. System destroyed. 01821_ K-01 Serf collects debris. 01823_ Power failure, Imp. Ion Engine shutdown. 01823_ Melee Analysis Suite broken. 01823_ Overheating: Short circuit. 01823_ R-06 Scavenger collects Wheel. 01824_ R-06 Scavenger collects Imp. Heat Sink. 01825_ Overheating: Core damaged (-104). 01825_ K-01 Serf collects debris. 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