Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 16:48:22 Player: opdo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4659) 4659 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 10306 Bonus ------- High Alert Combat Kills 27 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 65/100 System Corruption 12% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- High-density Centrium Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Tesla Bomb Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Gauss Rifle Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Large Storage Unit Medium Matter Pod Transmission Jammer Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Slug Cannon Missile Launcher Great Axe DRS Beacon [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel High-density Centrium Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 94 | 7 . 4 13 2 23 21 3 5 1 2 13 Power 12 | 1 . 1 1 . 2 3 . 2 . . 2 Engine 8 | 1 . 1 1 . 2 1 . 1 . . 1 Core 4 | . . . . . . 2 . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . . 6 . 12 6 . 1 . 1 6 Treads 30 | 2 . . 6 . 12 6 . 1 . 1 2 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 23 | 2 . 2 3 2 4 6 . 1 1 . 2 Device 7 | 1 . 1 . 1 1 2 . . . . 1 Storage 4 | 1 . . 2 . . 1 . . . . . Processor 7 | . . . . 1 3 1 . 1 . . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 4 | . . 1 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 1 3 . 5 6 3 1 . 1 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . . . . . . . 1 Ballistic Cannon 14 | . . . 2 . 3 5 3 1 . . . Launcher 3 | . . . . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 1 . . . . . 1 4 Parts Lost 44 | . . 2 4 . 5 6 . 3 . 4 20 Power 9 | . . 1 . . 1 2 . 1 . . 4 Propulsion 12 | . . . . . 2 1 . . . 3 6 Utility 10 | . . . 2 . 1 3 . 2 . . 2 Weapon 13 | . . 1 2 . 1 . . . . 1 8 Highest Loss Streak 12 | . . 2 1 . 2 4 . 2 . 4 12 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 12 | 1 4 7 9 10 14 14 15 14 13 11 10 Power . | . 1 . . 1 . . . . 1 1 1 Propulsion 1 | . 1 2 1 2 2 2 2 1 2 . . Utility 4 | . 1 4 3 2 4 5 6 5 4 2 3 Weapon 5 | . 1 . 4 5 5 6 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 1 4 . 9 2 . 1 . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 2 . . . . . . Utility 9 | . . 1 2 . 2 2 . . . . 2 Weapon 8 | . . . 1 . 5 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 98 98 98 98 90 92 88 71 93 76 Engine 9 | . 14 12 11 11 8 5 7 8 15 15 8 Core 1 | . . . . . . 3 7 3 . . 2 Treads 29 | . 28 28 32 32 35 29 30 30 30 25 13 Device 9 | . 14 4 10 10 14 12 7 2 . 7 6 Storage 9 | . 14 14 16 11 9 7 7 7 7 7 5 Processor 9 | . . . . 10 11 10 7 11 15 15 17 Protection 3 | . . 9 4 . . 3 7 6 . . . Ballistic Gun 5 | . 28 27 9 11 6 . . . . . . Ballistic Cannon 9 | . . . 12 11 7 11 14 15 2 12 4 Slashing Weapon 1 | . . . . . 3 3 . . . . 5 Peak Build Rating 56 | 7 8 15 18 25 41 43 42 43 38 56 55 Average Rating 32 | 5 7 9 15 24 33 39 41 40 28 48 43 On Entrance 24 | . 7 8 9 17 25 29 42 41 35 38 47 Avg Prop Armor Cover (%) 6 | . . . . . . . 4 . . . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 12 12 27 46 36 52 72 73 78 58 72 71 Greatest Support 84 | 40 40 40 60 60 84 82 80 80 80 80 60 Greatest Overweight (x) 2 | . . . . . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 8 12 13 15 15 15 15 15 15 13 Average Carried 12 | 1 4 7 9 10 14 14 15 14 14 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 12 13 15 15 15 15 14 13 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 4254 | 126 . 447 727 121 845 624 353 349 . 347 315 Remotely . | . . . . . . . . . . . . Salvage Created 4308 | 42 . 268 794 146 1402 762 185 134 . 145 430 Parts 269 | 6 . 20 63 6 72 46 12 6 . 11 27 Haulers Intercepted 12 | . . . 4 . 5 2 . . . . 1 Recyclers Shooed 3 | 1 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 12 5 . 13 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 108 | . . 10 22 3 24 22 9 4 . 5 9 Melee 22 | . . . . . 12 5 . . . . 5 Guns 18 | . . 10 2 2 3 . . . . . 1 Cannons 58 | . . . 20 1 6 15 6 4 . 5 1 AOE 10 | . . . . . 3 2 3 . . . 2 Classes Destroyed 16 | 1 . 2 6 1 2 2 . . . 1 1 Worker 5 | . . . . 1 . 3 . . . . 1 Builder 1 | . . . 1 . . . . . . . . Tunneler 4 | 2 . 1 . . . 1 . . . . . Hauler 12 | . . . 4 . 5 2 . . . . 1 Recycler 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 7 | . . . 2 . 4 1 . . . . . Swarmer 35 | . . 6 8 . 3 10 4 . . . 4 Grunt 32 | . . 4 8 2 13 2 2 1 . . . Brawler 3 | . . . . . . 2 1 . . . . Duelist 3 | . . . 1 1 . 1 . . . . . Sentry 16 | . . . 5 . 7 2 . 1 . . 1 Specialist 2 | . . . . . . . . . . 2 . Hunter 7 | . . . . . 1 1 2 1 . 2 . Programmer 10 | . . . . . . 4 . 1 . 1 4 Decomposer 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | 2 . 3 5 3 4 5 5 2 . 2 3 Combat Bots Only 5 | . . 3 4 3 3 5 5 2 . 2 3 Max Kills in Single Turn 4 | 1 . 1 2 1 4 2 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 2 . . . 1 Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1057 | . 11 73 132 15 155 176 70 49 . 53 323 Missed 319 | . 2 16 40 4 40 49 13 22 . 16 117 Hits 738 | . 9 57 92 11 115 127 57 27 . 37 206 Melee 21 | . . . 1 5 . 15 . . . . . Projectile 717 | . 9 57 91 6 115 112 57 27 . 37 206 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 25 | . . 2 3 3 5 5 2 . . 1 4 Part Disruptions 8 | . . . . . . . . . . 3 5 Damage Taken 10791 | . 102 518 1074 232 1807 2063 911 286 . 566 3232 Core 1773 | . 10 138 182 65 273 168 46 10 . 16 865 Absorbed by Shields 148 | . . . . . 80 68 . . . . . Redirected to Shielding 8 | . . 8 . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . 129 . . . . . . Core Remaining (%) 58 | 100 . 40 . 38 50 . . . . 65 . Volleys Fired 300 | 5 5 34 80 9 62 42 19 11 . 20 13 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 80 | 40 40 40 70 56 74 80 80 80 . 80 80 Shots Fired 556 | 10 10 67 145 18 110 74 36 22 . 41 23 Gun 210 | 10 10 67 54 9 59 . . . . . 1 Cannon 336 | . . . 91 9 49 71 34 22 . 41 19 Launcher 10 | . . . . . 2 3 2 . . . 3 Special . | . . . . . . . . . . . . Kinetic 546 | 10 10 67 145 18 108 71 34 22 . 41 20 Thermal . | . . . . . . . . . . . . Explosive 10 | . . . . . 2 3 2 . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 3 6 5 8 3 9 9 13 8 . 11 8 Robot Miss Streak 5 | 1 3 4 3 3 5 3 2 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 430 | 7 6 37 88 10 119 70 19 12 . 31 31 Core Hits 210 | 2 1 19 37 5 48 43 13 6 . 13 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 26 | . . . 4 . 8 6 4 . . 3 1 Blast 18 | . . . 4 . 2 5 4 . . 3 . Sever 8 | . . . . . 6 1 . . . . 1 Melee Attacks 121 | . . . . . 62 39 . . . 1 19 Impact . | . . . . . . . . . . . . Slashing 121 | . . . . . 62 39 . . . 1 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 7 2 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11762 | 77 80 385 1728 170 3468 2329 834 333 . 779 1579 Guns 1768 | 77 80 384 436 81 654 . . . . . 56 Cannons 5262 | . . . 1271 74 631 1348 468 333 . 779 358 Explosions 1503 | . . . . . 423 247 357 . . . 476 Melee 3121 | . . . . . 1752 680 . . . . 689 Ramming 108 | . . 1 21 15 8 54 9 . . . . Kinetic 7030 | 77 80 384 1707 155 1285 1348 468 333 . 779 414 Thermal . | . . . . . . . . . . . . Explosive 1503 | . . . . . 423 247 357 . . . 476 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3121 | . . . . . 1752 680 . . . . 689 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 14 14 14 14 15 12 Average Corruption 11 | . . . . . . 9 14 14 14 14 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 153 | . . . . . . 41 27 33 6 42 4 Message Errors 44 | . . . . . . 14 5 11 2 10 2 Matter Fused 40 | . . . . . . 7 7 8 2 14 2 Heat Flow Errors 15 | . . . . . . 4 3 5 . 3 . Energy Discharges 17 | . . . . . . 3 6 2 . 6 . Parts Rejected 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 18 | . . . . . . 6 3 4 . 5 . Data Loss (major) 7 | . . . . . . 3 1 1 1 1 . Misfires 3 | . . . . . . 1 . 1 . 1 . Alerts 5 | . . . . . . 2 1 . 1 1 . Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 308 | . . . 32 . 62 92 1 . . 12 109 Projectiles 120 | . . . 32 . 9 57 . . . 12 10 Explosions 82 | . . . . . 25 9 1 . . . 47 Melee 106 | . . . . . 28 26 . . . . 52 Knockbacks 43 | . . . 15 2 8 12 2 . . 4 . Impact . | . . . . . . . . . . . . Kinetic 41 | . . . 14 2 7 12 2 . . 4 . Secondary 2 | . . . 1 . 1 . . . . . . Self-Inflicted Damage 110 | . . . . . . . 56 . . . 54 Shots 2 | . . . . . . . 1 . . . 1 Rammed 13 | . . 1 2 1 2 6 1 . . . . Targets Rammed 16 | . . 2 3 1 2 7 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . 1 1 . . 1 . . . . . Highest Temperature 454 | . 6 15 50 . 23 454 430 237 . 303 111 Average Temperature 137 | . 6 7 14 . 4 194 199 90 . 101 43 Received Heat Transfer 2042 | . 54 93 417 36 899 48 126 51 . . 318 Effects 32 | . . . . . . 12 19 1 . . . Shutdowns 12 | . . . . . . 5 7 . . . . Energy Bleed 7 | . . . . . . 2 4 1 . . . Interference 9 | . . . . . . 4 5 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 . 1 1 . . . . . Low Security (%) 81 | 100 100 100 39 100 95 72 . . . . 100 Level 1 15 | . . . 41 . 4 27 . . . . . Level 2 3 | . . . 19 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 445 | 10 4 70 445 144 304 272 . . . . 105 Initial 144 | . . . 6 144 42 63 . . . . . Average 108 | . . 25 226 110 109 110 . . . . 30 Influence Increases 3682 | 10 4 245 834 76 847 808 220 175 . 100 363 Destroy 0b10 Robot/C 2160 | . . 200 440 60 480 440 180 80 . 100 180 Destroy 0b10 Robot/NC 160 | 10 . 5 40 5 50 35 . . . . 15 Destroy Leader 518 | . . 40 122 10 128 106 40 20 . . 52 Successful Hack 97 | . 4 . 20 . 15 30 . . . . 28 Disable Machine 225 | . . . 60 . 15 75 . . . . 75 Destroy Structure 102 | . . . 17 1 39 32 . . . . 13 Lose Combat Pursuer 420 | . . . 135 . 120 90 . 75 . . . Influence Decreases 3669 | 10 4 227 481 337 818 685 392 205 60 100 350 Entered New Map 559 | . . . 12 227 68 76 98 18 60 . . Time Decay 2653 | 10 4 207 429 110 550 549 294 187 . 70 243 Lost Part 307 | . . 20 40 . 50 60 . . . 30 107 Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 14 | . 3 . 2 . 2 5 . . . . 2 Investigation 1 | . . . . . 1 . . . . . . Extermination 5 | . . . . . . 4 . . . . 1 Reinforcement 8 | . 3 . 2 . 1 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . . . 3 . 2 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 5 10 36 3 41 31 9 10 . 6 31 Peak Tracking Total 11 | . 2 3 6 3 5 5 5 4 . 2 11 Tactical Retreats 19 | . . . 5 . 8 4 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . 1 . 1 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . . 4 . 1 5 . . . 1 5 Max in Single Turn 2 | . . . 2 . 1 1 . . . 1 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 38 | . 1 1 10 . 11 10 . 1 2 . 2 Terminals 24 | . 1 . 9 . 7 6 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 2 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 130 | . 6 1 30 . 41 27 . 1 20 . 4 Successful 78 | . 3 1 16 . 22 12 . 1 20 . 3 Failed 51 | . 3 . 14 . 18 15 . . . . 1 Catastrophic 8 | . . . 4 . 2 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 59 | . 4 . 16 . 16 20 . . . 1 2 Terminals 77 | . 6 . 27 . 24 18 . . . . 2 Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 9 | . . . . . 6 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . 9 4 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 38 | . 1 1 7 . 8 . . 1 20 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . . . 2 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . Open Door 2 | . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . Alert Level 5 | . . . 2 . 3 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 Scan Component 2 | . . . . . 1 . . . . . 1 Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . 5 2 . . . . . Insert Component 3 | . . . . . 2 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 6 | . . . 3 . 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . 6 . 7 9 . . . . 2 Terminals 23 | . 2 . 6 . 7 6 . . . . 2 Botnet 6 | . 1 . 1 . 2 1 . . . . 1 Skim 17 | . 1 . 5 . 5 5 . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . Report 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 1 . 10 . 11 9 . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . 2 1 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 11 | . . . . . 1 1 . . . 8 1 EXPLORE 5 | . . . . . 1 1 . . . 2 1 RETURN 6 | . . . . . . . . . . 6 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4981 | 13 172 141 1133 229 1224 767 615 298 . . 389 Sensors 3522 | . . . . 229 1224 767 615 298 . . 389 Seismic 1459 | 13 172 141 1133 . . . . . . . . Jamming 22 | . . . . . . 22 . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . Drone Launches 10 | . . . . . 1 1 . . . 7 1 Drone Recoveries 10 | . . . . . 1 1 . . . 7 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 9425 | 126 172 659 1149 231 2064 1838 640 755 132 944 715 Spaces Moved 4480 | 64 96 287 521 121 894 943 346 433 79 412 284 Core 10 | 3 . . . . . . . . . . 7 Treads 4469 | 61 96 287 521 121 894 943 346 433 79 412 276 Legs . | . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 156 162 162 162 162 50 Average Speed 166 | 154 160 160 160 160 156 160 166 162 162 202 200 Slowest Speed 250 | 160 160 160 160 160 160 166 216 162 162 232 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 5 27 63 54 43 84 30 48 61 69 67 10 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . 2 2 . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 5 | . . 1 . . . . 1 3 . . . Spaces Dug 8 | . . . . . 3 5 . . . . . Terrain Destroyed 121 | . . . 14 2 38 25 20 5 . 3 14 Melee 8 | . . . . . 3 5 . . . . . Projectile 50 | . . . 14 2 14 5 6 5 . 3 1 AOE 63 | . . . . . 21 15 14 . . . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 5700 | 79 106 425 690 139 1364 1130 370 467 83 480 367 Wait 535 | . 2 95 49 1 269 51 . 9 . 30 29 Move 4470 | 63 95 286 521 120 893 942 345 432 78 411 284 Hop . | . . . . . . . . . . . . Pick Up 62 | 4 4 3 11 3 20 7 . 4 . 5 1 Fast Attach 38 | 7 . . 5 2 . 8 . 1 2 2 11 Attach 30 | . . 2 3 2 7 3 . 1 1 6 5 Detach . | . . . . . . . . . . . . Swap 67 | . . 2 9 . 26 18 5 3 . 1 3 Drop 62 | . . 1 10 1 23 13 . 6 2 4 2 Fire 300 | 5 5 34 80 9 62 42 19 11 . 20 13 Melee 121 | . . . . . 62 39 . . . 1 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 15 | . . 2 2 1 2 7 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 435 | -10/Mines | Found the Drone Emporium 440 | -10/Mines | Found Prototype Device 440 | -10/Mines | Identified Sensor Drone Bay 456 | -10/Mines | Assembled infested the area 519 | -10/Mines | Core integrity fell below 50% 541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 931 | -10/Mines | Discovered new exit (range 10) 939 | -10/Mines | Learned location of Zion (-6) 958 | -10/Mines | Entered Materials 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -9/Materials | Discovered new exit (range 11) 1322 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Build established: Scavenger-Mutant 1915 | -9/Materials | Identified exit to Mines 1961 | -9/Materials | Learned 4 Recycling zone layouts 2042 | -9/Materials | Loaded intel: 12 terminal locations 2107 | -9/Materials | Entered Mines 2109 | -9/Mines | Identified Exp. Sensor Array 2236 | -9/Mines | Learned 2 Materials zone layouts 2280 | -9/Mines | Core integrity fell below 50% 2309 | -9/Mines | Discovered new exit (range 10) 2323 | -9/Mines | Identified exit to Materials 2338 | -9/Mines | Entered Materials 2338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2394 | -8/Materials | Build established: Mutant 2520 | -8/Materials | Repaired Lgt. Treads+ 3170 | -8/Materials | Discovered new exit (range 13) 3365 | -8/Materials | Central database locked down 3948 | -8/Materials | Build established: Scavenger-Mutant 4131 | -8/Materials | Learned location of 1 exit from Storage 4181 | -8/Materials | Learned location of 2 exits from Factory 4221 | -8/Materials | Learned location of Extension (-6) 4251 | -8/Materials | Learned Storage stockpile data 4271 | -8/Materials | Learned Factory stockpile data 4282 | -8/Materials | Learned 2 Lower Caves zone layouts 4293 | -8/Materials | Discovered new exit (range 7) 4337 | -8/Materials | Identified exit to Factory 4373 | -8/Materials | Learned location of 1 exit from Lower Caves 4402 | -8/Materials | Entered Factory 4402 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4403 | -7/Factory | Identified exit to Lower Caves 4404 | -7/Factory | Identified exit to Factory 4858 | -7/Factory | Build established: Mutant 5422 | -7/Factory | Learned location of 1 exit from Lower Caves 5446 | -7/Factory | Learned location of 1 exit from Upper Caves 5461 | -7/Factory | Learned Extension stockpile data 5512 | -7/Factory | Learned location of 2 exits from Factory 5599 | -7/Factory | System corruption reached 10% 5629 | -7/Factory | Lost 4 parts (1p3u) 5668 | -7/Factory | Cargo convoy interrupted 6240 | -7/Factory | Entered Lower Caves 6241 | -7/Lower Caves | Identified exit to Lower Caves 6693 | -7/Lower Caves | Build established: Scavenger-Mutant 6880 | -7/Lower Caves | Entered another Lower Caves area 6881 | -7/Lower Caves | Identified exit to Data Miner 6991 | -7/Lower Caves | Discovered exit to Factory (range 11) 7110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7259 | -7/Lower Caves | Learned 8 Factory zone layouts 7347 | -7/Lower Caves | Found DRS Beacon 7438 | -7/Lower Caves | Found DCF Scrap (14 items) 7481 | -7/Lower Caves | Build established: Mutant 7580 | -7/Lower Caves | Attracted the attention of an 0b10 base 7635 | -7/Lower Caves | Entered Data Miner 7635 | -7/Data Miner | Discovered new exit (range 6) 7642 | -7/Data Miner | Identified exit to Proximity Caves 7669 | -7/Data Miner | Met Data Miner 7722 | -7/Data Miner | Received God Mode back door access code from Data Miner 7767 | -7/Data Miner | Entered Proximity Caves 7904 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7926 | -6/Proximity Caves | Found Prototype Special Weapon 7926 | -6/Proximity Caves | Identified Molecular Deconstructor 8078 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 8154 | -6/Proximity Caves | Lost 4 parts (3n1w) 8222 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 8603 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8711 | -6/Proximity Caves | Entered Factory 8711 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8712 | -6/Factory | Identified exit to Extension 8713 | -6/Factory | Identified exit to Factory 8826 | -6/Factory | Lost 3 parts (1p1n1w) 9093 | -6/Factory | Lost 3 parts (1p1u1w) 9172 | -6/Factory | Discovered exit to Factory (range 16) 9388 | -6/Factory | Cargo convoy interrupted 9405 | -6/Factory | Incoming assault squad redirected 9409 | -6/Factory | Released all parts (4) 9411 | -6/Factory | Core integrity fell below 50% 9415 | -6/Factory | System corruption reached 10% 9416 | -6/Factory | Incoming assault squad redirected 9416 | -6/Factory | Found Prototype Launcher 9416 | -6/Factory | Identified Mni. Smartbomb Launcher 9420 | -6/Factory | Core integrity fell below 20% 9422 | -6/Factory | Found Prototype Launcher 9422 | -6/Factory | Identified Tesla Bomb Launcher 9426 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09420_ Mni. Smartbomb Launcher destroyed. 09420_ R-10 Processor collects Welding Torch. 09420_ Imp. KE Penetrator destroyed. 09420_ Penetrated by Slug. 09420_ U-05 Engineer destroyed. 09422_ Acquired Prototype Launcher. 09422_ Identified Tesla Bomb Launcher. 09423_ Slug penetrates Wall. 09423_ Penetrated by Slug. 09423_ Slug penetrates Wall. 09424_ The unstable cave ceiling collapses. 09424_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 09424_ R-10 Processor collects Corrupted Lgt. Ion Engine. 09425_ R-10 Processor collects Prototype Device. 09425_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 09426_ Slug penetrates Wall. 09426_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# [ #???? | | ??????????????????????########### % #???? | | ?????????????? ???????# ####/############# | | ??????????????? ####### | | ??????????????? | | ????????????????? | | ?????????????????""" ! < | | ???????????????? """ | | ???????????????? """ | | ???????????????? # | | ??????????????"" """ # |* ####+############# | | ????????#????""" """ ###+#######? ??????????? | | ????????# ???""" """ # ## """ """????????? | | ????????# ? ] ## """ """ "??????? | | ????????? """ g ## """ """ ""?????? | | ?????????# """ # /] ## ?????? | | ?????????# """ g ]] ## """ """ ???????? | | ?????????# %! ]] ## """ """ ???????? | | ?????????# """ %! #????? 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""" #??# | | ????????????????????????????????????? #??# | | ????????????????????????????????????? #??# | | ?????????????????????????????????????#########??## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????###########T | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalPowerRigger Manual? 0 Play Time 00:49:24 Cumulative 147.5 hours Start 2026.01.27 @ 14:08:20 End 2026.01.27 @ 16:48:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 363 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fde4efb-bbc9-49cd-9da1-ba35300f15fd