Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.21 @ 04:41:54 // Winter2019/RPGLIKE Player: Buwaro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1929) 1929 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4035 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 600/600 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (-100) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Cryofiber Web Cooling System Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (3) ---- Light Nuclear Core Particle Charger EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cryofiber Web Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Particle Charger > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Nuclear Core Aerolev Unit EM Pulse Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 13 | 3 4 3 3 Power 2 | . 1 . 1 Propulsion 3 | 1 . 2 . Utility 5 | 1 1 1 2 Weapon 3 | 1 2 . . Parts Attached 63 | 7 11 34 11 Power 16 | 1 4 7 4 Engine 10 | 1 4 5 . Core 6 | . . 2 4 Reactor . | . . . . Propulsion 13 | 2 . 11 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover 3 | . . 3 . Flight 6 | . . 6 . Utility 18 | 2 2 7 7 Device 10 | . 1 3 6 Storage . | . . . . Processor 5 | 1 1 2 1 Hackware . | . . . . Protection 3 | 1 . 2 . Artifact . | . . . . Weapon 16 | 2 5 9 . Energy Gun 7 | 2 1 4 . Energy Cannon 9 | . 4 5 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 94 | . 99 88 99 Engine 12 | . 16 11 . Core 3 | . . 2 14 Leg 12 | . 20 9 . Flight 7 | . . 8 25 Device 10 | . 10 8 18 Processor 14 | . 16 14 12 Protection 1 | . . 4 . Energy Gun 7 | . 5 3 25 Energy Cannon 22 | . 28 24 . Naked Turns . | . . . . Heaviest Build 35 | 10 23 27 35 Greatest Support 38 | 20 20 35 38 Greatest Overweight (x) 3 | 2 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 2 2 3 Average Capacity 2 | . 2 2 2 Most Carried 3 | 2 2 2 3 Average Carried 1 | . 1 1 1 Final Capacity 3 | 2 2 2 3 Final Carried 3 | 2 2 1 3 Class Distribution -------------------- 52% | Hacker-Gunner 20% | Hacker-Mutant 19% | Scavenger-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 830 | 269 111 300 150 Remotely . | . . . . Salvage Created 2187 | . 688 811 688 Parts 149 | . 24 86 39 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 9 22 13 Guns 22 | . 3 7 12 Cannons 21 | . 6 15 . Classes Destroyed 12 | . 7 4 1 Worker 4 | . 2 2 . Tunneler 4 | . 1 2 1 Hauler 2 | . 1 1 . Recycler 3 | . 3 . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 10 | . 3 4 3 Swarmer 8 | . 4 4 . Grunt 20 | . 5 10 5 Brawler 2 | . . 1 1 Sentry 10 | . . 7 3 Hunter 4 | . . . 4 Best Kill Streak 8 | . 4 8 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 952 | . 185 424 343 Core 729 | . 146 309 274 Absorbed by Shields . | . . . . Redirected to Core 629 | . 114 293 222 Core Remaining (%) 97 | 100 91 100 . Volleys Fired 123 | . 31 59 33 Largest 4 | . 4 4 4 Hottest 240 | . 240 240 224 Shots Fired 393 | . 86 175 132 Gun 208 | . 13 63 132 Cannon 185 | . 73 112 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 380 | . 73 175 132 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 29 | . 10 26 29 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 258 | . 54 105 99 Core Hits 102 | . 23 43 36 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3958 | . 961 1626 1371 Guns 1915 | . 113 431 1371 Cannons 1980 | . 785 1195 . Explosions 63 | . 63 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 3845 | . 848 1626 1371 Explosive . | . . . . Electromagnetic 113 | . 113 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles 20 | . 20 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . 25 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 479 | . 408 479 326 Average Temperature 140 | . 146 155 95 Received Heat Transfer 498 | . 96 258 144 Effects 20 | . 4 16 . Shutdowns 8 | . 4 4 . Energy Bleed 4 | . . 4 . Interference 7 | . . 7 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 23 | . 4 6 13 Heat Transferred 8734 | . 1815 3626 3293 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 643 | . 206 433 643 Average Influence 125 | . 49 102 440 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 80 | 100 99 84 5 Level 1 9 | . . 13 24 Level 2 10 | . . 1 70 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 16 36 18 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 1 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . . 5 . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 3 4 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 26 | . 15 6 5 Successful 21 | . 11 5 5 Failed 5 | . 4 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 11 5 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Terminal Hacks 14 | . 7 4 3 Record 3 | . 1 2 . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Transport Status 1 | . 1 . . Registered Components 2 | . 1 . 1 Registered Prototypes 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2462 | 60 1013 1045 344 Spaces Moved 2062 | 43 563 856 600 Core 11 | 11 . . . Treads . | . . . . Legs 965 | 32 563 370 . Wheels . | . . . . Hover . | . . . . Flight 1086 | . . 486 600 Fastest Speed 26 | 50 120 26 26 Average Speed 80 | 111 138 78 26 Slowest Speed 245 | 150 150 245 26 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . 5 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 89 85 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2590 | 52 730 1104 704 Wait 216 | . 105 90 21 Move 2041 | 42 562 845 592 Hop 9 | . . 5 4 Pick Up 30 | 3 6 11 10 Fast Attach 38 | 6 9 20 3 Attach 19 | 1 2 12 4 Detach 6 | . . 4 2 Swap 6 | . . 2 4 Drop 37 | . 9 18 10 Fire 123 | . 31 59 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 65 | . 6 38 21 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 17 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 17 | -11/Scrapyard | Upgraded with Utility slot (x1) 38 | -11/Scrapyard | Upgraded with Weapon slot (x1) 61 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Upgraded with Power slot (x1) 339 | -10/Materials | Upgraded with Weapon slot (x2) 410 | -10/Materials | Upgraded with Utility slot (x1) 518 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Discovered exit to Materials (range 10) 637 | -10/Materials | Build established: Hacker-Gunner 735 | -10/Materials | Discovered exit to Materials (range 11) 774 | -10/Materials | Repaired Aluminum Leg 1048 | -10/Materials | Repaired Lgt. Ion Engine 1074 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Reached level 2 1076 | -9/Materials | Reached level 3 1076 | -9/Materials | Reached level 4 1076 | -9/Materials | Upgraded with Propulsion slot (x2) 1076 | -9/Materials | Upgraded with Utility slot (x1) 1598 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Discovered exit to Materials (range 16) 1837 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Discovered exit to Mines (range 9) 1858 | -9/Materials | Discovered exit to Materials (range 16) 1894 | -9/Materials | Reached level 5 1951 | -9/Materials | Discovered exit to Materials (range 7) 2101 | -9/Materials | Reached level 6 2119 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Reached level 7 2124 | -8/Materials | Identified exit to Storage 2124 | -8/Materials | Discovered exit to Storage (range 15) 2178 | -8/Materials | Garrison activated, responded to threat 2221 | -8/Materials | Reached level 8 2242 | -8/Materials | Identified exit to Garrison 2252 | -8/Materials | Identified exit to Factory 2252 | -8/Materials | Discovered exit to Factory (range 16) 2280 | -8/Materials | Upgraded with Power slot (x1) 2280 | -8/Materials | Upgraded with Utility slot (x2) 2315 | -8/Materials | Build established: Scavenger-Sprinter 2315 | -8/Materials | Garrison activated, responded to threat 2463 | -8/Materials | Self-destructed Last Messages --------------- 02399_ Connecting with Scanalyzer... [Achievement: Safety First] >>Insert(Prototype Hover Unit) Scanning Faulty Aerolev Unit... Ready to analyze. 02399_ Dropped Faulty Aerolev Unit. 02406_ Acquired Aerolev Unit. 02407_ Dropped Aerolev Unit. 02416_ B-36 Bruiser destroyed. 02416_ Switching to secondary target: G-47 Trooper. 02432_ G-47 Trooper destroyed. 02435_ Acquired 10 matter. 02438_ Used Protomatter to restore core integrity (+41) 02439_ Used Protomatter to restore part integrity (+6) 02444_ Acquired Cooling System. 02458_ Protomatter-38 decays. 02459_ Acquired 10 matter. 02463_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-W Map ----- +----------------------------------------------------+ | ???????# ?# % % #??????# | | ???????######?### ] ########### #??????# | | ??????????????#" # # #??????# | | ??????????????#"T # # #??????# | | ??????????????#"" T" # + ######## | | ??????????????### # # % | | ????????????????# % # # % | | ????????????????# ### * #########?# % | | ?????############ ####+######################## | | ?????# ## ## #?????# """ # | | ?????# """ ## ## k #?????# """ # | | ?????#=** """ # u # """ """ #?????# """ + | | ?????# ** """ + # """"""""" #?????# ! # | | ?????#*** r# >=# """"" #?????# = # | | ?????# #% % # #?????# # | | ##???# [=## ################?????######## | | ???# *%=## #????????????????????????#### | | ??#######+#### +????????????????????????# # | | ????????# #??# #????????????????????????# | | ?????### #### #????????????????????????# # | | ###### [/ #????????????????????????#### | | + !// #???????????????????######### | | # = = ##########?????????? # | | # !/ # #??????????""" 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""" # #######??????????????????????????### | | # """ # #??????????????????????????????????? | | # """ """ #####??????????????????????????????????? | | # "R #??????????????????????????????????????? | | # """ #??????????????????????????????????????? | | # /#??????????????????????????????????????? | | #?#########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 42 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Novice Programmer Part-time Mechanic Safety First Troublemaker Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 7 | . . 5 2 XP Earned 17448 | 6000 1240 6318 3890 XP Spent 14725 | 2475 3200 4400 4650 Upgrades 27 | 8 4 11 4 Power Slot 2 | . 1 . 1 Propulsion Slot 3 | 1 . 2 . Utility Slot 5 | 1 1 1 2 Weapon Slot 3 | 1 2 . . Heat Dissipation 5 | . . 5 . Energy Generation 2 | . . 2 . Mass Support 1 | . . 1 . Inventory Capacity 3 | 2 . . 1 Sensor Range 3 | 3 . . . Protomatter Created 882 | . 52 548 282 Integrity Restored 1163 | . 115 688 360 Core 729 | . 97 358 274 Parts 434 | . 18 330 86 Protomatter Decayed 410 | . . 306 104 Game ------ Seed LayeredPointNegator Manual? 0 Play Time 01:00:37 Cumulative 6.0 hours Start 2020.01.21 @ 03:30:41 End 2020.01.21 @ 04:41:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 5 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84e540c3-9b37-4ebd-931c-85f990d5dc40