Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 00:26:21 Player: Cryptic Seer Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1483) 1483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3628 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 51/100 System Corruption 0% Temperature Critical (723) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Large Storage Unit Medium Matter Pod (100) Seismic Detector Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Seismic Detector Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 53 | 7 11 12 3 20 Power 8 | 1 2 . . 5 Engine 6 | 1 2 . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 2 1 . 4 Treads 9 | 2 2 1 . 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 6 3 5 Device 5 | 1 1 . 2 1 Storage 3 | 1 1 1 . . Processor 4 | . . 2 1 1 Hackware 1 | . . 1 . . Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 18 | 2 5 5 . 6 Energy Gun 6 | 1 . 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 1 . 4 Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . 1 1 . 19 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 7 | . 1 1 . 5 Highest Loss Streak 18 | . 1 1 . 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 90 Engine 11 | . 14 11 11 5 Treads 24 | . 27 22 22 21 Device 10 | . 14 6 9 9 Storage 12 | . 14 11 11 9 Processor 3 | . . 5 11 9 Hackware 5 | . . 9 11 6 Protection 6 | . . 11 1 10 Energy Gun 2 | . 2 . 22 7 Ballistic Gun 20 | . 24 21 . 9 Peak Build Rating 21 | 7 11 20 21 20 Average Rating 13 | 5 9 16 17 17 On Entrance 11 | . 7 11 20 17 Naked Turns . | . . . . . Heaviest Build 97 | 14 32 97 96 97 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 30 | . . 2 2 30 Average Overweight (x) . | . . 1 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 17 | 7 10 22 25 25 Most Carried 19 | 4 15 19 19 16 Average Carried 11 | 1 8 15 17 13 Final Capacity 25 | 8 15 25 25 25 Final Carried 18 | 2 15 18 17 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1375 | 290 440 366 59 220 Remotely . | . . . . . Salvage Created 2019 | 156 585 680 95 503 Parts 142 | 9 45 56 4 28 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 16 10 2 11 Guns 30 | . 8 9 2 11 AOE 9 | . 8 1 . . Classes Destroyed 12 | 2 7 2 . 1 Worker 6 | . 2 3 . 1 Builder 4 | . 1 2 . 1 Tunneler 4 | 3 1 . . . Hauler 4 | . 1 2 . 1 Recycler 2 | 1 . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 4 | . 1 3 . . Swarmer 11 | . 3 4 . 4 Grunt 24 | . 13 3 2 6 Sentry 3 | . . 3 . . Hunter 1 | . . . . 1 Best Kill Streak 10 | 2 6 7 2 10 Combat Bots Only 7 | . 4 5 2 7 Max Kills in Single Turn 4 | 1 3 4 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 304 | . 36 66 5 197 Missed 84 | . 16 24 1 43 Damage Taken 3569 | . 534 493 40 2502 Core 747 | . 94 91 10 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . 87 . . . Core Remaining (%) 78 | 100 62 . 74 . Volleys Fired 150 | 20 42 42 4 42 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 86 126 126 Shots Fired 295 | 39 82 84 8 82 Gun 281 | 39 70 82 8 82 Cannon . | . . . . . Launcher 14 | . 12 2 . . Special . | . . . . . Kinetic 219 | 20 68 78 . 53 Thermal 62 | 19 2 4 8 29 Explosive 14 | . 12 2 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 9 8 10 8 Robot Miss Streak 5 | 4 3 4 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 163 | 20 42 46 7 48 Core Hits 95 | 6 36 27 3 23 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 4 | 2 1 . . 1 Burn 2 | 2 . . . . Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3417 | 211 1317 902 118 869 Guns 2460 | 211 533 729 118 869 Cannons . | . . . . . Explosions 936 | . 784 152 . . Melee . | . . . . . Ramming 21 | . . 21 . . Kinetic 1898 | 88 520 713 . 577 Thermal 762 | 123 213 16 118 292 Explosive 736 | . 584 152 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 118 | . 87 31 . . Projectiles . | . . . . . Explosions 118 | . 87 31 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 352 | . 317 35 . . Shots 7 | . 5 2 . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 893 | 160 60 129 312 893 Average Temperature 153 | 57 10 35 165 272 Received Heat Transfer 1263 | . 108 141 24 990 Effects 26 | . . . . 26 Shutdowns 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 1630 | 518 187 37 259 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 307 | 20 307 221 145 274 Initial 129 | . 13 129 85 56 Average 114 | 10 147 85 137 182 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 82 | 100 67 98 100 41 Level 1 17 | . 32 1 . 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 4 . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 30 18 1 22 Peak Tracking Total 9 | . 5 6 1 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 6 2 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3070 | 198 1177 1317 150 228 Spaces Moved 1177 | 85 581 439 42 30 Core 12 | 11 . . . 1 Treads 1165 | 74 581 439 42 29 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 320 240 Average Speed 206 | 145 160 262 320 283 Slowest Speed 1550 | 160 160 320 320 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 85 29 9 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . 82 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 90 | . 82 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1539 | 124 750 519 50 96 Wait 100 | 4 90 6 . . Move 1173 | 84 580 438 41 30 Hop . | . . . . . Pick Up 44 | 9 19 12 1 3 Fast Attach 1 | . 1 . . . Attach 25 | 7 1 4 . 13 Detach . | . . . . . Swap 27 | . 9 8 3 7 Drop 17 | . 8 7 1 1 Fire 150 | 20 42 42 4 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Repaired Lgt. Treads 814 | -10/Materials | Discovered new exit (range 14) 1285 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Utility x2 2531 | -9/Materials | Discovered new exit (range 13) 2693 | -9/Materials | Entered Mines 2807 | -9/Mines | Discovered new exit (range 12) 2839 | -9/Mines | Identified exit to Materials 2843 | -9/Mines | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -8/Materials | Destroyed 7 combat bots 2999 | -8/Materials | Garrison activated, responded to threat 3048 | -8/Materials | Core integrity fell below 50% 3072 | -8/Materials | Core destroyed Last Messages --------------- 03064_ Acquired 43 matter. 03064_ U-05 Engineer lays Concrete. 03065_ Broken Hvy. Assault Rifle destroyed. 03065_ U-05 Engineer lays Concrete. 03066_ Overheating: System interference. 03066_ Imp. Heat Sink temporarily disabled. 03067_ Overheating: Matter decay (-30). 03067_ U-05 Engineer lays Concrete. 03068_ Hrd. Light Armor Plating destroyed. 03068_ U-05 Engineer lays Concrete. 03069_ Overheating: Core damaged (-55). 03069_ U-05 Engineer lays Concrete. 03069_ Lgt. Ion Engine destroyed. 03070_ U-05 Engineer lays Concrete. 03071_ Overheating: Broken Targeting Computer damaged (-4). 03071_ Overheating: Huge Storage Unit damaged (-66). 03071_ U-05 Engineer lays Concrete. 03072_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ??######?# #???????????????????????????????????? | | ??# # #???????????????????????????????????? | | ??# # #???????????????????????????????????? | | ??# + ########????????????????????????????? | | ??# # # #????????????????????????????? | | ??# # # """" #???????????? ??????????????? | | ??# ?# # """" #??????????? ???????????????? | | ??######?# # """" #?????????? ???????????????? | | ?????????# # #?????????? ????????????????? | | ?????????# # ??????????? ?????????????????? | | ?????????# ###+######+######+#########?????????? | | ?????????# * ????????? | | ?????????# = = ????????? | | ?????????# = ????????? | | ?????????############## ###????????????? | | ?????????????#[ u #??????????????? | | ?????????????# = # #??????????????? | | ?????????????# + #??????????????? | | ???????????????""" 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""" #%!%g[= # ""???????????? | | ?????????????????? #* %o"""##??????????????? | | ????????????????? #== g%%!R"#???????????????? | | ?????????????????#####?#=[g """#???????????????? | | ???????????????????????#%[ #???????????????? | | ???????????????????????[[[ a +??????????????? | | ??????????????????????? !u #####/##??????????????? | | ??????????????????????? #???? ???????????????? | | ???????????????????????# #?????!#??????????????? | | ???????????????????????# #??????#??????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledChargeMinigun Manual? 0 Play Time 00:24:28 Cumulative 11.8 hours Start 2024.08.07 @ 00:02:52 End 2024.08.07 @ 00:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bce7b62-aa04-4c50-b4b4-35de7fd94707