Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 18:47:51 Player: Dadrick Result: Destroyed by as-75249 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (4183) 4183 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1522) 1522 TOTAL SCORE: 10615 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -213 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Hacking Drone Bay GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Advanced Cooling System Advanced Cooling System Compact Matter Pod Improved Sensor Array Transmission Jammer Zionite Light Carapace Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Drone Bay Gatling Laser Gatling Laser Proton Missile Launcher Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Chainsword [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 2 | . . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 74 | 7 6 . . 2 22 15 4 . 2 16 Power 9 | 1 2 . . . 1 3 . . . 2 Engine 6 | 1 2 . . . 1 2 . . . . Core 2 | . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 . . . . 8 3 1 . . 4 Treads 17 | 2 . . . . 8 2 1 . . 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 22 | 2 1 . . . 5 6 3 . . 5 Device 10 | 1 . . . . 3 3 2 . . 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . . . . 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 6 | . . . . . 1 1 . . . 4 Artifact . | . . . . . . . . . . . Weapon 25 | 2 3 . . 2 8 3 . . 2 5 Energy Gun 7 | . . . . . 3 3 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 6 | . 2 . . 2 2 . . . . . Launcher 4 | . 1 . . . 1 . . . 1 1 Special Weapon 4 | . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . 1 3 Parts Lost 15 | . 1 . . . . 1 . . . 13 Power 4 | . 1 . . . . 1 . . . 2 Propulsion 6 | . . . . . . . . . . 6 Utility 4 | . . . . . . . . . . 4 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . 1 . . . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 15 | 2 9 14 13 10 11 16 16 17 17 19 Power . | . . . . . . . 1 1 1 . Propulsion . | . . 1 1 1 2 1 . . . . Utility 6 | . 2 3 2 2 2 8 10 10 9 9 Weapon 6 | . 6 10 9 7 6 5 5 6 6 8 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . . 1 . 13 1 . . 1 3 Power . | . . . . . . . . . . . Propulsion 7 | . . . . . 7 . . . . . Utility 7 | . . . 1 . 2 1 . . 1 2 Weapon 5 | . . . . . 4 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 71 98 98 99 99 100 99 95 Engine 12 | . 13 14 14 14 9 13 15 15 15 3 Treads 28 | . 27 28 28 28 26 29 29 30 30 27 Device 13 | . 14 14 14 14 21 12 7 7 14 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 4 | . . . . . . 4 14 15 7 6 Protection 2 | . . . . . 4 3 . . . 5 Energy Gun 12 | . . . . . 6 20 19 15 16 21 Ballistic Gun 1 | . 16 . . . . . . . . . Ballistic Cannon 7 | . 11 28 . 26 19 . . . . . Special Weapon 1 | . . . . . . . . . 5 . Slashing Weapon 1 | . . . . . . 2 3 7 . . Peak Build Rating 66 | 7 9 9 9 11 41 56 56 54 62 66 Average Rating 40 | 6 8 9 8 10 25 51 53 54 60 58 On Entrance 28 | . 7 9 9 9 11 41 56 54 54 58 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 81 | 12 34 34 28 34 68 73 68 66 76 81 Greatest Support 112 | 40 40 40 40 40 78 106 112 112 112 112 Greatest Overweight (x) 22 | . . . . . . 22 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 20 20 20 20 19 Most Carried 20 | 4 14 14 15 14 17 20 20 20 20 20 Average Carried 16 | 2 9 14 14 13 14 19 19 20 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 4 14 14 15 13 17 20 20 20 20 5 Class Distribution -------------------- 37% | Mutant 26% | Gunner 20% | Skirmisher 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2544 | 338 383 104 . . 970 416 113 . 85 135 Remotely . | . . . . . . . . . . . Salvage Created 4668 | 185 620 70 . 17 1118 1136 . . 663 859 Parts 248 | 18 29 2 . 3 72 46 1 . 62 15 Haulers Intercepted 7 | . 2 . . . 3 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 113 | . 12 2 . 4 26 17 1 . 3 48 Guns 36 | . 4 . . . 4 16 1 . 2 9 Cannons 29 | . 2 2 . . 22 . . . . 3 AOE 46 | . 6 . . 4 . 1 . . 1 34 Classes Destroyed 21 | 3 4 . . 1 4 2 1 . 3 3 Worker 9 | 1 . 2 . . 3 3 . . . . Builder 4 | . 2 . . . 1 1 . . . . Tunneler 9 | 7 1 . . . . 1 . . . . Hauler 7 | . 2 . . . 3 2 . . . . Recycler 6 | 1 1 . . . 1 3 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 10 | . 3 . . . 3 4 . . . . Swarmer 11 | . . . . 4 7 . . . . . Grunt 26 | . 12 2 . . 8 4 . . . . Brawler 2 | . . . . . 1 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 13 | . . . . . 9 4 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 6 | . . . . . . 6 . . . . Zionite 32 | . . . . . . . . . 32 . Z-Light 5 | . . . . . . . . . . 5 Tinkerer 2 | . . . . . . . . . 2 . Thief 1 | . . . . . . . 1 . . . Assembled 40 | . . . . . . . . . . 40 Golem 3 | . . . . . . . . . . 3 Mutant 3 | . . . . . . . . . 3 . Best Kill Streak 37 | 2 4 2 . 4 8 10 1 . 9 37 Combat Bots Only 37 | . 2 2 . 4 7 5 1 . 2 37 Max Kills in Single Turn 18 | 1 4 1 . 3 2 3 1 . 3 18 Gunslinging 1 | . . . . . 1 . . . . 1 Exploded 18 | . 2 . . 3 . 1 . . 1 18 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 389 | . 47 6 . 3 77 114 5 . 29 108 Missed 124 | . 11 4 . 2 26 41 . . 14 26 Hits 265 | . 36 2 . 1 51 73 5 . 15 82 Melee 11 | . . . . . . . 5 . 5 1 Projectile 254 | . 36 2 . 1 51 73 . . 10 81 Critical Strikes 8 | . . . . . 1 3 . . 2 2 Damage Taken 4681 | . 457 21 . 63 529 763 51 . 285 2512 Core 893 | . 92 . . 48 41 106 21 . 14 571 Absorbed by Shields 463 | . . . . . 160 148 . . 104 51 Redirected to Shielding 151 | . . . . . . . . . . 151 Regen/Repaired (Parts) 277 | . 185 . . . 66 26 . . . . Core Remaining (%) 78 | 100 . . . 44 92 . . . . . Volleys Fired 250 | 17 45 5 . 2 55 43 3 . 43 37 Largest 3 | 2 2 2 . 1 3 3 3 . 3 3 Hottest 240 | 40 60 60 . 30 240 240 240 . 240 240 Shots Fired 615 | 34 83 10 . 2 165 125 10 . 119 67 Gun 411 | 34 58 . . . 24 125 10 . 114 46 Cannon 169 | . 18 10 . . 141 . . . . . Launcher 23 | . 7 . . 2 . . . . 1 13 Special 12 | . . . . . . . . . 4 8 Kinetic 261 | 34 76 10 . . 141 . . . . . Thermal 319 | . . . . . 24 125 10 . 114 46 Explosive 22 | . 7 . . 2 . . . . 5 8 Electromagnetic 13 | . . . . . . . . . . 13 Robot Hit Streak 19 | 12 10 5 . . 12 19 3 . 7 18 Robot Miss Streak 7 | 3 5 1 . . 4 7 3 . 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . . . . . 1 1 . . 6 6 Max Gunslinging Chain 2 | . . . . . 1 1 . . 2 1 Shots Hit Robots 403 | 19 54 6 . . 100 97 8 . 67 52 Core Hits 348 | 13 36 3 . 4 60 79 3 . 50 100 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 5 . . . . . Blast 6 | . 1 . . . 5 . . . . . Melee Attacks 35 | . . . . . 11 17 5 1 . 1 Impact . | . . . . . . . . . . . Slashing 35 | . . . . . 11 17 5 1 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14009 | 223 1132 111 . 204 1991 2745 157 . 1602 5844 Guns 5389 | 223 404 . . . 336 2268 157 . 1087 914 Cannons 1865 | . 189 103 . . 1573 . . . . . Explosions 6371 | . 539 . . 204 . 446 . . 484 4698 Melee 109 | . . . . . 78 31 . . . . Ramming 12 | . . 8 . . 4 . . . . . Kinetic 2492 | 223 593 103 . . 1573 . . . . . Thermal 4835 | . . . . 73 336 2268 157 . 1087 914 Explosive 5978 | . 539 . . 131 . 446 . . 484 4378 Electromagnetic 320 | . . . . . . . . . . 320 Impact . | . . . . . . . . . . . Slashing 372 | . . . . . 78 31 . . 31 232 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 . 5 5 . . . Average Corruption 2 | . 1 1 1 1 . 4 4 . . . Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . 3 13 2 . . 27 5 . . . Message Errors 14 | . 1 6 1 . . 5 1 . . . Matter Fused 15 | . 1 2 1 . . 8 3 . . . Heat Flow Errors 4 | . 1 . . . . 3 . . . . Energy Discharges 3 | . . 1 . . . 2 . . . . Parts Fused 3 | . . 1 . . . 2 . . . . Data Loss (minor) 8 | . . 3 . . . 5 . . . . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 340 | . . . . . 38 121 . . 68 113 Projectiles 1 | . . . . . . . . . . 1 Explosions 301 | . . . . . . 121 . . 68 112 Melee 38 | . . . . . 38 . . . . . Knockbacks 12 | . 4 2 . . 6 . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . 4 2 . . 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . 56 . . . . . . Shots 2 | . . . . 2 . . . . . . Rammed 3 | . . 2 . . 1 . . . . . Targets Rammed 5 | . . 4 . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . Highest Temperature 379 | . 143 18 . 8 239 349 177 . 218 379 Average Temperature 110 | . 15 9 . 6 98 140 92 . 70 119 Received Heat Transfer 1078 | . 258 12 . . 197 156 . . 43 412 Effects 8 | . . . . . 1 5 . . . 2 Energy Bleed 5 | . . . . . 1 3 . . . 1 Interference 3 | . . . . . . 2 . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . . . . . . 12 . . 3 6 Heat Transferred 10535 | . . . . 100 750 4775 350 . 2460 2100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 77 | 100 100 100 . 100 66 64 . . . . Level 1 22 | . . . . . 33 35 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 298 | 10 183 50 . 124 298 258 . . . . Initial 55 | . . 34 . . 24 55 . . . . Average 101 | 2 109 3 . 94 128 133 . . . . Influence Increases 2150 | 45 409 60 . 124 788 724 . . . . Destroy 0b10 Robot/C 1220 | . 240 40 . 80 520 340 . . . . Destroy 0b10 Robot/NC 230 | 45 45 10 . . 60 70 . . . . Destroy Leader 362 | . 60 10 . 10 152 130 . . . . Successful Hack 36 | . 8 . . . 28 . . . . . Disable Machine 180 | . 30 . . 15 15 120 . . . . Destroy Structure 107 | . 26 . . 19 13 49 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Influence Decreases 2150 | 45 320 149 . 60 729 622 225 . . . Entered New Map 247 | . . 55 . . 40 68 84 . . . Time Decay 1733 | 45 310 94 . 60 539 544 141 . . . Lost Part 20 | . 10 . . . . 10 . . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 13 | . 2 . . . 2 9 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . 1 . . . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 2 2 . . . . Communications Jammed 3 | . . . . . . 3 . . . . Distress Signals 3 | . . . . . . 3 . . . . Times Spotted 186 | . 20 2 . 4 34 30 2 . 48 46 Peak Tracking Total 24 | . 4 2 . 4 5 5 2 . 6 24 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 17 | . 3 . . 1 1 8 . . 2 2 Max in Single Turn 3 | . 1 . . 1 1 3 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 27 | . 9 . 2 . 11 4 1 . . . Terminals 15 | . 7 . . . 7 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 72 | . 22 . 2 . 38 9 1 . . . Successful 42 | . 11 . 2 . 25 3 1 . . . Failed 30 | . 11 . . . 13 6 . . . . Catastrophic 6 | . 3 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 7 . 1 . 20 1 . . 5 . Terminals 47 | . 17 . . . 29 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 13 | . 4 . . . 4 5 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Terminal Hacks 14 | . 4 . 2 . 7 . 1 . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 4 . . . 3 3 . . . . Scan Component 6 | . 2 . . . 2 2 . . . . Repair 4 | . 2 . . . 1 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 13 | . 2 . . . 11 . . . . . Terminals 13 | . 2 . . . 11 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 6 | . 2 . . . 4 . . . . . Operators 1 | . . . . . 1 . . . . . Skim 5 | . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 7 . . . 8 4 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired 4 | . 2 . . . 1 1 . . . . Time 116 | . 52 . . . 26 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 192 | . . . . . . . . . 192 . Highest-Rated Ally 96 | . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . 126 . Total Damage 4562 | . . . . . . . . . 4562 . Kills 35 | . . . . . . . . . 35 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 4765 | 146 794 1125 413 131 866 382 447 374 87 . Sensors 908 | . . . . . . . 447 374 87 . Seismic 3475 | 146 794 1125 413 131 866 . . . . . Jamming 382 | . . . . . . 382 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 11747 | 246 794 1125 413 131 1846 2478 568 374 2552 1220 Spaces Moved 5915 | 121 341 486 255 78 839 1247 269 226 1451 602 Core 33 | 8 . . . . . 1 . . . 24 Treads 5882 | 113 341 486 255 78 839 1246 269 226 1451 578 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 156 156 160 160 50 Average Speed 159 | 152 160 160 160 160 158 156 160 160 160 162 Slowest Speed 1150 | 160 160 160 160 160 160 1150 240 160 160 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 6 93 84 60 20 72 38 46 40 87 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . 3 . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . . . . 3 3 2 . Spaces Dug 32 | . . . . . 10 15 5 1 . 1 Terrain Destroyed 112 | . 27 . . 19 10 49 5 1 . 1 Melee 32 | . . . . . 10 15 5 1 . 1 Projectile . | . . . . . . . . . . . AOE 80 | . 27 . . 19 . 34 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7617 | 148 508 821 263 82 1216 1618 387 237 1567 770 Wait 1174 | . 97 327 . . 229 261 101 11 53 95 Move 5901 | 120 340 485 254 77 838 1246 268 225 1446 602 Hop 2 | . . . . . . . . . 2 . Pick Up 67 | 4 11 . 3 . 22 11 2 . 9 5 Fast Attach 31 | 7 2 . . . 10 6 1 . 1 4 Attach 21 | . 1 . . 2 3 3 2 . 1 9 Detach 6 | . . . 2 . 1 1 . . . 2 Swap 67 | . 10 . . 1 16 19 5 . 5 11 Drop 58 | . 2 . 4 . 30 11 . . 7 4 Fire 250 | 17 45 5 . 2 55 43 3 . 43 37 Melee 35 | . . . . . 11 17 5 1 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . 4 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Repaired Lgt. Treads 876 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Discovered new exit (range 15) 994 | -10/Materials | Discovered new exit (range 10) 1041 | -10/Materials | Entered Mines 1166 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1271 | -10/Mines | Discovered new exit (range 12) 1498 | -10/Mines | Discovered new exit (range 8) 1715 | -10/Mines | Assembled infested the area 2129 | -10/Mines | Learned Materials emergency access door positions 2159 | -10/Mines | Discovered new exit (range 5) 2166 | -10/Mines | Entered Exiles 2206 | -10/Exiles | Met 8R-AWN 2235 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2298 | -10/Exiles | Aligned with FarCom system 2299 | -10/Exiles | Given EX-Vault access code 2346 | -10/Exiles | Opened EX-Vault 2357 | -10/Exiles | Found Deploy-a-Sentry 2359 | -10/Exiles | Found Deploy-a-Sentry 2362 | -10/Exiles | Found Deploy-a-Sentry 2393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2438 | -10/Exiles | Met EX-DEC 2449 | -10/Exiles | Learned location of Zion (-7) 2497 | -10/Exiles | Discovered new exit (range 14) 2579 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2579 | -10/Exiles | Entered Mines 2581 | -9/Mines | Core integrity fell below 50% 2614 | -9/Mines | Met a Derelict bent on vengeance 2621 | -9/Mines | Discovered new exit (range 8) 2710 | -9/Mines | Entered Materials 2710 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3014 | -8/Materials | Build established: Skirmisher 3278 | -8/Materials | Discovered new exit (range 16) 3587 | -8/Materials | Garrison activated, responded to threat 3645 | -8/Materials | Destroyed 7 combat bots 3868 | -8/Materials | Build established: Tank 3983 | -8/Materials | Repaired Lgt. Cannon+ 4246 | -8/Materials | Discovered new exit (range 8) 4404 | -8/Materials | Learned Storage trap positions 4458 | -8/Materials | Learned Storage terminal intel 4469 | -8/Materials | Learned 2 Lower Caves zone layouts 4472 | -8/Materials | Learned location of 1 exit from Recycling 4473 | -8/Materials | Learned location of 1 exit from Lower Caves 4514 | -8/Materials | Learned Factory emergency access door positions 4556 | -8/Materials | Entered Factory 4556 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4557 | -7/Factory | Identified exit to Lower Caves 5270 | -7/Factory | Repaired Hardlight Generator 5620 | -7/Factory | Garrison activated, responded to threat 5792 | -7/Factory | Build established: Skirmisher 6534 | -7/Factory | Discovered new exit (range 15) 6598 | -7/Factory | Build established: Mutant 6973 | -7/Factory | Build established: Skirmisher 7034 | -7/Factory | Entered Lower Caves 7035 | -7/Lower Caves | Identified exit to Lower Caves 7360 | -7/Lower Caves | Encountered a Warlord checkpoint 7409 | -7/Lower Caves | Learned 4 Factory zone layouts 7602 | -7/Lower Caves | Entered another Lower Caves area 7656 | -7/Lower Caves | Build established: Mutant 7897 | -7/Lower Caves | Encountered a Warlord checkpoint 7941 | -7/Lower Caves | Discovered new exit (range 5) 7974 | -7/Lower Caves | Identified exit to Zion 7976 | -7/Lower Caves | Entered Zion 8060 | -7/Zion | Found Prototype Special Weapon 8061 | -7/Zion | Identified RU-N14's Throwing Claymores 8067 | -7/Zion | Found RU-N14's Throwing Claymores 8070 | -7/Zion | Found RU-N14's Throwing Claymores 8139 | -7/Zion | Given the Hacking Drone Bay 8143 | -7/Zion | Discovered new exit (range 11) 8155 | -7/Zion | Found Prototype Device 8366 | -7/Zion | Build established: Gunner 8404 | -7/Zion | Given A8's code to call for help 9054 | -7/Zion | Rebuked by Imprinter 9074 | -7/Zion | DAS Turret deployed 9191 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9197 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9326 | -7/Zion | DAS Turret deployed 9354 | -7/Zion | DAS Turret deployed 9608 | -7/Zion | Found RU-N14's Throwing Claymores 9928 | -7/Zion | Attacked by Zionites 9935 | -7/Zion | Allies destroyed Imprinter 9945 | -7/Zion | Extracted access codes from Imprinter's data core 10500 | -7/Zion | Opened final containment barrier to the Deep Caves 10525 | -7/Zion | Discovered new exit (range 3) 10525 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10528 | -7/Zion | Entered Deep Caves 10799 | -7/Deep Caves | Z-Facility disabled 10849 | -7/Deep Caves | Lost 3 parts (1p1u1w) 10874 | -7/Deep Caves | Found Prototype Protection 10874 | -7/Deep Caves | Identified Zio. Weapon Casing 11161 | -7/Deep Caves | Build established: Tank 11271 | -7/Deep Caves | Discovered new exit (range 6) 11486 | -7/Deep Caves | Spotted AG-04203 11492 | -7/Deep Caves | Core integrity fell below 50% 11529 | -7/Deep Caves | Destroyed AG-04203 11558 | -7/Deep Caves | Lost 5 parts (3n2u) 11672 | -7/Deep Caves | Spotted AG-37380 11685 | -7/Deep Caves | Destroyed AG-37380 11699 | -7/Deep Caves | Exposed GOLEM chamber 11700 | -7/Deep Caves | Triggered Deep Caves wall 11700 | -7/Deep Caves | Spotted AS-36927 11709 | -7/Deep Caves | Core integrity fell below 20% 11728 | -7/Deep Caves | Released all parts (7) 11733 | -7/Deep Caves | Spotted AS-72089 11736 | -7/Deep Caves | Found GOLEM Unit 11739 | -7/Deep Caves | Found GOLEM Unit 11740 | -7/Deep Caves | Lost 5 parts (1p3n1u) 11745 | -7/Deep Caves | Destroyed 37 combat bots 11748 | -7/Deep Caves | Destroyed by as-75249 with Assembled Shotgun Last Messages --------------- 11733_ AG-58279 GOLEM Unit beginning Prototype Leg integration. 11733_ AG-04582 GOLEM Unit beginning Prototype Leg integration. 11733_ AG-99392 GOLEM Unit beginning Prototype Leg integration. 11734_ GOLEM Unit springs to life. 11735_ AG-44089 GOLEM Unit beginning Prototype Leg integration. 11736_ GOLEM Unit springs to life. 11736_ Acquired GOLEM Unit. 11737_ AG-21952 GOLEM Unit beginning Prototype Leg integration. 11738_ as-20818 released from Mobile Assembly Unit. 11738_ Dropped Proton Missile Launcher. 11739_ Acquired GOLEM Unit. 11741_ Penetrated by Slug. 11745_ GOLEM Unit springs to life. 11745_ Slug penetrates 3C-I78(l). 11745_ 3C-I78(l) destroyed. 11746_ AG-16336 GOLEM Unit beginning Prototype Leg integration. 11746_ Acquired Imp. Treads. 11747_ Penetrated by Slug. 11748_ as-75249 released from Mobile Assembly Unit. 11748_ as-27951 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | ?????????" ????????????????????????? | | ????????""" ????????????????????????? | | ????????" #####????????????????????? | | ????????" # # #??????????###???????? | | ????????"" # # #?????????## ##?????? | | ????????" # #?##??????# ##????? | | ????????"" !![# #? #??????# ###??? | | ????????" [![*! #? #??????# ##?? | | ????????""" !]|!! #? #??????# ### | | ????????" !*]! ## #??????# ## | | ????????" =[ " #####??# ## | | ????????" #??# # | | ??????### a ###??# | | ??????# G ! ##????# | | ??????#GGG ###?????## | | ??????#"GG ##????## | | ??????#G G ###"#????# | | ??????#G]G ### #????# # | | ??????### ;## ####?## ###### | | ??""""" a [ # #??# ##????# | | ??" ####??## ##????## | | ??" ############### | | ??" a ## | | ??" a #### | | ??" A a ##?# ##### | | ??" a @ #?# #???# | | ??"a aA #?# #???# | | ??""""" != l #?# #???# | | ??????### #?# #???## | | ???????"GG =! g #?# #????#### | | ???????""" #?# #???????## | | ?????????" ! #?# #????????# | | ?????????" l ! ### #????????? | | ????????"" ! ## ##???????? | | ????????# !! ! ## ##??????? | | ????????" ! ## ######## | | ????????" h ## | | ????????" g | | ????????""" % ######## | | ????????" ! % "#??????# | | ????????"" % "######?????## | | ????????" ##??????????# | | ????????"" ##???????????## | | ????????" # # #?????????????# | | ????????" #### ## ## ##?????????????? | | ????????""" ##???# ## ####??????????????? | | ?????????" ?????#### #?????????????????? | | ?????????####??????????#??????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Weapon Shielding 100 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 52% | -10/Materials Lgt. Cannon | 45% | -8/Materials Hardlight Generator | 13% | -7/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ArchitectLargeOptics Manual? 0 Play Time 01:22:43 Cumulative 471.8 hours Start 2025.12.11 @ 06:35:38 End 2025.12.30 @ 18:47:51 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 150 Adventurer 21 Explorer 0 Win Type - Total 23 Types 13/1/5/1/0/0/0/2/0/1 Lore% 66 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffe49414-c82b-4fd2-bf57-ea0354bb0c26