Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 14:15:01 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (671) 671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3761 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 700/700 Matter 202/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Advanced Heat Sink Improved Cooling System Disposable Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Shield Generator > --- WEAPON (3) ------- Precision Beam Rifle Light EM Pulse Cannon > --- INVENTORY (15) --- Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Large Battery (200) Shield Generator Arc Projector Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Battle Rifle Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Disposable Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Precision Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Large Battery Shield Generator Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Battle Rifle Axe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 4 1 . Weapon 1 | . . . . . . 1 . Parts Attached 27 | 6 4 . . . 12 5 . Power 3 | 1 . . . . 2 . . Engine 1 | 1 . . . . . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . . . 2 . . Treads 4 | 2 . . . . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . . . 5 4 . Device 8 | . 1 . . . 4 3 . Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 8 | 2 2 . . . 3 1 . Energy Gun 4 | . 2 . . . 2 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 10 15 15 15 14 14 15 Power . | . . 1 1 1 . 1 1 Propulsion 3 | 1 3 4 4 4 4 4 4 Utility 3 | . 3 4 4 4 2 2 2 Weapon 5 | . 3 6 6 6 6 7 8 Tool/Special . | . . . . . . . . Unused Backups 26 | . 9 1 . . 3 2 11 Power 3 | . 1 . . . 1 . 1 Propulsion 8 | . 4 . . . . . 4 Utility 5 | . 4 . . . . . 1 Weapon 10 | . . 1 . . 2 2 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 88 87 92 Engine 9 | . 14 14 14 14 1 . . Core 2 | . . . . . 7 7 7 Treads 23 | . 28 28 28 28 18 15 15 Device 19 | . 12 14 14 14 27 30 38 Storage 14 | . 14 14 14 14 16 14 7 Energy Gun 15 | . 7 28 28 28 13 7 7 Energy Cannon 2 | . . . . . 4 7 7 Ballistic Gun 5 | . 20 . . . . . . Peak Build Rating 35 | 6 14 14 14 14 28 35 35 Average Rating 16 | 4 10 14 14 14 22 29 35 On Entrance 15 | . 6 14 14 14 14 28 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 33 33 33 33 40 43 38 Greatest Support 46 | 40 40 40 40 40 46 40 40 Greatest Overweight (x) 1 | . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 3 10 14 15 15 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 556 | 200 256 . . . 100 . . Remotely . | . . . . . . . . Salvage Created 943 | . 434 . . 60 409 40 . Parts 46 | . 26 . . . 19 1 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 20 | . 14 . . 1 5 . . Guns 18 | . 14 . . . 4 . . Classes Destroyed 6 | . 4 . . . 2 . . Worker 1 | . 1 . . . . . . Hauler 2 | . . . . . 2 . . Watcher 2 | . 1 . . . . 1 . Swarmer 6 | . 6 . . . . . . Grunt 13 | . 8 . . 1 4 . . Sentry 1 | . . . . . 1 . . Best Kill Streak 4 | . 4 . . 1 3 1 . Combat Bots Only 3 | . 3 . . 1 3 . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 72 | . 46 . . 5 21 . . Missed 21 | . 12 . . . 9 . . Hits 51 | . 34 . . 5 12 . . Projectile 51 | . 34 . . 5 12 . . Critical Strikes 2 | . . . . 1 1 . . Damage Taken 427 | . 236 . . 56 135 . . Core 81 | . 48 . . 12 21 . . Absorbed by Shields 168 | . 94 . . 21 53 . . Core Remaining (%) 90 | 100 . . . 76 96 . . Volleys Fired 68 | . 43 . . 5 16 4 . Largest 2 | . 2 . . 2 2 2 . Hottest 117 | . 90 . . 90 101 117 . Shots Fired 135 | . 86 . . 10 32 7 . Gun 128 | . 86 . . 10 29 3 . Cannon 7 | . . . . . 3 4 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 78 | . 78 . . . . . . Thermal 3 | . . . . . . 3 . Explosive . | . . . . . . . . Electromagnetic 54 | . 8 . . 10 32 4 . Robot Hit Streak 12 | . 12 . . 6 12 3 . Robot Miss Streak 4 | . 4 . . 3 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 96 | . 55 . . 7 29 5 . Core Hits 49 | . 26 1 . 3 17 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1378 | . 583 17 . 159 494 125 . Guns 1192 | . 583 . . 150 406 53 . Cannons 129 | . . . . . 57 72 . Explosions 31 | . . . . . 31 . . Melee . | . . . . . . . . Ramming 26 | . . 17 . 9 . . . Kinetic 556 | . 556 . . . . . . Thermal 84 | . . . . . 31 53 . Explosive . | . . . . . . . . Electromagnetic 712 | . 27 . . 150 463 72 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles 1 | . . . . . . 1 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | . . 2 . 1 . . . Targets Rammed 3 | . . 2 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 122 | . 120 . . 122 90 . . Average Temperature 38 | . 29 . . 51 39 . . Received Heat Transfer 191 | . 68 . . 44 79 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 1 2 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 5 | . . . . . 4 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 161 | . . . . . 50 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 148 | . 148 46 . 56 60 15 1 Initial 46 | . . 46 . . 1 . 1 Average 23 | . 65 4 . 20 9 . . Influence Increases 632 | . 407 . . 56 139 30 . Destroy 0b10 Robot/C 420 | . 280 . . 40 100 . . Destroy 0b10 Robot/NC 25 | . 10 . . . 10 5 . Destroy Leader 88 | . 52 . . 10 24 2 . Allied During Kill 6 | . . . . 6 . . . Successful Hack 40 | . 35 . . . . 5 . Disable Machine 15 | . . . . . . 15 . Destroy Structure 8 | . . . . . 5 3 . Lose Combat Pursuer 30 | . 30 . . . . . . Influence Decreases 632 | . 286 121 . 50 145 25 5 Entered New Map 84 | . . 75 . . 5 . 4 Time Decay 537 | . 286 46 . 50 129 25 1 Lost Ally 1 | . . . . . 1 . . Purge Threat 10 | . . . . . 10 . . Squads Dispatched 3 | . 3 . . . . . . Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 21 . . 2 6 1 5 Peak Tracking Total 6 | . 4 . . 2 3 1 6 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 6 | . 3 . 1 . 1 1 . Terminals 4 | . 3 . . . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 12 . 1 . 4 5 . Successful 10 | . 5 . 1 . 2 2 . Failed 12 | . 7 . . . 2 3 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 9 . . . 3 4 . Terminals 16 | . 12 . . . 4 . . Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . Terminals 4 | . 3 . . . 1 . . Botnet 3 | . 2 . . . 1 . . Disrupt 1 | . 1 . . . . . . Fabricators 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 3 3 2 . 1 Highest-Rated Group 40 | . . 40 40 40 32 . 31 Highest-Rated Ally 31 | . . 16 16 16 16 . 31 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . 10 5 . 15 Total Damage 497 | . . . . 157 64 . 276 Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 95 | . . . . . . 19 76 Sensors 95 | . . . . . . 19 76 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 2983 | 113 811 602 264 137 601 379 76 Spaces Moved 1610 | 65 387 372 166 76 306 193 45 Core 5 | 5 . . . . . . . Treads 1605 | 60 387 372 166 76 306 193 45 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 162 | 151 160 160 160 160 160 180 160 Slowest Speed 240 | 160 160 160 160 160 240 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 33 57 49 20 19 6 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 7 | . . . . . 4 3 . Melee 3 | . . . . . . 3 . Projectile . | . . . . . . . . AOE 4 | . . . . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 1856 | 78 505 378 165 81 386 214 49 Wait 83 | . 42 3 . . 33 1 4 Move 1604 | 64 386 371 165 75 305 193 45 Hop . | . . . . . . . . Pick Up 37 | 8 18 1 . . 7 3 . Fast Attach 16 | 4 3 . . . 7 2 . Attach 5 | 2 . . . . 2 1 . Detach 1 | . . . . . . 1 . Swap 8 | . 1 . . . 5 2 . Drop 28 | . 12 1 . . 11 4 . Fire 68 | . 43 . . 5 16 4 . Melee 3 | . . . . . . 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . 2 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered Mines 1005 | -10/Mines | Discovered new exit (range 4) 1109 | -10/Mines | Learned Materials stockpile data 1393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1426 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1516 | -10/Mines | Discovered new exit (range 5) 1527 | -10/Mines | Entered Exiles 1527 | -10/Exiles | Accompanied by 3 allies 1566 | -10/Exiles | Met 8R-AWN 1595 | -10/Exiles | Met EX-HEX 1657 | -10/Exiles | Met EX-DEC 1663 | -10/Exiles | Learned location of Zion (-6) 1771 | -10/Exiles | Discovered new exit (range 12) 1791 | -10/Exiles | Entered Mines 1791 | -9/Mines | Accompanied by 3 allies 1792 | -9/Mines | Learned location of Storage (-8) 1872 | -9/Mines | Learned Materials trap positions 1917 | -9/Mines | Discovered new exit (range 5) 1928 | -9/Mines | Entered Materials 1928 | -8/Materials | Accompanied by 2 allies 1928 | -8/Materials | Evolved 4 slots: Utility x4 1929 | -8/Materials | Loaded intel: 9 trap records 2372 | -8/Materials | Discovered new exit (range 4) 2529 | -8/Materials | Entered Factory 2529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2908 | -7/Factory | Sucked down chute 2908 | -7/Factory | Entered Waste 2909 | -7/Waste | Met a frightened Derelict 2919 | -7/Waste | Spotted C-40 Crusher 2945 | -7/Waste | Spotted C-40 Crusher 2962 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | Spotted C-40 Crusher 2974 | -7/Waste | Spotted C-40 Crusher 2984 | -7/Waste | Self-destructed Last Messages --------------- Hauler tracking enabled and active. 02834_ Dropped Lgt. EM Pulse Cannon. 02834_ Acquired Imp. EM Pulse Cannon. 02877_ TF Node disabled. 02877_ Imp. Sensor Array tumbles out of TF Node. 02877_ Imp. Signal Interpreter tumbles out of TF Node. 02883_ Acquired Imp. Signal Interpreter. 02887_ Dropped Shield Generator. 02888_ Acquired Imp. Sensor Array. 02901_ Dropped Lgt. EM Pulse Cannon. 02902_ Acquired Arc Projector. 02908_ Triggered Chute Trap. 02908_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 02909_ P6-Q5R(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 02921_ C-40 Crusher suffers critical hit (Burn). 02941_ Corrupted Authchip [R/Combat] crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ????????? ? ?????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | #######??# #??????????????????????????????????? | | ! #??# #???????? ???????????????????????? | | #??# #??????# ???????????????????????? | | =#### ######## ???????????????????????? | | ! ???????????????????????? | | ????CC?????????????????? | | ????CC?????????????????? | | CC ??????????????????????? | | #### ########CC #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# CC#??????????????????????? | | ???????# #??????# CC#??????????????????????? | | ???????# #??????# @#??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????### CC######## #??????????????????????? | | ???????# CC CC #??????????????????????? | | ???????# CC #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????### ######## #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# ] #??????# #??????????????????????? | | ????????? ??????######??????????????????????? | | ???????? ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 50 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLegAutobeam Manual? 0 Play Time 00:19:55 Cumulative 365.1 hours Start 2025.12.01 @ 13:48:24 End 2025.12.01 @ 14:15:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 369 Adventurer 3 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0b56b0b-7e22-43c5-8597-f1143c701909