Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.26 @ 22:02:10 Player: Dwarfinator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (518) 2590 Value Destroyed (25681) 25681 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (19779) 19779 TOTAL SCORE: 59930 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9501 Follower Combat Kills 2135 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -3557 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 56/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Core Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Improved Quantum Reactor Armored Huge Wheel Experimental Energy Well Seismic Detector Precision Energy Filter Experimental Cloaking Device Layered Heavy Armor Plating Thermal Barrier Advanced Force Field Relay Coupler [NC] High-powered Tractor Beam Advanced Drone Bay Vortex Driver Enhanced Nova Cannon Compact Tesla Bomb Launcher [Rating: 170] Favorites ----------- Power Hybrid Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Heavy Shield Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Heavy Reactive Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Blade Saw Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Slots Evolved 18 | . . . . 4 . 2 . . . . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Utility 9 | . . . . 1 . 2 . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 4 7 3 12 46 7 11 2 11 5 6 . 3 7 1 1 14 13 3 1 5 3 10 23 1 1 13 2 8 3 9 7 8 11 Power 23 | . 1 1 3 4 2 . . 2 . . . . . . . 1 1 . . 1 . 2 1 . . 2 . . 1 . 1 . . Engine 13 | . 1 1 2 4 2 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . 2 . . 1 . 1 . . Propulsion 50 | 2 2 . 3 15 2 4 1 2 1 . . . 1 . . 2 . 1 . . . 1 . . . . . 3 . 2 . 2 6 Treads 29 | 2 . . . 13 2 2 . 2 1 . . . . . . 2 . . . . . . . . . . . 2 . 1 . 2 . Leg 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 9 | . . . 2 . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 125 | 1 2 2 2 13 3 4 1 5 2 1 . 2 5 . 1 4 10 . 1 2 3 4 21 . 1 8 1 5 2 6 5 4 4 Device 71 | 1 . 1 1 8 3 1 . 3 2 . . 1 2 . . 4 6 . . 1 1 4 12 . 1 6 1 2 1 3 1 2 3 Storage 9 | . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 . 1 . . . . . Processor 10 | . . . . 1 . 2 . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 1 . 1 . . Hackware 10 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . 1 . . . . . . 3 . 1 1 Protection 25 | . 1 1 1 3 . 1 1 1 . 1 . . 2 . . . 2 . . 1 1 . 4 . . . . 1 . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 1 2 . 4 14 . 3 . 2 2 5 . 1 1 1 . 7 2 2 . 2 . 3 1 1 . 3 1 . . 1 1 2 1 Energy Gun 17 | . . . 2 4 . . . 1 2 1 . . 1 . . 3 . . . . . . . . . 2 . . . . 1 . . Energy Cannon 14 | . 1 . . 1 . 1 . 1 . . . 1 . . . 2 2 . . . . 1 . 1 . 1 1 . . . . 1 . Ballistic Gun 14 | 1 . . 1 6 . . . . . 2 . . . . . 1 . . . 1 . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . 2 . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . . Special Weapon 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 22 | . . . . 4 . . . 2 1 . . . . . . . 2 . . . . . 4 . . 5 . 1 . . 1 1 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 System Corruption 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . 6 Parts Lost 54 | . . 1 4 4 . . . . . 2 . 1 . . . 2 1 3 . 1 . . 9 . . 1 . . . . 1 10 14 Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 15 | . . . 2 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 6 Utility 27 | . . . . . . . . . . 2 . 1 . . . 1 1 2 . . . . 6 . . 1 . . . . 1 6 6 Weapon 10 | . . 1 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 2 Highest Loss Streak 10 | . . 1 2 2 . . . . . 2 . 1 . . . 2 1 3 . 1 . . 3 . . 1 . . . . 1 10 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 6 11 14 14 19 19 19 19 16 16 15 15 16 15 18 15 17 20 19 18 21 21 19 19 19 20 20 20 19 19 20 21 20 3 Power . | 1 1 1 1 . 1 1 . . 1 1 1 1 . . . . . . 1 . . . 1 2 2 . 1 1 1 1 . . . Propulsion 2 | 3 3 4 3 3 5 4 3 2 1 1 1 1 1 3 2 1 1 1 1 1 1 1 2 2 2 2 2 1 2 1 3 2 . Utility 8 | . 4 5 6 7 7 9 9 7 6 5 5 5 7 10 8 7 8 7 7 9 9 9 11 12 13 13 11 11 12 13 13 12 1 Weapon 4 | 1 2 3 3 5 4 3 4 4 5 5 6 5 3 3 3 5 8 7 7 8 8 6 3 3 3 4 5 5 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | 4 10 3 6 18 . 4 . 2 . 2 . 1 2 . 1 4 7 . . . 3 3 9 . 2 2 . 1 1 . 2 8 2 Power 7 | 1 . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Propulsion 17 | 1 4 1 1 2 . 2 . . . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . . Utility 54 | 1 6 1 2 10 . 1 . 1 . . . 1 2 . 1 2 4 . . . 2 2 7 . 1 1 . 1 1 . 2 3 2 Weapon 19 | 1 . 1 2 4 . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . 1 1 . . . . . 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 99 99 92 79 83 91 91 76 91 87 66 79 77 84 70 58 78 77 86 78 76 78 66 78 78 75 74 71 70 26 Engine 4 | . 14 14 4 8 9 6 7 7 7 7 7 7 13 13 13 12 10 9 5 4 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 5 1 . 4 5 10 15 14 15 10 10 9 9 9 9 7 . Treads 12 | . 26 28 2 32 35 16 2 7 21 23 23 16 12 . 5 9 5 2 5 8 5 2 4 5 5 5 3 5 14 13 9 8 . Leg 2 | . 1 . 22 3 . . . . . . . . . . . . . . . . . 2 2 . . . 1 3 . . . . . Wheel 3 | . . . 2 . . 6 20 7 . . . 5 6 13 8 5 5 8 5 1 5 5 3 5 5 5 5 7 . . 4 3 . Device 20 | . 13 7 12 15 11 20 10 22 23 22 23 23 22 6 13 13 22 30 23 17 24 29 25 25 26 26 31 24 22 17 14 19 6 Storage 6 | . 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . Processor 1 | . . . . . . 8 3 . . . . . . . . . . . . . . 5 . . . . . 3 4 4 4 4 3 Protection 4 | . . 6 1 1 6 . 3 2 7 6 7 5 4 6 6 4 4 . . 4 5 . 4 5 5 5 5 3 3 4 8 5 . Energy Gun 4 | . . . 22 10 . . . . 2 2 . . 2 6 6 8 8 3 5 10 5 . . . . 1 5 2 4 3 . . . Energy Cannon 5 | . 6 12 . 4 . . . 3 1 . . 5 2 . 1 1 6 1 . 2 8 5 10 12 14 6 9 10 7 9 11 7 1 Ballistic Gun 7 | . 20 14 2 8 23 16 21 18 17 19 . 11 12 6 10 8 . . . 2 1 9 1 . . . . . . . . . . Peak Build Rating 170 | 8 9 9 16 36 39 49 57 59 59 58 52 57 74 74 75 89 106 100 72 111 115 127 142 134 131 142 147 159 160 158 155 170 105 Average Rating 83 | 6 7 8 14 29 36 44 48 54 54 54 44 52 64 73 70 75 94 70 72 104 109 115 127 126 128 125 143 149 156 149 152 153 75 On Entrance 78 | 6 8 8 8 15 36 36 44 56 59 56 57 51 55 74 73 66 84 100 67 72 99 109 123 119 128 128 141 145 159 156 152 154 23 Avg Prop Armor Cover (%) 7 | . . . 2 . . 16 . 12 1 . . 13 11 . 4 9 13 6 24 7 10 11 12 8 8 8 10 13 . 2 9 16 18 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 257 | 13 31 33 36 68 72 86 101 101 90 84 58 78 117 118 118 127 180 173 95 167 171 212 256 233 226 257 223 225 216 227 245 241 11 Greatest Support 205 | 40 40 40 40 82 80 80 60 70 110 110 110 110 56 56 70 70 28 44 28 135 28 60 135 28 28 75 28 205 205 205 130 28 36 Greatest Overweight (x) 12 | . . . 2 1 1 3 2 3 3 . . 2 4 2 3 4 6 6 3 5 6 7 9 8 8 9 7 12 1 8 8 8 . Average Overweight (x) 2 | . . . 1 . . 1 . 2 . . . 1 2 2 1 3 4 2 3 3 5 3 6 7 7 7 7 3 . . 5 6 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 8 12 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 7 11 14 14 19 19 19 19 19 19 19 19 19 19 20 19 19 23 23 22 24 24 24 23 24 24 24 24 24 24 24 24 23 3 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 23 22 25 25 25 24 25 24 23 25 25 25 25 25 5 2 Class Distribution -------------------- 50% | Tank 21% | Mutant 13% | Infiltrator-Tank 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Mutant | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Garrison Tank | -5/Factory Infiltrator-Mutant | -5/Waste Infiltrator-Mutant | -5/Factory Tank | -5/DSF Infiltrator-Tank | -4/Factory Tank | -4/Waste Tank | -4/Factory Infiltrator-Tank | -4/Upper Caves Infiltrator-Tank | -4/Upper Caves Mutant | -4/Warlord Infiltrator-Tank | -3/Proximity Caves Infiltrator-Tank | -3/Research Infiltrator-Tank | -3/Garrison Infiltrator-Tank | -3/Research Tank | -3/Garrison Scavenger-Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Matter Collected 15610 | 282 444 114 324 1074 1585 549 236 741 626 341 . 420 497 . 388 734 924 . . 198 283 648 2124 485 197 205 269 386 322 459 367 368 20 Remotely 4278 | . . . . . 322 437 . 410 . . . . 169 . . 134 . . . . . 588 1652 . . 148 . 76 . 153 189 . . Salvage Created 30056 | 137 599 166 352 1656 1358 591 149 839 368 402 . 428 490 . 388 775 1046 . . 369 83 1662 10124 746 61 44 707 1006 1983 934 1986 490 117 Parts 1251 | 11 23 9 25 83 103 26 8 47 26 15 . 17 30 . 13 33 39 . . 24 6 23 359 31 3 . 23 41 76 45 85 21 6 Haulers Intercepted 7 | . 1 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 11 | . . . . . . . . 1 . . . . . . 4 . 4 . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . 20 . . . . . 22 6 . 4 . . . . . . . . . . . 14 . . 2 . . . . . . Prevented 50 | . . . . . . . . . . 6 . 10 . . . . . . . . . . . 10 4 . 20 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Combat Hostiles Destroyed 403 | . 11 4 12 24 34 8 . 5 10 5 . 14 14 . 2 18 7 . . 8 1 6 115 10 1 2 12 11 24 10 27 6 2 Guns 120 | . 10 2 12 17 34 5 . 4 5 1 . . 8 . 2 13 1 . . 2 . 1 . . . 1 . 1 1 . . . . Cannons 74 | . 1 1 . 5 . . . 1 2 . . 1 . . . 2 3 . . . 1 1 20 3 . 1 2 7 8 6 8 1 . AOE 93 | . . . . . . 3 . . 3 2 . 11 6 . . 3 . . . 6 . . 34 2 . . 5 1 3 . 8 4 2 Classes Destroyed 30 | 2 4 1 3 3 3 2 1 1 3 . . 1 . . . . . . . 1 . 1 3 . . . . . . . 1 . . Worker 19 | . . . . 2 . . . 1 . . . . 4 . . . 3 . . . . . 7 . . . . 2 . . . . . Builder 18 | . . . . . . 2 . 1 . . . . . . . . 4 . . . . . 10 . . . . 1 . . . . . Tunneler 11 | 3 . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . 1 Hauler 7 | . 1 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycler 17 | 1 . 1 . 1 . 3 . 1 . . . . . . 2 . 3 . . . . . 2 . . . . 2 . 1 . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 12 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 9 . . . . . . . . . . Operator 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Watcher 8 | . 1 . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 1 . Swarmer 80 | . . 3 7 . 7 . . 3 8 . . 8 8 . . 3 . . . 4 . . . 2 . . 5 . 7 3 7 4 1 Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Grunt 148 | . 11 1 . 16 10 5 . . . 4 . 3 3 . . 9 3 . . . . . 53 5 . . 5 3 9 . 7 . 1 Brawler 19 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 12 . . . . . 3 . 1 . . Duelist 14 | . . . . . . 2 . . . . . 1 1 . . . . . . . . . 7 . . . . . 1 . 2 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . Sentry 28 | . . . . 6 8 . . 1 . . . . . . . 4 . . . . 1 . 1 1 . . . 1 1 . 3 1 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . Hunter 29 | . . . . 2 2 . . . . . . . . . 2 . . . . . . . 16 . 1 . . . 2 4 . . . Programmer 41 | . . . . . 3 1 . 1 . . . . 2 . . . 4 . . . . . 14 2 . 2 2 6 . . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Behemoth 7 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 7 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 21 | 2 4 3 4 8 7 5 . 3 4 4 . 4 6 . 3 5 8 . . 6 1 1 21 7 1 2 6 7 9 4 8 4 2 Combat Bots Only 16 | . 2 3 4 8 7 4 . 3 4 4 . 4 4 . 2 5 3 . . 6 1 1 16 7 1 2 6 4 9 4 8 4 2 Max Kills in Single Turn 6 | 1 1 1 2 2 2 3 1 1 2 1 . 2 4 . 1 2 2 . . 4 1 1 6 1 1 2 2 3 3 1 2 2 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 2 1 . 2 3 . . 2 . . . 4 . . 3 1 . . 2 1 1 . 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Hostile Shots Fired 2243 | . 75 18 64 168 116 10 . 38 55 39 . 78 53 3 27 113 49 3 . 24 4 . 501 18 2 14 43 44 63 89 95 197 240 Missed 672 | . 18 7 20 42 29 5 . 8 12 8 . 34 17 1 3 37 8 . . 6 3 . 133 8 . 3 15 9 20 30 20 51 125 Hits 1571 | . 57 11 44 126 87 5 . 30 43 31 . 44 36 2 24 76 41 3 . 18 1 . 368 10 2 11 28 35 43 59 75 146 115 Melee 58 | . . . . . 9 . . . . . . 3 6 2 . . . 3 . . . . 2 . . . . . 1 . 1 31 . Projectile 1513 | . 57 11 44 126 78 5 . 30 43 31 . 41 30 . 24 76 41 . . 18 1 . 366 10 2 11 28 35 42 59 74 115 115 AOE 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 94 | . 1 . . 8 4 . . . 2 . . 2 4 . . 3 4 1 . 1 . . 25 1 . 1 1 1 . 1 10 19 5 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 1 . Damage Taken 23375 | . 730 91 669 1706 1009 81 113 206 301 562 . 635 360 118 218 1010 639 142 . 181 18 . 5676 197 18 177 242 451 393 530 854 3346 2702 Core 3065 | . 137 9 103 151 89 14 34 20 22 21 . 86 22 49 12 19 50 . . 9 . . 258 42 . . 4 32 8 21 94 155 1604 Absorbed by Shields 6259 | . . . . 181 189 20 4 79 139 110 . . 308 . 214 288 322 . . 49 5 . 1464 34 5 121 226 337 309 420 815 620 . Reduced by Siege Mode 887 | . . . . . . . . . 19 17 . . . . 11 21 23 . . 22 . . 527 . . . . 7 39 26 14 161 . Redirected to Shielding 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3295 | . . . . . . . . 76 178 116 . . 72 . . 82 . . . 33 . . 1209 22 17 . 230 128 240 190 408 294 . Regen/Repaired (Parts) 4093 | . 116 . . 342 . . 92 31 . . . . . . . . . . . . . 470 1811 . . 247 . . . 562 . 422 . Core Remaining (%) 73 | 100 . . . . 56 . . . . . . 71 . . . 88 . . . 94 . . . . . . 73 . . . 88 89 . Volleys Fired 1496 | 7 61 13 76 73 90 14 11 77 22 27 . 35 56 3 14 71 62 . . 8 5 41 324 33 23 9 21 52 64 60 114 27 3 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 . 1 3 1 3 3 3 . . 3 2 3 2 3 1 3 3 3 3 1 1 1 1 Hottest 338 | 40 100 80 120 190 75 75 75 115 170 130 . 69 135 39 170 198 287 . . 201 188 179 233 338 120 258 258 333 278 120 120 120 94 Shots Fired 2414 | 14 119 26 113 201 253 36 30 161 54 48 . 36 93 3 26 151 93 . . 18 7 111 334 41 25 16 28 89 81 62 115 27 3 Gun 1282 | 14 110 13 103 153 253 33 29 124 45 36 . . 56 . 25 135 48 . . 15 . 70 . . . 9 4 5 2 . . . . Cannon 872 | . 6 13 8 44 . 1 . 37 7 5 . 23 34 . 1 11 45 . . . 7 41 191 25 22 7 12 84 63 62 103 17 3 Launcher 246 | . . . . . . 2 1 . 2 7 . 13 3 3 . 5 . . . 3 . . 143 16 3 . 12 . 16 . 12 5 . Special 14 | . 3 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 970 | 14 110 13 16 91 253 33 29 124 40 21 . . 41 . 11 99 . . . 5 . 70 . . . . . . . . . . . Thermal 950 | . 9 13 97 109 . 1 . 37 12 20 . 18 49 . 15 47 76 . . 10 3 41 145 25 22 3 8 69 38 26 48 9 . Explosive 20 | . . . . . . 2 1 . 2 . . 4 3 3 . 5 . . . . . . . . . . . . . . . . . Electromagnetic 426 | . . . . 1 . . . . . 7 . 14 . . . . 17 . . 3 4 . 189 16 3 . 12 . 41 36 67 13 3 Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 20 2 . . . . Robot Hit Streak 36 | 6 11 4 12 13 14 7 7 9 21 26 . 6 13 . 11 27 15 . . 26 29 34 36 5 2 6 2 11 15 17 18 16 3 Robot Miss Streak 9 | 1 3 2 3 4 5 2 3 9 4 3 . 1 2 . 3 6 4 . . . . 4 5 1 4 4 4 2 6 4 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Secondary Targets 24 | . 2 . 4 5 8 1 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Capacitor 208 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . 42 103 9 . Shots Hit Robots 1425 | 9 85 14 49 136 149 24 27 84 36 37 1 7 45 . 25 104 64 . . 15 3 84 201 10 3 10 6 39 41 38 57 19 3 Core Hits 961 | 5 28 6 21 61 64 24 11 42 25 18 . 18 38 . 18 54 46 . . 13 2 10 269 15 2 4 17 25 48 17 33 20 7 Critical Kills 19 | . . 1 . 1 2 . . . . . . . 1 . . . 1 . . 1 . 4 2 . . . . 3 1 . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . 1 . 5 3 . 2 4 . . . . 2 . . 1 2 . . 1 . 8 4 . . 1 2 6 1 1 2 . . Burn 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . . 1 . . . . . . . . . . . . . . 1 . . . . 4 2 . . . . 3 1 . 2 . . Destroy 12 | . . . . 1 3 . . . . . . . 2 . . 1 . . . 1 . 4 . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . Sever 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . Melee Attacks 108 | . . . . 16 52 15 5 7 7 . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . . 1 Impact 75 | . . . . 16 48 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . 3 5 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 34 | . . . . 1 4 5 5 7 7 . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61125 | 118 1104 261 883 2660 2569 944 649 1972 893 1059 . 1035 1390 . 497 2884 2151 . . 593 104 2520 21347 1445 251 723 1346 2463 3042 1445 3331 911 535 Guns 16822 | 118 1004 116 779 1867 2569 374 461 1454 509 707 . . 922 . 470 2095 1074 . . 288 . 1419 . . . 421 76 65 34 . . . . Cannons 17867 | . 71 145 104 539 . . . 288 140 . . 136 54 . 27 84 956 . . . 104 1101 5349 417 126 302 216 2176 1273 1387 2257 482 133 Explosions 25413 | . . . . . . 332 . . 169 352 . 899 414 . . 705 121 . . 305 . . 15998 1028 125 . 1054 222 1735 58 1065 429 402 Melee 959 | . . . . 233 . 238 188 225 75 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 64 | . 29 . . 21 . . . 5 . . . . . . . . . . . . . . . . . . . . . . 9 . . Kinetic 11746 | 118 1004 116 145 1078 2569 374 461 1454 395 315 . . 599 . 141 1476 . . . 82 . 1419 . . . . . . . . . . . Thermal 19985 | . 71 145 738 1306 . . . 288 254 403 . 28 377 . 356 703 1627 . . 256 . 1101 6532 619 126 46 46 1497 955 587 1312 210 402 Explosive 2381 | . . . . . . 332 . . 169 . . 386 414 . . 705 . . . . . . 153 . . . . 222 . . . . . Electromagnetic 24289 | . . . . 22 . . . . . 341 . 621 . . . . 524 . . 255 104 . 14662 826 125 . 1054 . 2053 858 2010 701 133 Impact 354 | . . . . 233 . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 605 | . . . . . . 117 188 225 75 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1701 | . . . . . . . . . . . . . . . . . . . . . . . . . . 677 246 744 34 . . . . Highest Corruption 34 | . . . . . 1 . 11 11 7 7 7 7 1 1 2 2 5 11 11 12 . . 22 24 24 34 2 5 7 7 11 13 16 Average Corruption 8 | . . . . . 1 . 10 7 7 7 7 7 1 1 1 2 4 10 11 11 . . 12 22 24 8 2 4 6 7 9 9 5 Corruption Purged 12 | . . . . . . . . 5 . . . . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 526 | . . . . . 2 . 10 22 52 58 6 27 2 1 3 19 26 5 . 19 . . 63 44 51 10 5 16 22 24 32 5 2 Message Errors 114 | . . . . . . . 4 4 11 13 2 7 . 1 . 2 8 . . 7 . . 15 9 12 1 1 . 4 3 9 . 1 Matter Fused 115 | . . . . . 1 . 1 3 7 12 2 9 1 . 1 5 8 1 . 4 . . 12 10 11 3 . 7 6 4 5 2 . Heat Flow Errors 70 | . . . . . . . . 4 11 7 . 2 . . . 4 3 1 . 1 . . 7 5 6 3 1 5 2 4 4 . . Energy Discharges 76 | . . . . . . . 1 2 8 10 2 3 . . . . 1 1 . 3 . . 11 6 11 . . 1 5 4 7 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fused 10 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . 1 . . 1 3 1 . . Data Loss (minor) 59 | . . . . . . . 1 3 5 10 . 3 1 . 2 1 . . . 1 . . 9 3 7 2 1 . 4 3 2 . 1 Data Loss (major) 29 | . . . . . . . 2 3 3 3 . 1 . . . 1 1 1 . 1 . . 2 3 2 . 1 2 . 1 1 1 . Misfires 25 | . . . . . 1 . . . 4 1 . 1 . . . 2 2 . . 1 . . 3 3 2 . . 1 . 2 2 . . Alerts 13 | . . . . . . . . 2 1 1 . 1 . . . 4 1 . . . . . 2 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . 1 1 1 . . . . . . . 2 . . 1 . . 1 1 . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1198 | . . . . 45 . 92 . 19 28 . . 42 . . 17 . 71 . . . . 15 585 26 15 74 8 108 30 2 21 . . Projectiles 819 | . . . . . . . . 17 25 . . . . . 17 . 71 . . . . 15 430 13 15 74 . 108 16 2 16 . . Explosions 240 | . . . . . . . . . 3 . . 42 . . . . . . . . . . 155 13 . . 8 . 14 . 5 . . Melee 139 | . . . . 45 . 92 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 676 | . . . . . . . . . . 63 . 24 40 21 . . 69 . . . . . 101 52 . . 78 . 42 . 80 . 106 Shots 28 | . . . . . . . . . . 3 . 2 1 1 . . 1 . . . . . 5 5 . . 5 . 2 . 2 . 1 Rammed 12 | . 5 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 13 | . 6 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 198 146 45 258 318 203 317 252 255 193 . 109 168 14 251 327 362 135 . 184 175 163 398 334 300 248 187 409 29 252 200 180 . Average Temperature 92 | . 51 66 15 97 102 71 149 54 64 61 . 39 44 7 115 103 100 99 . 80 85 32 93 82 110 104 91 135 21 104 125 80 . Received Heat Transfer 3577 | . 432 . 90 789 266 53 . 21 40 111 . 75 41 . . 280 36 9 . 41 7 . 617 31 . . 5 42 27 12 266 124 162 Effects 22 | . . . . 2 . . 3 . . . . . . . . 6 1 . . . . . 3 1 . . . 1 . 1 4 . . Energy Bleed 9 | . . . . 2 . . . . . . . . . . . 1 1 . . . . . 3 . . . . . . 1 1 . . Interference 12 | . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . . 1 . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 45 | . . . . . . . . 1 5 2 . . . . 1 3 2 . . 2 1 . 11 1 . . . 2 6 3 4 1 . Total Turns 1263 | . . . . . . . . 6 54 24 . . . . 19 78 28 . . 17 8 . 834 2 . . . 23 81 26 49 14 . Longest Duration 330 | . . . . . . . . 6 27 22 . . . . 19 34 14 . . 14 8 . 330 2 . . . 16 48 11 18 14 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 110 | . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . . 65 5 1 . 5 . 11 4 10 1 . Combat Hostiles 103 | . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . . 59 5 1 . 5 . 11 4 9 1 . Parts Fried 205 | . . . . 2 . 2 . . . 2 . 5 . . . . 3 . . 2 . . 120 8 . . 10 . 10 8 25 5 3 Impact Corruptions 5 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . 1 . . . . . . . . . . . . . . 2 . . . . 4 2 . . . . 3 1 . 2 . . Combat Hostiles 13 | . . 1 . . . . . . . . . . . . . . 1 . . . . 4 2 . . . . 2 1 . 2 . . Parts Melted 34 | . . . . 3 . . . . . . . . 1 . 1 1 6 . . . . 1 6 1 . . . 6 2 1 5 . . Heat Transferred 22984 | . 148 296 997 2566 . . . 370 435 875 . 37 799 . 787 1410 2733 . . 423 . 1036 5379 570 111 37 37 1258 866 518 951 45 300 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 56 | . . . . . . . . . . 2 . 1 . . . . 1 . . 3 . . 42 2 . . . . 2 . 3 . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Maximum Alert Level 5 | . . . . 2 5 3 1 . . . . . 1 . . 3 2 . . 1 . . 5 . . . . 1 4 2 4 3 2 Low Security (%) 36 | 100 100 100 . 53 . . . 100 . . . . 60 100 100 11 . 100 100 87 100 100 4 . . . . 71 . . . . 16 Level 1 21 | . . . . 36 14 . 100 . . . . . 39 . . 22 85 . . 12 . . 4 . . . . 28 16 89 6 . 77 Level 2 13 | . . . . 9 13 9 . . . . . . . . . 33 14 . . . . . 14 . . . . . 31 10 35 95 5 Level 3 12 | . . . . . 25 90 . . . . . . . . . 32 . . . . . . 12 . . . . . 33 . 43 4 . Level 4 4 | . . . . . 35 . . . . . . . . . . . . . . . . . 3 . . . . . 18 . 14 . . Level 5 1 | . . . . . 10 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Peak Influence 4103 | 10 130 53 . 422 1651 868 296 174 . . . . 279 70 45 906 475 99 20 231 149 13 4103 . . . . 315 1162 670 1147 711 441 Initial 866 | . . 4 . 75 244 866 285 174 . . . . 166 70 . 7 475 99 20 14 115 11 . . . . . 102 209 653 298 645 248 Average 674 | 1 73 19 . 189 1012 770 274 105 . . . . 162 28 20 492 329 65 20 57 96 . 2288 . . . . 128 734 327 814 599 251 Influence Increases 15682 | 20 387 131 180 866 1427 313 64 245 307 125 . 310 590 30 60 919 316 . . 217 58 24 4944 255 30 69 300 586 953 403 859 271 423 Destroy 0b10 Robot/C 8480 | . 220 100 140 480 780 200 . 100 240 100 . 240 280 . 40 360 140 . . 160 20 . 2760 200 20 60 240 220 480 200 540 120 40 Destroy 0b10 Robot/NC 585 | 20 15 5 . 60 . 25 . 25 5 5 . 10 25 . 10 . 75 . . . . . 200 5 . 5 . 35 10 30 5 10 5 Destroy Leader 1320 | . 54 20 10 152 20 40 . 30 40 20 . 30 52 . 10 40 32 . . 30 10 . 420 20 10 . 30 60 60 46 60 24 . Allied During Kill 779 | . . 6 . . 26 8 . 7 22 . . . . . . . . . . . . . 671 . . 4 . . . 5 . 30 . Successful Hack 340 | . 65 . . 5 30 16 . 59 . . . . 14 . . . 2 . . . 24 . 35 . . . . . 14 28 . . 48 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . . 15 45 15 . 15 . . . . . . . 30 15 . . . . . 210 . . . . 75 15 60 60 . 15 Anti-Garrison Action 1150 | . . . . . 500 . . . . . . . . . . 400 . . . . . . . . . . . . 200 . 50 . . Destroy Structure 1573 | . 3 . . 19 26 9 64 9 . . . . 39 30 . 89 52 . . 12 4 24 618 . . . . 196 84 34 129 87 45 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 30 . 30 105 . . . . . . . 30 30 . . . . . . 15 . . 30 30 . . 30 . 90 . 15 . 270 Influence Decreases 15281 | 20 376 119 57 636 152 1147 632 459 303 164 . 284 414 232 50 23 939 254 9 16 246 57 867 1878 877 1676 148 459 70 1167 110 1004 436 Entered New Map 7521 | . . 7 13 71 132 785 532 75 14 8 . . 10 132 . 3 431 184 9 6 106 22 . 1510 467 1607 . 50 70 509 100 502 166 Time Decay 6364 | 20 376 82 34 545 . 342 100 374 279 136 . 274 404 100 50 . 498 40 . . 140 35 497 368 410 34 148 328 . 318 . 302 130 Lost Part 490 | . . 10 10 20 . . . . . 20 . 10 . . . 20 10 30 . 10 . . 90 . . 10 . . . . 10 100 140 Lost Ally 606 | . . 20 . . 20 20 . 10 10 . . . . . . . . . . . . . 280 . . 25 . 81 . 40 . 100 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 76 | . 2 . . 6 . 4 . 2 . . . . 3 . 1 . 4 . . 2 . . 37 . . . . 4 . 4 . 4 3 Investigation 9 | . 2 . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 2 Extermination 14 | . . . . . . 1 . 2 . . . . 2 . . . 3 . . . . . 2 . . . . 2 . 1 . . 1 Reinforcement 24 | . . . . 4 . 1 . . . . . . 1 . . . 1 . . 2 . . 8 . . . . 1 . 3 . 3 . Assault 28 | . . . . . . 2 . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Distress Signals 31 | . 2 . . 4 . . . 1 . . . . 1 . . . . . . . . . 7 . . 1 . . . . . 12 3 Communications Jammed 26 | . . . . . . 1 . . . . . 1 4 . 4 . . . . . . . 1 . . . . 3 . 6 4 2 . Distress Signals 15 | . . . . . . 1 . . . . . . 4 . 1 . . . . . . . 1 . . . . 2 . . 4 2 . Times Spotted 620 | . 22 5 13 38 38 9 5 7 13 5 . 13 19 6 2 18 10 6 . 13 2 5 171 11 1 3 11 17 25 15 29 51 37 Peak Tracking Total 21 | . 5 3 6 7 5 5 2 2 5 4 . 4 7 6 2 4 3 6 . 6 1 2 19 5 1 2 5 3 9 3 6 20 21 Tactical Retreats 22 | . 1 . 1 3 . . . . . . . 2 1 1 . . . 1 . 1 . . 2 1 . . 1 . 2 . 1 1 3 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Traps Triggered 39 | . . . 1 2 3 7 . 1 . . . . 1 . . 3 4 . . 3 1 . 3 . 1 1 . . 2 1 4 . 1 Indirectly 8 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 1 . . . . . 2 . . Trap Hack Attempts 83 | . . . . 70 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 3 3 3 3 3 3 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Machines Disabled 63 | . . . . 1 7 1 . 1 1 . . . . . . 6 1 . . . . . 21 5 . . . 5 4 4 5 . 1 Max in Single Turn 3 | . . . . 1 1 1 . 1 1 . . . . . . 1 1 . . . . . 3 1 . . . 1 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 12 | . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . 3 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Machines Accessed 88 | . 11 . . 12 4 2 . 7 1 1 4 . 8 . 2 3 5 . 1 . 2 . 5 . 2 3 . 4 1 5 . 1 4 Terminals 45 | . 8 . . 6 4 1 . 5 . . . . 3 . 1 3 1 . 1 . 1 . 2 . 1 . . 1 1 3 . 1 2 Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 5 | . 1 . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 1 . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Garrison Access 7 | . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . 1 Total Hacks 265 | . 49 . . 42 14 8 . 19 1 1 28 . 16 . 5 7 7 . 3 . 4 . 13 . 6 9 . 6 4 13 . 3 7 Successful 142 | . 31 . . 21 2 3 . 9 1 1 28 . 7 . 1 3 2 . 1 . 1 . 4 . 6 9 . 2 1 6 . . 3 Failed 122 | . 18 . . 20 12 5 . 10 . . . . 9 . 4 4 5 . 2 . 3 . 9 . . . . 4 3 7 . 3 4 Catastrophic 21 | . 3 . . 3 3 1 . . . . . . 1 . . 1 2 . . . 1 . 1 . . . . 2 . 2 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 38 . . 12 4 4 . 15 . . . . 7 . . 4 3 . . . 3 . 4 . . 1 . 1 1 5 . . . Terminals 149 | . 36 . . 18 14 6 . 16 . . . . 10 . 4 7 1 . 3 . 3 . 6 . 5 . . 1 4 9 . 3 3 Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . Repair Stations 20 | . 5 . . 13 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 17 | . 8 . . 1 . . . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . 8 . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 . 2 . . 3 Garrison Access 11 | . . . . 2 . 2 . . . . . . . . 1 . . . . . 1 . . . . . . 2 . 2 . . 1 Terminal Hacks 74 | . 12 . . 4 1 1 . 2 1 1 28 . 2 . . 2 . . 1 . . . 1 . 6 9 . . 1 2 . . . Record 24 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 5 8 . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 Unlock Access 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 13 . . 2 1 2 . 5 . . . . 4 . . 1 1 . . . 1 . 2 . . . . 1 . 2 . . . Terminals 25 | . 9 . . 1 1 1 . 5 . . . . 4 . . 1 . . . . 1 . 1 . . . . . . 1 . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 1 . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Operators 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decoy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 9 . . 11 4 2 . 6 . . . . 8 . 1 2 5 . 1 . 2 . 5 . 1 . . 4 1 5 . 1 3 Full Trace Events 12 | . 2 . . . 4 . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 7 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Repaired 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . 36 . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 7 . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 10 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . 4 . Non-combat 5 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . Combat 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 9 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . 3 . parse_system 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . find_chute 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 57 | . . . . . 21 . . . . . . . . . . 18 . . . . . . . . . . . . 13 . 4 1 . Machine Destruction 53 | . . . . . 17 . . . . . . . . . . 18 . . . . . . . . . . . . 13 . 4 1 . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Total Allies 60 | . 1 2 . . 2 . 19 . 3 . . . . . . . . . . . . 19 . . . 5 . . 2 1 . 6 . Largest Group 19 | . 1 3 2 . 2 1 17 10 3 2 . . . . . . . . . . . 19 19 . . 5 . . 2 2 . 5 . Highest-Rated Group 702 | . 10 52 24 . 70 39 447 284 48 32 . . . . . . . . . . . 702 702 . . 275 . . 142 142 . 681 . Highest-Rated Ally 365 | . 10 31 15 . 39 39 35 31 26 16 . . . . . . . . . . . 50 50 . . 64 . . 80 80 . 365 . Initial Warlord ECA Mod 24 | . . . . . . 9 9 9 9 9 9 8 8 8 8 8 15 15 15 15 24 24 24 23 23 23 22 22 22 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 30 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 6 . 4 . 5 . 11 . STAY 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . FOLLOW 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 9 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 457 | . . 6 2 . 30 10 123 . 14 3 . . . . . . . . . . . . 205 . . 14 . . . 13 . 37 . Total Damage 16934 | . . 84 71 . 330 108 4276 . 191 31 . . . . . . . . . . . . 7464 . . 911 . . . 678 . 2790 . Kills 73 | . . 1 1 . 5 2 12 . 4 . . . . . . . . . . . . . 37 . . 2 . . . 4 . 5 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 3 . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Active Infowar (turns) 27674 | 79 952 124 2060 1727 379 756 74 797 1739 1641 183 791 961 262 144 841 1306 65 4 380 248 1318 2524 852 997 2149 500 957 758 706 764 634 2 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Structural 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps 697 | . . . . . . . . . . . . . . . . . . . . . . . 210 133 35 319 . . . . . . . Seismic 25007 | 79 952 124 2060 1727 379 708 74 727 1707 1618 183 683 825 . 59 580 1149 59 . 222 237 1318 2188 800 997 2149 500 957 758 588 . 600 . Machine Analysis 205 | . . . . 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 118 | . . . . . . . . . . . . . 118 . . . . . . . . . . . . . . . . . . . . Cloaking 6502 | . . . . . . . . . . . . . . . . . 333 65 4 158 238 568 720 792 991 319 500 708 530 545 . 31 . Jamming 12569 | . . . . . . 730 74 715 119 48 . 199 960 262 144 622 1306 65 4 . 238 257 1360 577 997 227 480 933 745 706 761 38 2 Robot Analysis Total 7 | . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . 8 . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Turns Passed 33060 | 110 1004 239 2416 2274 1742 764 207 878 1874 1932 183 791 961 262 144 1312 1328 95 4 490 286 1533 3489 852 997 2149 500 957 758 706 897 661 265 Spaces Moved 15223 | 48 446 96 1032 839 762 439 127 465 1059 1004 106 528 553 206 54 637 620 64 3 152 145 642 1169 372 439 884 221 437 288 279 306 306 495 Core 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 19 Treads 5035 | 48 442 96 30 735 762 47 . 17 907 1004 106 61 . . 12 22 . . . 49 . . 17 . . 1 . 63 288 242 86 . . Legs 1064 | . 4 . 763 104 . . . . . . . . . . . . . . . . . 193 . . . . . . . . . . . Wheels 8583 | . . . 239 . . 392 127 448 152 . . 467 553 206 42 615 620 64 3 103 145 449 1152 372 439 883 221 374 . 37 220 260 . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 466 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 Fastest Speed 40 | 160 120 160 120 120 170 115 100 120 120 166 166 120 120 120 105 120 135 125 135 165 165 150 180 195 195 180 195 155 170 163 180 50 40 Average Speed 164 | 160 159 160 176 160 170 134 110 125 159 166 166 125 132 120 146 143 163 131 135 195 166 197 191 202 209 205 195 164 177 169 214 178 44 Slowest Speed 360 | 160 160 160 260 250 250 330 130 240 166 166 166 166 150 120 240 240 180 180 135 260 180 280 360 210 210 360 195 280 253 245 245 210 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 49 | 4 89 24 37 78 86 11 74 18 98 84 75 71 18 80 2 81 21 74 . 50 6 95 42 51 62 94 56 15 45 12 48 23 18 Regions Visited 33 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 . . . 1 . . . 1 . . 1 . . . 1 . . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 . 1 . . . . . 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . . 1 . Scrap Searched 19 | . . 1 3 . . . . . 5 3 . 2 . . . . . . . . . . . 1 3 . 1 . . . . . . Spaces Dug 266 | . 3 . 5 11 21 5 4 6 14 1 . 16 15 15 . 4 9 . . . 1 2 33 28 9 . 2 17 7 4 31 3 . Terrain Destroyed 811 | . 3 . 9 15 21 6 4 7 14 2 . 39 40 54 . 32 28 . . 6 3 18 176 41 17 10 25 121 32 11 59 4 14 Melee 34 | . . . . 8 21 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 314 | . 3 . 9 7 . . . 7 1 1 . 6 13 . . 7 18 . . . 3 18 50 15 17 10 25 55 15 11 19 4 . AOE 463 | . . . . . . 1 4 . 13 1 . 33 27 54 . 25 10 . . 6 . . 126 26 . . . 66 17 . 40 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Acc Total 21381 | 66 612 155 1508 1583 1011 566 172 655 1201 1229 115 615 708 217 99 926 837 75 3 331 182 849 2272 438 492 1205 261 598 450 482 530 411 527 Wait 2776 | 4 53 31 343 363 43 30 10 44 75 167 . 31 32 8 7 117 58 . . 144 12 125 582 12 18 188 4 45 65 72 67 11 15 Move 15183 | 47 445 95 1031 838 761 439 126 464 1058 1003 105 527 553 205 54 636 620 63 2 151 145 641 1168 371 438 883 220 436 286 279 305 305 483 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 326 | 3 20 5 15 63 4 14 1 8 4 5 3 4 9 . 6 17 20 2 . 9 5 7 38 3 2 7 3 9 8 13 8 9 2 Fast Attach 116 | 1 . . 1 9 3 10 1 2 1 2 . 2 7 . . 9 14 . . 1 1 6 7 1 . 3 1 6 2 6 6 5 9 Attach 165 | . 1 1 4 13 3 4 1 4 2 2 3 2 6 . 7 9 2 5 1 6 2 2 36 2 . 8 1 10 2 5 3 14 4 Detach 67 | . . . . 2 . 2 3 2 . . . . 10 . 1 4 1 1 . 1 . 3 15 . . 6 1 3 . 2 . 9 1 Swap 573 | 3 13 6 24 69 39 26 8 25 27 16 . 11 21 1 4 26 24 2 . 9 7 11 67 15 9 14 8 18 16 29 13 12 . Drop 351 | 1 13 4 14 62 6 12 6 8 5 7 3 3 13 . 6 21 27 2 . 2 5 13 35 1 2 10 2 14 7 14 11 19 3 Fire 1496 | 7 61 13 76 73 90 14 11 77 22 27 . 35 56 3 14 71 62 . . 8 5 41 324 33 23 9 21 52 64 60 114 27 3 Melee 108 | . . . . 16 52 15 5 7 7 . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 6 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 28 | . . . . . 2 . . . . . . . . . . 16 8 . . . . . . . . . . . . . 2 . . Rewire 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . . Trap 83 | . . . . 70 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Qua] / Gar) -3/Garrison -3/Research -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 361 | -10/Materials | Repaired Broken Lgt. Treads 566 | -10/Materials | Discovered new exit (range 7) 688 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Identified exit to Subcaves 1067 | -10/Materials | Learned Storage trap positions 1115 | -10/Materials | Entered Mines 1115 | -10/Mines | Accompanied by 1 ally 1175 | -10/Mines | Discovered exit to Subcaves (range 12) 1354 | -10/Mines | Entered Subcaves 1354 | -10/Subcaves | Accompanied by 2 allies 1355 | -10/Subcaves | Approached by a straggling Scientist 1355 | -10/Subcaves | Identified exit to Recycling 1438 | -10/Subcaves | Discovered new exit (range 13) 1563 | -10/Subcaves | Learned 2 Materials zone layouts 1925 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1944 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2333 | -10/Subcaves | Core integrity fell below 20% 3205 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3457 | -10/Subcaves | Ambushed by Subdweller buried in earth 3770 | -10/Subcaves | Entered Materials 3770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3979 | -8/Materials | Central database locked down 4173 | -8/Materials | Repaired Lgt. Treads 4406 | -8/Materials | Build established: Scavenger-Tank 4495 | -8/Materials | Discovered new exit (range 13) 4663 | -8/Materials | Destroyed 8 combat bots 5167 | -8/Materials | Build established: Tank 5632 | -8/Materials | Repaired Hrd. Medium Armor Plating? 5686 | -8/Materials | Identified exit to Garrison 5866 | -8/Materials | Repaired Battle Cannon 5899 | -8/Materials | Repaired Imp. Ion Engine 6044 | -8/Materials | Entered Garrison 6128 | -8/Garrison | Triggered checkpoint 6141 | -8/Garrison | Garrison Relay disabled 6290 | -8/Garrison | Triggered checkpoint 6348 | -8/Garrison | Triggered checkpoint 6522 | -8/Garrison | Triggered checkpoint 6527 | -8/Garrison | Garrison Relay disabled 6540 | -8/Garrison | Learned Factory security intel 6697 | -8/Garrison | Discovered new exit (range 12) 6934 | -8/Garrison | Destroyed 7 combat bots 6944 | -8/Garrison | Triggered checkpoint 6985 | -8/Garrison | Garrison Relay disabled 7096 | -8/Garrison | Discovered new exit (range 12) 7298 | -8/Garrison | Triggered checkpoint 7441 | -8/Garrison | Discovered new exit (range 15) 7564 | -8/Garrison | Triggered checkpoint 7596 | -8/Garrison | Garrison Relay disabled 7786 | -8/Garrison | Entered Factory 7786 | -7/Factory | Accompanied by 1 ally 7786 | -7/Factory | Evolved 2 slots: Utility x2 8165 | -7/Factory | Build established: Mutant 8180 | -7/Factory | Discovered new exit (range 3) 8185 | -7/Factory | Identified exit to Factory 8186 | -7/Factory | First assault squad dispatched 8550 | -7/Factory | Sucked down chute 8550 | -7/Factory | Entered Waste 8565 | -7/Waste | EMP discharged 8565 | -7/Waste | System corruption reached 10% 8582 | -7/Waste | Spotted C-40 Crusher 8605 | -7/Waste | Spotted C-40 Crusher 8618 | -7/Waste | Met Warlord forces unprepared to attack 8623 | -7/Waste | Allies destroyed C-40 Crusher 8632 | -7/Waste | Allies destroyed C-40 Crusher 8640 | -7/Waste | Spotted C-40 Crusher 8644 | -7/Waste | Allies destroyed C-40 Crusher 8646 | -7/Waste | Spotted C-40 Crusher 8647 | -7/Waste | Found Damper Plating 8652 | -7/Waste | Spotted C-40 Crusher 8655 | -7/Waste | Allies destroyed C-40 Crusher 8661 | -7/Waste | Allies destroyed C-40 Crusher 8665 | -7/Waste | EMP discharged 8665 | -7/Waste | Spotted C-40 Crusher 8680 | -7/Waste | Allies destroyed C-40 Crusher 8691 | -7/Waste | Lost 6 allies 8724 | -7/Waste | Discovered new exit (range 10) 8757 | -7/Waste | Entered Factory 8757 | -7/Factory | Accompanied by 10 allies 8878 | -7/Factory | Murdered 8 allies 9158 | -7/Factory | Build established: Tank 9190 | -7/Factory | Identified exit to Lower Caves 9635 | -7/Factory | Entered Lower Caves 9635 | -7/Lower Caves | Accompanied by 1 ally 9648 | -7/Lower Caves | Encountered a Warlord checkpoint 9663 | -7/Lower Caves | Met a Warlord Commander 9664 | -7/Lower Caves | Learned location of Warlord (-4) 9665 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9676 | -7/Lower Caves | Learned 8 Factory zone layouts 9689 | -7/Lower Caves | Found Encrypted Comm Array 9702 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9815 | -7/Lower Caves | Spotted B-75 Beast 9885 | -7/Lower Caves | Destroyed B-75 Beast 10067 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10577 | -7/Lower Caves | Learned Factory emergency access door positions 11293 | -7/Lower Caves | Discovered new exit (range 12) 11509 | -7/Lower Caves | Entered another Lower Caves area 11509 | -7/Lower Caves | Accompanied by 2 allies 11583 | -7/Lower Caves | Discovered exit to Factory (range 8) 12003 | -7/Lower Caves | Spotted B-75 Beast 12031 | -7/Lower Caves | Destroyed B-75 Beast 12307 | -7/Lower Caves | Learned location of Zion (-6) 12990 | -7/Lower Caves | Discovered new exit (range 13) 13358 | -7/Lower Caves | Learned Factory stockpile data 13441 | -7/Lower Caves | Entered Data Miner 13443 | -7/Data Miner | Discovered new exit (range 6) 13475 | -7/Data Miner | Met Data Miner 13525 | -7/Data Miner | Learned location of Section 7 (-3) 13525 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13556 | -7/Data Miner | Received God Mode back door access code from Data Miner 13624 | -7/Data Miner | Entered Proximity Caves 13742 | -6/Proximity Caves | Spotted B-75 Beast 13749 | -6/Proximity Caves | Spotter reported a threat 14390 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14415 | -6/Proximity Caves | Entered Factory 14415 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14416 | -6/Factory | Identified exit to Lower Caves 14711 | -6/Factory | Found Unknown Protection 14711 | -6/Factory | Identified Hvy. Reflective Plating 15376 | -6/Factory | Sucked down chute 15376 | -6/Factory | Entered Waste 15391 | -6/Waste | EMP discharged 15391 | -6/Waste | Spotted C-40 Crusher 15401 | -6/Waste | Spotted C-40 Crusher 15406 | -6/Waste | Spotted C-40 Crusher 15422 | -6/Waste | Spotted C-40 Crusher 15441 | -6/Waste | Spotted C-40 Crusher 15489 | -6/Waste | Spotted C-40 Crusher 15491 | -6/Waste | EMP discharged 15591 | -6/Waste | EMP discharged 15622 | -6/Waste | Discovered new exit (range 12) 15638 | -6/Waste | Entered Factory 15782 | -6/Factory | Identified exit to Garrison 15782 | -6/Factory | Entered Garrison 15803 | -6/Garrison | Discovered new exit (range 63) 15803 | -6/Garrison | Discovered new exit (range 87) 15803 | -6/Garrison | Discovered new exit (range 62) 15803 | -6/Garrison | Identified exit to Factory 15875 | -6/Garrison | Garrison Relay disabled 16039 | -6/Garrison | Spotted B-75 Beast 16052 | -6/Garrison | Triggered checkpoint 16099 | -6/Garrison | Destroyed B-75 Beast 16296 | -6/Garrison | Triggered checkpoint 16301 | -6/Garrison | Garrison Relay disabled 16420 | -6/Garrison | Triggered checkpoint 16589 | -6/Garrison | Garrison Relay disabled 16634 | -6/Garrison | Triggered checkpoint 16636 | -6/Garrison | Triggered checkpoint 16814 | -6/Garrison | Found Fusion Bomb Launcher 16988 | -6/Garrison | Garrison Relay disabled 17094 | -6/Garrison | Entered Factory 17094 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17095 | -5/Factory | Identified exit to Extension 17756 | -5/Factory | Found Hvy. Reactive Plating 17760 | -5/Factory | Found Hvy. Reactive Plating 17764 | -5/Factory | Found Hvy. Reactive Plating 17767 | -5/Factory | Found Hvy. Reactive Plating 18386 | -5/Factory | Build established: Infiltrator-Tank 18422 | -5/Factory | Sucked down chute 18422 | -5/Factory | Entered Waste 18437 | -5/Waste | EMP discharged 18437 | -5/Waste | System corruption reached 10% 18440 | -5/Waste | Spotted C-40 Crusher 18442 | -5/Waste | Spotted C-40 Crusher 18445 | -5/Waste | Spotted C-40 Crusher 18454 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18466 | -5/Waste | Spotted C-40 Crusher 18467 | -5/Waste | Spotted C-40 Crusher 18478 | -5/Waste | Spotted C-40 Crusher 18481 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18489 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18501 | -5/Waste | Discovered new exit (range 10) 18512 | -5/Waste | Lost 3 parts (2u1w) 18517 | -5/Waste | Entered Factory 18521 | -5/Factory | Identified exit to DSF 18521 | -5/Factory | Entered DSF 18634 | -5/DSF | Additional patrols routed to DSF 18818 | -5/DSF | Build established: Tank 18959 | -5/DSF | Sterilization system engaged 18979 | -5/DSF | Ambient heat levels rising (+10) 18985 | -5/DSF | Discovered new exit (range 15) 18994 | -5/DSF | Ambient heat levels rising (+10) 19009 | -5/DSF | Ambient heat levels rising (+10) 19011 | -5/DSF | Entered Factory 19011 | -4/Factory | Evolved 2 slots: Utility x2 19233 | -4/Factory | Found Launcher Loader 19297 | -4/Factory | Sucked down chute 19297 | -4/Factory | Entered Waste 19369 | -4/Waste | Spotted C-40 Crusher 19369 | -4/Waste | Destroyed C-40 Crusher 19402 | -4/Waste | Spotted C-40 Crusher 19405 | -4/Waste | Destroyed C-40 Crusher 19417 | -4/Waste | Spotted C-40 Crusher 19438 | -4/Waste | Spotted C-40 Crusher 19440 | -4/Waste | Destroyed C-40 Crusher 19486 | -4/Waste | Destroyed C-40 Crusher 19540 | -4/Waste | Spotted C-40 Crusher 19542 | -4/Waste | Destroyed C-40 Crusher 19580 | -4/Waste | Spotted C-40 Crusher 19699 | -4/Waste | Destroyed C-40 Crusher 19855 | -4/Waste | Discovered new exit (range 13) 19975 | -4/Waste | Warlord forces began an assault 20399 | -4/Waste | Build established: Gunner 20830 | -4/Waste | Entered Factory 20830 | -4/Factory | Accompanied by 19 allies 20999 | -4/Factory | Found Unknown Device 20999 | -4/Factory | Identified Quantum Capacitor 21141 | -4/Factory | Build established: Tank 21377 | -4/Factory | Spotted B-86 Titan 21396 | -4/Factory | Destroyed B-86 Titan 21412 | -4/Factory | Lost 3 allies 21729 | -4/Factory | Incoming investigation squad redirected 21761 | -4/Factory | Lost 3 allies 21830 | -4/Factory | First assault squad dispatched 21843 | -4/Factory | Found Prototype Launcher 21843 | -4/Factory | Identified Com. Tesla Bomb Launcher 21847 | -4/Factory | Incoming assault squad redirected 21856 | -4/Factory | Incoming assault squad redirected 21929 | -4/Factory | Discovered new exit (range 14) 21956 | -4/Factory | Identified exit to Research 22131 | -4/Factory | Lost 3 allies 22431 | -4/Factory | High security lockdown imminent 22479 | -4/Factory | Destroyed 10 combat bots 22511 | -4/Factory | High security lockdown engaged 22529 | -4/Factory | Destroyed 7 combat bots 22869 | -4/Factory | Destroyed 7 combat bots 22961 | -4/Factory | Destroyed 16 combat bots 23036 | -4/Factory | Destroyed 8 combat bots 23146 | -4/Factory | System corruption reached 10% 23162 | -4/Factory | Sterilization system engaged 23162 | -4/Factory | Non-combat units ordered to evacuate 23175 | -4/Factory | Destroyed 16 combat bots 23246 | -4/Factory | Found Com. Tesla Bomb Launcher 23262 | -4/Factory | Combat units ordered to evacuate 23319 | -4/Factory | Destroyed 7 combat bots 23457 | -4/Factory | Joined by Warlord Dakka squad 23462 | -4/Factory | Ambient heat levels rising (+10) 23612 | -4/Factory | Ambient heat levels rising (+10) 23671 | -4/Factory | Discovered exit to Research (range 12) 23762 | -4/Factory | Ambient heat levels rising (+10) 23773 | -4/Factory | Discovered new exit (range 9) 23912 | -4/Factory | Ambient heat levels rising (+10) 24044 | -4/Factory | Crushed by falling debris 24062 | -4/Factory | Ambient heat levels rising (+10) 24075 | -4/Factory | Lost 3 parts (2u1w) 24212 | -4/Factory | Ambient heat levels rising (+10) 24314 | -4/Factory | Identified exit to Upper Caves 24319 | -4/Factory | Entered Upper Caves 24357 | -4/Upper Caves | Build established: Mutant 24956 | -4/Upper Caves | Discovered new exit (range 16) 24973 | -4/Upper Caves | Build established: Infiltrator-Tank 24989 | -4/Upper Caves | Attracted the attention of an 0b10 base 25042 | -4/Upper Caves | Destroyed 7 combat bots 25171 | -4/Upper Caves | Entered another Upper Caves area 25215 | -4/Upper Caves | Discovered exit to Research (range 7) 25246 | -4/Upper Caves | Learned Extension stockpile data 25246 | -4/Upper Caves | Learned Factory security intel 25716 | -4/Upper Caves | Encountered a Warlord checkpoint 25719 | -4/Upper Caves | Spotted B-86 Titan 26074 | -4/Upper Caves | Discovered new exit (range 8) 26168 | -4/Upper Caves | Entered Warlord 26173 | -4/Warlord | System corruption reached 30% 26238 | -4/Warlord | System corruption cleaned by Quarantine Array 26290 | -4/Warlord | System corruption cleaned by Quarantine Array 26313 | -4/Warlord | System corruption cleaned by Quarantine Array 26409 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26468 | -4/Warlord | Build established: Mutant 26475 | -4/Warlord | Opened Warlord's prototype stash 26484 | -4/Warlord | Found Prototype Reactor 26484 | -4/Warlord | Identified Vortex Chain Reactor 26491 | -4/Warlord | Found Prototype Device 26491 | -4/Warlord | Identified Exp. Cloaking Device 26501 | -4/Warlord | Found Ghost Barrier 26510 | -4/Warlord | Found Prototype Device 26510 | -4/Warlord | Identified Thermal Barrier 27174 | -4/Warlord | Build established: Commander-Mutant 27296 | -4/Warlord | Warlord's base attacked by MAIN.C 27580 | -4/Warlord | Met Warlord 27646 | -4/Warlord | Warlord forces counterattacked 27676 | -4/Warlord | Found Prototype Energy Gun 27676 | -4/Warlord | Identified Vortex Rail 27680 | -4/Warlord | Found Vortex Rail 27688 | -4/Warlord | Found Prototype Energy Cannon 27688 | -4/Warlord | Identified Vortex Driver 27693 | -4/Warlord | Found Vortex Driver 27971 | -4/Warlord | Warlord base infiltrated, sounded retreat 27974 | -4/Warlord | Build established: Tank 27993 | -4/Warlord | Lost 3 allies 28113 | -4/Warlord | Discovered new exit (range 11) 28317 | -4/Warlord | Entered Proximity Caves 28391 | -3/Proximity Caves | Build established: Infiltrator-Tank 28801 | -3/Proximity Caves | Discovered exit to Research (range 10) 28817 | -3/Proximity Caves | Entered Research 28817 | -3/Research | Evolved 2 slots: Propulsion x2 28840 | -3/Research | Identified exit to Garrison 28941 | -3/Research | Discovered new exit (range 52) 28959 | -3/Research | Garrison activated, responded to threat 28965 | -3/Research | Spotted B-86 Titan 29604 | -3/Research | Destroyed B-86 Titan 29774 | -3/Research | Entered Garrison 29822 | -3/Garrison | Triggered checkpoint 29850 | -3/Garrison | Garrison Relay disabled 30206 | -3/Garrison | Triggered checkpoint 30214 | -3/Garrison | Spotted B-86 Titan 30231 | -3/Garrison | Destroyed B-86 Titan 30252 | -3/Garrison | Destroyed 9 combat bots 30313 | -3/Garrison | Installed Relay Interface Framework 30325 | -3/Garrison | Discovered new exit (range 12) 30366 | -3/Garrison | Triggered checkpoint 30381 | -3/Garrison | Found embedded Infiltrators 30389 | -3/Garrison | Garrison Relay disabled 30454 | -3/Garrison | Garrison Relay disabled 30532 | -3/Garrison | Entered Research 30532 | -3/Research | Accompanied by 2 allies 31238 | -3/Research | Identified exit to Garrison 31238 | -3/Research | Entered Garrison 31334 | -3/Garrison | Destroyed 8 combat bots 31428 | -3/Garrison | Triggered checkpoint 31481 | -3/Garrison | Garrison Relay disabled 31503 | -3/Garrison | Build established: Tank 31506 | -3/Garrison | Triggered checkpoint 31589 | -3/Garrison | Spotted B-86 Titan 31614 | -3/Garrison | Destroyed B-86 Titan 31628 | -3/Garrison | Triggered checkpoint 31683 | -3/Garrison | Triggered checkpoint 31686 | -3/Garrison | System corruption reached 10% 31829 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 31861 | -3/Garrison | H-XX Assembler disabled 32000 | -3/Garrison | Spotted Executioner 32000 | -3/Garrison | Spotted Executioner 32008 | -3/Garrison | Destroyed Executioner 32018 | -3/Garrison | Destroyed Executioner 32071 | -3/Garrison | Discovered new exit (range 3) 32135 | -3/Garrison | Entered Research 32135 | -2/Research | Warlord forces began assault on 0b10 32135 | -2/Research | Evolved 2 slots: Utility x2 32245 | -2/Research | Research machine network offline 32389 | -2/Research | Borebot progress halted 32425 | -2/Research | Build established: Scavenger-Tank 32464 | -2/Research | Borebot progress halted 32611 | -2/Research | Borebot progress halted 32639 | -2/Research | Spotted Executioner 32650 | -2/Research | Spotted Striker 32684 | -2/Research | Lost 4 allies 32722 | -2/Research | Took control of God Mode 32722 | -2/Research | Attacked by Warlord forces 32727 | -2/Research | Spotted E9-9D5(H) 32728 | -2/Research | Spotted 8Y-FHY(K) 32728 | -2/Research | Spotted XR-VQ8(H) 32734 | -2/Research | Met up with Warlord 32734 | -2/Research | Attacked by Warlord 32736 | -2/Research | Spotted Striker 32737 | -2/Research | Spotted HT-1ZB(L) 32741 | -2/Research | Spotted M5-DF9(L) 32747 | -2/Research | Spotted QA-15H(H) 32749 | -2/Research | Rewired HT-1ZB(L) 32749 | -2/Research | Allies destroyed E9-9D5(H) 32761 | -2/Research | Found Warlord Statue 32762 | -2/Research | Spotted MM-LA9(K) 32771 | -2/Research | System corruption reached 10% 32783 | -2/Research | Spotted Executioner 32785 | -2/Research | Lost 8 allies 32788 | -2/Research | Discovered new exit (range 13) 32796 | -2/Research | Entered Access 32796 | -1/Access | Evolved 2 slots: Propulsion x2 32810 | -1/Access | Lost 10 parts (3n6u1w) 33018 | -1/Access | Lost 5 parts (1n3u1w) 33019 | -1/Access | Build established: Mutant 33029 | -1/Access | Incoming investigation squad redirected 33035 | -1/Access | Spotted B-99 Colossus 33045 | -1/Access | System corruption reached 10% 33047 | -1/Access | Energy Cycler disabled 33048 | -1/Access | Core integrity fell below 50% 33056 | -1/Access | Core integrity fell below 20% 33061 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 33052_ U-05 Engineer builds a Wall. 33053_ Acquired 20 matter. 33053_ U-05 Engineer lays Concrete. 33053_ K-01 Serf collects debris. 33053_ K-01 Serf destroyed. 33054_ R-10 Processor collects Corrupted Lgt. Ion Engine. 33054_ U-05 Engineer builds a Wall. 33055_ K-01 Serf collects debris. 33055_ Plasma Lance destroyed. 33056_ U-05 Engineer builds a Wall. 33056_ S-43 Plague destroyed. 33057_ P-80 Master resets P-80 Master, system corruption cleaned. 33057_ P-80 Master resets S-43 Plague, system corruption cleaned. 33059_ K-01 Serf collects debris. 33059_ Imp. Linear Gravjet destroyed. 33061_ R-10 Processor collects Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????###????## ##???????????????????????????? | | ????????? ???# ???????????????????????????? | | ????????? ??# #????????????????????? ? ? | | ???????? ### #???????????????????? / | | ????????? +???????????????????? | | ??????????? #???????????????????? | | ????????????? +???????????????????? | | ??????????????? #???????????????????? | | ????????????????## #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# ##################### %= | | ?????????????????# BB u | | ?????????????????# BB u pR | | ?????????????????# @ p s% s g | | ?????????????????# p p p[sg | | ?????????????????########+############""""""## | | ???????????????????# ## " | | ???????????????????# ## # | | ???????????????????# "" [ ## ! " | | ???????????????????# "" ## %= # | | ???????????????????# """""" ## [ " | | ???????????????????# """""" ## " | | ???????????????????# "" ## " | | ???????????????????# "" ## # | | ???????????????????# ## # | | ???????????????????# ## # | | ???????????????????# ## # | | ???????????????????# ## " | | ???????????????????#####/######### + | | ???????????????????????# #???????##############+## | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ?????????????########### ####????????????# | | ?????????????# # +????????????# | | ?????????????# # #????????????# | | ?????????????# " # #????????? # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 50 Energy Generation 75 Energy Capacity 2010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 50 Resistance: EM 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 32 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials | Broken Lgt. Treads | 70% | -8/Materials Hrd. Medium Armor Plating | 11% | -8/Materials Battle Cannon | 62% | -8/Materials Imp. Ion Engine | 40% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me All Kinds Of Bad News Analysis Probe Art Critic Be The Sidekick Besieged Bullet Installation Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Deductive Reasoning Do Not Disturb Ew, Corruption Explosive Keycard Fishing Tech For Emergencies Only Ghost 'Em Godhack Hackathon Hammer Time Heavy Suspicion Hot Goods Hot Stuff Hydra I Have A Map? I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Into The Furnace Item+ Join The Dark Side Junior Dev Late Bloomer Let Me Out Of Here Look Less Dangerous Next Time May I Have Another? Mindtrick My Bad My Business Is Booming Myspace No Room For Error Not Today, Chutes Organ Harvest Overwhelming Protector Spot Them First Tank Life There's More Where That Came From Throw Away The Key Well-fed Force Field Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed ActuatorGrapheneDissipator Manual? 0 Play Time 19:09:41 Cumulative 508.0 hours Start 2025.09.19 @ 15:56:44 End 2025.09.26 @ 22:02:10 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 3 Explorer 0 Win Type - Total 18 Types 9/1/3/2/0/0/1/1/1/0 Lore% 77 Gallery% 83 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d29e310-f039-4e19-9bfb-cd018ca912a5