Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 00:10:14 Player: Maelyn Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (1847) 1847 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4832 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Armored Wheel Armored Wheel Flying Fortress v7 Heat Sink Medium Storage Unit Experimental Sensor Array ECM Suite Hacking Suite Hacking Suite Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Flying Fortress v7 Heat Sink Medium Storage Unit Experimental Sensor Array ECM Suite Hacking Suite Hacking Suite Hacking Suite Beam Cannon Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 50 | 6 5 7 18 9 1 4 Power 8 | 1 1 2 2 1 . 1 Engine 5 | 1 1 . 2 1 . . Core 3 | . . 2 . . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 7 4 . 2 Treads 10 | 2 . . 7 1 . . Leg 4 | . . 2 . . . 2 Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 1 4 1 1 . Device 2 | . . 1 1 . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 3 1 1 . Artifact . | . . . . . . . Weapon 15 | 2 2 2 5 3 . 1 Energy Gun 6 | 1 . 2 1 2 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 2 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 20 | . 3 6 3 3 . 5 Power 5 | . 1 2 1 1 . . Propulsion 5 | . . 2 1 1 . 1 Utility 3 | . . . . 1 . 2 Weapon 7 | . 2 2 1 . . 2 Highest Loss Streak 6 | . 3 6 1 2 . 4 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 5 9 13 14 12 11 Power . | . . . . . 1 1 Propulsion 2 | 1 2 1 2 3 1 2 Utility 5 | . 2 5 6 7 7 7 Weapon 2 | 1 . 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 4 . 2 9 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . . . 2 1 Utility 7 | . . . 1 . . 6 Weapon 3 | . . . 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 83 86 93 94 100 78 Engine 8 | . 12 4 7 10 11 1 Core 2 | . . 8 2 . . 9 Treads 20 | . 28 17 26 16 . . Leg 3 | . . 10 2 . . 18 Wheel 4 | . . . . 12 33 5 Device 7 | . . 3 11 11 11 10 Storage 12 | . 14 14 11 11 11 11 Protection 5 | . . . 10 9 11 1 Energy Gun 6 | . 6 7 6 5 11 2 Ballistic Gun 14 | . 21 19 15 12 . . Launcher 2 | . . . . 4 11 9 Peak Build Rating 23 | 6 8 12 21 21 22 23 Average Rating 13 | 3 6 9 17 18 20 17 On Entrance 12 | . 6 7 12 20 19 22 Avg Prop Armor Cover (%) 12 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 35 32 39 39 35 32 Greatest Support 63 | 40 40 40 63 63 36 20 Greatest Overweight (x) 9 | . . 1 3 . . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 Most Carried 15 | 6 8 12 15 15 15 15 Average Carried 11 | 3 5 9 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 7 10 15 14 15 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1543 | . 262 190 656 393 . 42 Remotely . | . . . . . . . Salvage Created 2735 | 61 635 336 1273 309 . 121 Parts 166 | 2 45 17 74 16 . 12 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 69 | . 15 8 23 17 . 6 Guns 55 | . 14 8 22 10 . 1 AOE 13 | . 1 . . 7 . 5 Classes Destroyed 13 | 1 7 . 2 3 . . Worker 3 | . 1 . 1 . . 1 Builder 1 | . 1 . . . . . Tunneler 1 | . . . . 1 . . Hauler 6 | . 1 . 5 . . . Recycler 5 | 1 1 1 2 . . . Mechanic 1 | . . . 1 . . . Operator 6 | . 4 . 2 . . . Watcher 6 | . 3 . 3 . . . Swarmer 26 | . 9 4 6 3 . 4 Grunt 25 | . 6 4 10 3 . 2 Brawler 2 | . . . . 2 . . Sentry 7 | . . . 7 . . . Assembled 9 | . . . . 9 . . Best Kill Streak 7 | 1 7 2 5 5 . 5 Combat Bots Only 5 | . 5 2 3 5 . 4 Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . 1 . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 392 | . 79 65 146 45 . 57 Missed 112 | . 26 26 39 12 . 9 Hits 280 | . 53 39 107 33 . 48 Melee 5 | . . . . 5 . . Projectile 275 | . 53 39 107 28 . 48 Critical Strikes 3 | . . . . . . 3 Damage Taken 3627 | . 579 457 1249 583 . 759 Core 522 | . 99 23 176 90 . 134 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 268 | . 86 38 86 33 . 25 Largest 2 | . 2 2 2 2 . 2 Hottest 130 | . 70 65 130 121 . 121 Shots Fired 482 | . 163 60 161 65 . 33 Gun 462 | . 163 60 161 52 . 26 Cannon . | . . . . . . . Launcher 20 | . . . . 13 . 7 Special . | . . . . . . . Kinetic 309 | . 111 58 110 30 . . Thermal 149 | . 52 2 47 22 . 26 Explosive 20 | . . . . 13 . 7 Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 9 | . 9 6 8 5 . 9 Robot Miss Streak 6 | . 4 5 4 6 . 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 3 2 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 298 | . 101 35 112 29 . 21 Core Hits 160 | . 44 21 58 26 . 11 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 3 1 1 1 . 3 Burn 8 | . 3 1 1 . . 3 Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5069 | 1 1316 349 1993 830 . 580 Guns 4078 | . 1143 340 1942 393 . 260 Cannons . | . . . . . . . Explosions 922 | . 173 . . 429 . 320 Melee . | . . . . . . . Ramming 69 | 1 . 9 51 8 . . Kinetic 2943 | . 815 314 1512 302 . . Thermal 1083 | . 328 26 378 91 . 260 Explosive 922 | . 173 . . 429 . 320 Electromagnetic 52 | . . . 52 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 5 2 2 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 4 | . . . . 1 1 2 Data Loss (minor) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles . | . . . . . . . Explosions 22 | . . . . . . 22 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . 73 . . 97 . 36 Shots 9 | . 1 . . 5 . 3 Rammed 9 | . . 2 5 2 . . Targets Rammed 13 | 1 . 4 6 2 . . Kicked 2 | . . 2 . . . . Crushed 2 | 1 . . 1 . . . Highest Temperature 537 | . 135 28 377 127 . 537 Average Temperature 98 | . 24 9 130 47 . 315 Received Heat Transfer 1262 | . 144 195 387 140 . 396 Effects 16 | . . . 2 . . 14 Shutdowns 3 | . . . 1 . . 2 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . 1 . . . Damage (major) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 12 | . 5 1 3 . . 3 Heat Transferred 3404 | . 1184 148 999 222 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 88 | 100 68 100 93 100 . 100 Level 1 11 | . 31 . 6 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 263 | 5 263 95 251 175 . 85 Initial 95 | . . 28 . 95 . . Average 78 | . 131 29 73 77 . 4 Influence Increases 2002 | 5 538 220 796 257 . 186 Destroy 0b10 Robot/C 1200 | . 300 160 460 160 . 120 Destroy 0b10 Robot/NC 145 | 5 55 5 70 5 . 5 Destroy Leader 324 | . 88 40 146 30 . 20 Successful Hack 47 | . 23 . 24 . . . Disable Machine 30 | . 30 . . . . . Destroy Structure 151 | . 42 . 6 62 . 41 Lose Combat Pursuer 105 | . . 15 90 . . . Influence Decreases 1895 | 5 464 294 551 502 . 79 Entered New Map 196 | . . 46 . 150 . . Time Decay 1549 | 5 434 198 521 322 . 69 Lost Part 150 | . 30 50 30 30 . 10 Squads Dispatched 9 | . 5 . 4 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . 4 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 40 9 38 17 . 7 Peak Tracking Total 5 | . 4 3 5 5 . 4 Tactical Retreats 6 | . . 1 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 14 | . 5 1 7 . 1 . Terminals 11 | . 4 1 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 8 2 13 . 1 . Successful 15 | . 6 1 7 . 1 . Failed 9 | . 2 1 6 . . . Catastrophic 4 | . 1 . 3 . . . Database Lockouts . | . . . . . . . Manual 19 | . 7 . 11 . 1 . Terminals 21 | . 7 2 12 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 3 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 7 | . 4 . 3 . . . Botnet 6 | . 3 . 3 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 1 5 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5229 | 65 1461 548 1626 794 251 484 Spaces Moved 2811 | 33 750 255 737 549 275 212 Core 5 | 2 . . . . . 3 Treads 1866 | 31 750 174 658 253 . . Legs 369 | . . 81 79 . . 209 Wheels 571 | . . . . 296 275 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 190 Average Speed 152 | 153 160 169 173 122 90 197 Slowest Speed 500 | 160 160 190 330 160 90 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 5 77 40 61 97 61 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . 60 . . 105 . 49 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . 60 . . 105 . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3279 | 45 861 318 924 605 279 247 Wait 73 | . 14 8 49 2 . . Move 2805 | 32 749 254 736 548 274 212 Hop . | . . . . . . . Pick Up 36 | 6 4 6 13 5 1 1 Fast Attach 18 | 4 3 3 4 2 . 2 Attach 12 | 2 2 4 1 1 . 2 Detach 4 | . 2 . . . . 2 Swap 23 | . . 1 13 6 1 2 Drop 27 | . 1 . 16 6 3 1 Fire 268 | . 86 38 86 33 . 25 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick 2 | . . 2 . . . . Crush 10 | 1 . 2 6 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 714 | -10/Materials | Lost 3 parts (1p2w) 1136 | -10/Materials | Discovered new exit (range 3) 1198 | -10/Materials | Discovered new exit (range 5) 1527 | -10/Materials | Entered Mines 1554 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1559 | -10/Mines | Discovered new exit (range 5) 1602 | -10/Mines | Discovered new exit (range 7) 1726 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1942 | -10/Mines | Lost 6 parts (2p2n2w) 2075 | -10/Mines | Entered Materials 2075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -9/Materials | Build established: Scavenger-Mutant 2959 | -9/Materials | Discovered new exit (range 16) 3189 | -9/Materials | Build established: Mutant 3549 | -9/Materials | Discovered new exit (range 6) 3701 | -9/Materials | Entered Mines 3767 | -9/Mines | Discovered new exit (range 10) 3894 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3898 | -9/Mines | Found Prototype Device 3938 | -9/Mines | Build established: Scavenger-Mutant 3971 | -9/Mines | Discovered new exit (range 7) 3973 | -9/Mines | Learned location of Storage (-7) 4034 | -9/Mines | Assembled infested the area 4039 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4173 | -9/Mines | Core integrity fell below 50% 4282 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4323 | -9/Mines | Found a hidden stash of uninstalled traps 4333 | -9/Mines | Learned Materials emergency access door positions 4477 | -9/Mines | Build established: Mutant 4490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4491 | -9/Mines | Discovered new exit (range 5) 4495 | -9/Mines | Entered Exiles 4507 | -9/Exiles | Discovered new exit (range 15) 4518 | -9/Exiles | Met 8R-AWN 4533 | -9/Exiles | Met EX-HEX 4563 | -9/Exiles | Met EX-BIN 4573 | -9/Exiles | Aligned with FarCom system 4574 | -9/Exiles | Given EX-Vault access code 4598 | -9/Exiles | Opened EX-Vault 4610 | -9/Exiles | Found Flying Fortress v7 4629 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4701 | -9/Exiles | Met EX-DEC 4737 | -9/Exiles | Discovered new exit (range 12) 4746 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4746 | -9/Exiles | Entered Mines 4777 | -8/Mines | Core integrity fell below 20% 4823 | -8/Mines | Lost 4 parts (1n1u2w) 5101 | -8/Mines | Build established: Scavenger-Mutant 5230 | -8/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 04794_ G-50 Soldier overheating. 04796_ Arm. Wheel broken. 04796_ Overheating: Short circuit. 04801_ System corrupted: Energy discharge (-48). 04811_ Acquired Aluminum Leg. 04812_ Acquired 42 matter. 04815_ Destroyed Hvy. Laser. 04815_ G-50 Soldier destroyed. 04825_ Dropped Lgt. Ion Engine. 04825_ Acquired Lgt. Nuclear Core. 04833_ Acquired Aluminum Leg. 04909_ System corrupted: Energy discharge (-33). 04911_ K-01 Serf collects debris. 05217_ Imp. Heat Sink destroyed. 05222_ S-10 Pest destroyed. 05224_ K-01 Serf destroyed. [Achievement: Remodeling] 05228_ S-10 Pest destroyed. 05230_ Destroyed Flight Unit. 05230_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????###### ##???????????????????????? | | ??????????????## #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# ######?????????????????????? | | ???????????????# ## ??????????????????????? | | ???????????????# #?# ???????????????????????? | | ????????#?????## #??# #???????????????????????? | | ??????# ???## #??# #???????????????????????? | | #### #### #### #???????????????????????? | | #???????????????????????? | | ?# ##### ##??????????????????????? | | ?########## #???# ##???? ??????????????? | | ??????????## ##??# #?### #????????????? | | ??????????## ##?# ## ????????????? | | ??????????# #?# # r ?????????????? | | ???###????# #### ??????????????? | | ??## #???# #?## #???????????????? | | ??# #?## ##### = #????????????????? | | ??# ## ## * #????????????????? | | ???# ## #????????????????? | | ???## ## #?????????????????? | | ????## ## ## [ = ##?????????????????? | | ?????## ###### ### * #??????????????????? | | ??????####????# ## @ #??????????????????? | | ??????????????# # ## ##??????????????????? | | ??????????????# ###### ##???????????????????? | | ??????????????# #????# ##????????????????????? | | ??????????????# #????## ##????????????????????? | | ??????????????# #?????## ####?????????????????? | | ??????????????# ##?????# t ##????????????????? | | ??????????????# #????## ##???????????????? | | ??????????????# #???## #???????????????? | | ??????????????# #???# """ #???????????????? | | ??????????????## #???# """ ##???????????????? | | ??????????????## #???## """ #????????????????? | | ?????????###### ##????## #????????????????? | | ????????## ## #?????## ##????????????????? | | ????????# ##????# #?????????????????? | | ????????# #????# #?????????????????? | | ????????## #????# ##?????????????????? | | ?????????# ##????## #??????????????????? | | ##???????# # ##?????## #????????# ????????? | | ##???### ## #????### #???????# ??????? | | ##### ## #??### ##?????## ???????? | | ##### ### ##?????# ????????? | | "" #### #?? ## ##?????# #????????? | | "" #??# #?? ### ##??#### #????????? | | "" ##?# #?? ##?# ##???# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed GravjetLauncherInterface Manual? 0 Play Time 00:45:06 Cumulative 55.9 hours Start 2026.04.15 @ 23:23:05 End 2026.04.16 @ 00:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: 6606efbc-3e6d-4f28-aae0-1dd653f55104