Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 18:23:20 Player: Sir Cheese Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (851) 851 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4336 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 77/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ ECM Suite Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Flight Unit Advanced Weight Redist. System PSU Rigger Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- ECM Suite Improved Propulsion Shielding Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Improved Flight Unit Advanced Weight Redist. System PSU Rigger Mini Grenade Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Maul Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 2 . . . . . Weapon . | . . . . . . . . Parts Attached 47 | 6 4 3 5 . 2 2 25 Power 7 | 1 2 . . . 1 . 3 Engine 7 | 1 2 . . . 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 3 . 1 . 5 Treads 3 | . . . 1 . . . 2 Leg . | . . . . . . . . Wheel 5 | 2 . . 2 . 1 . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 13 | 1 1 2 1 . . 1 7 Device 7 | 1 . 1 . . . . 5 Storage 1 | . . 1 . . . . . Processor . | . . . . . . . . Hackware 2 | . 1 . . . . . 1 Protection 3 | . . . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 1 1 . . 1 10 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 . . . . 6 Special Weapon 2 | . 1 . . . . 1 . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 2 | . . . . . . . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 17 | . . . 2 . 3 3 9 Power 4 | . . . . . 1 . 3 Propulsion 6 | . . . 1 . 1 2 2 Utility 3 | . . . . . . 1 2 Weapon 4 | . . . 1 . 1 . 2 Highest Loss Streak 5 | . . . 2 . 3 3 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 5 5 7 8 7 7 5 Power . | . 1 1 1 1 . 1 . Propulsion . | . . . . . . . . Utility 2 | . 1 1 2 3 4 4 3 Weapon 1 | . 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 2 1 . . . . 2 Power . | . . . . . . . . Propulsion 2 | . 1 . . . . . 1 Utility 2 | . . 1 . . . . 1 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 97 98 97 100 86 72 52 Engine 9 | . 14 11 11 11 8 9 6 Treads 2 | . . . 5 . . . 4 Wheel 12 | . 27 22 14 22 20 12 . Flight 3 | . . . . . . . 9 Device 10 | . 14 21 11 11 11 9 6 Storage 6 | . . 10 11 11 11 9 3 Hackware 7 | . 12 11 11 11 11 6 1 Protection 6 | . . . 10 11 11 9 6 Ballistic Gun 5 | . 23 16 6 . . . . Launcher 2 | . . . 5 11 2 . 1 Special Weapon 2 | . 3 5 . . . 9 2 Impact Weapon 6 | . . . 10 11 11 9 5 Special Melee Weapon 1 | . . . . . . . 3 Peak Build Rating 26 | 6 9 12 18 16 16 19 26 Average Rating 13 | 4 8 11 15 15 14 17 13 On Entrance 10 | . 6 9 12 15 16 15 14 Avg Prop Armor Cover (%) 3 | . . . 4 . . . 3 Naked Turns 27 | . . . . . . . 27 Heaviest Build 23 | 10 10 17 23 23 23 21 21 Greatest Support 40 | 20 20 20 28 20 20 20 40 Greatest Overweight (x) 6 | 2 . . 2 1 2 6 6 Average Overweight (x) . | . . . . 1 . 1 . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 7 8 8 8 8 6 Most Carried 8 | 5 5 6 8 8 8 8 8 Average Carried 6 | 2 5 5 7 7 7 7 5 Final Capacity 8 | 5 5 8 8 8 8 8 5 Final Carried 8 | 5 5 6 8 8 8 8 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1010 | 197 79 . 167 . 176 56 335 Remotely . | . . . . . . . . Salvage Created 1129 | 167 95 12 119 . 222 25 489 Parts 79 | 19 14 1 13 . 3 4 25 Haulers Intercepted 3 | . . . . . . . 3 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 26 | . 3 3 8 . 2 2 8 Melee 4 | . . . . . 1 2 1 Guns 6 | . 3 . 3 . . . . AOE 14 | . . 3 4 . . . 7 Classes Destroyed 10 | 2 4 . 1 . 1 . 2 Worker 11 | . . . 1 . 6 . 4 Builder 6 | . 1 . 1 . . . 4 Tunneler 6 | 5 . . 1 . . . . Hauler 3 | . . . . . . . 3 Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 16 | . 3 3 8 . . 2 . Grunt 8 | . . . . . 2 . 6 Sentry 2 | . . . . . . . 2 Best Kill Streak 9 | 5 3 3 4 . 8 2 9 Combat Bots Only 4 | . 3 3 4 . 2 2 4 Max Kills in Single Turn 4 | 1 2 2 2 . 1 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 2 . . . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 266 | . 24 12 37 . 27 24 142 Missed 85 | . 4 3 10 . 10 7 51 Hits 181 | . 20 9 27 . 17 17 91 Projectile 181 | . 20 9 27 . 17 17 91 Critical Strikes 13 | . . . 1 . 1 . 11 Damage Taken 2738 | . 177 93 276 . 286 399 1507 Core 737 | . 27 18 84 . 51 163 394 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 11 | . . . . . . . 11 Core Remaining (%) 83 | 100 89 . . . 61 . . Volleys Fired 63 | 11 17 4 13 . . 2 16 Largest 2 | 2 2 2 2 . . 1 2 Hottest 100 | 40 100 100 40 . . 5 100 Shots Fired 89 | 22 25 5 14 . . 2 21 Gun 51 | 22 16 2 11 . . . . Cannon . | . . . . . . . . Launcher 22 | . . 2 3 . . . 17 Special 16 | . 9 1 . . . 2 4 Kinetic 51 | 22 16 2 11 . . . . Thermal 14 | . 9 1 . . . . 4 Explosive 22 | . . 2 3 . . . 17 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 3 4 3 4 . . 1 10 Robot Miss Streak 3 | 2 2 2 3 . . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 78 | 12 8 2 13 . 13 3 27 Core Hits 58 | 6 6 5 10 . 3 1 27 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 11 | . . . 3 . 4 . 4 Critical Strikes 13 | . . . 3 . 6 . 4 Smash 13 | . . . 3 . 6 . 4 Melee Attacks 66 | . . . 4 . 15 21 26 Impact 59 | . . . 4 . 15 21 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 3 . 7 . 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3706 | 176 132 155 747 . 850 78 1568 Guns 383 | 176 121 . 86 . . . . Cannons . | . . . . . . . . Explosions 1542 | . . 155 321 . . . 1066 Melee 1722 | . . . 340 . 850 78 454 Ramming 11 | . 11 . . . . . . Kinetic 383 | 176 121 . 86 . . . . Thermal 48 | . . . . . . . 48 Explosive 1542 | . . 155 321 . . . 1066 Electromagnetic . | . . . . . . . . Impact 1722 | . . . 340 . 850 78 454 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 6 . . . . 8 9 Average Corruption 8 | . 5 . . . . 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . 5 . . . . 3 24 Message Errors 4 | . 2 . . . . 1 1 Matter Fused 12 | . 1 . . . . 1 10 Heat Flow Errors 5 | . 1 . . . . 1 3 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 5 | . 1 . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 901 | . . . 287 . 343 8 263 Projectiles . | . . . . . . . . Explosions 78 | . . . 43 . . . 35 Melee 823 | . . . 244 . 343 8 228 Knockbacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . 5 . . . . . 72 Shots 2 | . . . . . . . 2 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 241 | . 117 8 . . 18 163 241 Average Temperature 53 | . 27 5 . . 3 89 87 Received Heat Transfer 1008 | . . 36 . . 171 . 801 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . 2 . 4 . 1 Combat Hostiles 2 | . . . 1 . 1 . . Parts Fried 6 | . . . 1 . . 1 4 Impact Corruptions 28 | . . . 9 . 11 1 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 100 | . . . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 79 | 100 100 100 100 . 100 100 46 Level 1 20 | . . . . . . . 53 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 317 | 15 70 78 147 . 50 40 317 Initial 16 | . 3 11 15 . . . 16 Average 78 | 3 23 33 91 . 23 2 157 Influence Increases 1153 | 30 145 90 207 . 95 61 525 Destroy 0b10 Robot/C 520 | . 60 60 160 . 40 40 160 Destroy 0b10 Robot/NC 155 | 30 15 . 15 . 30 . 65 Destroy Leader 100 | . 12 . 20 . 10 10 48 Successful Hack 42 | . 20 13 . . . . 9 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 60 | . . . . . . . 60 Destroy Structure 156 | . 8 17 12 . . 11 108 Lose Combat Pursuer 90 | . . . . . 15 . 75 Influence Decreases 913 | 25 123 77 135 112 95 21 325 Entered New Map 179 | . 2 16 25 112 . . 24 Time Decay 611 | 25 92 61 90 . 75 21 247 Lost Part 84 | . . . 20 . 20 . 44 Lost Ally 10 | . . . . . . . 10 Purge Threat 29 | . 29 . . . . . . Squads Dispatched 9 | . 2 2 . . . 3 2 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . . . 1 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 5 | . . 3 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 5 8 8 . 3 6 22 Peak Tracking Total 7 | . 3 4 4 . 3 3 7 Tactical Retreats 5 | . . . . . 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 6 | . 4 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 1 | . . . . . . . 1 Exploded 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 22 | . 7 6 1 2 1 . 5 Terminals 16 | . 5 5 . . 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 22 19 1 10 3 . 11 Successful 43 | . 15 12 1 10 1 . 4 Failed 23 | . 7 7 . . 2 . 7 Catastrophic 3 | . . 1 . . . . 2 Database Lockouts . | . . . . . . . . Manual 33 | . 13 14 . 1 . . 5 Terminals 47 | . 17 16 . . 3 . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 7 6 1 10 1 . 4 Record 9 | . . . . 9 . . . Robot Analysis 2 | . . 2 . . . . . Open Door 2 | . . . 1 . . . 1 Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . 1 . . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . Dispatch Records 1 | . . . . . . . 1 Zone Layout 4 | . 1 1 . . 1 . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 5 3 . . . . . Terminals 7 | . 4 3 . . . . . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 2 2 . . . . . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 6 . . 1 . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . 1 3 Non-combat 4 | . . . . . . 1 3 Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . . . 1 5 parse_system 2 | . . . . . . 1 1 no_distress 4 | . . . . . . . 4 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Active Infowar (turns) 1878 | 59 283 149 190 237 173 279 508 Sensors 1 | . . . . . . . 1 Structural 1307 | . . 141 190 237 173 279 287 Seismic 495 | 59 283 149 3 . . . 1 ECM 221 | . . . . . . . 221 Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 2189 | 116 283 149 190 237 173 279 762 Spaces Moved 1918 | 78 259 158 111 248 153 151 760 Core 183 | 15 . . . . . 19 149 Treads 128 | . . . 42 . . . 86 Legs . | . . . . . . . . Wheels 1082 | 63 259 158 69 248 153 132 . Hover . | . . . . . . . . Flight 525 | . . . . . . . 525 Fastest Speed 34 | 50 80 80 95 95 80 95 34 Average Speed 84 | 84 80 80 123 95 81 127 68 Slowest Speed 350 | 150 80 80 160 95 110 350 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Potential Cave-ins 6 | . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 31 | 3 49 23 26 62 21 16 55 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 35 | . 8 1 . . . 17 9 Terrain Destroyed 187 | . 8 14 12 . . 17 136 Melee 25 | . . . . . . 17 8 Projectile 11 | . 8 1 . . . . 2 AOE 151 | . . 13 12 . . . 126 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 2258 | 105 290 172 141 249 170 197 934 Wait 98 | . . 1 . . . 19 78 Move 1902 | 77 258 157 110 247 152 150 751 Hop 4 | . . . . . . . 4 Pick Up 36 | 11 2 4 5 1 1 2 10 Fast Attach 16 | . 3 . 1 . 1 . 11 Attach 24 | 6 . 2 2 . 1 1 12 Detach 8 | . . . . . . . 8 Swap 18 | . 5 3 3 . . 1 6 Drop 21 | . 4 1 3 1 . 1 11 Fire 63 | 11 17 4 13 . . 2 16 Melee 66 | . . . 4 . 15 21 26 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 448 | -9/Materials | Discovered new exit (range 15) 448 | -9/Materials | Identified exit to Mines 549 | -9/Materials | Entered Mines 558 | -9/Mines | Met a Derelict bent on vengeance 605 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 670 | -9/Mines | Learned 8 Materials zone layouts 735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -9/Mines | Discovered new exit (range 5) 739 | -9/Mines | Entered Exiles 763 | -9/Exiles | Met 8R-AWN 778 | -9/Exiles | Met EX-HEX 810 | -9/Exiles | Met EX-BIN 823 | -9/Exiles | Aligned with FarCom system 824 | -9/Exiles | Given EX-Vault access code 855 | -9/Exiles | Opened EX-Vault 863 | -9/Exiles | Found PSU Rigger 881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 911 | -9/Exiles | Met EX-DEC 965 | -9/Exiles | Discovered new exit (range 14) 976 | -9/Exiles | Left Exiles lab with PSU Rigger 976 | -9/Exiles | Entered Mines 980 | -8/Mines | Discovered new exit (range 10) 1033 | -8/Mines | Lost 3 parts (1p1n1w) 1149 | -8/Mines | Entered Materials 1149 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1150 | -8/Materials | Identified exit to Factory 1289 | -8/Materials | Garrison activated, responded to threat 1332 | -8/Materials | Crushed by falling debris 1363 | -8/Materials | Lost 3 parts (2n1u) 1377 | -8/Materials | Discovered new exit (range 12) 1428 | -8/Materials | Discovered exit to Factory (range 6) 1428 | -8/Materials | Entered Storage 1739 | -8/Storage | Released all parts (3) 1759 | -8/Storage | Core integrity fell below 50% 1769 | -8/Storage | Lost 5 parts (1p2n2u) 1813 | -8/Storage | Core integrity fell below 20% 1944 | -8/Storage | Discovered new exit (range 11) 2190 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Matter fused (-8). Drone retrieved by Drone Bay (no repairs). Dropped Drone Bay. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Dropped Imp. Propulsion Shielding. Critical hit (Burn: +37). R-06 Scavenger suffers critical hit (Burn). ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. Destroyed System Shield. O-24 Administrator system corrupted by crushing effect. System Restoration Module fried. Hacking Suite fried. O-24 Administrator destroyed. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. Acquired 21 matter. 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""" ## =%## " !""" # +? | | ????????Y????? ## @$## " !"" # #? | | ???????????Y???????# #*## """" ###### #? | | ???????????????????# #*## #????# +? | | ???????????????????# # ###+########????# ####? | | ???????????????????# # #?# #???????????# #???? | | ???????????????????# Y # #?# #???????????# #???? | | ???????????????????## ## #?# #?????????###+####? | | ????????????????????# ## #?# #?????????# #? | | ????????????????????#a ## #?# #?????????# #? | | ????????????????????# ## ### #????###??# [#? | | ????????????????????# # ## ###########! #? | | ????????????????????# g # + #? | | ????????????????????# # ## ########### #? | | ????????????????????# ###### #?????????########? | | ???????????????###??#g! #????# #?????????????????? | | ?????????????###"####g #????# #?????????????????? | | ?????????????# ! g #????# #?????????????????? | | ?????????????# #????# ##????????????????? | | #????????????# #????# ##????????????????? | | +????????????#######/####????# ##????????????????? | | #?????????????###### %#??????# #?????????????????? | | #?????????????#!!!!# #??????# #?????????????????? | | #?????????????# ##?????# #?????????????????? | | #?????????????#!!! #T#"####??# #?????????????????? | | #?###?????????#########"###### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonJunkInverter Manual? 0 Play Time 00:38:15 Cumulative 51.7 hours Start 2026.10.28 @ 17:25:10 End 2026.10.28 @ 18:23:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 29 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0e664cf-51b8-491a-874e-251952d3cfb4