Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 09:33:17 Player: Longball Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (189) 945 Value Destroyed (7617) 7617 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3309) 3309 TOTAL SCORE: 20231 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 1214 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -231 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 75/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Matter Compressor (250) Improved Particle Charger Advanced ECM Suite Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Enhanced Optical Array Core Analyzer Improved Transmission Jammer Improved Reaction Control System Improved Focal Shield > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Railgun > --- INVENTORY -------- Matter Compressor Improved Particle Charger Advanced ECM Suite Lance [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Slots Evolved 16 | . . 2 . 2 . . 2 . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . 1 . . . . . . 1 2 Utility 8 | . . . . 2 . . 2 . . 1 . 1 . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 270 | 7 5 25 2 15 17 6 8 21 24 39 12 14 8 8 . 8 3 3 33 12 Power 26 | 1 1 2 . . 1 1 . 3 2 3 1 2 . . . 1 . . 5 3 Engine 11 | 1 1 2 . . 1 . . . 1 1 . 2 . . . . . . 2 . Core 9 | . . . . . . 1 . 3 1 2 1 . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 3 3 Propulsion 74 | 2 1 7 . 9 6 . . 7 6 6 2 7 . 1 . 3 2 2 11 2 Treads 23 | . . . . . 6 . . 3 5 5 2 2 . . . . . . . . Leg 31 | 2 1 7 . 9 . . . 4 . . . 5 . . . 1 . 2 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 Flight 16 | . . . . . . . . . 1 1 . . . . . 1 2 . 11 . Utility 63 | 2 1 5 . 2 1 1 2 4 3 18 4 . 3 3 . 2 1 . 9 2 Device 31 | 1 1 2 . 1 . . 1 1 1 11 1 . 1 1 . 2 . . 6 1 Storage 6 | 1 . 2 . . . . . . 1 1 . . . . . . . . 1 . Processor 7 | . . 1 . . 1 . . 2 1 . . . . . . . 1 . 1 . Hackware 5 | . . . . 1 . . . . . . . . . 2 . . . . 1 1 Protection 14 | . . . . . . 1 1 1 . 6 3 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 2 11 2 4 9 4 6 7 13 12 5 5 5 4 . 2 . 1 8 5 Energy Gun 20 | 2 1 2 . 1 4 2 . . 2 2 . . . . . . . . 1 3 Energy Cannon 30 | . . . . . . . 3 3 7 5 2 3 2 . . . . . 5 . Ballistic Gun 16 | . . 6 1 1 2 . . . . . 1 . 1 1 . 1 . 1 1 . Ballistic Cannon 6 | . 1 . . 1 1 . 1 . . 2 . . . . . . . . . . Launcher 19 | . . 3 1 1 . . . 2 4 2 1 2 2 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 2 2 2 2 . 1 1 . . 2 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 1 . 5 4 . 1 . 1 . . . . 2 1 Parts Lost 81 | . . 4 . 5 . 1 . 6 . 2 3 2 1 11 . 5 1 8 13 19 Power 12 | . . 1 . 1 . 1 . . . 1 1 1 . 2 . 1 . . 2 1 Propulsion 31 | . . 1 . 2 . . . 3 . . 1 . . 5 . 2 . 4 6 7 Utility 23 | . . 1 . 1 . . . 3 . 1 . . 1 2 . 1 . 2 5 6 Weapon 15 | . . 1 . 1 . . . . . . 1 1 . 2 . 1 1 2 . 5 Highest Loss Streak 13 | . . 4 . 2 . 1 . 6 . 1 2 2 1 11 . 3 1 8 7 13 To Critical Strikes 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 100 87 98 100 100 91 99 99 98 84 98 22 29 31 45 41 40 55 Engine 4 | . 14 11 11 7 8 4 . . . 3 6 6 11 . . . . . 1 . Core 3 | . . . . . . 4 7 7 7 8 4 . . . . 1 . . . . Treads 16 | . . . . . 29 36 30 14 29 25 26 23 . . . . . . . . Leg 10 | . 28 43 44 35 5 . . 13 . . . 1 29 3 . 2 5 4 . . Flight 1 | . . . . . . . . . . . . . . . . . 7 8 9 15 Device 10 | . 14 10 11 8 9 . 7 5 13 17 13 11 13 3 5 3 10 6 6 12 Storage 6 | . 14 10 11 9 9 9 7 7 7 6 6 5 5 . . . . . . . Processor 11 | . . . . . 8 9 7 14 23 20 20 17 17 2 . . 3 5 7 8 Hackware 3 | . . . . 9 9 9 7 1 . . . . . 5 11 11 10 10 8 2 Protection 3 | . . . . . . 8 15 8 1 2 6 5 6 . . . . . . . Energy Gun 1 | . 26 1 . 1 8 8 . . . . . . . . . . . . . 3 Energy Cannon 3 | . . . . . . . 6 4 6 5 5 4 4 . . . . . . 2 Ballistic Gun 3 | . . 18 21 13 1 . . . . . . 5 4 1 . 2 5 5 . 2 Ballistic Cannon 4 | . 1 1 . 3 6 9 7 7 7 5 5 . . . . . . . . . Peak Build Rating 115 | 9 9 17 15 19 27 27 36 37 44 66 65 73 79 79 39 44 61 72 90 115 Average Rating 42 | 5 8 14 14 17 25 26 34 33 40 58 62 60 77 22 39 30 54 48 46 84 On Entrance 37 | . 9 7 15 15 18 27 27 36 37 44 60 58 73 79 39 39 44 57 20 90 Naked Turns 85 | . . . . . . . . . . . . . . 85 . . . . . . Heaviest Build 86 | 13 16 24 24 25 25 27 37 36 36 78 82 66 86 26 7 19 19 21 38 45 Greatest Support 118 | 20 20 40 40 45 83 83 83 83 88 110 98 118 100 20 12 25 25 65 40 40 Greatest Overweight (x) 3 | . . . . . 1 . . 2 . . . 1 . 1 . 2 1 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 6 8 9 10 10 10 10 10 10 10 12 15 15 15 6 5 5 5 5 5 5 Most Carried 15 | 6 8 10 8 10 10 10 10 10 10 15 15 15 15 14 5 5 5 4 5 5 Average Carried 9 | 4 7 8 8 7 9 9 9 9 9 11 14 14 14 6 5 4 4 3 4 4 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 8 8 10 10 10 10 10 15 15 15 14 5 5 5 4 3 5 4 Class Distribution -------------------- 64% | Scavenger-Mutant 23% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Matter Collected 5616 | 259 89 701 41 631 296 205 17 623 371 1039 297 108 208 151 6 90 . 84 320 80 Remotely 48 | . . . . . . . . . . . . . . 42 6 . . . . . Salvage Created 6520 | 74 276 849 43 497 387 211 . 608 202 1158 461 159 117 96 . 236 . 71 570 505 Parts 359 | 5 22 57 10 33 31 7 . 32 9 41 17 9 4 4 . 11 . 5 39 23 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 4 4 . 7 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Combat Hostiles Destroyed 145 | . 7 22 4 14 8 6 . 18 5 17 5 9 9 2 . 4 . 1 8 6 Melee 22 | . . . . . 3 1 . 2 . . 1 . . 1 . 3 . . 7 4 Guns 38 | . 7 16 . 7 2 1 . . . . 1 . . 1 . . . 1 1 1 Cannons 38 | . . 1 . 4 3 4 . 9 2 12 3 . . . . . . . . . AOE 44 | . . 5 4 3 . . . 7 3 4 . 9 9 . . . . . . . Classes Destroyed 15 | 2 3 4 . 3 . . . 1 1 . 1 . . . . . . . . . Worker 10 | . . 4 . 2 . . . . 1 1 1 . . . . . . . 1 . Builder 6 | . . . . 1 . . . . . . 1 1 . . . . . . 2 1 Tunneler 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycler 7 | 1 1 1 . 1 . . . . 1 1 1 . . . . . . . . . Operator 5 | . 1 . . 1 1 . . . . 1 . . . . . . . . 1 . Watcher 12 | . . 3 . 2 1 . . . 1 2 1 1 . . . . . . 1 . Swarmer 33 | . 3 4 4 3 . . . . 4 . . 6 4 . . . . . 5 . Grunt 64 | . 4 11 . 5 5 3 . 12 1 7 2 3 5 2 . . . 1 1 2 Brawler 5 | . . 2 . . . . . 2 . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Sentry 23 | . . 5 . 3 3 2 . 3 . 3 1 . . . . . . . 2 1 Hunter 6 | . . . . 2 . 1 . . . . 1 . . . . 2 . . . . Programmer 11 | . . . . . . . . 1 . 5 . . . . . 2 . . . 3 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 2 6 11 5 6 2 3 . 5 4 6 4 10 5 1 . 1 . 1 5 4 Combat Bots Only 9 | . 4 6 4 3 2 3 . 5 3 4 2 9 5 1 . 1 . 1 4 2 Max Kills in Single Turn 5 | 1 2 4 5 2 1 1 . 3 2 3 1 4 2 1 . 1 . 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 2 . . . 3 1 2 . 3 2 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . 1 . . 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Hostile Shots Fired 1321 | . 32 109 4 82 37 34 . 130 31 164 68 27 42 102 15 56 15 96 113 164 Missed 433 | . 5 38 . 24 12 12 . 38 8 64 33 13 14 24 5 18 3 34 43 45 Damage Taken 15338 | . 262 919 31 879 377 334 . 1170 361 1389 401 232 454 1230 192 659 272 1565 1636 2975 Core 4732 | . 88 99 10 89 98 41 . 78 26 108 4 . 20 296 44 373 44 838 1007 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 597 | . . . . . . 28 . 77 . 36 51 12 45 293 . . . . 13 42 Regen/Repaired (Parts) 507 | . . . . . 54 . . . . 453 . . . . . . . . . . Core Remaining (%) 59 | 100 64 . 72 . . 58 . . 85 . 86 . . . . 26 . 23 22 . Volleys Fired 418 | 4 24 54 1 55 27 25 6 52 12 68 21 13 13 7 . 1 . 9 7 19 Largest 3 | 2 2 2 1 2 2 2 1 2 2 2 2 2 2 2 . 1 . 2 2 3 Hottest 204 | 100 100 91 33 88 107 105 80 128 128 166 166 138 138 138 . . . 60 110 204 Shots Fired 729 | 8 46 103 1 102 46 45 6 80 22 115 38 18 16 13 . 2 . 18 12 38 Gun 346 | 8 46 83 . 75 28 23 . . . . 4 6 3 6 . 1 . 18 10 35 Cannon 330 | . . 13 . 23 18 22 6 73 18 107 31 7 3 6 . . . . 2 1 Launcher 51 | . . 7 1 4 . . . 7 4 8 3 5 10 . . . . . . 2 Special 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Kinetic 387 | . . 83 . 97 21 22 3 40 9 46 15 6 3 6 . 1 . 18 5 12 Thermal 278 | 8 46 13 . 1 25 23 3 33 9 61 20 7 3 6 . . . . 5 15 Explosive 40 | . . 7 1 4 . . . 7 4 . . 5 10 . . . . . . 2 Electromagnetic 22 | . . . . . . . . . . 8 3 . . . . . . . 2 9 Robot Hit Streak 31 | 5 8 9 1 10 8 10 . 15 8 17 13 5 7 25 . 26 . 31 5 13 Robot Miss Streak 7 | 1 2 5 . 7 5 4 . 2 4 3 2 1 1 . . . . 1 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 6 | . 1 2 . 2 . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 536 | 6 28 65 1 77 37 32 . 57 9 63 29 9 7 16 . 13 . 13 29 45 Core Hits 350 | 2 16 48 3 41 26 20 . 44 12 33 13 17 20 5 . 5 . 3 20 22 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Critical Strikes 34 | 2 5 . . . 2 . . 3 2 4 2 1 . 1 . 1 . 2 5 4 Burn 11 | 2 5 . . . 2 . . . . . . . . . . . . . 1 1 Destroy 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Blast 11 | . . . . . . . . 3 2 4 2 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . 4 3 Melee Attacks 123 | . . . . . 9 7 5 11 . 3 2 . . 9 . 22 . . 36 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . 9 7 5 11 . 3 2 . . 9 . 22 . . . . Piercing 55 | . . . . . . . . . . . . . . . . . . . 36 19 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20463 | 75 403 1674 277 1670 767 711 . 2391 788 3075 1181 1741 1418 539 . 438 . 357 1259 1699 Guns 4456 | 75 403 999 . 941 237 200 . . . . 47 107 53 161 . . . 356 141 736 Cannons 6431 | . . 84 . 449 296 355 . 1337 253 2116 962 195 115 235 . . . . 34 . Explosions 6731 | . . 591 277 280 . . . 948 535 959 88 1439 1250 . . . . . . 364 Melee 2823 | . . . . . 234 156 . 106 . . 78 . . 143 . 438 . . 1084 584 Ramming 22 | . . . . . . . . . . . 6 . . . . . . 1 . 15 Kinetic 6239 | . . 980 . 1390 320 355 . 865 147 866 284 107 53 161 . . . 356 55 300 Thermal 5716 | 75 403 103 . . 213 200 . 472 316 1571 725 865 115 235 . . . . 86 337 Explosive 4804 | . . 591 277 280 . . . 948 325 . . 769 1250 . . . . . . 364 Electromagnetic 859 | . . . . . . . . . . 638 88 . . . . . . . 34 99 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1155 | . . . . . 234 156 . 106 . . 78 . . 143 . 438 . . . . Piercing 1668 | . . . . . . . . . . . . . . . . . . . 1084 584 Highest Corruption 12 | . 1 . . . 2 2 . 8 8 5 5 . . . 1 4 . 3 . 12 Average Corruption 3 | . 1 . . . 2 2 . 7 8 1 5 . . . 1 3 . 2 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 156 | . 1 . . . 3 8 . 31 36 33 26 . . . . 11 . 1 . 6 Message Errors 33 | . . . . . 1 1 . 2 9 6 7 . . . . 3 . 1 . 3 Matter Fused 40 | . 1 . . . 1 2 . 9 11 9 5 . . . . 2 . . . . Heat Flow Errors 18 | . . . . . . 2 . 5 4 3 3 . . . . 1 . . . . Energy Discharges 20 | . . . . . . 1 . 3 7 3 3 . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 21 | . . . . . 1 1 . 7 2 6 2 . . . . 2 . . . . Data Loss (major) 9 | . . . . . . . . 3 1 2 2 . . . . 1 . . . . Misfires 9 | . . . . . . . . 1 2 2 3 . . . . 1 . . . . Alerts 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 615 | . . 21 38 . . . . 10 7 87 29 180 96 . . . . . 76 71 Projectiles 99 | . . 3 . . . . . 10 . 38 28 16 . . . . . . 4 . Explosions 399 | . . 18 38 . . . . . 7 49 1 164 96 . . . . . . 26 Melee 117 | . . . . . . . . . . . . . . . . . . . 72 45 Knockbacks 40 | . . 1 . 4 12 7 . 6 1 7 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . 1 . 3 12 7 . 6 1 7 2 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . 8 . . . . . . . . . . . . . . . . . 66 Shots 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Targets Rammed 7 | . . . . . . . . . . . 1 . . . . . . 1 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 435 | 156 352 15 . 54 273 252 76 363 435 378 263 28 45 345 . 70 39 346 153 357 Average Temperature 99 | 79 155 4 . 22 95 80 25 110 96 105 67 13 22 184 . 51 39 143 54 162 Received Heat Transfer 4061 | . 96 375 . 405 225 126 . 480 . 291 165 54 108 688 . . 97 573 117 261 Effects 16 | . 2 . . . . . . 2 4 4 3 . . . . . . . . 1 Shutdowns 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 1 . . . . . . . . . . . Interference 8 | . . . . . . . . . 3 1 3 . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 14 | 1 4 1 . . . . . 1 1 3 . . . 1 . . . . 2 . Heat Transferred 8626 | 370 1554 296 . . 592 370 . 900 350 1360 666 735 111 222 . . . . 300 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Peak Influence 920 | 10 196 537 331 412 366 526 307 610 676 439 303 579 . . . . 920 694 440 178 Initial 900 | . 6 82 209 128 173 90 275 . 319 226 206 115 . . . . 900 644 330 103 Average 271 | 1 109 150 243 257 194 334 190 257 564 264 242 314 . . . . 906 638 326 118 Maximum Alert Level 3 | . . 2 1 2 1 2 1 2 2 2 1 2 . . . . 3 2 2 . Low Security (%) 38 | 100 100 67 . 42 66 25 52 39 . 27 20 54 . . . . . . 5 100 Level 1 42 | . . 23 100 40 33 35 47 43 2 62 79 1 . . . . . . 77 . Level 2 18 | . . 9 . 16 . 38 . 16 97 9 . 43 . . . . . 100 16 . Level 3 . | . . . . . . . . . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 4 . 2 1 . 1 . 3 10 1 2 . . . . . . 2 2 Investigation 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Extermination 11 | . . . . . . . 1 . 1 7 . . . . . . . . 1 1 Reinforcement 12 | . 1 3 . 2 1 . . . 1 2 . . . . . . . . 1 1 Assault 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Distress Signals 17 | . 1 4 . 3 2 . 1 . . 1 1 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 9 37 4 21 12 7 2 19 12 29 11 14 10 7 2 10 7 13 23 17 Peak Tracking Total 10 | . 4 8 4 4 3 3 3 6 4 4 3 9 5 5 2 4 7 10 8 10 Tactical Retreats 20 | . . 2 . 3 2 . . 4 . 1 . . . 3 . . . . 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Traps Triggered 11 | . 1 . . . . . . 3 . 3 . 1 . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Machines Disabled 31 | . . 3 . 1 1 4 1 . 5 3 2 10 . 1 . . . . . . Max in Single Turn 8 | . . 2 . 1 1 2 1 . 3 1 2 8 . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Machines Accessed 73 | . 3 6 . 4 5 4 5 3 3 18 11 3 . . . . 1 . 5 2 Terminals 47 | . 2 4 . 3 3 4 3 3 . 10 11 1 . . . . . . 3 . Fabricators 6 | . . . . . . . 1 . 1 4 . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . . . . 2 . . . . . . . . . 2 Recycling Units 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 . Scanalyzers 6 | . . 1 . 1 . . . . 2 1 . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . Total Hacks 158 | . 8 22 . 11 15 5 9 5 10 34 22 4 . . . . 1 . 9 3 Successful 81 | . 5 12 . 7 9 4 5 1 7 17 8 2 . . . . 1 . 3 . Failed 77 | . 3 10 . 4 6 1 4 4 3 17 14 2 . . . . . . 6 3 Catastrophic 11 | . . 3 . . . . . 1 . 1 3 . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . 9 . 1 3 . 2 . . 5 . 1 . 1 . . . . 1 . Terminals 94 | . 6 14 . 5 11 5 6 5 . 15 22 1 . . . . . . 4 . Fabricators 12 | . . . . . . . 2 . 3 7 . . . . . . . . . . Repair Stations 15 | . 2 . . . 2 . . . . 8 . . . . . . . . . 3 Recycling Units 10 | . . 5 . . . . . . . 2 . . . . . . . . 3 . Scanalyzers 19 | . . 3 . 6 . . . . 7 2 . 1 . . . . . . . . Garrison Access 8 | . . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . Terminal Hacks 31 | . 4 3 . 2 5 4 1 1 . 3 8 . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Open Door 8 | . . . . . 1 1 . . . 2 4 . . . . . . . . . Emergency Access Points 5 | . 2 1 . . . 1 . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . 1 4 . . . . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . . . . . . 1 2 . . . . . . . . . . Repair Station Hacks 9 | . 1 . . . 2 . . . . 6 . . . . . . . . . . Scan Component 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . Repair 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Recycling Unit Hacks 6 | . . 3 . . . . . . . 2 . . . . . . . . 1 . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 15 | . . 3 . 5 . . . . 6 1 . . . . . . . . . . Insert Component 8 | . . 1 . 3 . . . . 3 1 . . . . . . . . . . Analyze 7 | . . 2 . 2 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Coupler Status 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 7 | . . 3 . . 1 . 2 . . 1 . . . . . . . . . . Terminals 6 | . . 3 . . 1 . 1 . . 1 . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . Operators 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Used 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Hacking Detections 54 | . 3 6 . 4 3 2 5 2 2 12 7 1 . . . . 1 . 4 2 Full Trace Events 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 1 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . 58 116 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 3 9 . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . 2 . . . . 2 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Time 146 | . . . . . 26 . . . . 120 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 93 | . . 93 . . . . . . . . . . . . . . . . . . Retrieved Matter 93 | . . 93 . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . 2 . . . . 2 1 . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 2 . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Total Allies 19 | . . . 3 . . 1 . 2 1 3 7 . . . . . . 2 . . Largest Group 7 | . . . 3 3 . 1 1 2 3 5 7 3 1 1 . . . 2 . . Highest-Rated Group 201 | . . . 40 40 . 39 39 175 201 201 200 82 20 20 . . . 190 . . Highest-Rated Ally 95 | . . . 16 16 . 39 39 95 95 95 31 31 20 20 . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . . 12 . 4 5 . 20 44 93 8 4 . . . . 13 . . Total Damage 4593 | . . . . 96 . 74 92 . 477 1255 1507 159 109 . . . . 824 . . Kills 37 | . . . . . . 2 1 . 9 12 8 3 1 . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Turns Passed 16941 | 107 312 1808 139 776 1164 765 842 1229 1228 3933 1019 316 815 293 97 517 151 128 848 454 Spaces Moved 10074 | 67 176 739 109 283 576 407 471 677 688 1905 525 153 567 382 139 504 124 111 1107 364 Core 478 | 6 . . . . . . . . . . . . . 268 . 2 . 65 82 55 Treads 5008 | . . . . . 500 407 471 370 688 1905 525 142 . . . . . . . . Legs 2597 | 61 176 739 109 283 76 . . 307 . . . 11 567 1 . 232 32 3 . . Wheels 177 | . . . . . . . . . . . . . . . . . . . . 177 Hover 517 | . . . . . . . . . . . . . . 113 139 264 . . . 1 Flight 1297 | . . . . . . . . . . . . . . . . 6 92 43 1025 131 Fastest Speed 25 | 50 120 120 120 120 120 160 160 120 160 163 165 120 120 50 70 40 119 50 25 29 Average Speed 126 | 113 120 120 120 120 155 160 160 149 161 166 165 162 120 56 70 88 119 78 39 81 Slowest Speed 260 | 120 120 120 120 120 240 160 160 260 165 167 167 190 120 190 70 150 120 120 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 35 51 36 12 49 45 9 74 17 43 52 5 80 57 23 68 4 33 23 9 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . . 1 . Scrap Searched 6 | . . . . . . . . . . . . . 1 2 . 3 . . . . Spaces Dug 36 | . . 8 . 8 . 1 2 . . 13 . . . . . . . . 4 . Terrain Destroyed 477 | . . 50 14 43 . 134 2 28 40 35 4 18 54 . . . . . 4 51 Melee 6 | . . . . . . 1 1 . . . . . . . . . . . 4 . Projectile 38 | . . . . 1 . . 1 1 . 31 4 . . . . . . . . . AOE 433 | . . 50 14 42 . 133 . 27 40 4 . 18 54 . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Gar Fac Fac Ext Fac Upp Upp War Pro Fac Gar Res Res Total 13315 | 86 231 1559 115 616 787 463 545 792 788 2549 629 200 682 429 138 550 126 131 1444 455 Wait 2214 | 3 22 708 4 254 135 19 48 20 39 499 41 10 93 21 . 14 . 9 246 29 Move 10047 | 66 175 738 108 282 575 405 470 675 687 1904 524 152 566 381 138 503 123 109 1104 362 Hop 2 | . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 66 | 6 1 12 . 4 7 1 4 1 4 14 . 2 1 1 . 1 . . 4 3 Fast Attach 134 | 7 2 8 . 1 13 . 2 11 14 13 5 9 1 5 . 6 2 2 27 6 Attach 40 | . . 4 . 4 . 1 2 1 . 3 2 3 1 3 . 2 1 1 6 6 Detach 21 | . . 2 . . 1 . . . 2 . 1 3 . 1 . 1 . . 7 3 Swap 96 | . 3 13 2 10 4 5 4 9 10 23 5 2 6 . . . . . . . Drop 117 | . 4 20 . 6 16 . 4 8 20 21 2 6 1 1 . . . . 6 2 Fire 418 | 4 24 54 1 55 27 25 6 52 12 68 21 13 13 7 . 1 . 9 7 19 Melee 123 | . . . . . 9 7 5 11 . 3 2 . . 9 . 22 . . 36 19 Ram 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . 1 25 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / Gar) -4/Garrison -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 2144 | -9/Materials | Lost 4 parts (1p1n1u1w) 2217 | -9/Materials | Discovered new exit (range 9) 2224 | -9/Materials | Build established: Scavenger-Mutant 2228 | -9/Materials | Entered Mines 2314 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2325 | -9/Mines | Discovered new exit (range 8) 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Accompanied by 3 allies 2367 | -8/Materials | Evolved 2 slots: Utility x2 2427 | -8/Materials | Lost 3 allies 3084 | -8/Materials | Discovered new exit (range 8) 3143 | -8/Materials | Entered Storage 4191 | -8/Storage | Repaired Lgt. Treads 4302 | -8/Storage | Identified exit to Garrison 4307 | -8/Storage | Entered Garrison 4401 | -8/Garrison | Installed Relay Interface Framework 4444 | -8/Garrison | Phase Generator disabled 4476 | -8/Garrison | Discovered new exit (range 10) 4491 | -8/Garrison | Identified exit to Factory 4548 | -8/Garrison | Discovered exit to Factory (range 50) 4548 | -8/Garrison | Discovered exit to Factory (range 16) 4548 | -8/Garrison | Discovered exit to Factory (range 55) 4667 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Rescued a captive Derelict 4915 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Entered Factory 5072 | -7/Factory | Accompanied by 1 ally 5072 | -7/Factory | Evolved 2 slots: Utility x2 5912 | -7/Factory | Identified exit to Garrison 5914 | -7/Factory | Entered Garrison 5967 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5994 | -7/Garrison | Triggered checkpoint 6283 | -7/Garrison | Lost 6 parts (3n3u) 6426 | -7/Garrison | Triggered checkpoint 6632 | -7/Garrison | Discovered new exit (range 15) 6648 | -7/Garrison | Identified exit to Factory 6944 | -7/Garrison | Triggered checkpoint 7006 | -7/Garrison | Found embedded Infiltrators 7128 | -7/Garrison | Discovered exit to Factory (range 8) 7143 | -7/Garrison | Entered Factory 7143 | -7/Factory | Accompanied by 2 allies 7663 | -7/Factory | Fabricated O-24 Administrator (x1) 8322 | -7/Factory | Discovered new exit (range 7) 8330 | -7/Factory | Identified exit to Factory 8343 | -7/Factory | First assault squad dispatched 8371 | -7/Factory | Entered another Factory area 8371 | -6/Factory | Accompanied by 3 allies 8371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8652 | -6/Factory | Fabricated Nova Cannon (x2) 8706 | -6/Factory | P-60 Hacker assimilated allied RV-AR2(x) 8855 | -6/Factory | Fabricated G-47 Trooper (x3) 10064 | -6/Factory | Discovered new exit (range 5) 10067 | -6/Factory | Identified exit to Extension 10192 | -6/Factory | P-60 Hacker assimilated allied Trooper 5a 11388 | -6/Factory | Repaired Med. Treads 11428 | -6/Factory | Repaired Arm. Treads 11467 | -6/Factory | Repaired Arm. Treads 11994 | -6/Factory | Discovered exit to Extension (range 5) 12221 | -6/Factory | First assault squad dispatched 12274 | -6/Factory | Build established: Mutant 12304 | -6/Factory | Entered Extension 12514 | -6/Extension | Rescued a captive Derelict 12636 | -6/Extension | Rescued a captive Derelict 12637 | -6/Extension | Rescued a captive Derelict 12731 | -6/Extension | Rescued a captive Derelict 13153 | -6/Extension | Spotted B-75 Beast 13164 | -6/Extension | Destroyed B-75 Beast 13182 | -6/Extension | Spotted B-75 Beast 13196 | -6/Extension | Allies destroyed B-75 Beast 13229 | -6/Extension | Discovered new exit (range 4) 13232 | -6/Extension | Identified exit to Factory 13239 | -6/Extension | Lost 4 allies 13323 | -6/Extension | Entered Factory 13323 | -5/Factory | Accompanied by 3 allies 13323 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13500 | -5/Factory | Garrison activated, responded to threat 13507 | -5/Factory | Discovered new exit (range 15) 13523 | -5/Factory | Destroyed 9 combat bots 13556 | -5/Factory | Build established: Scavenger-Mutant 13597 | -5/Factory | Identified exit to Upper Caves 13623 | -5/Factory | First assault squad dispatched 13639 | -5/Factory | Entered Upper Caves 13639 | -5/Upper Caves | Accompanied by 1 ally 14083 | -5/Upper Caves | Build established: Mutant 14416 | -5/Upper Caves | Identified exit to Upper Caves 14454 | -5/Upper Caves | Entered another Upper Caves area 14454 | -5/Upper Caves | Accompanied by 1 ally 14497 | -5/Upper Caves | Released all parts (7) 14509 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14527 | -5/Upper Caves | Lost 11 parts (2p5n2u2w) 14626 | -5/Upper Caves | Learned 8 Factory zone layouts 14626 | -5/Upper Caves | Discovered new exit (range 13) 14698 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14704 | -5/Upper Caves | Found Prototype Special Weapon 14704 | -5/Upper Caves | Identified Molecular Deconstructor 14747 | -5/Upper Caves | Entered Warlord 14786 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14786 | -5/Warlord | Attacked by Warlord forces 14794 | -5/Warlord | Spotted WY-WW9(B) 14794 | -5/Warlord | Spotted B8-54U(B) 14819 | -5/Warlord | Discovered new exit (range 14) 14844 | -5/Warlord | Entered Proximity Caves 14914 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14936 | -4/Proximity Caves | Build established: Hacker-Mutant 14953 | -4/Proximity Caves | Spotter reported a threat 14957 | -4/Proximity Caves | Spotter reported a threat 14965 | -4/Proximity Caves | Learned Research interactive machine intel 14972 | -4/Proximity Caves | Learned Research garrison access intel 15010 | -4/Proximity Caves | Spotter reported a threat 15013 | -4/Proximity Caves | Spotter reported a threat 15049 | -4/Proximity Caves | Core integrity fell below 50% 15066 | -4/Proximity Caves | Spotter reported a threat 15144 | -4/Proximity Caves | Spotter reported a threat 15174 | -4/Proximity Caves | Spotter reported a threat 15349 | -4/Proximity Caves | Discovered new exit (range 9) 15361 | -4/Proximity Caves | Entered Factory 15361 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15362 | -4/Factory | Identified exit to Research 15442 | -4/Factory | Discovered new exit (range 17) 15511 | -4/Factory | Identified exit to Garrison 15512 | -4/Factory | Entered Garrison 15512 | -4/Garrison | Warlord forces raided the area 15536 | -4/Garrison | Found embedded Infiltrators 15551 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 15578 | -4/Garrison | Spotted B-86 Titan 15590 | -4/Garrison | Triggered checkpoint 15623 | -4/Garrison | Core integrity fell below 50% 15636 | -4/Garrison | Lost 8 parts (4n2u2w) 15636 | -4/Garrison | Discovered exit to Research (range 8) 15640 | -4/Garrison | Entered Research 15640 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15641 | -3/Research | Loaded intel: 45 interactive machine locations 15642 | -3/Research | Loaded intel: 3 garrison access locations 16203 | -3/Research | Spotted B-86 Titan 16322 | -3/Research | Lost 7 parts (2p4n1u) 16330 | -3/Research | Core integrity fell below 50% 16375 | -3/Research | Lost 3 parts (1n2u) 16390 | -3/Research | Search patrols dispatched 16482 | -3/Research | Discovered new exit (range 7) 16488 | -3/Research | Entered another Research area 16488 | -2/Research | Evolved 2 slots: Propulsion x2 16848 | -2/Research | System corruption reached 10% 16866 | -2/Research | Core integrity fell below 50% 16887 | -2/Research | Lost 13 parts (6n5u2w) 16911 | -2/Research | Found Fusion Bomb Launcher 16922 | -2/Research | Core integrity fell below 20% 16942 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16911_ Acquired Fusion Bomb Launcher. 16912_ G-73 Enforcer IFF system glitched. 16913_ M-28 Smith repairs G-73 Enforcer. 16913_ Slammed into G-73 Enforcer. 16917_ Destroyed Wheel. 16918_ A-15 Conveyor calls for reinforcements. 16918_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16921_ Penetrated by Slug. 16922_ System corrupted: Energy discharge (-17). 16926_ The unstable cave ceiling collapses. 16927_ Fusion Bomb Launcher destroyed. 16928_ G-73 Enforcer misfires. 16931_ Slammed into A-15 Conveyor. 16938_ System corrupted: Energy discharge (-38). 16938_ W-44 Eye sends out distress signal. 16942_ Slammed into S-43 Plague. 16942_ Enh. Optical Array destroyed. 16942_ System corrupted by crushing effect (+5). 16942_ Destabilizing: System corrupted (+2). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????######??????????????????????? | | ???????????????????# ??????????????????????? | | ??????????????????? " ??????????????????????? | | ??????????????????? "Tw ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# s###########????????????? | | ????????????????????# s# #????????????? | | ????????????????????# # #????????????? | | ????????????????????# s # #????????????? | | ????????????????????# @# #????????????? | | ????????????????????# s + #????????????? | | ????????????????????# # #????????????? | | ????????????????????# A# #????????????? | | ????????????????????# k# #????????????? | | ????????????????????# ###########????????????? | | ????????????????????# #??#######?????????????? | | ????????????????????# #?! #?????????????? | | ????????????????????# ## #?????????????? | | ????????????????????# T #?????????????? | | ????????????????????# "" #?????????????? | | ????????????????????# #?????????????? | | ??????????????????#####+## #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# * #?# ###?????????????? | | ??????????????????# #?? #???????????????? | | ??????????????????# #??? #???????????????? | | ????????????????### #???? #???????????????? | | ????????????????# # #?????#???????????????? | | ???????????????## ####?????????????????????? | | ???????????????# ### ???????????? | | ???????????????# ???????????? | | ??????????????# ##### ???????????? | | ???????????##### #?????? ##?????????????? | | ???????????# #????????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 58 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Nova Cannon | x2 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Watch This! Challenges ------------ None Game ------ Seed TrackerControlCompactor Manual? 0 Play Time 03:09:22 Cumulative 216.4 hours Start 2024.09.13 @ 11:04:34 End 2024.10.06 @ 09:33:17 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c209bad-f046-41d0-9cd7-0033f7dda570