Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 20:49:10 Player: A Moose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (386) 386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Medium Laser Battle Rifle > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Light Nuclear Core Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Machine Analyzer Subdweller Optics Subdweller Optics Recalibrator Medium Laser Subdweller Laser Subdweller Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Subdweller Power Source Light Nuclear Core Subdweller Monowheel Improved Heat Sink Machine Analyzer Subdweller Optics Subdweller Optics Recalibrator Medium Laser Subdweller Laser Subdweller Laser Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 5 10 . 9 Power 4 | . 3 . 1 Engine 4 | . 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 3 . 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 5 . 7 Power 3 | . 2 . 1 Propulsion 6 | . 3 . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 87 100 96 Engine 13 | . 13 14 14 Wheel 26 | . 26 28 25 Device 10 | . 4 14 12 Storage 14 | . 14 14 14 Energy Gun 23 | . 24 28 17 Ballistic Gun 3 | . 3 . 5 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 31 | 8 29 28 31 Greatest Support 32 | 32 32 26 30 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 6 12 15 15 Average Carried 10 | 3 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 12 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 458 | 259 101 . 98 Remotely . | . . . . Salvage Created 659 | 91 483 33 52 Parts 34 | 5 20 4 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 7 2 3 Guns 9 | . 6 2 1 Cannons 2 | . . . 2 Classes Destroyed 9 | 2 6 . 1 Worker 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 3 2 1 Grunt 4 | . 4 . . Subdweller 2 | . . . 2 Best Kill Streak 3 | 1 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 123 | . 70 4 49 Missed 37 | . 18 3 16 Damage Taken 1102 | . 578 6 518 Core 255 | . 140 . 115 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . . . 31 Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 9 57 2 15 Largest 2 | 2 2 2 2 Hottest 100 | 70 100 100 100 Shots Fired 166 | 18 114 4 30 Gun 159 | 18 114 4 23 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 35 | 9 16 . 10 Thermal 131 | 9 98 4 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 8 9 2 10 Robot Miss Streak 4 | 2 4 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | 13 76 2 22 Core Hits 34 | 4 23 2 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 8 . . Burn 8 | . 8 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1460 | 128 968 27 337 Guns 1337 | 128 968 27 214 Cannons 123 | . . . 123 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 257 | 44 78 . 135 Thermal 1203 | 84 890 27 202 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | 40 245 . 15 Average Temperature 89 | 21 98 . 15 Received Heat Transfer 372 | . 222 . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | . 6 . . Heat Transferred 4033 | 259 3108 74 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 276 | 10 276 75 . Initial 35 | . 6 35 . Average 77 | 4 117 42 . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 74 100 . Level 1 12 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 22 3 6 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 9 | . 9 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 8 | . 8 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1325 | 90 490 368 377 Spaces Moved 967 | 52 279 335 301 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 961 | 46 279 335 301 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 95 Average Speed 102 | 94 99 105 102 Slowest Speed 125 | 100 115 105 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 48 64 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 2 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1143 | 76 380 347 340 Wait 24 | . 14 8 2 Move 964 | 51 278 334 301 Hop . | . . . . Pick Up 40 | 11 16 3 10 Fast Attach 1 | . 1 . . Attach 19 | 5 7 . 7 Detach 1 | . 1 . . Swap 4 | . 2 . 2 Drop 7 | . 4 . 3 Fire 83 | 9 57 2 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Entered Mines 581 | -10/Mines | Accompanied by 1 ally 667 | -10/Mines | Found a hidden stash of uninstalled traps 785 | -10/Mines | Learned location of Zion (-7) 923 | -10/Mines | Discovered new exit (range 5) 949 | -10/Mines | Entered Subcaves 949 | -10/Subcaves | Accompanied by 1 ally 1043 | -10/Subcaves | Core integrity fell below 20% 1089 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 1326 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 14 matter. Acquired Sub. Monowheel. Acquired 12 matter. Acquired Battle Rifle. Acquired 7 matter. Acquired 9 matter. Searching scrap... Found Sub. Laser. Found Sub. Monowheel. Found 23 Matter. Dropped Disposable Heat Sink. Acquired Sub. Monowheel. Dropped Lgt. Cannon. Acquired Sub. Laser. Subatomizers dissect the Disposable Heat Sink. Dropped Lgt. Ion Engine. Acquired Sub. Monowheel. Subatomizers dissect the Sub. Monowheel. S-10 Pest destroyed. Subatomizers dissect the Sub. Monowheel. Map ----- +----------------------------------------------------+ | ## " ##????????????????????? | | # " # #????????????????????? | | ## # ## # #????????????????????? | | #" " ## #### ###??????????????????? | | ### # # ##??# ## ##?????????????????? | | %## #### ##???# #?????????????????? | | ##?# ########????# # #?????????????????? | | ## #?# #####???????????#### ##?????????????????? | | # ##?## ##?????????????????# #?####?????????????? | | #??##???????????????????# ### ##????????????? | | ####???????????????????###### # #????????????? | | #?????????????????????# ## #????????????? | | #?????????????????????# ##???????????? | | ##?????????????????????# ##?????? ? | | #??????????????????????# #### ?? | | #??????????????????????# #????? | | #??????????????????????## ## #????? | | #???????????????????????# #?# #????? | | ????????????????????????# #??# ## ##????? | | ????????????????????????# #?## ##?## ##?????? | | ????????????????????????# ### ##?????###??????? | | ????????????????????????# ##???????????????? | | ????????????????????????# ##????????????????? | | ???####?????????????????#% ##?????????????????? | | #??# ##????????????????# ##??????????????????? | | ##?# #????????????????#@ ###?????????????????? | | ### #????????????????## *s #?????????????????? | | ##?????????????????##%s #?????????????????? | | #???????????????????##&& #?????????????????? | | #????????????????????#%= #?????????????????? | | ##????????????????????#&] #?????????????????? | | ##???????????????????? #?????????????????? | | ## #???????????????????? #?????????????????? | | ## #???????????????????? #?????????????????? | | ?# ####?????????????????? #?????????????????? | | ?# ## ##???????????????? #?????????????????? | | ?## #########???????? ##?????????????????? | | #?### ### ##??????? #??????????????????? | | #### ## #??????? #??????????????????? | | ## #?????? *#??????????????????? | | ## #???????## %#??????????????????? | | #??????????? =???????????????????? | | # ##?????????? ???????????????????? | | ## ## ####??????? ???????????????????? | | ## ####### ##????????????????????????????? | | #?????# #????????????????????????????? | | ###?????# #????????????????????????????? | | ##??????# ##????????????????????????????? | | #??# ##?????????????????????????????? | | ##?# ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingLegUnit Manual? 0 Play Time 00:18:59 Cumulative 95.9 hours Start 2024.05.12 @ 20:33:59 End 2024.05.12 @ 20:49:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 90 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d140fbe-1c59-4ebe-b012-2bac9b560e11