Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 00:07:33 Player: Proroxy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (514) 514 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5109 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Weight Redist. System Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module Improved Flight Unit ECM Suite Thermal Shield [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . 1 1 1 . 1 . Utility 4 | . . 1 . 1 . 1 1 Weapon . | . . . . . . . . Parts Attached 89 | 6 2 30 13 5 2 21 10 Power 19 | 1 . 4 3 2 . 4 5 Engine 12 | 1 . 4 3 1 . 2 1 Core 7 | . . . . 1 . 2 4 Reactor . | . . . . . . . . Propulsion 30 | 2 . 9 6 1 . 10 2 Treads 1 | . . 1 . . . . . Leg 9 | 2 . 4 . . . 3 . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 18 | . . 4 6 1 . 7 . Utility 26 | 1 2 8 3 2 2 7 1 Device 12 | . 1 5 1 1 . 4 . Storage 3 | 1 . . . 1 . . 1 Processor 3 | . 1 1 1 . . . . Hackware 2 | . . . . . 1 1 . Protection 6 | . . 2 1 . 1 2 . Artifact . | . . . . . . . . Weapon 14 | 2 . 9 1 . . . 2 Energy Gun 7 | . . 5 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 44 | . . 12 . . . 14 18 Power 8 | . . 2 . . . 1 5 Propulsion 17 | . . 3 . . . 8 6 Utility 11 | . . 2 . . . 4 5 Weapon 8 | . . 5 . . . 1 2 Highest Loss Streak 10 | . . 10 . . . 8 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 88 88 83 92 92 72 45 Engine 7 | . 14 10 11 15 7 4 . Core 2 | . . . . . 7 6 7 Leg 14 | . 28 26 . . . 5 2 Flight 12 | . . 2 36 38 38 25 9 Device 9 | . 2 7 5 15 15 16 5 Storage 9 | . 14 11 9 7 7 6 6 Processor 2 | . 2 3 6 . . . . Protection 4 | . . 6 6 7 7 4 2 Energy Gun 3 | . . 9 . . . . 1 Ballistic Gun 5 | . 26 2 9 7 7 . . Special Weapon 2 | . . 6 . . . . . Peak Build Rating 47 | 6 7 15 24 31 33 47 42 Average Rating 19 | 4 6 10 19 27 31 34 30 On Entrance 17 | . 6 5 11 24 31 32 33 Naked Turns 11 | . . . . . . . 11 Heaviest Build 37 | 12 13 22 26 29 29 37 29 Greatest Support 63 | 20 20 30 26 31 31 63 20 Greatest Overweight (x) 4 | 3 . 4 1 . . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 7 8 8 5 8 8 8 Average Carried 5 | 2 4 5 5 4 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 5 5 8 7 2 Class Distribution -------------------- 67% | Mutant 14% | Sprinter 14% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 794 | 284 40 257 . . . 140 73 Remotely . | . . . . . . . . Salvage Created 797 | 116 90 493 . . . 25 73 Parts 52 | 4 4 36 . . . 2 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 15 | . 2 12 . . . . 1 Guns 13 | . 2 10 . . . . 1 Cannons 2 | . . 2 . . . . . Classes Destroyed 9 | 2 1 4 . . . 1 1 Worker 3 | . . 1 . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . 1 . Watcher 1 | . . 1 . . . . . Swarmer 5 | . . 4 . . . . 1 Grunt 6 | . 2 4 . . . . . Sentry 4 | . . 4 . . . . . Best Kill Streak 5 | 1 2 5 . . . 1 2 Combat Bots Only 4 | . 2 4 . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 641 | . 14 173 35 . . 227 192 Missed 260 | . 5 46 21 . . 114 74 Damage Taken 5673 | . 98 1642 209 . . 1452 2272 Core 1694 | . 12 351 81 . . 245 1005 Absorbed by Shields 37 | . . 37 . . . . . Ignored by Resistances 78 | . . . . . . 78 . Regen/Repaired (Parts) 14 | . . . . . . 14 . Core Remaining (%) 77 | 100 95 12 85 . 100 71 . Volleys Fired 64 | 4 5 43 . . . 4 8 Largest 2 | 2 2 2 . . . 1 1 Hottest 90 | 40 40 90 . . . 20 85 Shots Fired 94 | 8 10 64 . . . 4 8 Gun 81 | 8 10 51 . . . 4 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 13 | . . 13 . . . . . Kinetic 39 | 8 10 17 . . . 4 . Thermal 49 | . . 41 . . . . 8 Explosive . | . . . . . . . . Electromagnetic 6 | . . 6 . . . . . Robot Hit Streak 9 | 6 9 9 . . . 6 5 Robot Miss Streak 3 | 1 1 3 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 68 | 6 8 44 . . . 4 6 Core Hits 35 | 3 3 23 . . . 2 4 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 2 . . . . . Destroy 1 | . . 1 . . . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 913 | 77 102 572 . . . 29 133 Guns 835 | 77 102 494 . . . 29 133 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 382 | 77 102 174 . . . 29 . Thermal 454 | . . 321 . . . . 133 Explosive . | . . . . . . . . Electromagnetic 77 | . . 77 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 517 | . . 278 110 80 . 517 88 Average Temperature 85 | . . 84 54 42 . 102 39 Received Heat Transfer 1715 | . 54 575 54 . . 726 306 Effects 8 | . . 2 . . . 6 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . 2 . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 3 . . . . . Heat Transferred 1140 | . . 892 . . . . 248 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Peak Influence 380 | 10 102 255 332 180 129 380 95 Initial 150 | . 6 42 107 150 129 67 95 Average 135 | 3 47 130 201 162 129 225 66 Maximum Alert Level 1 | . . 1 1 . . 1 . Low Security (%) 71 | 100 100 68 62 100 100 41 100 Level 1 28 | . . 31 37 . . 58 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 . . . 3 2 Investigation 3 | . 1 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . . 1 . . . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 5 | . 1 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 6 26 17 . 1 29 29 Peak Tracking Total 19 | . 4 8 13 . 1 9 19 Tactical Retreats 20 | . . 5 3 . 1 8 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 4 | . 3 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 10 | . 1 . 1 1 . 6 1 Terminals 7 | . 1 . 1 1 . 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 1 . 2 3 . 18 1 Successful 14 | . . . 2 1 . 10 1 Failed 11 | . 1 . . 2 . 8 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 1 . 2 3 . 6 1 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . 6 . Recycling Units 6 | . . . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 2 1 . 3 1 Record 2 | . . . 1 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 2 | . . . . 1 . 1 . Maintenance Status 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . 4 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 1 . 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 67 | . . . . . . 67 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 1684 | 92 193 585 121 26 18 427 222 Spaces Moved 2095 | 52 137 364 322 70 32 885 233 Core 53 | 22 . 4 . . . . 27 Treads 15 | . . 15 . . . . . Legs 523 | 30 137 270 . . . 86 . Wheels . | . . . . . . . . Hover 206 | . . . . . . . 206 Flight 1298 | . . 75 322 70 32 799 . Fastest Speed 20 | 50 120 32 26 23 23 20 50 Average Speed 60 | 126 120 105 26 23 23 40 81 Slowest Speed 340 | 200 120 340 106 23 23 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 2 . . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 35 33 43 2 42 31 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 2398 | 70 155 490 356 78 41 949 259 Wait 42 | . 7 19 . . . 16 . Move 2078 | 51 136 363 317 69 31 878 233 Hop 5 | . . . 2 . . 3 . Pick Up 86 | 9 5 25 12 3 6 20 6 Fast Attach . | . . . . . . . . Attach 54 | 6 1 19 6 2 . 11 9 Detach 3 | . . 1 2 . . . . Swap 35 | . 1 11 7 3 2 10 1 Drop 31 | . . 9 10 1 2 7 2 Fire 64 | 4 5 43 . . . 4 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 522 | -9/Materials | Core integrity fell below 50% 555 | -9/Materials | Lost 10 parts (2p3n2u3w) 719 | -9/Materials | Core integrity fell below 20% 869 | -9/Materials | Discovered new exit (range 8) 871 | -9/Materials | Identified exit to Materials 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 991 | -8/Materials | Discovered new exit (range 8) 992 | -8/Materials | Entered Factory 992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -7/Factory | Identified exit to DSF 1018 | -7/Factory | Entered DSF 1027 | -7/DSF | Discovered new exit (range 16) 1036 | -7/DSF | Entered Factory 1036 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -6/Factory | Repaired Lgt. Deuterium Engine? 1266 | -6/Factory | Spotted B-75 Beast 1333 | -6/Factory | Lost 8 parts (5n3u) 1439 | -6/Factory | Lost 3 parts (2n1u) 1443 | -6/Factory | Discovered new exit (range 16) 1463 | -6/Factory | Entered another Factory area 1463 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1615 | -5/Factory | Lost 8 parts (2p3n3u) 1669 | -5/Factory | Core integrity fell below 50% 1676 | -5/Factory | Core integrity fell below 20% 1685 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Dropped Lyr. Heavy Armor Plating. Acquired Lgt. Ion Engine. Wave Gun destroyed. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. K-01 Serf destroyed. Imp. Gravmag System destroyed. Fission Core destroyed. Lgt. Ion Engine destroyed. S-27 Virus destroyed. K-01 Serf collects debris. Imp. Gravmag System destroyed. Com. Battery destroyed. Acquired 30 matter. Thermic Laser destroyed. Mic. Nuclear Core destroyed. Sml. Storage Unit destroyed. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????#???? | | ????????????????????????????????# #???#? ##### | | ???????????# ???????????????????# #?? | | ???????????# ??????????????????# #??"" | | ???????????# #######+########## #?"R" | | ???????????# #?" " | | ???????????# %= # !! | | ???????????+ = # !! | | ???????????# " ! | | ???????????# # | | ???????????#####s#####/### "" "" # """ """ ! | | ????????????# # "" "" #? """ """?? | | ????????????# # """ """ #? """ ""??? | | ????????????# # """R""" #?? ????? | | ????????????# # """ """ #??#####???? | | ????????????# # #??????????? | | ????????????# # #??????????? | | ????????????# # g #??????????? | | ????????????# # u ############ | | ????????????# # ! = ! | | ????????????# # " F" ! = | | ????????????# @ """" ! | | ????????????# # | | ????????????############## | | ?????????????????????????########### ############# | | ??????????????????????????????????# ???????# | | ??????????????????????????????????# ???????# | | ??????????????????????????????????###???????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed CarbideBombardmentSuite Manual? 0 Play Time 01:26:11 Cumulative 8.4 hours Start 2024.10.19 @ 22:37:40 End 2024.10.20 @ 00:07:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e61f901-5076-47b5-b603-52aff00d946f