Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.01 @ 11:37:39 Player: Beijing Cogman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (634) 634 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2409 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 230/400 Matter 286/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Terrain Scan Processor EM Pulse Gun Autogun Rocket Launcher Mini Grenade Launcher Datajack Welding Torch Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Heat Sink Visual Processing Unit Sensor Array Signal Interpreter EM Pulse Gun Shotgun Shotgun Datajack [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 9 18 . . Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 5 | 2 . 3 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 6 . . Device 7 | . 4 3 . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 5 6 . . Energy Gun 7 | 2 3 2 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 98 100 99 Engine 20 | . 14 22 22 21 Treads 31 | . 28 31 33 33 Device 3 | . 12 2 . . Storage 11 | . 14 11 11 11 Protection 6 | . . 4 11 11 Energy Gun 6 | . 22 5 . . Energy Cannon 2 | . 5 4 . . Ballistic Gun 14 | . . 11 22 22 Peak Build Rating 19 | 6 8 19 19 19 Average Rating 15 | 4 6 15 19 18 On Entrance 10 | . 6 7 19 19 Naked Turns . | . . . . . Heaviest Build 105 | 13 15 105 105 105 Greatest Support 66 | 40 40 66 66 66 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 21 | 7 8 24 25 25 Most Carried 15 | 5 7 15 15 15 Average Carried 11 | 1 5 10 15 15 Final Capacity 25 | 8 8 25 25 25 Final Carried 15 | 2 6 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 722 | 195 106 359 62 . Remotely . | . . . . . Salvage Created 812 | . 106 590 116 . Parts 62 | . 8 40 14 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 21 | . 2 11 8 . Guns 19 | . 2 9 8 . Cannons 2 | . . 2 . . Classes Destroyed 7 | . 2 3 2 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 8 | . . . 8 . Grunt 10 | . 2 8 . . Sentry 3 | . . 3 . . Best Kill Streak 4 | . 2 4 4 . Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 177 | . 13 101 24 39 Missed 47 | . 5 19 4 19 Damage Taken 1315 | . 67 804 127 317 Core 179 | . 9 130 20 20 Absorbed by Shields . | . . . . . Ignored by Resistances 391 | . 21 240 40 90 Regen/Repaired (Parts) 145 | . 17 128 . . Core Remaining (%) 98 | 100 96 . . . Volleys Fired 51 | . 10 33 7 1 Largest 2 | . 2 2 2 2 Hottest 100 | . 80 100 46 46 Shots Fired 100 | . 18 64 15 3 Gun 91 | . 18 55 15 3 Cannon 9 | . . 9 . . Launcher . | . . . . . Special . | . . . . . Kinetic 53 | . . 35 15 3 Thermal 37 | . 8 29 . . Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 10 | . 4 10 6 3 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 76 | . 10 51 12 3 Core Hits 37 | . 6 22 8 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Burn 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1042 | . 143 732 138 29 Guns 929 | . 143 646 111 29 Cannons 86 | . . 86 . . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . . . 27 . Kinetic 596 | . . 456 111 29 Thermal 331 | . 55 276 . . Explosive . | . . . . . Electromagnetic 88 | . 88 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 3 4 6 Message Errors 4 | . . 1 1 2 Matter Fused 3 | . . 1 1 1 Energy Discharges 3 | . . . 1 2 Misfires 2 | . . . 1 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 317 | . 24 317 24 4 Average Temperature 104 | . 8 130 9 3 Received Heat Transfer 581 | . 48 513 . 20 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1052 | . 125 927 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 226 | . 57 226 221 . Initial 41 | . . . 41 . Average 58 | . 17 76 89 . Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 88 80 . Level 1 9 | . . 11 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 5 18 8 6 Peak Tracking Total 9 | . 2 5 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 10 | . 5 4 . 1 Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 14 10 . 9 Successful 26 | . 10 7 . 9 Failed 7 | . 4 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 15 | . 10 5 . . Fabricators . | . . . . . Repair Stations 8 | . 3 5 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 7 4 . 9 Record 12 | . 3 . . 9 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . 2 . . Locate Traps 1 | . . 1 . . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 3 . . Scan Component 3 | . 1 2 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 2 . . Full Trace Events 3 | . 2 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 58 | . 26 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 4304 | 80 887 1111 710 1516 Spaces Moved 1888 | 57 524 392 286 629 Core 22 | 22 . . . . Treads 1866 | 35 524 392 286 629 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 240 Average Speed 215 | 117 160 245 240 240 Slowest Speed 320 | 160 160 320 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 48 29 51 79 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 2029 | 70 552 481 294 632 Wait . | . . . . . Move 1884 | 56 523 391 285 629 Hop . | . . . . . Pick Up 41 | 8 8 25 . . Fast Attach . | . . . . . Attach 13 | 6 1 6 . . Detach 2 | . . 2 . . Swap 20 | . 8 12 . . Drop 14 | . 2 12 . . Fire 51 | . 10 33 7 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 917 | -10/Materials | Repaired Heat Sink? 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1819 | -9/Materials | Discovered new exit (range 15) 1995 | -9/Materials | Repaired Imp. Treads 2079 | -9/Materials | Entered Mines 2477 | -9/Mines | Discovered new exit (range 5) 2772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2775 | -9/Mines | Discovered new exit (range 5) 2789 | -9/Mines | Entered Exiles 2873 | -9/Exiles | Met 8R-AWN 2924 | -9/Exiles | Met EX-HEX 3089 | -9/Exiles | Met EX-BIN 3154 | -9/Exiles | Aligned with FarCom system 3157 | -9/Exiles | Given EX-Vault access code 3272 | -9/Exiles | Met EX-DEC 3952 | -9/Exiles | Visited The Gauntlet 4285 | -9/Exiles | Attacked by the Exiles 4305 | -9/Exiles | Self-destructed Last Messages --------------- asking questions, just blast 'em a good one for me. System corrupted: Matter fused (-8). AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. System corrupted: FCS attempts to trigger Shotgun. System corrupted: Shotgun misfires. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! EX-BIN: "I just want to science!" Penetrated by HV Slug. HV Slug penetrates Machine. Machine disabled. HV Slug penetrates Machine. Hvy. Ion Engine destroyed. System corrupted by crushing effect (+2). Imp. Treads destroyed. Lgt. Armor Plating destroyed. Penetrated by HV Slug. 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