Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.12 @ 22:20:16 Player: Pope Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (188) 188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1223 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Hover Unit Improved Flight Unit Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Power Shielding > --- WEAPON ----------- Medium Laser Beam Rifle Plasma Cutter > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 11 2 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 4 . 6 Treads 1 | 1 . . Leg 5 | 2 . 3 Wheel 1 | 1 . . Hover 2 | . . 2 Flight 1 | . . 1 Utility 6 | 4 2 . Device 1 | 1 . . Storage 3 | 2 1 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 75 | . 76 73 Engine 12 | . 14 10 Leg 22 | . 28 16 Storage 6 | . 1 11 Protection 12 | . 13 11 Energy Gun 17 | . 17 16 Special Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 28 | 17 24 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 5 | 4 4 10 Most Carried 6 | 6 4 6 Average Carried 1 | 1 1 2 Final Capacity 10 | 4 10 10 Final Carried 3 | 1 1 3 Class Distribution -------------------- 92% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 590 | 310 202 78 Remotely . | . . . Salvage Created 622 | 308 228 86 Parts 58 | 34 17 7 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 7 | 3 2 2 Worker 4 | 4 . . Builder 1 | . 1 . Tunneler 10 | 9 1 . Recycler 3 | 1 2 . Watcher 1 | . . 1 Swarmer 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1001 | . 113 888 Core 443 | . 32 411 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 90 | 39 33 18 Largest 3 | 2 1 3 Hottest 126 | 100 50 126 Shots Fired 137 | 78 33 26 Gun 136 | 78 33 25 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic . | . . . Thermal 137 | 78 33 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 8 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | 45 17 18 Core Hits 29 | 15 9 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1027 | 568 239 220 Guns 1015 | 568 239 208 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1027 | 568 239 220 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 195 | 195 132 104 Average Temperature 46 | 56 35 30 Received Heat Transfer 471 | . . 471 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 3 1 . Heat Transferred 2997 | 1665 703 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 97 | 40 96 97 Initial 40 | . . 40 Average 25 | 9 55 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 7 7 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 14 | . 6 8 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 11 | . 6 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Alert Level 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 11 | . 6 5 Recycle Component 6 | . 4 2 Process 3 | . 2 1 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 6 | . 4 2 Recycled Matter 88 | . 88 . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2507 | 1808 352 347 Spaces Moved 946 | 580 219 147 Core 26 | 26 . . Treads . | . . . Legs 904 | 554 219 131 Wheels . | . . . Hover . | . . . Flight 16 | . . 16 Fastest Speed 50 | 50 120 150 Average Speed 128 | 120 123 168 Slowest Speed 315 | 250 150 315 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 21 38 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2106 | 1613 271 222 Wait 1001 | 962 . 39 Move 944 | 579 218 147 Hop . | . . . Pick Up 31 | 14 11 6 Fast Attach 2 | 2 . . Attach 14 | 6 2 6 Detach 4 | . . 4 Swap 5 | 3 . 2 Drop 15 | 8 7 . Fire 90 | 39 33 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 1809 | -11/Scrapyard | Entered Materials 1810 | -10/Materials | Build established: Mutant 2155 | -10/Materials | Discovered new exit (range 3) 2161 | -10/Materials | Entered another Materials area 2161 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2371 | -9/Materials | Discovered new exit (range 15) 2491 | -9/Materials | Core integrity fell below 50% 2499 | -9/Materials | Core integrity fell below 20% 2508 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Recycle(Integration Mediator) Accepting Integration Mediator... >>Recycle(Hcp. Matter Pod) Accepting Hcp. Matter Pod... 02335_ Acquired Prototype Flight Unit. 02338_ Identified Imp. Flight Unit. [Achievement: Risk Taker] Flying robots can pass through spaces occupied by others, even hostile robots. Different forms of propulsion may not be used simultaneously, Imp. Flight Unit automatically deactivated. 02371_ EXIT=FOUND 02406_ K-01 Serf collects debris. 02449_ Plasma Cutter destroyed. 02468_ U-05 Engineer lays Concrete. 02470_ Med. Laser destroyed. 02471_ Beam Rifle destroyed. 02472_ Aluminum Leg destroyed. 02480_ Ion Engine destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ???????????? ???????????????????????? | | ??????? ???#######?# ???????????????????????? | | ??????? ??? #?# ???????????????????????? | | ??????? ??# #?# #??????????????????????? | | ??????? < ??+ #?# #??????????????????????? | | ??????? ??# #?# #??????????????????????? | | ??????? ??# #?# ##?????????????????????? | | ???????# #??# #?# ?????????????????????? | | ???????# #??# #?# ??????????????????????? | | ???????# #??# #?# ??????????????????????? | | ???????# #??# #?# #??????????????????????? | | ???????# #??# #?# #??????????????????????? | | ???????# #### #?#u #??????????????????????? | | ???????# + #?# g #??????????????????????? | | ???????# #### #?# g #??????????????????????? | | ???????# #####+####### g@########??? #?????????? | | ???????# ## a # #?????????? | | ???????# ## r + """ ??????????? | | ???????# ## !! # """???????????? | | ???????# ####### !! k###+####???????????????? | | ######## #?????# !! #?? ?????????????????? | | # ## #?????# #??? #????????????????? | | # ## ##???## #??? #????????????????? | | # """ # ##### #???? #????????????????? | | # """ + T #???? #????????????????? | | # """ # ##### w #?????#????????????????? | | # """ ## ##???##+#########??????????????????????? | | # ## #????? ??????????????????????????????? | | ######## #????? "??????????????????????????????? | | ???????# #???? ?????????????????????????????? | | ???????# #???? ""?????????????????????????????? | | ???????# #??? """????????????????????????????? | | ???????# #???! """????????????????????????????? | | ???????# #??!! ??????????????????????????????? | | ???????# #??! ??????????????????????????????? | | ???????# #########??????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# # """ #????????????????????????????????? | | ???????# + "Y" #????????????????????????????????? | | ???????# # % #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Power Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Shopping List Storm Trooper Challenges ------------ None Game ------ Seed ChargeLinearBuckler Manual? 0 Play Time 00:34:10 Cumulative 3.7 hours Start 2021.12.12 @ 21:44:24 End 2021.12.12 @ 22:20:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c140e8-19c5-459f-98af-9e51523e28fa