Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 20:41:52 Player: Storm Mk9 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (499) 499 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1254 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 159/160 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads Wheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Subdweller Monowheel Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Small Laser Subdweller Beam Cannon Subdweller Machine Gun Flamer Shrapnel Trap Piercing Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod Small Laser Subdweller Machine Gun Flamer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Subdweller Machine Gun Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 2 11 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | 2 . 2 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 5 | 1 4 6 Power 1 | . 1 1 Propulsion . | . 1 . Utility 2 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 92 | . 95 92 Engine 10 | . 13 9 Core 3 | . . 4 Treads 19 | . 26 17 Wheel 7 | . . 10 Device 8 | . 13 7 Storage 14 | . 14 14 Energy Gun 15 | . 26 11 Ballistic Gun 8 | . . 11 Ballistic Cannon 3 | . . 4 Peak Build Rating 14 | 7 7 14 Average Rating 8 | 4 6 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 33 | 15 29 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 9 15 Most Carried 12 | 4 8 12 Average Carried 5 | 2 4 6 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 6 11 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 754 | 264 141 349 Remotely . | . . . Salvage Created 603 | 24 199 380 Parts 42 | 6 12 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 2 13 Guns 12 | . 2 10 Cannons 3 | . . 3 Classes Destroyed 6 | 1 3 2 Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . . 5 Grunt 3 | . 2 1 Subdweller 7 | . . 7 Best Kill Streak 5 | 1 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 25 97 Missed 32 | . 4 28 Hits 90 | . 21 69 Projectile 90 | . 21 69 Damage Taken 1177 | . 276 901 Core 253 | . 52 201 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 1 17 59 Largest 2 | 2 2 2 Hottest 105 | 90 90 105 Shots Fired 142 | 2 34 106 Gun 108 | 2 34 72 Cannon 34 | . . 34 Launcher . | . . . Special . | . . . Kinetic 65 | . . 65 Thermal 55 | 1 17 37 Explosive . | . . . Electromagnetic 22 | 1 17 4 Robot Hit Streak 23 | 1 6 23 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 88 | 1 23 64 Core Hits 34 | 1 9 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 1 | . 1 . Blast 1 | . . 1 Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1367 | 13 358 996 Guns 1140 | 13 338 789 Cannons 207 | . . 207 Explosions 20 | . 20 . Melee . | . . . Ramming . | . . . Kinetic 549 | . . 549 Thermal 582 | . 179 403 Explosive . | . . . Electromagnetic 236 | 13 179 44 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 340 | 30 340 6 Average Temperature 113 | 18 129 2 Received Heat Transfer 414 | . 156 258 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1501 | . 581 920 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 35 | 5 35 . Initial . | . . . Average 6 | . 8 . Influence Increases 321 | 5 96 220 Destroy 0b10 Robot/C 160 | . 40 120 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 26 | . 16 10 Successful Hack 4 | . 4 . Destroy Structure 6 | . 6 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 90 | . . 90 Influence Decreases 165 | 5 96 64 Time Decay 145 | 5 86 54 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 9 17 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 6 14 Successful 18 | . 4 14 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . . 14 Record 13 | . . 13 Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 366 | 20 325 21 Seismic 366 | 20 325 21 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1467 | 84 347 1036 Spaces Moved 812 | 44 166 602 Core 11 | 5 6 . Treads 476 | 39 160 277 Legs . | . . . Wheels 325 | . . 325 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 107 Average Speed 139 | 147 159 133 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 39 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 7 | . 6 1 Melee . | . . . Projectile 1 | . . 1 AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1000 | 61 212 727 Wait 50 | . 9 41 Move 810 | 43 165 602 Hop . | . . . Pick Up 34 | 10 10 14 Fast Attach 3 | . 3 . Attach 22 | 7 6 9 Detach . | . . . Swap 3 | . 1 2 Drop 1 | . 1 . Fire 77 | 1 17 59 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 432 | -10/Materials | Entered Subcaves 433 | -10/Subcaves | Approached by a straggling Scientist 493 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 578 | -10/Subcaves | Core integrity fell below 50% 734 | -10/Subcaves | Visited Clippyterm 739 | -10/Subcaves | Learned Factory fabricator intel 739 | -10/Subcaves | Learned Factory trap positions 762 | -10/Subcaves | Learned location of Zion (-6) 1079 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1086 | -10/Subcaves | Core integrity fell below 20% 1147 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1305 | -10/Subcaves | Visited 4L-MR0's lab 1450 | -10/Subcaves | Discovered new exit (range 9) 1468 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01405_ S-10 Pest destroyed. 01407_ Flight Unit fries itself beyond repair. 01408_ Acquired 1 matter. 01411_ Lgt. Ion Engine fries itself beyond repair. 01420_ Flight Unit fries itself beyond repair. 01422_ S-10 Pest destroyed. 01429_ Subatomizers dissect the Sub. Monowheel. 01434_ Lgt. Ion Engine fries itself beyond repair. 01436_ Flight Unit fries itself beyond repair. 01439_ Sub. Machine Gun destroyed. 01440_ S-10 Pest destroyed. 01449_ Acquired 1 matter. 01450_ EXIT=FOUND 01451_ Acquired 16 matter. 01452_ Lgt. Assault Rifle fries itself beyond repair. 01452_ Autobeam Turret knocked back. 01463_ Destroyed Autobeam. 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