Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 17:47:52 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2324) 2324 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4952 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 61/100 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Terrain Scan Processor Gun Armor > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Subdweller Laser Subdweller Beam Cannon Heavy Battle Rifle Mini Grenade Launcher Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Gun Armor Hardlight Generator Tractor Beam > --- WEAPON ----------- Subdweller Beam Cannon Powered Cannon Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Subdweller Laser Heavy Battle Rifle Mini Grenade Launcher Subdweller Shrapnel Launcher Improved Datajack Multitool Great Maul [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Subdweller Machine Gun Energy Gun Riot Gun Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 51 | . 6 4 20 9 12 Power 7 | . . . 3 2 2 Engine 7 | . . . 3 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | . 1 3 6 1 7 Treads 4 | . . . 2 1 1 Leg 8 | . 1 1 . . 6 Wheel 6 | . . 2 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 . 1 5 1 Device 4 | . . . . 3 1 Storage 1 | . . . . 1 . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | . 3 1 10 1 2 Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 8 | . 2 . 6 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . . 8 2 16 Power 5 | . . . 2 . 3 Propulsion 13 | . . . 5 . 8 Utility 4 | . . . . 1 3 Weapon 4 | . . . 1 1 2 Highest Loss Streak 7 | . . . 3 2 7 To Critical Strikes . | . . . . . . Average Backups 7 | . 7 8 7 8 8 Power . | . 1 1 . . 1 Propulsion 1 | . 4 4 1 . . Utility 1 | . 1 2 1 . . Weapon 2 | . . . 2 4 5 Tool/Special . | . . . . . . Unused Backups 9 | . 4 . 3 . 2 Power 2 | . 1 . 1 . . Propulsion 2 | . 1 . 1 . . Utility 2 | . 1 . 1 . . Weapon 2 | . 1 . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 84 | . 96 100 80 75 87 Engine 8 | . 14 14 6 11 7 Treads 6 | . . . 5 14 16 Leg 5 | . 27 26 . . 6 Wheel 9 | . . 1 15 2 . Device 2 | . . . . 7 15 Storage 11 | . 14 14 11 7 9 Processor 7 | . 11 14 6 5 9 Protection 5 | . . . 5 7 9 Energy Cannon 5 | . . . 7 13 . Ballistic Gun 17 | . 24 14 19 5 10 Launcher 1 | . 3 7 . . . Special Melee Weapon 1 | . . 6 1 . . Peak Build Rating 44 | . 8 7 35 44 31 Average Rating 21 | . 7 7 22 38 27 On Entrance 14 | 6 6 7 7 33 27 Naked Turns . | . . . . . . Heaviest Build 55 | 14 15 15 35 55 39 Greatest Support 60 | 20 20 20 40 60 60 Greatest Overweight (x) 6 | . 1 1 2 2 6 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | . 8 8 8 10 10 Average Capacity 8 | . 8 8 8 8 10 Most Carried 10 | . 8 8 8 10 10 Average Carried 7 | . 7 8 7 8 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 6 8 8 8 9 6 Class Distribution -------------------- 49% | Mutant 29% | Gunner 11% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1686 | 171 185 105 682 47 496 Remotely 38 | . . . . 38 . Salvage Created 2123 | . 238 203 496 271 915 Parts 117 | . 14 17 31 14 41 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 54 | . 5 7 13 6 23 Melee 3 | . . . . . 3 Guns 23 | . 4 2 10 . 7 Cannons 2 | . . . 1 1 . AOE 20 | . 1 5 1 4 9 Classes Destroyed 12 | . 5 1 2 1 3 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Tunneler 4 | . . 3 . 1 . Hauler 2 | . 1 . . 1 . Recycler 2 | . 1 . . 1 . Watcher 2 | . 1 . . . 1 Swarmer 6 | . 3 3 . . . Grunt 30 | . 2 4 2 4 18 Sentry 6 | . . . . 2 4 Hunter 1 | . . . . . 1 Artisan 1 | . . . 1 . . Subdweller 11 | . . . 11 . . Best Kill Streak 9 | . 5 6 2 9 9 Combat Bots Only 9 | . 3 3 2 6 9 Max Kills in Single Turn 3 | . 1 3 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 2 1 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 305 | . 17 21 71 47 149 Missed 87 | . 8 9 21 7 42 Hits 218 | . 9 12 50 40 107 Melee 2 | . . . . . 2 Projectile 216 | . 9 12 50 40 105 AOE 1 | . . . . . 1 Critical Strikes 10 | . . . 4 . 6 Damage Taken 3679 | . 78 175 1010 457 1959 Core 789 | . 10 24 197 37 521 Absorbed by Shields 160 | . . . . 160 . Regen/Repaired (Parts) 28 | . . . . . 28 Core Remaining (%) 53 | 100 . . 7 . . Volleys Fired 169 | . 18 13 88 12 38 Largest 3 | . 2 2 3 2 2 Hottest 150 | . 50 50 150 120 63 Shots Fired 271 | . 36 16 137 17 65 Gun 223 | . 34 8 122 3 56 Cannon 18 | . . . 10 8 . Launcher 28 | . 2 8 3 6 9 Special 2 | . . . 2 . . Kinetic 230 | . 34 8 122 9 57 Thermal 20 | . . . 12 8 . Explosive 21 | . 2 8 3 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 5 11 21 5 14 Robot Miss Streak 6 | . 3 2 6 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 195 | . 22 11 84 12 66 Core Hits 112 | . 12 18 23 13 46 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed 7 | . 1 1 1 . 4 Critical Strikes 10 | . 1 1 2 1 5 Meltdown 2 | . . . 1 1 . Destroy 3 | . 1 1 1 . . Smash 5 | . . . . . 5 Melee Attacks 25 | . . 1 4 . 20 Impact 20 | . . . . . 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 1 1 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6869 | . 359 528 1748 1192 3042 Guns 2572 | . 251 85 1302 41 893 Cannons 499 | . . . 254 245 . Explosions 2978 | . 108 439 173 906 1352 Melee 795 | . . . . . 795 Ramming 6 | . . 4 . . 2 Kinetic 3701 | . 251 85 1302 947 1116 Thermal 518 | . . . 273 245 . Explosive 1849 | . 108 439 173 . 1129 Electromagnetic . | . . . . . . Impact 795 | . . . . . 795 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 1 | . . . . 1 . Overflow Damage 409 | . . . . 33 376 Projectiles . | . . . . . . Explosions 128 | . . . . 33 95 Melee 281 | . . . . . 281 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 283 | . . 46 27 . 210 Shots 9 | . . 3 1 . 5 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 403 | . . 8 15 403 45 Average Temperature 108 | . . 4 8 162 27 Received Heat Transfer 1414 | . 6 42 270 214 882 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 4 | . . . . . 4 Parts Fried 3 | . . . . . 3 Impact Corruptions 9 | . . . . . 9 Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted . | . . . . . . Heat Transferred 309 | . . . 161 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 2 | . . . . . 2 Low Security (%) 77 | . 100 100 . 100 42 Level 1 16 | . . . . . 42 Level 2 6 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 482 | . 98 176 . 192 482 Initial 76 | . . 30 . . 76 Average 118 | . 27 100 . 32 223 Influence Increases 1429 | . 160 226 50 231 762 Destroy 0b10 Robot/C 860 | . 100 140 40 120 460 Destroy 0b10 Robot/NC 70 | . 15 15 . 15 25 Destroy Leader 208 | . 24 30 10 32 112 Successful Hack 6 | . 6 . . . . Disable Machine 75 | . 15 . . . 60 Destroy Structure 150 | . . 41 . 49 60 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 957 | . 82 138 216 49 472 Entered New Map 241 | . . 48 87 . 106 Time Decay 526 | . 82 90 119 29 206 Lost Part 190 | . . . 10 20 160 Squads Dispatched 13 | . 3 . . 1 9 Investigation 5 | . 2 . . . 3 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 1 3 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 13 7 13 8 37 Peak Tracking Total 9 | . 7 3 3 9 9 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 6 | . 1 . 1 . 4 Max in Single Turn 2 | . 1 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 8 | . 2 . 2 . 4 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 6 . 5 . 13 Successful 11 | . 2 . 5 . 4 Failed 13 | . 4 . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 3 . . . 2 Terminals 9 | . 4 . . . 5 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . . 4 Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 5 . 1 Record 4 | . . . 4 . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 1 | . . . 1 . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 3 . . parse_system 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 538 | . 165 . . 14 359 Optics 165 | . 165 . . . . Terrain 373 | . . . . 14 359 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 3029 | . 306 194 1923 169 437 Spaces Moved 2046 | 1 198 127 1516 72 132 Core 1 | . . . . . 1 Treads 426 | . . . 294 42 90 Legs 361 | 1 198 121 . . 41 Wheels 1258 | . . 6 1222 30 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 80 80 120 120 Average Speed 114 | 120 120 118 107 167 151 Slowest Speed 350 | 120 190 120 160 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 38 38 74 11 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 14 | . . . 14 . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 187 | . . 56 20 50 61 Melee . | . . . . . . Projectile 9 | . . . 1 3 5 AOE 178 | . . 56 19 47 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2413 | . 227 152 1672 105 257 Wait 53 | . 2 3 13 . 35 Move 2041 | . 197 126 1515 71 132 Hop . | . . . . . . Pick Up 19 | . 3 . 11 4 1 Fast Attach 25 | . 4 1 7 7 6 Attach 13 | . . . 5 1 7 Detach 7 | . . . 2 2 3 Swap 34 | . 2 4 15 2 11 Drop 23 | . 1 2 12 6 2 Fire 169 | . 18 13 88 12 38 Melee 25 | . . 1 4 . 20 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Entered Mines 308 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 408 | -10/Mines | Learned Materials garrison access intel 481 | -10/Mines | Discovered new exit (range 12) 501 | -10/Mines | Entered Subcaves 668 | -10/Subcaves | Identified exit to Materials 680 | -10/Subcaves | Learned Materials stockpile data 752 | -10/Subcaves | Visited 4L-MR0's lab 770 | -10/Subcaves | Found Powered Cannon 802 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 831 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 910 | -10/Subcaves | A Subdweller sparked back to life 910 | -10/Subcaves | A Subdweller sparked back to life 910 | -10/Subcaves | A Subdweller sparked back to life 929 | -10/Subcaves | Found Gun Armor 941 | -10/Subcaves | Core integrity fell below 50% 969 | -10/Subcaves | Lost 3 parts (1p2n) 984 | -10/Subcaves | Disturbed a concealed Subdweller 1165 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1348 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1370 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1910 | -10/Subcaves | Core integrity fell below 20% 2045 | -10/Subcaves | Build established: Gunner 2300 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2402 | -10/Subcaves | Discovered exit to Materials (range 8) 2411 | -10/Subcaves | Visited Clippyterm 2416 | -10/Subcaves | Learned Research security intel 2416 | -10/Subcaves | Learned Factory emergency access door positions 2424 | -10/Subcaves | Entered Materials 2424 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2426 | -8/Materials | Loaded intel: 1 garrison access location 2557 | -8/Materials | Discovered new exit (range 13) 2593 | -8/Materials | Entered Storage 2739 | -8/Storage | Repaired Multitool 2835 | -8/Storage | Destroyed 9 combat bots 2905 | -8/Storage | Lost 4 parts (1p2n1w) 2913 | -8/Storage | Garrison activated, responded to threat 2955 | -8/Storage | Build established: Scavenger-Mutant 2959 | -8/Storage | Lost 3 parts (1p2n) 2967 | -8/Storage | Core integrity fell below 50% 2993 | -8/Storage | First assault squad dispatched 3025 | -8/Storage | Core integrity fell below 20% 3030 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03011_ G-50 Soldier unfolds itself. 03011_ G-47 Trooper unfolds itself. 03011_ B-36 Bruiser unfolds itself. 03011_ M-28 Smith unfolds itself. 03012_ K-01 Serf collects debris. 03014_ Transfer Shaft disabled. 03016_ K-01 Serf collects debris. 03018_ Transfer Shaft disabled. 03018_ K-01 Serf destroyed. 03018_ Sub. Shrapnel Launcher destroyed. 03018_ Destroyed Sub. Shrapnel Launcher. 03019_ K-01 Serf collects debris. 03022_ C-30 ARC bursts open, deploying its payload. 03022_ G-50 Soldier unfolds itself. 03022_ B-36 Bruiser unfolds itself. 03022_ G-47 Trooper unfolds itself. 03022_ I-25 Savior unfolds itself. 03024_ K-01 Serf collects debris. 03026_ Imp. Terrain Scanner destroyed. 03029_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##????#?#????????????????? | | ??????????????????###?####??#????????????????????? | | ??????????????????#?????######?##??#?????????????? | | ???????????????#?#?##?#?####?#????#?? ???????????? | | ???????????????##?"???????#?#????##?? ??????????? | | ????????????????# ""? "?? #?###?##?? ????????????? | | ??????????#???#?# ""????? ???#??#????? ??????????? | | ???????????????## ? ? ?##?#??##????? ????????? | | ?????????????##?# ?? ? ####?#??#? ? ?????????? | | ?????????????##?#? ???? #?###???#+?#?#?#???????? | | ??????????????#??? ? ?##????## ????##????????? | | ????????? ???#?#? ??? ###??####??????????????? | | ????????????######+##+##### ####### #?????????? | | ????????????#?## ^ #@ gk %+ ?????????? | | ???????????##?#T "%" g b * #??????????????? | | ??????????#?#??# ###ga;[b! #? ??? ???????? | | ????????????##??????### ; g% #? ??? ????????? | | ??????????#????#??? ?## %;% ! g; ?? ???????? | | ?????????? ????? ? ### #; # ???????? | | ???????????? ? ? ### #; ######????????? | | ????????? ???? ??# #; ###?##????????? | | ??????????? ?"?" ?## #; ????????????? | | ??????????????"" #?# ####### ? ????????? | | ????????? ??"" #?# ######## """??????????? | | ???????# ###+## ##?### "?"??????????? | | ???????# # ###?## """??????????? | | ???????# """ # ###### ?? ??????????? | | ??????## """ # #?## ????????????? | | ?????? # """ #* = ####? ???????????? | | ???????# # = ###? #???#????????? | | ???????# # "#######???#???????? | | ???????# # ""#####?###?????????? | | ???? " # # "##?########???????? | | ?????" # # ########?##??????? | | ???"?" *% = ## # #####?####?####????? | | ????"??# ! == #?#?#?###??????? | | ??? + ! =## # ###??#??###????? | | ??????## #### # #?#####??#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 60 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Multitool | 6% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMetafieldMachine Manual? 0 Play Time 00:21:12 Cumulative 1113.6 hours Start 2025.06.18 @ 17:16:05 End 2025.06.18 @ 17:47:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1372 Rogue 1088 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9042d3e8-25d1-42d1-af53-7f49aafe95e6