Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 20:33:22 Player: BlackCaro Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (6955) 6955 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2392) 2392 TOTAL SCORE: 16852 Bonus ------- High Alert Combat Kills 356 Follower Combat Kills 324 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 720 Friendly Fire -308 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg Myomer Leg Improved Overload Regulator Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Cloaking Device Advanced Recalibrator > --- WEAPON ----------- Phase Gun Phase Gun Heavy Autocannon > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Advanced Heat Sink Compact Battery Improved Overload Regulator Heavy Beamcaster Plasma Lance [Rating: 112] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Neutron Cannon Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . . . Utility 7 | . . 1 1 2 . . . . 1 1 . . 1 . . . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Parts Attached 284 | 7 5 11 15 13 6 4 . 15 30 16 24 . 98 9 20 11 Power 36 | 1 . 1 3 2 . . . 1 4 4 3 . 12 1 2 2 Engine 13 | 1 . 1 2 1 . . . . 2 3 1 . 2 . . . Core 11 | . . . 1 1 . . . . 1 1 1 . 3 1 2 . Reactor 12 | . . . . . . . . 1 1 . 1 . 7 . . 2 Propulsion 46 | 2 2 1 3 2 . . . 4 5 2 1 . 17 4 3 . Treads . | . . . . . . . . . . . . . . . . . Leg 35 | 2 . . . . . . . 1 5 2 1 . 17 4 3 . Wheel 11 | . 2 1 3 2 . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 94 | 2 1 7 3 5 1 1 . 4 14 5 7 . 33 1 6 4 Device 54 | 1 1 2 . 1 . . . . 9 5 5 . 21 1 4 4 Storage 8 | 1 . 1 . 1 . . . 2 2 . . . 1 . . . Processor 20 | . . 2 2 1 1 . . 1 2 . 1 . 10 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . 2 1 2 . 1 . 1 1 . 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 2 6 4 5 3 . 6 7 5 13 . 36 3 9 5 Energy Gun 36 | . 2 . 1 2 1 . . 1 4 2 5 . 12 . 2 4 Energy Cannon 17 | . . . 2 . . 1 . 2 . 1 2 . 6 . 3 . Ballistic Gun 24 | 2 . 2 1 1 . 1 . . 2 . 2 . 11 2 . . Ballistic Cannon 14 | . . . 2 1 1 1 . 2 . 1 1 . 4 . 1 . Launcher 5 | . . . . . 2 . . 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . . . . 1 1 1 . 2 1 . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . 1 . 2 . . . 2 . . . . 1 . 2 . Parts Lost 112 | . . . . . . 1 . 11 9 . 11 . 46 12 6 16 Power 17 | . . . . . . . . . 1 . 3 . 7 2 1 3 Propulsion 19 | . . . . . . . . 2 . . . . 7 5 1 4 Utility 29 | . . . . . . . . 3 3 . 4 . 11 1 4 3 Weapon 47 | . . . . . . 1 . 6 5 . 4 . 21 4 . 6 Highest Loss Streak 15 | . . . . . . 1 . 3 9 . 4 . 15 12 4 13 Average Slot Usage (%) 93 | . 100 100 96 98 92 91 92 85 92 99 97 100 97 90 81 90 Engine 3 | . 14 11 7 3 7 7 7 1 3 6 7 5 2 . . . Core 2 | . . . . 3 . . . . 5 3 1 5 2 1 5 5 Reactor 2 | . . . . . . . . 5 2 . 1 . 4 7 . 3 Leg 12 | . 16 . . . . . . 2 15 17 17 17 20 18 15 20 Wheel 6 | . 11 33 25 21 15 15 15 10 2 . . . . . . . Device 14 | . 14 6 . 7 7 7 7 6 18 16 20 23 17 13 13 24 Storage 10 | . 14 11 9 15 15 15 15 15 16 11 11 11 9 5 5 4 Processor 14 | . . 8 18 15 15 15 15 14 7 10 5 5 17 26 25 15 Protection 3 | . . 6 8 7 7 7 7 6 2 5 5 5 1 . . . Energy Gun 3 | . 9 7 3 . . . . . 7 2 4 5 4 . 3 1 Energy Cannon 4 | . . . 5 7 3 . 7 6 . 1 2 5 4 . 5 8 Ballistic Gun 5 | . 18 14 13 7 7 2 7 4 3 8 5 5 4 15 2 . Ballistic Cannon 4 | . . . 3 6 7 12 7 6 2 3 5 5 2 . . 4 Slashing Weapon 1 | . . . . . . . . . 2 3 . . 3 1 . . Naked Turns 41 | . . . . . . . . . . . . . . . . 41 Heaviest Build 105 | 13 17 32 40 63 60 60 60 72 84 94 94 87 105 53 102 102 Greatest Support 95 | 20 24 36 36 40 40 40 40 40 48 46 46 46 93 90 95 90 Greatest Overweight (x) 5 | . 1 . 1 1 1 1 1 5 2 2 2 1 1 . 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 16 | 6 6 10 10 16 16 16 16 16 16 16 16 16 16 8 8 8 Average Capacity 13 | 5 6 8 10 15 16 16 16 15 16 16 16 16 15 8 8 7 Most Carried 16 | 3 6 10 10 16 16 16 16 16 16 16 16 16 16 6 8 8 Average Carried 12 | 1 4 7 9 14 15 15 16 14 14 15 15 15 14 3 4 7 Final Capacity 16 | 6 6 10 10 16 16 16 16 16 16 16 16 16 8 8 8 4 Final Carried 16 | 3 6 10 10 16 16 16 16 13 16 16 16 16 7 . 8 4 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Gunner 17% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Matter Collected 5925 | 230 . 383 101 117 541 180 . 369 234 276 562 34 1789 189 426 494 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7082 | 52 . 405 93 117 560 127 . 430 538 302 722 . 2798 95 222 621 Parts 337 | 6 . 32 6 7 32 17 . 18 35 17 23 . 125 2 2 15 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | 1 . 2 . . . . . . . 2 . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . 26 16 . 19 . . 19 . . 1 76 14 Prevented 30 | . . . . . 3 . . . . . 5 . . . 22 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Combat Hostiles Destroyed 127 | . . 13 2 2 15 7 . 11 7 3 14 . 36 2 4 11 Melee 9 | . . . . . . . . . 2 . 3 . 4 . . . Guns 45 | . . 13 2 . 4 . . . 3 3 7 . 9 2 . 2 Cannons 65 | . . . . 2 8 7 . 11 2 . 4 . 19 . 4 8 AOE 7 | . . . . . 3 . . . . . . . 4 . . . Classes Destroyed 16 | 1 . 4 1 . 2 . . 2 1 1 . . 3 . 1 . Worker 5 | . . . . . . . . . . . . . 5 . . . Builder 10 | . . . . . . . . . 1 2 . . 7 . . . Tunneler 4 | 2 . . . . . . . . 2 . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . 3 . . . Carrier 1 | . . . . . . . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 35 | . . 7 . . 10 7 . 7 . . 3 . . . . 1 Grunt 41 | . . 3 . . 1 . . 2 4 . 6 . 17 . 1 7 Brawler 4 | . . . . . 2 . . . . . 1 . . . . 1 Duelist 5 | . . . . . 1 . . . 1 . 1 . 1 . 1 . Sentry 16 | . . 3 1 2 1 . . 1 1 2 2 . 3 . . . Hunter 10 | . . . 1 . . . . . . . . . 5 2 . 2 Programmer 12 | . . . . . . . . 1 1 . . . 10 . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 . 5 1 1 4 4 . 3 4 2 8 . 7 1 2 4 Combat Bots Only 8 | . . 5 1 1 4 4 . 3 2 1 8 . 7 1 2 4 Max Kills in Single Turn 3 | 1 . 2 1 1 2 2 . 1 2 2 1 . 3 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . 3 . . . Melee 1 | . . . . . . . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Damage Taken 16599 | . . 622 155 213 623 209 . 1364 1637 283 1786 42 6064 949 909 1743 Core 2061 | . . 131 . 7 109 40 . 124 125 . 370 . 787 131 37 200 Absorbed by Shields 1027 | . . . . . . . . . . 101 215 12 699 . . . Core Remaining (%) 82 | 100 100 67 100 . . . . 60 85 . . 63 . . . . Volleys Fired 381 | 5 1 38 6 6 29 17 . 32 24 11 36 . 119 19 11 27 Largest 4 | 2 2 2 3 3 3 2 . 3 3 4 4 . 4 4 4 3 Hottest 356 | 40 112 79 142 147 147 92 . 188 153 248 233 . 303 115 356 270 Shots Fired 1007 | 10 2 76 18 18 83 30 . 88 48 34 114 . 341 36 35 74 Gun 571 | 10 2 76 16 6 29 4 . 25 37 24 66 . 212 36 2 26 Cannon 428 | . . . 2 12 49 26 . 63 11 10 47 . 127 . 33 48 Launcher 8 | . . . . . 5 . . . . . 1 . 2 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 623 | 10 . 59 12 12 64 30 . 49 19 25 82 . 191 36 11 23 Thermal 289 | . 2 17 6 6 14 . . 30 16 6 12 . 105 . 24 51 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 95 | . . . . . 5 . . 9 13 3 20 . 45 . . . Robot Hit Streak 43 | 4 3 10 27 43 12 7 . 12 14 8 7 . 18 10 12 15 Robot Miss Streak 10 | 2 1 3 . . 3 2 . 4 4 7 10 . 5 2 2 5 Penetration Max 1 | . . . . . 1 . . . 1 1 1 . 1 . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 673 | 6 1 53 17 16 38 21 . 53 31 18 70 . 251 26 23 49 Core Hits 358 | 4 . 18 4 4 22 8 . 22 31 10 58 . 143 11 7 16 Critical Hits 34 | . . 1 . . . . . 4 1 7 5 . 6 3 2 5 Critical Kills 17 | . . 1 . . . . . 2 1 4 2 . 3 . 1 3 Critical Parts Destroyed 16 | . . . . . . . . 2 . 3 2 . 3 3 1 2 Melee Attacks 36 | . . . . . 3 . . . 4 1 7 . 19 1 . 1 Impact 3 | . . . . . 3 . . . . . . . . . . . Slashing 25 | . . . . . . . . . 4 1 . . 19 1 . . Piercing 8 | . . . . . . . . . . . 7 . . . . 1 Sneak Attacks 3 | . . . . . . . . . . 1 . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20371 | 93 14 742 266 383 1117 556 . 1141 954 431 2010 . 8588 454 1379 2243 Guns 7692 | 87 14 742 241 107 305 65 . 189 370 175 689 . 3847 406 . 455 Cannons 9545 | . . . 25 276 516 491 . 952 199 142 1006 . 2771 . 1379 1788 Explosions 1814 | . . . . . 296 . . . 180 . 130 . 1208 . . . Melee 1203 | . . . . . . . . . 124 114 185 . 736 44 . . Ramming 117 | 6 . . . . . . . . 81 . . . 26 4 . . Kinetic 10202 | 87 . 624 158 233 596 556 . 595 254 157 1252 . 3472 406 702 1110 Thermal 7179 | . 14 118 108 150 279 . . 489 360 117 215 . 3519 . 677 1133 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1670 | . . . . . 242 . . 57 135 43 358 . 835 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1018 | . . . . . . . . . 124 114 . . 736 44 . . Piercing 185 | . . . . . . . . . . . 185 . . . . . Highest Corruption 21 | . . . 1 . . . . . 1 2 7 7 17 18 21 8 Average Corruption 6 | . . . 1 . . . . . 1 2 6 7 7 17 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 219 | . . . . . . . . . 5 1 39 7 80 23 9 55 Message Errors 46 | . . . . . . . . . 2 . 8 3 14 5 1 13 Matter Fused 40 | . . . . . . . . . . . 8 2 13 3 2 12 Heat Flow Errors 20 | . . . . . . . . . . . 4 1 9 1 1 4 Energy Discharges 18 | . . . . . . . . . . . 3 1 6 . 1 7 Parts Rejected 4 | . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 23 | . . . . . . . . . 1 . 6 . 3 1 2 10 Data Loss (major) 5 | . . . . . . . . . . . 1 . 3 . . 1 Misfires 7 | . . . . . . . . . . . 2 . 1 1 1 2 Alerts 1 | . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 1 2 . . Targeting Errors 41 | . . . . . . . . . 1 1 3 . 23 8 1 4 Weapon Failures 11 | . . . . . . . . . 1 . 4 . 4 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 704 | . . . . . . 51 . 43 8 44 5 . 276 . 124 153 Projectiles 408 | . . . . . . 51 . 43 . . . . 37 . 124 153 Explosions 250 | . . . . . . . . . 8 . 5 . 237 . . . Melee 46 | . . . . . . . . . . 44 . . 2 . . . Knockbacks 76 | . . . . . 1 10 . 2 3 . 9 . 36 . 7 8 Impact . | . . . . . . . . . . . . . . . . . Kinetic 66 | . . . . . 1 10 . 2 2 . 6 . 31 . 6 8 Secondary 10 | . . . . . . . . . 1 . 3 . 5 . 1 . Self-Inflicted Damage 217 | . . . . . 33 . . . 84 . . . 99 1 . . Shots 8 | . . . . . 4 . . . 1 . . . 3 . . . Rammed 14 | . . . . . . . . . 12 . . . . 2 . . Targets Rammed 28 | 1 . . . . . . . . 22 . . . 2 3 . . Kicked 14 | 1 . . . . . . . . 10 . . . 2 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 919 | . . 195 239 276 211 12 . 463 314 276 919 359 609 107 307 374 Average Temperature 136 | . . 86 111 123 65 4 . 145 145 92 210 159 148 73 100 94 Received Heat Transfer 2122 | . . 156 45 60 54 . . 126 642 24 298 . 408 . 45 264 Effects 43 | . . . . . . . . 3 . . 23 . 17 . . . Shutdowns 15 | . . . . . . . . 1 . . 9 . 5 . . . Energy Bleed 7 | . . . . . . . . . . . 4 . 3 . . . Interference 5 | . . . . . . . . . . . 2 . 3 . . . Matter Decay 6 | . . . . . . . . 1 . . 4 . 1 . . . Short Circuit 2 | . . . . . . . . 1 . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . 1 . 2 . . . Damage (major) 3 | . . . . . . . . . . . 1 . 2 . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . 1 . . . . . . 2 . . 2 . . 2 Heat Transferred 7785 | . 37 296 222 222 383 . . 630 470 185 372 . 3415 . 437 1116 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Peak Influence 733 | 10 21 223 203 209 . . . . 131 68 . . 733 . . . Average Influence 165 | 3 9 94 146 120 . . . . 61 28 . . 312 . . . Maximum Alert Level 3 | . . 1 1 1 . . . . . . . . 3 . . . Low Security (%) 75 | 100 100 78 94 87 . . . . 100 100 . . 47 . . . Level 1 7 | . . 21 5 12 . . . . . . . . 9 . . . Level 2 15 | . . . . . . . . . . . . . 40 . . . Level 3 . | . . . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 . . . . . 2 3 . . 11 . . . Investigation 3 | . . 1 1 . . . . . 1 . . . . . . . Extermination 7 | . . . . . . . . . 1 1 . . 5 . . . Reinforcement 7 | . . . . . . . . . . 2 . . 5 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Distress Signals 10 | . . 1 . . . . . . 1 . . . 8 . . . Communications Jammed 36 | . . . . . . . . . 36 . . . . . . . Distress Signals 36 | . . . . . . . . . 36 . . . . . . . Times Spotted 232 | . 1 16 4 2 20 8 . 20 14 4 26 . 76 2 23 16 Peak Tracking Total 12 | . 1 5 2 1 5 3 . 4 6 1 11 . 8 2 12 4 Tactical Retreats 32 | . . 2 . . 4 . . 5 1 . 7 . 10 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Traps Triggered 9 | . . . 2 . . . . . . 3 . 1 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . . 1 . 5 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Machines Disabled 11 | . . . . 1 . . . . 1 . 1 . 8 . . . Max in Single Turn 4 | . . . . 1 . . . . 1 . 1 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Machines Accessed 32 | . 1 3 3 1 . . 4 . 4 3 . . 2 . 11 . Terminals 11 | . 1 3 2 . . . . . 3 . . . 2 . . . Fabricators 3 | . . . . . . . . . 1 2 . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 95 | . 2 10 10 2 . . 24 . 8 9 . . 6 . 24 . Successful 78 | . . 5 9 2 . . 24 . 3 7 . . 4 . 24 . Failed 17 | . 2 5 1 . . . . . 5 2 . . 2 . . . Catastrophic 3 | . . . . . . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . . . Terminals 25 | . 2 10 2 . . . . . 5 . . . 6 . . . Fabricators 8 | . . . . . . . . . 3 5 . . . . . . Repair Stations 10 | . . . 8 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . 5 2 . . . 24 . 2 . . . 4 . 24 . Record 32 | . . 1 . . . . 11 . 1 . . . 1 . 18 . Part Schematic 6 | . . . . . . . 5 . 1 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 3 . . . . . . . 5 . Open Door 1 | . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . 1 3 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . 7 2 . . . . . . . . . . . . Scan Component 5 | . . . 4 1 . . . . . . . . . . . . Repair 4 | . . . 3 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 3 2 . . . . . 3 2 . . 2 . . . Full Trace Events 3 | . . 1 1 . . . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 5 . 1 2 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Matter 190 | . . . . . . . . . . 190 . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . Parts Repaired 4 | . . . 3 1 . . . . . . . . . . . . Time 112 | . . . 96 16 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Total Allies 12 | . . . . . 1 . . 1 3 3 1 . 3 . . . Largest Group 3 | . . . . . 1 1 . 1 3 3 1 . 3 . . . Highest-Rated Group 138 | . . . . . 20 20 . 94 93 93 29 . 138 . . . Highest-Rated Ally 94 | . . . . . 20 20 . 94 31 31 29 . 46 . . . Total Orders 2 | . . . . . . . . . . 1 . . 1 . . . ROAM 2 | . . . . . . . . . . 1 . . 1 . . . Ally Attacks 103 | . . . . . . . . 18 27 19 12 . 27 . . . Total Damage 1698 | . . . . . . . . 457 334 323 159 . 425 . . . Kills 12 | . . . . . . . . 3 4 . 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . 3 . . 2 . . 1 . . Drone Launches 7 | . . . . . . . . . 4 . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Turns Passed 12717 | 99 191 528 361 449 1078 412 95 1215 787 870 1245 171 2110 367 1238 1501 Spaces Moved 8220 | 60 161 362 210 356 888 337 91 922 439 462 661 113 1014 252 929 963 Core 82 | 2 . . . . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . . . . Legs 4780 | 58 93 . . . . . . . 315 462 661 113 1014 252 929 883 Wheels 3358 | . 68 362 210 356 888 337 91 922 124 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 105 105 105 105 105 150 150 150 120 120 120 50 Average Speed 124 | 117 107 90 94 100 105 105 105 114 137 150 155 150 139 120 122 139 Slowest Speed 180 | 120 120 90 100 105 105 105 105 140 180 180 180 150 150 120 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 43 | 4 27 34 27 7 87 50 74 89 13 22 96 18 19 29 86 63 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 1 2 . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 21 | . . . . . 2 9 . 3 . . 4 1 . . . 2 Spaces Dug 2 | . . . . . 2 . . . . . . . . . . . Terrain Destroyed 164 | . . . . . 17 1 . 10 6 . . . 108 4 3 15 Melee . | . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . 8 1 . 10 3 . . . 29 4 3 15 AOE 91 | . . . . . 9 . . . 3 . . . 79 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp War Pro Total 9844 | 75 178 489 356 438 963 365 90 1018 570 625 794 115 1428 285 998 1057 Wait 507 | . . 51 110 19 32 2 . 24 8 85 32 1 93 . 4 46 Move 8206 | 60 160 361 209 355 887 336 90 921 438 461 660 112 1014 251 928 963 Hop . | . . . . . . . . . . . . . . . . . Pick Up 186 | 3 4 17 8 23 2 2 . 17 22 20 8 1 37 . 18 4 Fast Attach 120 | 7 4 1 11 5 1 2 . 5 12 6 6 . 40 1 14 5 Attach 95 | . . 2 2 4 . 1 . 7 14 4 8 . 38 7 2 6 Detach 38 | . 3 . 1 2 1 1 . 1 4 4 1 . 16 . 2 2 Swap 69 | . 1 8 2 4 5 1 . 3 4 6 10 . 20 1 4 . Drop 145 | . 5 11 7 20 2 3 . 8 16 22 3 1 30 . 14 3 Fire 381 | 5 1 38 6 6 29 17 . 32 24 11 36 . 119 19 11 27 Melee 36 | . . . . . 3 . . . 4 1 7 . 19 1 . 1 Ram . | . . . . . . . . . . . . . . . . . Kick 26 | . . . . . . . . . 22 . . . 1 3 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . Rewire 27 | . . . . . 1 . . . . . 23 . . 2 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 2 . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 812 | -9/Materials | Discovered new exit (range 6) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Discovered new exit (range 8) 1079 | -8/Materials | Repaired Arm. Wheel 1112 | -8/Materials | Repaired Arm. Wheel 1133 | -8/Materials | Build established: Gunner 1146 | -8/Materials | Repaired Imp. Ion Engine 1180 | -8/Materials | Entered Factory 1180 | -7/Factory | Evolved 2 slots: Utility x2 1255 | -7/Factory | Repaired Arm. Wheel 1260 | -7/Factory | Discovered new exit (range 4) 1495 | -7/Factory | Discovered new exit (range 12) 1629 | -7/Factory | Entered Lower Caves 2324 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2583 | -7/Lower Caves | Discovered new exit (range 15) 2680 | -7/Lower Caves | Build established: Mutant 2707 | -7/Lower Caves | Entered another Lower Caves area 2707 | -7/Lower Caves | Accompanied by 1 ally 2816 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 2890 | -7/Lower Caves | Learned Factory emergency access door positions 3110 | -7/Lower Caves | Discovered new exit (range 5) 3119 | -7/Lower Caves | Entered Data Miner 3119 | -7/Data Miner | Discovered new exit (range 6) 3139 | -7/Data Miner | Met Data Miner 3159 | -7/Data Miner | Learned location of Section 7 (-2) 3159 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3178 | -7/Data Miner | Received God Mode back door access code from Data Miner 3214 | -7/Data Miner | Entered Proximity Caves 3249 | -6/Proximity Caves | Learned Factory garrison access intel 3265 | -6/Proximity Caves | Escorted by Enhanced Grunt 3370 | -6/Proximity Caves | Build established: Gunner 3447 | -6/Proximity Caves | Learned location of Zion (-6) 3512 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4018 | -6/Proximity Caves | Spotted B-75 Beast 4057 | -6/Proximity Caves | Lost 3 parts (2u1w) 4407 | -6/Proximity Caves | Discovered new exit (range 15) 4427 | -6/Proximity Caves | Identified exit to Factory 4429 | -6/Proximity Caves | Entered Factory 4429 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4431 | -6/Factory | Loaded intel: 4 garrison access locations 4479 | -6/Factory | Incoming investigation squad redirected 4758 | -6/Factory | Lost 9 parts (1p3u5w) 5013 | -6/Factory | Allied Derelicts emerged from ambush trap array 5047 | -6/Factory | Build established: Scavenger-Mutant 5070 | -6/Factory | Discovered new exit (range 7) 5206 | -6/Factory | Identified exit to Factory 5216 | -6/Factory | Entered another Factory area 5216 | -5/Factory | Accompanied by 4 allies 5216 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5709 | -5/Factory | Allied Derelicts emerged from ambush trap array 5745 | -5/Factory | Crushed by falling debris 5885 | -5/Factory | Spotted B-75 Beast 5905 | -5/Factory | Destroyed B-75 Beast 5982 | -5/Factory | Fabricated Flexi-carbon Leg (x2) 5989 | -5/Factory | Discovered new exit (range 10) 6086 | -5/Factory | Entered Upper Caves 6184 | -5/Upper Caves | Build established: Scavenger-Gunner 6292 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6349 | -5/Upper Caves | Lost 4 parts (1p2u1w) 6397 | -5/Upper Caves | Destroyed 8 combat bots 6528 | -5/Upper Caves | Learned Factory garrison access intel 6656 | -5/Upper Caves | Spotted B-75 Beast 6711 | -5/Upper Caves | Destroyed B-75 Beast 6737 | -5/Upper Caves | Learned location of Armory (-3) 6744 | -5/Upper Caves | Lost 3 parts (1p1u1w) 6969 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7057 | -5/Upper Caves | Build established: Scavenger-Tank 7112 | -5/Upper Caves | Encountered a Warlord checkpoint 7281 | -5/Upper Caves | Discovered new exit (range 8) 7331 | -5/Upper Caves | Entered another Upper Caves area 7487 | -5/Upper Caves | Discovered new exit (range 5) 7502 | -5/Upper Caves | Entered Factory 7502 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7503 | -4/Factory | Loaded intel: 4 garrison access locations 7809 | -4/Factory | Build established: Scavenger-Mutant 7893 | -4/Factory | Lost 4 parts (1p1u2w) 8590 | -4/Factory | Spotted B-86 Titan 8620 | -4/Factory | Build established: Scavenger-Gunner 8777 | -4/Factory | Destroyed 7 combat bots 9045 | -4/Factory | Lost 15 parts (2p1n3u9w) 9373 | -4/Factory | System corruption reached 10% 9429 | -4/Factory | Core integrity fell below 50% 9501 | -4/Factory | Lost 13 parts (3p3n2u5w) 9551 | -4/Factory | First assault squad dispatched 9569 | -4/Factory | Incoming assault squad redirected 9592 | -4/Factory | Discovered new exit (range 11) 9612 | -4/Factory | Entered Upper Caves 9631 | -4/Upper Caves | Lost 3 parts (2u1w) 9638 | -4/Upper Caves | Learned Research garrison access intel 9936 | -4/Upper Caves | Lost 12 parts (2p5n1u4w) 9976 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9979 | -4/Upper Caves | Entered Warlord 10031 | -4/Warlord | System corruption cleaned by Quarantine Array 10168 | -4/Warlord | Build established: Scavenger-Mutant 10469 | -4/Warlord | Found Signal Generator 10667 | -4/Warlord | Met Warlord 10679 | -4/Warlord | Warlord's base attacked by MAIN.C 10831 | -4/Warlord | Build established: Scavenger-Gunner 10990 | -4/Warlord | Found Prototype Ballistic Cannon 10993 | -4/Warlord | Identified Hvy. Autocannon 11000 | -4/Warlord | Warlord forces counterattacked 11014 | -4/Warlord | Spotted Executioner 11015 | -4/Warlord | Spotted Striker 11028 | -4/Warlord | Destroyed Striker 11042 | -4/Warlord | Crushed by falling debris 11042 | -4/Warlord | Core integrity fell below 20% 11073 | -4/Warlord | Lost 4 parts (1p1n2u) 11128 | -4/Warlord | Spotted Striker 11150 | -4/Warlord | Destroyed Striker 11192 | -4/Warlord | Discovered new exit (range 15) 11217 | -4/Warlord | Entered Proximity Caves 11591 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12677 | -3/Proximity Caves | Released all parts (8) 12704 | -3/Proximity Caves | Lost 13 parts (2p4n3u4w) 12718 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12673_ Slug penetrates S-43 Plague. 12673_ Slug penetrates Wall. 12677_ Released Plasma Lance. 12677_ Released Adv. Heat Sink. 12677_ Released Adv. Targeting Computer. 12677_ Released Imp. Target Analyzer. 12677_ Released Med. Storage Unit. 12677_ Released Adv. Heat Sink. 12677_ Released Adv. Recalibrator. 12677_ Dropped Com. Battery. 12677_ Slug penetrates Wall. 12677_ Acquired Plasma Lance. 12680_ System corrupted: Heat flow error (+192). 12687_ Acquired 20 matter. 12687_ Acquired 4 matter. 12691_ Acquired 3 matter. 12695_ System corrupted: Component data lost. 12713_ System corrupted: Matter fused (-5). 12715_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # ## #????## #???????????????????????????? | | ######????## ##??????????????????????????? | | ##?#####??## ##?????????????????????????? | | ##??# #### ##????????????????????????? | | ####### ## #????????????????????????? | | ##???????????????????????? | | ## ##??????????????????????? | | ######## ### ##?????????????????????? | | ##??????########## ##????????????????????? | | ##??????????????## ##???????????????????? | | ##???##??####?#### #???????????????????? | | #????%### ### ##???????????????????? | | #??## %% ## ####????????????????????? | | #?## ## ##???????????????????????? | | ### % % ### #????????????????????????? | | ## %%% % #??# #????????????????????????? | | ## !%% % #???# ##????????????????????????? | | ##% #????#### #?????????????????????????? | | #?????????# #?????????????????????????? | | #??????????# #?????????????????????????? | | % ###??????????# ##?????????????????????????? | | # #????????????# #??????????????????????????? | | #### #????????????# #??????????????????????????? | | #??# #???????????## ##???????##????????????????? | | #??# #???????????#; ###### #??????????????? | | #### ##############Y @ #?????????????? | | h s #???????????? | | # h % # ????????? | | " ### ######### ; #?? ?????????? | | """ ## #???????# # # ????##?????????? | | """" ########## # ??????????????? | | ## # ; %# % ??????????????? | | " " " ## ;!#[ # ?????????????? | | """""" ### !! % ?????????????? | | """"""" #?# ;#!#! ????????????? | | ### "#!# ### ###????????????? | | ##?## ##?? ##??????????????? | | ## #????# #???? ##???????????????? | | ### %####???## #????##????????????????? | | #?## #####??# #?????###?????????????? | | #??## ! %##?# ###????## #?????????????? | | ##??# "#?# ##?????# #?????????????? | | #??## ## ##=##?# #????## ##????????????? | | #???## #### ### #??# #???## #####????????? | | #????# #??###?# ##?## ##?##* #????????? | | ###### #??????# "#??## #?# ## #????????? | | "%" #??????# ##??## #?# ! ## #????????? | | " ###????# #??## #?##= ## #????????? | | "##### #???# #??# ##?## ## #????????? | | ###### #### #### #??# ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 43 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Armor Coverage 225 Resistance: TH 15 Resistance: EX 25 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 66 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Flexi-carbon Leg | -6/Factory | Hacked Arm. Leg | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! More Dakka Please Preemptive Strike This Is Interesting... Challenges ------------ None Game ------ Seed DeuteriumHardlightBooster Manual? 0 Play Time 02:54:39 Cumulative 32.7 hours Start 2020.03.06 @ 17:34:25 End 2020.03.06 @ 20:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6904d52a-d783-4ef2-b0e7-ba70ebe94d38