Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.14 @ 17:41:37 Player: Maverik Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (275) 1375 Value Destroyed (12540) 12540 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 19832 Bonus ------- High Alert Combat Kills 710 Follower Combat Kills 640 Friendly Fire -1353 Cogmind --------- Core Integrity 0/1300 Matter 244/550 Energy 33/395 System Corruption 33% Temperature Cool (1157) Movement Core (2450) Ox48 Location -3/Armory Parts ------- > --- POWER (3) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Matter Compressor Advanced Sensor Array Precision Matter Filter Improved Phase Shifter Improved Utility Shielding Layered Heavy Armor Plating > --- WEAPON (7) ------- Advanced Plasma Cannon Advanced Plasma Cannon Helical Railgun Heavy Flak Cannon Heavy Flak Cannon Fusion Bomb Launcher Advanced Remote Datajack > --- INVENTORY (12) --- Improved Heavy Siege Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Targeting Computer Precision Matter Filter Layered Light Armor Plating Remote Force Field Advanced Recalibrator > --- WEAPON ----------- Plasma Rifle Heavy Proton Cannon Heavy Machine Gun Helical Railgun Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Biometal Heavy Treads Advanced Weight Redist. System Experimental ECM Suite Heavy Armor Plating Remote Force Field [Rating: 142] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Matter Compressor Processor Armor Integrity Analyzer Protection Weapon Shielding Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Slots Evolved 15 | . 1 2 2 2 . . 2 2 2 2 . Power 2 | . . . 1 . . . . . . 1 . Propulsion 1 | . 1 . . . . . . . . . . Utility 7 | . . 2 . . . . 2 1 1 1 . Weapon 5 | . . . 1 2 . . . 1 1 . . Parts Attached 182 | 6 5 17 10 24 12 . 19 22 12 6 49 Power 26 | 1 . 2 4 3 3 . 3 . 1 1 8 Engine 10 | 1 . 2 4 2 1 . . . . . . Core 7 | . . . . 1 2 . . . 1 1 2 Reactor 9 | . . . . . . . 3 . . . 6 Propulsion 32 | 2 4 4 2 7 1 . 4 5 1 1 1 Treads 17 | . . . . 4 1 . 4 5 1 1 1 Leg 7 | 2 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . 3 1 3 . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 62 | 2 . 6 1 2 6 . 8 7 5 4 21 Device 33 | . . 1 . 1 3 . 3 3 4 2 16 Storage 6 | . . 1 . . . . 2 1 . 1 1 Processor 3 | . . 1 . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 20 | 2 . 3 1 1 3 . 3 3 . 1 3 Artifact . | . . . . . . . . . . . . Weapon 62 | 1 1 5 3 12 2 . 4 10 5 . 19 Energy Gun 16 | . . 1 . 4 . . 3 5 . . 3 Energy Cannon 5 | . . . . . . . . 1 1 . 3 Ballistic Gun 17 | 1 . 2 1 2 1 . 1 4 2 . 3 Ballistic Cannon 12 | . . . . 2 1 . . . 2 . 7 Launcher 8 | . . . 2 4 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 3 | . 1 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 . . 1 1 2 . 5 Parts Lost 45 | . . 2 . 2 1 . 8 3 2 4 23 Power 4 | . . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . 1 . . 2 Utility 20 | . . 2 . 1 . . 4 1 1 3 8 Weapon 18 | . . . . 1 1 . 4 1 1 1 9 Highest Loss Streak 9 | . . 1 . 2 1 . 6 1 1 3 9 Average Slot Usage (%) 91 | . 99 98 100 97 96 100 92 97 86 81 83 Engine 3 | . 12 10 16 10 4 . . . . . . Core 4 | . . . . 3 9 14 4 . 4 8 5 Reactor 4 | . . . . . . . 7 11 5 4 7 Treads 12 | . . . . 18 21 21 18 15 10 9 8 Leg 3 | . 37 28 . . . . . . . . . Hover 1 | . . 1 25 2 . . . . . . . Device 12 | . . 6 . 3 13 14 13 18 19 13 17 Storage 6 | . . 1 8 5 . . 10 11 7 6 9 Processor 4 | . . 10 8 7 7 7 1 . . 4 7 Protection 8 | . 25 19 16 9 7 7 9 7 5 6 4 Energy Gun 6 | . . . . 8 15 14 8 10 6 4 3 Energy Cannon 1 | . . . . . . . . 4 5 3 1 Ballistic Gun 11 | . 12 16 18 11 7 7 6 14 16 13 7 Ballistic Cannon 6 | . . . . 7 9 14 9 1 4 4 10 Launcher 1 | . . . 5 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 166 | 8 10 20 31 61 61 45 63 82 99 117 166 Greatest Support 114 | 20 39 39 24 84 84 84 86 80 114 114 111 Greatest Overweight (x) 4 | . . 2 1 4 . . 1 2 1 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 4 4 4 4 8 12 Average Capacity 5 | 4 4 4 4 4 4 4 4 4 4 6 9 Most Carried 9 | 4 4 4 4 4 4 4 4 4 4 6 9 Average Carried 4 | 2 3 3 3 3 3 4 2 3 2 4 6 Final Capacity 12 | 4 4 4 4 4 4 4 4 4 4 8 12 Final Carried 8 | 4 4 4 4 3 4 4 2 4 4 6 8 Class Distribution -------------------- 31% | Scavenger-Executioner 15% | Hacker-Gunner 14% | Hacker-Mutant 12% | Scavenger-Tank 9% | Hacker-Executioner 8% | Hacker-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Executioner | -5/Factory Hacker-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Matter Collected 7326 | 243 96 378 205 829 485 . 577 857 1151 557 1948 Remotely . | . . . . . . . . . . . . Salvage Created 11998 | 41 129 588 234 1144 572 . 771 2207 2086 1556 2670 Parts 617 | 3 8 30 24 55 29 . 26 131 123 67 121 Haulers Intercepted 2 | . . . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Combat Hostiles Destroyed 190 | 1 2 13 7 21 15 . 15 22 21 20 53 Guns 108 | 1 2 13 4 8 8 . 8 18 17 11 18 Cannons 67 | . . . . 7 7 . 7 3 4 9 30 AOE 13 | . . . 3 6 . . . . . . 4 Classes Destroyed 17 | 1 1 3 2 4 . . 1 3 . . 2 Worker 22 | . . . . 3 . . . 11 6 2 . Builder 13 | . . . . . . . . 6 6 1 . Tunneler 3 | . . . . 1 . . . 1 1 . . Hauler 2 | . . . . . . . 1 1 . . . Recycler 11 | . . 1 . 4 . . . 3 3 . . Operator 6 | . . . . 1 . . . 3 1 . 1 Watcher 24 | . 2 . 1 5 . . 1 4 5 1 5 Swarmer 30 | . . . 4 2 3 . 2 6 5 . 8 Grunt 71 | 1 2 9 . 12 8 . 8 4 . 14 13 Duelist 4 | . . 1 . . 3 . . . . . . Protector 3 | . . . . . . . . . . . 3 Sentry 22 | . . 3 1 3 1 . 2 2 3 3 4 Demolisher 3 | . . . . . . . . 2 . . 1 Specialist 5 | . . . . . . . . . . . 5 Hunter 19 | . . . 2 1 . . . 4 8 2 2 Programmer 35 | . . . . 3 . . 3 4 5 1 19 Wasp 1 | . . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | 1 2 3 2 8 7 . 5 16 6 9 9 Combat Bots Only 9 | 1 2 3 2 4 7 . 4 5 3 9 8 Max Kills in Single Turn 11 | 1 1 2 1 3 2 . 2 11 3 2 3 Gunslinging 1 | . . 1 . . . . . 1 . . . Exploded 3 | . . . 1 1 . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Damage Taken 12477 | . 156 497 253 939 267 . 1405 1041 929 1579 5411 Core 1968 | . 7 48 44 350 16 . 138 24 39 535 767 Absorbed by Shields 837 | . . 125 . . . . . . . 114 598 Core Remaining (%) 87 | 100 97 88 92 . . 47 83 97 96 . . Volleys Fired 451 | 3 26 52 22 41 25 . 37 37 48 34 126 Largest 7 | 1 1 2 3 5 4 . 5 6 7 6 6 Hottest 411 | 20 20 65 79 228 201 . 251 346 378 246 411 Shots Fired 1686 | 3 26 77 46 147 60 . 125 190 312 199 501 Gun 1113 | 3 26 77 37 90 28 . 68 168 222 137 257 Cannon 537 | . . . . 36 32 . 57 22 90 62 238 Launcher 36 | . . . 9 21 . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 1236 | 3 26 76 37 104 49 . 97 107 207 134 396 Thermal 230 | . . . . 6 7 . 28 39 52 31 67 Explosive 23 | . . . . 17 . . . . . . 6 Electromagnetic 197 | . . 1 9 20 4 . . 44 53 34 32 Robot Hit Streak 36 | 3 19 20 16 30 34 . 33 36 28 34 31 Robot Miss Streak 4 | . 2 3 2 1 3 . 3 2 4 3 4 Penetration Max 1 | . . . . . 1 . 1 1 1 1 1 Secondary Targets 9 | . . 1 . 2 . . . 4 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . 1 Shots Hit Robots 1228 | 3 22 69 31 111 46 . 91 129 208 141 377 Core Hits 610 | 2 8 27 14 68 31 . 40 82 83 67 188 Critical Hits 40 | . . 3 . 2 3 . 2 7 10 5 8 Critical Kills 21 | . . 2 . 1 1 . 1 5 6 2 3 Critical Parts Destroyed 19 | . . 1 . 1 2 . 1 2 4 3 5 Melee Attacks 5 | . 2 3 . . . . . . . . . Impact 5 | . 2 3 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 35161 | 23 207 1066 434 3000 1085 . 2223 4803 5229 3920 13171 Guns 18002 | 23 146 1018 305 1117 596 . 1340 2899 3453 2196 4909 Cannons 13007 | . . . . 601 489 . 883 518 1742 1724 7050 Explosions 4043 | . . . 129 1282 . . . 1386 34 . 1212 Melee 109 | . 61 48 . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 22887 | 23 146 1005 305 1457 832 . 1749 1670 3029 2531 10140 Thermal 6159 | . . . . 40 175 . 474 2060 1277 783 1350 Explosive 2434 | . . . . 1242 . . . 48 34 . 1110 Electromagnetic 3572 | . . 13 129 261 78 . . 1025 889 606 571 Impact 109 | . 61 48 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 33 | . . . . 1 1 1 1 . 3 9 33 Average Corruption 8 | . . . . 1 1 1 1 . 1 7 18 Corruption Purged . | . . . . . . . . . . . . Effects 308 | . . . . 3 1 1 3 . 10 27 263 Message Errors 39 | . . . . 1 1 1 1 . 1 3 31 Matter Fused 37 | . . . . . . . . . . 4 33 Heat Flow Errors 11 | . . . . . . . . . 1 1 9 Energy Discharges 14 | . . . . 1 . . 1 . 3 1 8 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . . 1 . 1 1 14 Data Loss (major) 6 | . . . . . . . . . . . 6 Misfires 10 | . . . . . . . . . . 1 9 Misdirections 33 | . . . . . . . . . . . 33 Targeting Errors 116 | . . . . . . . . . 3 15 98 Weapon Failures 23 | . . . . 1 . . . . 1 . 21 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1317 | . 7 . . 143 29 . 1 286 94 62 695 Projectiles 888 | . . . . 21 29 . 1 2 94 62 679 Explosions 422 | . . . . 122 . . . 284 . . 16 Melee 7 | . 7 . . . . . . . . . . Knockbacks 72 | . . . . 3 5 . 7 . 7 4 46 Impact . | . . . . . . . . . . . . Kinetic 70 | . . . . 3 5 . 7 . 6 4 45 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 481 | . . . . 187 . . . 204 . . 90 Shots 12 | . . . . 5 . . . 4 . . 3 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1148 | . 29 24 108 731 494 . 618 56 520 529 1148 Average Temperature 166 | . 10 4 41 177 228 . 269 30 192 178 148 Received Heat Transfer 2402 | . 141 267 54 264 189 . 768 90 18 170 441 Effects 145 | . . . . 43 23 . 29 . 4 13 33 Shutdowns 47 | . . . . 13 10 . 10 . . 4 10 Energy Bleed 14 | . . . . 3 4 . 4 . . 1 2 Interference 29 | . . . . 4 7 . 8 . . 6 4 Matter Decay 9 | . . . . 2 . . 4 . . . 3 Short Circuit 7 | . . . . 1 2 . 2 . . . 2 Damage (minor) 4 | . . . . 1 . . 1 . . . 2 Damage (major) 27 | . . . . 16 . . . . 4 . 7 Damage (core) 8 | . . . . 3 . . . . . 2 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 14 | . 2 . . . . . . 6 3 1 2 Impact Corruptions 1 | . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 10 | . . . . . . . 3 2 1 . 4 Heat Transferred 9070 | . . . . 35 150 . 1015 2600 1870 1150 2250 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Peak Influence 870 | 20 105 210 282 870 . . 156 596 535 619 621 Average Influence 225 | 11 57 76 153 410 . . 59 176 228 371 270 Maximum Alert Level 3 | . . 1 1 3 . . . 2 2 2 2 Low Security (%) 69 | 100 100 90 60 32 . . 100 43 44 23 68 Level 1 28 | . . 9 39 12 . . . 46 48 26 28 Level 2 2 | . . . . 45 . . . 9 6 50 2 Level 3 . | . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . . 2 . 7 . . 4 4 5 3 6 Investigation 7 | . . . . 3 . . . 1 1 2 . Extermination 15 | . . . . 2 . . 2 2 3 . 6 Reinforcement 8 | . . 2 . 2 . . 1 1 1 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Distress Signals 6 | . . 1 . . . . 1 . . . 4 Communications Jammed 14 | . . . . . . . . 1 13 . . Distress Signals 13 | . . . . . . . . 1 12 . . Times Spotted 265 | 1 5 21 7 26 15 . 20 33 30 27 80 Peak Tracking Total 7 | 1 3 4 2 4 7 . 5 6 3 4 7 Tactical Retreats 11 | . . 1 . . . . 4 . 1 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Traps Triggered 14 | . . 1 2 1 . . 1 1 2 . 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Machines Disabled 62 | . . . 2 14 1 . 1 22 11 . 11 Max in Single Turn 19 | . . . 1 3 1 . 1 19 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Machines Accessed 34 | . 4 5 2 4 2 . 3 5 3 2 4 Terminals 19 | . 3 3 2 2 . . 3 2 1 1 2 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 3 | . . . . . . . . . 1 1 1 Recycling Units 3 | . 1 1 . . . . . 1 . . . Scanalyzers 4 | . . 1 . . . . . 2 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 85 | . 9 15 5 13 2 . 9 11 6 6 9 Successful 63 | . 9 14 4 9 2 . 7 6 5 4 3 Failed 22 | . . 1 1 4 . . 2 5 1 2 6 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 50 | . 7 10 5 5 . . 9 6 1 3 4 Fabricators 9 | . . . . 8 . . . . . . 1 Repair Stations 9 | . . . . . . . . . 2 3 4 Recycling Units 7 | . 2 3 . . . . . 2 . . . Scanalyzers 8 | . . 2 . . . . . 3 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . 7 9 4 4 2 . 7 3 . 3 1 Record 19 | . 3 3 2 3 . . 5 1 . 2 . Robot Schematic 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . . 2 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 3 | . 1 1 1 . . . . . . . . Locate Traps 3 | . 1 1 . . . . 1 . . . . Dispatch Records 3 | . 1 2 . . . . . . . . . Maintenance Status 3 | . 1 . 1 . . . . 1 . . . Security Status 1 | . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . 1 . . . . . . . . 1 Fabricator Hacks 5 | . . . . 5 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 3 | . . . . 3 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 1 2 Scan Component 3 | . . . . . . . . . 1 1 1 Repair 2 | . . . . . . . . . 1 . 1 Recycling Unit Hacks 6 | . 2 3 . . . . . 1 . . . Process 2 | . 1 1 . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 7 | . . 2 . . . . . 2 3 . . Insert Component 3 | . . 1 . . . . . 1 1 . . Analyze 4 | . . 1 . . . . . 1 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . . 2 . . 1 Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 1 1 4 . . 2 3 1 2 3 Full Trace Events 6 | . . . . 2 . . . 1 1 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . Matter 459 | . . . . 459 . . . . . . . Time 243 | . . . . 243 . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 Time 49 | . . . . . . . . . 31 . 18 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 313 | . 125 188 . . . . . . . . . Retrieved Matter 141 | . . 141 . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . Parts Scanalyzed 3 | . . 1 . . . . . 1 1 . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Programmers 4 | . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Total Allies 24 | . . . . 2 . . . 12 . . 10 Largest Group 12 | . . . . 1 . . . 12 . . 10 Highest-Rated Group 481 | . . . . 9 . . . 282 . . 481 Highest-Rated Ally 58 | . . . . 9 . . . 31 . . 58 Total Orders 4 | . . . . 2 . . . . . . 2 ROAM 1 | . . . . 1 . . . . . . . GUARD 2 | . . . . . . . . . . . 2 COLLECT 1 | . . . . 1 . . . . . . . Ally Attacks 117 | . . . . . . . . 27 . . 90 Total Damage 3367 | . . . . . . . . 602 . . 2765 Kills 13 | . . . . . . . . 3 . . 10 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Turns Passed 12342 | 155 402 932 337 1821 1308 29 1189 1425 1586 462 2696 Spaces Moved 6331 | 96 278 654 228 891 742 19 619 750 745 167 1142 Core 20 | 20 . . . . . . . . . . . Treads 5005 | . . . . 821 742 19 619 750 745 167 1142 Legs 959 | 76 278 605 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 347 | . . 49 228 70 . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 52 112 112 160 160 160 160 160 160 165 Average Speed 156 | 105 120 115 112 156 160 160 162 162 163 173 184 Slowest Speed 300 | 120 120 180 112 300 160 160 180 200 180 185 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . 2 2 Exploration Rate (%) 32 | 9 48 46 31 25 82 4 17 24 20 4 78 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 481 | . . . 11 146 5 . 11 55 89 22 142 Melee . | . . . . . . . . . . . . Projectile 166 | . . . . 5 5 . 11 7 49 22 67 AOE 315 | . . . 11 141 . . . 48 40 . 75 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Arm Total 7751 | 147 323 750 269 1224 818 18 712 857 974 237 1422 Wait 511 | 33 1 5 . 222 19 . 19 9 144 26 33 Move 6320 | 95 277 653 227 890 741 18 618 749 744 166 1142 Hop . | . . . . . . . . . . . . Pick Up 159 | 10 7 9 5 21 11 . 12 20 15 5 44 Fast Attach 23 | . . 7 2 6 . . . 3 1 2 2 Attach 90 | 6 2 5 2 7 4 . 9 6 8 3 38 Detach 1 | . . . . . . . . . . . 1 Swap 69 | . 3 5 6 11 8 . 10 13 3 1 9 Drop 115 | . 5 11 5 25 10 . 7 20 11 . 21 Fire 451 | 3 26 52 22 41 25 . 37 37 48 34 126 Melee 5 | . 2 3 . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Identified exit to Materials 55 | -11/Scrapyard | Discovered exit to Materials (range 8) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 1 slot: Propulsion x1 194 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 463 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Discovered exit to Materials (range 15) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Identified exit to Materials 774 | -9/Materials | Discovered exit to Materials (range 8) 1383 | -9/Materials | Discovered exit to Materials (range 3) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1740 | -8/Materials | Identified exit to Factory 1740 | -8/Materials | Discovered exit to Factory (range 10) 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Weapon x2 1972 | -7/Factory | Fabricated T-07 Excavator (x1) 2087 | -7/Factory | Build established: Hacker-Gunner 2227 | -7/Factory | Fabricated R-06 Scavenger (x1) 2424 | -7/Factory | Local fabrication network quarantined 3563 | -7/Factory | Identified exit to Lower Caves 3563 | -7/Factory | Discovered exit to Lower Caves (range 16) 3648 | -7/Factory | Entered Lower Caves 3995 | -7/Lower Caves | Core integrity fell below 50% 4058 | -7/Lower Caves | Build established: Hacker-Tank 4222 | -7/Lower Caves | Encountered a Warlord checkpoint 4368 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4425 | -7/Lower Caves | Destroyed 7 combat bots 4542 | -7/Lower Caves | Learned location of Extension (-4) 4714 | -7/Lower Caves | Build established: Scavenger-Gunner 4944 | -7/Lower Caves | Identified exit to Lower Caves 4944 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 4956 | -7/Lower Caves | Entered another Lower Caves area 4956 | -7/Lower Caves | Identified exit to Factory 4956 | -7/Lower Caves | Discovered exit to Factory (range 9) 4985 | -7/Lower Caves | Entered Factory 4985 | -6/Factory | Evolved 2 slots: Utility x2 5030 | -6/Factory | Identified exit to Lower Caves 5030 | -6/Factory | Discovered exit to Lower Caves (range 6) 5320 | -6/Factory | Build established: Scavenger-Tank 5589 | -6/Factory | Garrison activated, responded to threat 5681 | -6/Factory | Lost 6 parts (3u3w) 6150 | -6/Factory | Identified exit to Factory 6150 | -6/Factory | Discovered exit to Factory (range 11) 6174 | -6/Factory | Entered another Factory area 6174 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6533 | -5/Factory | Build established: Scavenger-Executioner 7574 | -5/Factory | Identified exit to Factory 7574 | -5/Factory | Discovered exit to Factory (range 15) 7599 | -5/Factory | Entered another Factory area 7599 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8152 | -4/Factory | Build established: Hacker-Executioner 8802 | -4/Factory | Repaired Adv. Cryofiber Web 9137 | -4/Factory | Identified exit to Research 9137 | -4/Factory | Discovered exit to Research (range 16) 9185 | -4/Factory | Entered Research 9185 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9347 | -3/Research | Destroyed 9 combat bots 9348 | -3/Research | Crushed by falling debris 9355 | -3/Research | Crushed by falling debris 9386 | -3/Research | Lost 3 parts (3u) 9413 | -3/Research | Build established: Scavenger-Executioner 9445 | -3/Research | Identified exit to Armory 9445 | -3/Research | Discovered exit to Armory (range 13) 9647 | -3/Research | Entered Armory 9808 | -3/Armory | Lost 5 parts (2u3w) 9866 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 10032 | -3/Armory | Spotted B-86 Titan 10049 | -3/Armory | Allies destroyed B-86 Titan 10202 | -3/Armory | Found Prototype Device 10203 | -3/Armory | Identified Exp. ECM Suite 10232 | -3/Armory | System corruption reached 10% 10237 | -3/Armory | P-80 Master assimilated allied Veteran 8b 10239 | -3/Armory | P-80 Master assimilated allied Enforcer 8a 10652 | -3/Armory | Repaired Neutrino Core 10860 | -3/Armory | Destroyed 8 combat bots 12002 | -3/Armory | Crushed by falling debris 12002 | -3/Armory | System corruption reached 30% 12017 | -3/Armory | Crushed by falling debris 12048 | -3/Armory | Lost 9 parts (2p1n4u2w) 12060 | -3/Armory | Found Fusion Bomb Launcher 12242 | -3/Armory | Core integrity fell below 50% 12254 | -3/Armory | Core integrity fell below 20% 12343 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12334_ Destroyed Xenon Bombardment Thruster. 12334_ System corrupted: Hvy. Flak Cannon targeting data glitched. 12334_ S-43 Plague knocked back. 12334_ System corrupted: Hvy. Flak Cannon targeting data glitched. 12334_ Adv. Heavy Siege Treads destroyed. 12335_ Overheating: Matter decay (-35). 12335_ System corrupted: Component data lost. 12336_ Power failure, Mic. Fission Core shutdown. 12336_ Overheating: Matter decay (-45). 12337_ Penetrated by Slug. 12337_ System corrupted: Hvy. Flak Cannon jammed. 12340_ Overheating: Short circuit. 12340_ Broken Corruption Screen permanently disabled. 12341_ Dropped Broken Corruption Screen. 12341_ System corrupted: Adv. Plasma Cannon targeting data glitched. 12342_ Power failure, Antimatter Reactor shutdown. 12342_ Y-72 Warden heat short circuits Broken Railgun. 12343_ Overheating: Adv. Plasma Cannon damaged (-32). 12343_ Overheating: Mic. Fission Core damaged (-45). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #"##???????# #??????# # #???????? | | ###????????# #######+## #! #???????? | | ######?????# !! ## ###+####???????? | | ! #""""#?????# ! ## #?# #??????????? | | #""F"####### ## #?# #??????????? | | """" ## #?# #??????????? | | """" ##+###+###????????? | | !! "" #????????? | | ![ # "" #????????? | | """""" # ="" #????????? | | #"" """""" #! !%= #????????? | | " # """""" ####+# # !%! ##???????? | | ### " ##??##### | | #?# ;### #?? # | | #?# ######""# ######### # ## ##? # | | #?#+######### #???????# # # ![ ##? # | | #? ####+######### ## ## # ## # | | #? # # # [ # | | #? ? # # "" # """ # | | #? """" # + # "T" ! #? ???? | | +? 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"""#?????##"### #??????? | | ??????????????????????# #?????? # #??????? | | ???????????????????????? #???????? + #??????? | | ?????????????????????????#+#?????????? " #??????? | | ??###????????????????????# #?????????### ###????? | | ###"#############+##+##### ########### =% #????? | | [= !%###### | | * [%! ! | | %=!! * =%* | | !=|! ^ #"+### | | ###%!%[######+######/#############+### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 52 Energy Capacity 770 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 54 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Arc Projector | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Collateral Damage Dangerous Findings Executioner It Was An Accident, I Swear It's Just You Knowing Is Half The Battle Librarian Loot Pinata Maybe Next Time I'll Detach My Launcher More Dakka Please My Command Is Your Wish No Signal Please Form A Line Power Corrupts Remodeling Respectable Loadout System Compromised Tank Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed DimensionalDefenseBoomstick Manual? 0 Play Time 03:20:42 Cumulative 8.5 hours Start 2020.01.14 @ 13:45:46 End 2020.01.14 @ 17:41:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f32d6dbb-805a-47b7-b745-8a4575ea2679