Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 21:14:53 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1454 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 285/300 Energy 233/265 System Corruption 1% Temperature Cool (28) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer ECM Suite Backup Plating I > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Improved Heat Sink Weight Redist. System Sensor Array Terrain Scan Processor Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit ECM Suite Backup Plating I > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Weight Redist. System Sensor Array Terrain Scan Processor Targeting Computer Light Armor Plating Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 6 5 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | . 2 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 2 6 8 Power 1 | . 1 1 Propulsion . | . . . Utility 4 | . 3 5 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 7 | . 1 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 89 | . 95 82 Engine 12 | . 14 11 Treads 25 | . 28 21 Device 2 | . . 6 Storage 12 | . 14 11 Processor 10 | . 10 11 Protection 2 | . . 6 Energy Gun 16 | . 27 1 Energy Cannon 2 | . . 5 Ballistic Cannon 3 | . . 8 Peak Build Rating 13 | 6 9 13 Average Rating 8 | 2 7 10 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 26 | 11 17 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 3 6 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 500 | 260 50 190 Remotely . | . . . Salvage Created 470 | . 86 384 Parts 30 | . 4 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Guns 2 | . 2 . Cannons 9 | . . 9 Classes Destroyed 3 | . 1 2 Watcher 1 | . . 1 Grunt 7 | . 2 5 Sentry 5 | . . 5 Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 47 | . 3 44 Missed 16 | . . 16 Hits 31 | . 3 28 Projectile 31 | . 3 28 Damage Taken 295 | . 26 269 Core 39 | . . 39 Absorbed by Shields . | . . . Ignored by Resistances 88 | . 9 79 Regen/Repaired (Parts) 70 | . . 70 Core Remaining (%) 100 | 100 100 . Volleys Fired 40 | . 7 33 Largest 2 | . 2 2 Hottest 80 | . 80 66 Shots Fired 62 | . 14 48 Gun 14 | . 14 . Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 30 | . . 30 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic 18 | . . 18 Robot Hit Streak 12 | . 12 10 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 12 37 Core Hits 15 | . 4 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 911 | . 138 773 Guns 138 | . 138 . Cannons 773 | . . 773 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 452 | . . 452 Thermal 138 | . 138 . Explosive . | . . . Electromagnetic 321 | . . 321 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 72 Average Temperature 29 | . 47 22 Received Heat Transfer 165 | . 18 147 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | . 40 108 Initial . | . . . Average 20 | . 2 46 Influence Increases 351 | . 62 289 Destroy 0b10 Robot/C 240 | . 40 200 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 82 | . 10 72 Successful Hack 14 | . 12 2 Disable Machine 9 | . . 9 Destroy Structure 1 | . . 1 Influence Decreases 312 | . 62 250 Time Decay 312 | . 62 250 Squads Dispatched 4 | . 2 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 2 18 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . . 1 ECM-based Alert Blocks 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 5 4 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 12 15 Successful 14 | . 5 9 Failed 13 | . 7 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 16 | . 7 9 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 10 | . 5 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Level Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 5 | . 3 2 Report Inventory 3 | . 2 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Monitor 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 9 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1087 | . 587 500 Optics 848 | . 587 261 ECM 241 | . . 241 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1466 | 59 807 600 Spaces Moved 777 | 43 470 264 Core 20 | 20 . . Treads 757 | 23 470 264 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 108 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 77 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 964 | 55 513 396 Wait 85 | . 10 75 Move 775 | 42 469 264 Hop . | . . . Pick Up 31 | 7 16 8 Fast Attach 2 | . . 2 Attach 14 | 6 3 5 Detach . | . . . Swap 3 | . 2 1 Drop 14 | . 6 8 Fire 40 | . 7 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Materials 160 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Discovered new exit (range 10) 1219 | -9/Materials | Repaired Imp. Heat Sink 1246 | -9/Materials | Repaired Lgt. Treads 1296 | -9/Materials | Discovered new exit (range 5) 1467 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. G-34 Mercenary IFF system glitched. R-06 Scavenger collects Hvy. Assault Rifle. G-34 Mercenary misfires. G-34 Mercenary system terminally corrupted. Heat Sink fried. >> MONITOR: Recycling Unit M001 accepting Sml. Laser (100%). Acquired Imp. Ion Engine. >> MONITOR: Recycling Unit M001 accepting Heat Sink (86%). >> MONITOR: Recycling Unit M001 accepting Hvy. Assault Rifle (82%). >> MONITOR: Recycling Unit M001 accepting Lgt. Armor Plating (95%). System corrupted: Matter fused (-5). >> MONITOR: Recycling Unit M001 accepting Beam Rifle (96%). Scanalyzer disabled. 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Heat Sink | 40% | -9/Materials Lgt. Treads | 67% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorBiometalArachnoskeleton Manual? 0 Play Time 00:16:16 Cumulative 19.6 hours Start 2026.02.14 @ 21:01:10 End 2026.02.14 @ 21:14:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a32ee965-1944-4dba-8762-9ae885a55a88