Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 20:36:57 Player: Lunace Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3310) 3310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 7445 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 132 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Light Treads Light Treads Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer > --- WEAPON ----------- Improved Light Cannon Mini Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Huge Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod High-capacity Matter Pod [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 1 | . . . 1 . . . . Weapon 2 | . . . . . 1 1 . Parts Attached 86 | 5 9 4 27 12 27 1 1 Power 11 | 1 1 1 4 . 4 . . Engine 7 | 1 . 1 4 . 1 . . Core 4 | . 1 . . . 3 . . Reactor . | . . . . . . . . Propulsion 29 | 2 1 2 10 3 10 1 . Treads 23 | 2 1 . 6 3 10 1 . Leg 3 | . . . 3 . . . . Wheel 3 | . . 2 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 . 5 3 2 . . Device 4 | . 1 . 3 . . . . Storage 9 | 1 2 . 1 3 2 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 1 4 1 8 6 11 . 1 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 3 . 2 . . . . Ballistic Cannon 20 | . . 1 4 4 10 . 1 Launcher 5 | . . . 2 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 15 | . . 2 2 1 6 . 4 Power 2 | . . 1 . 1 . . . Propulsion 9 | . . 1 2 . 4 . 2 Utility 1 | . . . . . 1 . . Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 4 | . . 1 1 1 4 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 96 88 89 96 93 84 72 Engine 5 | . 8 . 9 10 1 . . Core 3 | . 5 6 . . 6 7 5 Treads 26 | . 28 22 20 30 33 30 29 Wheel 1 | . . 1 3 . . . . Device 8 | . 9 14 16 6 . . . Storage 14 | . 17 14 11 15 15 14 5 Processor 4 | . . . 4 11 9 7 5 Ballistic Gun 6 | . 24 16 2 . . . . Ballistic Cannon 16 | . . 11 18 19 26 23 23 Naked Turns 25 | . . . . . . . 25 Heaviest Build 106 | 10 29 30 38 36 101 101 106 Greatest Support 105 | 40 40 40 60 60 85 105 105 Greatest Overweight (x) 27 | . . 1 3 . 1 1 27 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 16 | 7 13 15 15 15 17 25 21 Most Carried 15 | 3 15 15 15 15 15 13 13 Average Carried 12 | 1 9 14 12 13 12 12 10 Final Capacity 25 | 8 15 15 15 15 25 25 5 Final Carried 15 | 2 12 15 12 15 12 12 5 Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Mutant 17% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 4187 | 198 825 472 1120 386 1064 122 . Remotely 506 | . . . 506 . . . . Salvage Created 3244 | . 607 117 1020 236 1090 174 . Parts 218 | . 50 8 73 14 68 5 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 89 | . 8 10 27 10 28 6 . Guns 13 | . 8 5 . . . . . Cannons 70 | . . 5 27 9 23 6 . AOE 6 | . . . . 1 5 . . Classes Destroyed 12 | . 6 1 3 . 2 . . Worker 15 | . 7 2 1 . 4 1 . Builder 7 | . 2 . 1 1 3 . . Tunneler 1 | . . . . . 1 . . Recycler 8 | . 2 . 3 . 3 . . Operator 2 | . . . 2 . . . . Watcher 11 | . 3 . 4 . 4 . . Swarmer 20 | . 6 3 3 3 5 . . Grunt 43 | . 2 1 15 5 14 6 . Duelist 2 | . . . 1 . 1 . . Sentry 16 | . . . 8 2 6 . . Hunter 2 | . . . . . 2 . . Assembled 6 | . . 6 . . . . . Best Kill Streak 17 | . 10 4 9 9 17 3 . Combat Bots Only 11 | . 8 3 5 8 11 3 . Max Kills in Single Turn 3 | . 2 1 1 2 3 1 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 444 | . 65 36 119 30 143 27 24 Missed 131 | . 14 10 45 13 35 10 4 Damage Taken 3944 | . 432 222 785 268 1320 210 707 Core 1241 | . 72 28 137 49 232 50 673 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1102 | . 137 70 233 75 342 59 186 Regen/Repaired (Parts) 172 | . . . 16 156 . . . Core Remaining (%) 67 | 100 . 60 . 53 57 . . Volleys Fired 277 | . 53 26 102 23 51 17 5 Largest 4 | . 2 2 2 2 3 3 4 Hottest 192 | . 60 59 78 78 144 135 192 Shots Fired 610 | . 98 52 200 43 152 45 20 Gun 184 | . 98 31 55 . . . . Cannon 407 | . . 21 141 39 141 45 20 Launcher 19 | . . . 4 4 11 . . Special . | . . . . . . . . Kinetic 588 | . 95 52 196 39 141 45 20 Thermal . | . . . . . . . . Explosive 19 | . . . 4 4 11 . . Electromagnetic 3 | . 3 . . . . . . Robot Hit Streak 29 | . 22 7 20 13 29 8 10 Robot Miss Streak 4 | . 3 3 2 4 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 419 | . 63 33 151 25 103 27 17 Core Hits 206 | . 31 19 55 14 74 11 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . . 3 7 . 7 2 2 Destroy 1 | . . . 1 . . . . Blast 20 | . . 3 6 . 7 2 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8964 | . 737 508 2794 598 3124 726 477 Guns 1196 | . 737 173 286 . . . . Cannons 6744 | . . 335 2475 515 2229 718 472 Explosions 963 | . . . . 83 880 . . Melee . | . . . . . . . . Ramming 61 | . . . 33 . 15 8 5 Kinetic 7928 | . 725 508 2761 515 2229 718 472 Thermal . | . . . . . . . . Explosive 963 | . . . . 83 880 . . Electromagnetic 12 | . 12 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 13 . . Message Errors 4 | . . . . . 4 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . . 5 44 . 36 . . Projectiles 85 | . . 5 44 . 36 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 57 | . . 3 18 6 25 5 . Impact 1 | . . . 1 . . . . Kinetic 51 | . . 3 16 5 22 5 . Secondary 5 | . . . 1 1 3 . . Self-Inflicted Damage 257 | . 80 . 64 51 62 . . Shots 11 | . 1 . 2 3 5 . . Rammed 6 | . . . 3 . 1 . 2 Targets Rammed 7 | . . . 3 . 1 1 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 543 | . 20 74 231 108 543 378 494 Average Temperature 109 | . 5 16 39 43 183 191 252 Received Heat Transfer 1296 | . 108 60 381 36 558 153 . Effects 26 | . . . . . 24 1 1 Shutdowns 6 | . . . . . 5 . 1 Energy Bleed 2 | . . . . . 2 . . Interference 6 | . . . . . 5 1 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 9 | . . . . . 9 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Peak Influence 885 | . 259 132 450 424 885 466 81 Initial 286 | . . 26 6 122 136 286 81 Average 286 | . 107 79 300 298 589 355 72 Maximum Alert Level 3 | . 1 . 2 2 3 2 . Low Security (%) 35 | 100 69 100 15 11 12 . 100 Level 1 43 | . 30 . 60 85 11 88 . Level 2 13 | . . . 23 3 30 11 . Level 3 7 | . . . . . 45 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 1 1 6 2 . Investigation 5 | . . . 1 1 2 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 3 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 10 | . . . 5 1 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 13 12 39 15 40 6 5 Peak Tracking Total 9 | . 5 3 6 3 9 3 5 Tactical Retreats 4 | . . 1 . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 3 | . . . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 6 | . 1 . 1 1 3 . . Max in Single Turn 1 | . 1 . 1 1 1 . . Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 25 | . 4 1 8 6 4 2 . Terminals 16 | . 3 . 7 4 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 1 . . Total Hacks 55 | . 10 1 18 14 8 4 . Successful 39 | . 7 1 11 11 6 3 . Failed 16 | . 3 . 7 3 2 1 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 3 . 15 9 4 . . Fabricators 2 | . . . . . . 2 . Repair Stations 7 | . . . 3 4 . . . Recycling Units 10 | . 7 . . . 3 . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 20 | . 2 1 9 6 2 . . Record 2 | . . . 1 1 . . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 3 | . . . 2 . 1 . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 2 | . . . 1 1 . . . Surveillance Status 1 | . . . 1 . . . . Transport Status 2 | . . . 1 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . 2 4 . . . Scan Component 3 | . . . 1 2 . . . Repair 3 | . . . 1 2 . . . Recycling Unit Hacks 8 | . 5 . . . 3 . . Recycle Component 2 | . 2 . . . . . . Process 2 | . 1 . . . 1 . . Report Inventory 3 | . 2 . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . Used 1 | . . . . 1 . . . Hacking Detections 14 | . 2 . 4 4 2 2 . Full Trace Events 6 | . 1 . 1 2 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 3 | . . . 1 2 . . . Time 78 | . . . 26 52 . . . Parts Recycled 2 | . 2 . . . . . . Recycled Matter 177 | . 23 . . . 154 . . Retrieved Matter 320 | . . . . . 320 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 100 | . . . . 100 95 . . Highest-Rated Ally 100 | . . . . 100 95 . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 10 2 . . Total Damage 286 | . . . . 262 24 . . Kills 6 | . . . . 5 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 5211 | 63 939 549 1534 646 896 436 148 Spaces Moved 2424 | 34 468 271 761 312 374 161 43 Core 7 | 5 . . . . . . 2 Treads 2191 | 29 468 248 558 312 374 161 41 Legs 63 | . . . 63 . . . . Wheels 163 | . . 23 140 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 90 90 160 156 159 50 Average Speed 167 | 143 160 171 150 160 174 233 261 Slowest Speed 1400 | 160 160 240 330 160 238 238 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 42 | 4 61 64 76 54 44 6 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . 14 . . . . Terrain Destroyed 205 | . 30 2 71 21 74 7 . Melee . | . . . . . . . . Projectile 31 | . . 2 2 1 19 7 . AOE 174 | . 30 . 69 20 55 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 3061 | 48 570 309 965 414 506 186 63 Wait 117 | 3 . 1 28 53 18 3 11 Move 2418 | 33 467 270 760 311 373 161 43 Hop . | . . . . . . . . Pick Up 96 | 7 27 6 23 10 21 1 1 Fast Attach . | . . . . . . . . Attach 52 | 5 5 2 21 3 14 1 1 Detach 5 | . 1 . 2 1 . 1 . Swap 34 | . 4 2 6 9 13 . . Drop 55 | . 13 2 20 4 15 1 . Fire 277 | . 53 26 102 23 51 17 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . 3 . 1 1 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 599 | -10/Materials | Destroyed 8 combat bots 792 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Entered Mines 1088 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1100 | -10/Mines | Met a Derelict bent on vengeance 1144 | -10/Mines | Found the Drone Emporium 1273 | -10/Mines | Assembled infested the area 1278 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1400 | -10/Mines | Build established: Mutant 1491 | -10/Mines | Discovered exit to Materials (range 11) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Discovered new exit (range 10) 1673 | -9/Materials | Repaired Com. Wheel 2320 | -9/Materials | Discovered new exit (range 5) 2763 | -9/Materials | Discovered new exit (range 6) 3086 | -9/Materials | Entered Storage 3231 | -9/Storage | Destroyed 8 combat bots 3327 | -9/Storage | Met 01-MTF 3465 | -9/Storage | Identified exit to Recycling 3505 | -9/Storage | Build established: Scavenger-Mutant 3574 | -9/Storage | Repaired Lgt. Treads 3603 | -9/Storage | Repaired Lgt. Treads 3686 | -9/Storage | Discovered new exit (range 16) 3732 | -9/Storage | Entered Materials 3732 | -8/Materials | Accompanied by 1 ally (01-MTF) 3732 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3737 | -8/Materials | 01-MTF left 4061 | -8/Materials | Build established: Scavenger-Skirmisher 4127 | -8/Materials | Discovered new exit (range 18) 4132 | -8/Materials | First assault squad dispatched 4185 | -8/Materials | Crushed by falling debris 4222 | -8/Materials | Lost 4 parts (2n1u1w) 4228 | -8/Materials | Destroyed 11 combat bots 4597 | -8/Materials | Build established: Skirmisher 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5000 | -7/Factory | Fabricated Gatling Laser? 5064 | -7/Factory | Sucked down chute 5064 | -7/Factory | Entered Waste 5154 | -7/Waste | Spotted C-40 Crusher 5166 | -7/Waste | Spotted C-40 Crusher 5172 | -7/Waste | Spotted C-40 Crusher 5172 | -7/Waste | Spotted C-40 Crusher 5174 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5182 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5184 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5199 | -7/Waste | Core integrity fell below 50% 5202 | -7/Waste | Spotted C-40 Crusher 5207 | -7/Waste | Core integrity fell below 20% 5212 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 1 Matter crushed. Lgt. Nuclear Core crushed. 4 Matter crushed. Slammed into C-40 Crusher. Adv. Treads crushed. Imp. Light Cannon crushed. Imp. Treads crushed. 8 Matter crushed. Lgt. Treads crushed. Arm. Treads crushed. Mni. Assault Cannon crushed. Imp. Treads crushed. Mni. Assault Cannon crushed. Huge Storage Unit crushed. Machine Analyzer crushed. Med. Matter Pod crushed. Lrg. Matter Pod crushed. Med. Matter Pod crushed. Hcp. Matter Pod crushed. Huge Storage Unit crushed. Map ----- +----------------------------------------------------+ | ??????############??# #???????????????????????? | | ??????# ! #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #### #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #?????????? #???????????? | | ????????????????????# #???????? #???????????? | | ??????????????????### ######## #???????????? | | ??????????????????# ! CC #???????????? | | ??????????????????# CCCC CC #???????????? | | ??????????????????# CCCCCC #???????????? | | ??????????????????#! CC@]CC #???????????? | | ??????????????????### CC######## #???????????? | | ????????????????????# #????????? #???????????? | | ????????????????????# #???????????#???????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hey, That's Mine! I Survived The Infestation Just What I Needed Significant Disruption Challenges ------------ None Game ------ Seed ColdScatterBox Manual? 0 Play Time 01:16:20 Cumulative 6.9 hours Start 2024.04.02 @ 14:31:25 End 2024.04.02 @ 20:36:57 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a1ccd24-3405-43ab-91d5-6b2ff28a88c4