Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:46:53 // Winter2019/RPGLIKE Player: KeKe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (287) 1435 Value Destroyed (10718) 10718 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 20624 Bonus ------- High Alert Combat Kills 948 Follower Combat Kills 143 Met Data Miner 300 Cogmind --------- Core Integrity 0/3150 Matter 25/300 Energy 30/100 System Corruption 15% Temperature Cool (0) Movement Rolling (95) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Wheel > --- UTILITY (4) ------ Advanced Sensor Array > --- WEAPON (4) ------- Wave Gun Wave Gun > --- INVENTORY (2) ---- Wheel PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Hardened Light Armor Plating PL-3XN's Ring of Power [Rating: 39] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Improved Cooling System Device Improved Cooling System Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Slots Evolved 6 | 3 . 2 . 1 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 3 | . . 2 . 1 . . . . . . . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . Parts Attached 78 | 6 3 16 9 15 . 1 . 2 4 7 2 . . . 7 . 1 . 5 Power 4 | 1 . . 1 . . . . . 1 . 1 . . . . . . . . Engine 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 1 . 1 1 1 . . . . 1 . . . . . 2 . 1 . 2 Treads 1 | . . . . . . . . . . . . . . . 1 . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . Wheel 7 | 1 . 1 1 1 . . . . 1 . . . . . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 28 | 1 2 3 3 9 . 1 . 2 . 4 1 . . . 1 . . . 1 Device 18 | 1 1 1 3 9 . . . 1 . . 1 . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 7 | . . 1 . . . 1 . 1 . 3 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 1 12 4 5 . . . . 2 3 . . . . 4 . . . 2 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 3 . 7 3 1 . . . . . 3 . . . . . . . . . Ballistic Cannon 16 | . . 5 1 4 . . . . 2 . . . . . 4 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . . . . . . . . Parts Lost 17 | . . . . 1 . . . 1 3 . . . . . 7 . . 5 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . 2 . . 1 . Utility 10 | . . . . 1 . . . 1 3 . . . . . 5 . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . 3 . Highest Loss Streak 5 | . . . . 1 . . . 1 1 . . . . . 4 . . 5 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Backups . | . 1 . . . . . . . . 1 1 1 1 1 . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . . . . 1 1 Utility . | . . . . . . . . . . . 1 1 1 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . 3 . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 2 | . . . . 2 . . . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 94 97 95 99 99 100 95 82 72 100 100 100 100 67 50 55 47 25 Engine 6 | . 14 11 11 10 10 10 10 10 10 10 . . . . . . . . . Core 3 | . . . . . . . . . . . 9 10 10 10 10 10 10 8 . Wheel 8 | . 14 11 10 10 10 10 10 10 10 10 10 10 10 10 1 . 5 8 6 Device 15 | . 2 5 12 34 39 36 30 21 16 10 10 10 10 10 5 . . . . Processor 3 | . 11 14 20 . . . . . . . . . . . . . . . . Protection 7 | . . . . . . 3 10 13 8 8 30 30 30 30 9 . . . . Ballistic Gun 12 | . 42 22 3 5 . . . . . 11 30 30 30 30 20 . . . . Ballistic Cannon 27 | . . 25 38 33 39 40 40 40 36 22 10 10 10 10 19 40 40 31 . Peak Build Rating 39 | 8 8 19 23 30 28 29 29 29 28 36 36 35 35 35 39 29 30 30 18 Average Rating 25 | 5 6 13 20 26 27 28 29 26 25 27 35 35 35 35 28 29 29 23 12 On Entrance 24 | . 8 7 19 16 28 28 29 29 28 24 36 35 35 35 35 29 29 30 . Naked Turns 31 | . . . . . . . . . . . . . . . . . . 26 5 Heaviest Build 53 | 8 8 36 41 44 44 45 45 45 44 52 53 52 52 52 52 46 46 46 10 Greatest Support 16 | 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 15 3 16 16 10 Greatest Overweight (x) 17 | . . 2 12 4 2 2 2 2 4 5 5 5 5 5 17 15 15 2 1 Average Overweight (x) 2 | . . . 2 2 2 2 2 2 2 3 5 5 5 5 7 15 3 1 . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 1 2 2 2 Average Carried 1 | . 1 . . . 1 1 1 1 1 2 2 2 2 2 1 1 1 2 2 Final Capacity 2 | 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 1 . . 1 1 1 1 1 2 2 2 2 2 2 1 1 2 2 2 Class Distribution -------------------- 45% | Gunner 35% | Tank 17% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Gunner | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Matter Collected 9398 | 280 165 1135 902 1699 371 348 . 752 1170 203 215 200 . 505 862 . 542 4 45 Remotely 5306 | . . . . 1699 371 343 . 752 695 . 25 200 . 505 716 . . . . Salvage Created 9323 | 103 421 1266 457 1668 267 286 . 730 1124 147 384 398 . 443 999 . 546 . 84 Parts 525 | 6 29 90 43 117 8 16 . 29 51 . 18 10 . 42 39 . 25 . 2 Haulers Intercepted 12 | . 2 5 2 2 . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . . 2 1 . . . . . 1 . . . . 2 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . 2 15 . 39 . . . 2 . . 43 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 208 | . 9 29 21 35 6 6 . 17 25 . 4 6 . 16 21 . 10 1 2 Guns 67 | . 9 18 . 2 . . . . . . 4 3 . 11 18 . . . 2 Cannons 131 | . . 11 21 27 6 6 . 17 25 . . 3 . 5 3 . 6 1 . AOE 10 | . . . . 6 . . . . . . . . . . . . 4 . . Classes Destroyed 23 | 2 6 4 1 5 3 . . 1 . . . . . . . . . 1 . Worker 16 | . . 3 2 5 . . . . 2 . . . . 1 . . 2 . 1 Builder 10 | . 1 . 1 4 . . . . 3 . 1 . . . . . . . . Tunneler 3 | 1 . . . 1 . . . . . . . . . . . . 1 . . Hauler 12 | . 2 5 2 2 . . . . . . 1 . . . . . . . . Recycler 13 | 1 . 1 1 5 . . . . 1 . 1 . . 1 . . 2 . . Carrier 1 | . . . . 1 . . . . . . . . . . . . . . . Mechanic 5 | . . 1 . 3 . . . . 1 . . . . . . . . . . Operator 3 | . 1 1 1 . . . . . . . . . . . . . . . . Watcher 15 | . 1 5 2 3 . . . . 1 . 1 . . 1 . . 1 . . Swarmer 41 | . 3 13 11 . . . . . . . . . . 2 5 . 5 . 2 Grunt 82 | . 6 5 2 12 . 6 . 8 18 . 3 2 . 6 11 . 3 . . Brawler 7 | . . 1 . . . . . 3 . . . . . 1 1 . 1 . . Duelist 7 | . . . . . 2 . . 2 . . . . . 2 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 27 | . . 10 7 3 1 . . 2 2 . . . . . 2 . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . Hunter 9 | . . . 1 6 . . . . 1 . . . . 1 . . . . . Programmer 16 | . . . . 7 . 1 . 1 2 . 1 . . 4 . . . . . Heavy 4 | . . . . 2 . . . . 2 . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Thief 2 | . . . . . 2 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | 2 5 7 10 20 3 3 . 6 10 . 4 4 . 6 12 . 6 1 2 Combat Bots Only 12 | . 3 7 8 9 3 3 . 6 9 . 3 4 . 6 12 . 5 1 2 Max Kills in Single Turn 11 | 1 1 2 2 11 1 1 . 2 2 . 2 1 . 2 1 . 5 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 6 | . . . . 6 . . . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Hostile Shots Fired 1177 | . 30 92 114 278 34 21 . 99 158 . 5 12 . 76 187 . 29 6 36 Missed 338 | . 10 22 21 88 16 8 . 38 46 . 2 1 . 17 51 . 5 . 13 Hits 839 | . 20 70 93 190 18 13 . 61 112 . 3 11 . 59 136 . 24 6 23 Melee 15 | . . . . . 2 . . 2 . . . . . 2 3 . . 6 . Projectile 824 | . 20 70 93 190 16 13 . 59 112 . 3 11 . 57 133 . 24 . 23 Critical Strikes 34 | . . 2 3 6 . 1 . 1 2 . . 3 . 5 5 . . 5 1 Damage Taken 11858 | . 261 795 717 2429 109 207 . 812 1808 . 45 178 . 1054 2002 . 560 550 331 Core 8950 | . 218 649 572 1962 87 153 . 641 1378 . 29 112 . 622 1299 . 447 503 278 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 6969 | . 147 497 436 1550 71 132 . 491 1152 . 29 78 . 607 1007 . 421 176 175 Ignored by Resistances 2579 | . . 37 229 639 36 48 . 213 422 . 12 52 . 95 528 . 154 53 61 Core Remaining (%) 72 | 100 93 100 76 . . . . 63 . . . . 46 . . 32 . . . Volleys Fired 500 | 4 28 74 47 79 19 14 . 35 62 6 9 14 . 34 42 . 19 8 6 Largest 4 | 3 4 4 4 4 4 4 . 4 4 3 4 4 . 4 4 . 4 4 2 Hottest 188 | 60 100 148 148 148 148 148 . 148 148 131 143 143 . 143 188 . 188 188 162 Shots Fired 1879 | 12 91 293 182 280 74 57 . 139 222 18 36 53 . 135 167 . 76 32 12 Gun 644 | 12 91 201 6 31 . . . . . . 27 39 . 102 123 . . . 12 Cannon 1235 | . . 92 176 249 74 57 . 139 222 18 9 14 . 33 44 . 76 32 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1852 | 12 84 285 182 280 74 57 . 139 222 18 36 53 . 135 167 . 76 32 . Thermal 27 | . 7 8 . . . . . . . . . . . . . . . . 12 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 3 9 11 7 9 14 16 . 10 15 20 23 12 . 34 21 . 21 16 20 Robot Miss Streak 18 | 3 3 18 17 9 2 4 . 3 4 . 1 2 . 2 2 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 2 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1099 | 5 50 153 111 124 40 24 . 82 140 18 17 32 . 102 118 . 56 19 8 Core Hits 519 | 3 27 87 69 72 14 9 . 38 56 2 11 14 . 37 44 . 28 3 5 Critical Kills 2 | . . . . . . . . . . . 1 . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 1 1 . 1 1 . . . . Critical Strikes 38 | . . . 1 6 3 . . 4 7 . 2 3 . 3 6 . 3 . . Destroy 6 | . . . . . . . . . . . 2 1 . 2 1 . . . . Blast 32 | . . . 1 6 3 . . 4 7 . . 2 . 1 5 . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33560 | 54 537 2516 1832 6328 1314 832 . 2438 5125 783 587 1028 . 2965 3328 . 2860 814 219 Guns 8476 | 54 504 1502 28 146 . . . . . . 484 708 . 2201 2630 . . . 219 Cannons 21959 | . . 854 1804 3855 1314 832 . 2438 5058 783 103 320 . 764 698 . 2322 814 . Explosions 3116 | . 33 160 . 2318 . . . . 67 . . . . . . . 538 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 9 | . . . . 9 . . . . . . . . . . . . . . . Kinetic 30102 | 54 448 2298 1832 4001 1314 832 . 2438 5058 783 587 1028 . 2965 3328 . 2322 814 . Thermal 2971 | . 56 58 . 2282 . . . . . . . . . . . . 356 . 219 Explosive 212 | . 33 160 . . . . . . . . . . . . . . 19 . . Electromagnetic 266 | . . . . 36 . . . . 67 . . . . . . . 163 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 3 3 4 4 4 . . . . . 7 9 9 . 12 15 Average Corruption 5 | . . . . 2 3 3 4 3 . . . . . 6 8 9 . 7 12 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . 14 22 9 3 14 . . . . . 9 82 2 . 4 6 Message Errors 37 | . . . . . 7 . . 2 . . . . . 3 18 1 . . 6 Matter Fused 32 | . . . . 4 1 1 1 4 . . . . . . 21 . . . . Heat Flow Errors 24 | . . . . 2 4 1 . 2 . . . . . 2 10 . . 3 . Energy Discharges 16 | . . . . 2 1 3 . 4 . . . . . 1 5 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . 2 4 2 1 . . . . . . 1 14 . . 1 . Data Loss (major) 10 | . . . . . 1 1 1 1 . . . . . . 6 . . . . Misfires 6 | . . . . 1 1 1 . . . . . . . . 3 . . . . Alerts 5 | . . . . 2 . . . . . . . . . 1 1 1 . . . Weapon Failures 8 | . . . . 1 1 . . 1 . . . . . 1 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1239 | . . 44 36 449 109 46 . 15 331 . . 35 . 54 . . 120 . . Projectiles 776 | . . . 36 89 109 46 . 15 331 . . 35 . 54 . . 61 . . Explosions 463 | . . 44 . 360 . . . . . . . . . . . . 59 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 160 | . . 8 40 21 9 9 . 13 45 . . . . 4 4 . 7 . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic 149 | . . 8 39 19 9 9 . 13 39 . . . . 4 4 . 5 . . Secondary 10 | . . . 1 1 . . . . 6 . . . . . . . 2 . . Self-Inflicted Damage 93 | . . . . 4 . . . . . . . . . . . . 89 . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 20 97 358 501 294 204 242 . 136 . . . 48 . 209 200 . 9 123 . Average Temperature 97 | 15 29 95 171 73 88 156 . 86 . . . 16 . 90 60 . 9 75 . Received Heat Transfer 3174 | . 117 249 261 630 56 117 . 273 597 . 27 153 . 120 492 . 36 . 46 Effects 14 | . . 2 11 1 . . . . . . . . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . . . . . . . Interference 2 | . . . 1 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . . 1 . . . . . 1 . . 1 . . Heat Transferred 2308 | . 125 125 . 1475 . . . . . . . . . . . . 250 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Maximum Alert Level 4 | . . 2 2 4 . . . . 3 1 . . . 1 . . 2 . . Low Security (%) 51 | 100 100 22 55 48 . . . . . . 100 . . 70 . . 70 100 100 Level 1 24 | . . 37 23 21 . . . . 26 100 . . . 29 . . 22 . . Level 2 16 | . . 39 20 1 . . . . 57 . . . . . . . 6 . . Level 3 2 | . . . . 6 . . . . 15 . . . . . . . . . . Level 4 4 | . . . . 22 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1312 | 10 178 523 444 1312 . . . . 975 341 147 . . 336 . . 515 177 111 Initial 450 | . . 67 216 179 . . . . 450 341 147 . . . . . . 177 41 Average 281 | . 93 350 240 452 . . . . 529 278 51 . . 117 . . 98 137 38 Influence Increases 7725 | 10 325 984 644 1669 85 197 . 509 1481 . 119 45 . 450 445 . 620 12 130 Destroy 0b10 Robot/C 4080 | . 180 580 420 700 60 140 . 400 500 . 80 40 . 320 420 . 200 . 40 Destroy 0b10 Robot/NC 445 | 10 25 80 45 120 25 5 . 15 40 . 20 5 . 15 5 . 30 . 5 Destroy Leader 904 | . 46 190 128 200 . 30 . 40 122 . 14 . . 72 20 . 32 . 10 Allied During Kill 46 | . . . . . . 22 . 24 . . . . . . . . . . . Successful Hack 36 | . 14 8 14 . . . . . . . . . . . . . . . . Disable Machine 1050 | . 30 75 30 480 . . . . 180 . . . . 15 . . 225 . 15 Destroy Structure 474 | . 30 36 7 169 . . . . 69 . 5 . . 28 . . 118 12 . Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 30 | . . 15 . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 210 | . . . . . . . . 30 120 . . . . . . . . . 60 Influence Decreases 7614 | 10 165 631 761 777 976 302 292 509 506 764 330 45 . 146 749 . 113 460 78 Entered New Map 2613 | . . 93 297 217 478 76 292 . . 634 64 . . . 114 . . 330 18 Time Decay 4611 | 10 165 538 464 550 498 206 . 439 326 130 266 45 . 146 575 . 113 80 60 Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . . . . . . . Lost Part 160 | . . . . 10 . . . 10 30 . . . . . 60 . . 50 . Lost Ally 80 | . . . . . . 20 . 60 . . . . . . . . . . . Squads Dispatched 33 | . 1 1 1 15 . . . 1 7 . 1 . . 4 . . 1 . 1 Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . . . Extermination 8 | . . . . 4 . . . . 1 . 1 . . 1 . . 1 . . Reinforcement 13 | . 1 1 . 8 . . . . 2 . . . . . . . . . 1 Assault 3 | . . . . 2 . . . 1 . . . . . . . . . . . Garrison 7 | . . . . 1 . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Distress Signals 11 | . . 3 2 1 . . . 1 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 14 40 29 49 6 6 . 24 32 . 3 6 . 17 23 . 10 6 13 Peak Tracking Total 8 | . 5 6 7 8 3 3 . 5 7 . 3 4 . 5 8 . 5 4 6 Tactical Retreats 8 | . . . . . . . . 2 4 . . . . . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Traps Triggered 12 | . . 2 1 1 . . . . 2 . . . . . . . 6 . . Indirectly 4 | . . . . 1 . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Machines Disabled 76 | . 2 5 2 32 3 . . 1 12 . . . . 1 2 . 15 . 1 Max in Single Turn 13 | . 2 2 1 13 1 . . 1 4 . . . . 1 1 . 5 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Machines Accessed 9 | . 1 3 1 . . . 2 . . . 1 . . . 1 . . . . Terminals 5 | . 1 3 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 32 | . 2 4 1 . . . 20 . . . 4 . . . 1 . . . . Successful 27 | . 1 3 1 . . . 20 . . . 1 . . . 1 . . . . Failed 5 | . 1 1 . . . . . . . . 3 . . . . . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 6 | . 2 4 . . . . . . . . . . . . . . . . . Terminals 7 | . 2 4 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 1 . . . 20 . . . . . . . 1 . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 3 . . . . . . . . . . . . . . . . . Terminals 4 | . 1 3 . . . . . . . . . . . . . . . . . Botnet 4 | . 1 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . 2 1 . . . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Total Allies 5 | . . . . . 3 . . 2 . . . . . . . . . . . Largest Group 3 | . . . . . 3 3 1 2 . . . . . . . . . . . Highest-Rated Group 58 | . . . . . 48 48 16 58 . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 16 16 16 29 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . 13 . 34 . . . . . . . . . . . Total Damage 650 | . . . . . . 167 . 483 . . . . . . . . . . . Kills 6 | . . . . . . 1 . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Active Infowar (turns) 33 | 22 8 . . . . . . . . . . . . . . . . . 3 Sensors 3 | . . . . . . . . . . . . . . . . . . . 3 Terrain 30 | 22 8 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 . . 1 . . . 3 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Turns Passed 14414 | 67 408 1534 1174 1581 1326 420 99 1464 727 268 686 696 66 535 2376 88 606 160 133 Spaces Moved 8021 | 47 284 1098 735 972 938 262 77 928 354 166 411 412 43 248 540 12 237 128 129 Core 355 | 1 . . 8 . . . . . . . . . . . 247 12 27 51 9 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 96 | . . . . . . . . . . . . . . . 96 . . . . Wheels 7534 | 46 284 1098 727 972 938 262 77 928 354 166 411 412 43 248 197 . 210 77 84 Hover 36 | . . . . . . . . . . . . . . . . . . . 36 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 100 100 110 110 130 130 130 130 125 110 155 155 155 155 155 800 130 50 40 Average Speed 149 | 98 100 107 131 127 130 130 130 130 128 134 155 155 155 155 404 800 206 97 71 Slowest Speed 900 | 100 100 130 650 140 130 130 130 130 140 155 155 155 155 155 900 800 800 130 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 72 94 64 32 96 42 70 98 13 90 13 67 11 11 65 3 10 88 4 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 . . . Scrap Searched 13 | . . . . . 7 1 . 4 . . . 1 . . . . . . . Spaces Dug 22 | . . . . 8 . . . . . . 2 . . . . . . 12 . Terrain Destroyed 539 | . 33 33 7 174 25 29 . 22 85 . 5 10 . 12 30 . 60 14 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 283 | . . 1 7 88 25 29 . 22 34 . 5 10 . 12 30 . 6 14 . AOE 256 | . 33 32 . 86 . . . . 51 . . . . . . . 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Total 9279 | 57 353 1293 830 1131 996 306 76 1097 466 194 438 436 42 314 634 11 307 140 158 Wait 283 | . 29 60 15 26 6 3 . 63 23 . 3 3 . 3 6 . 26 . 17 Move 8004 | 46 283 1097 734 971 937 261 76 927 354 165 410 411 42 247 539 11 237 127 129 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 10 | 1 . . 2 4 . . . . 1 1 . . . . . . 1 . . Fast Attach 68 | 6 3 10 6 9 4 1 . 2 1 7 1 . . . 7 . 1 5 5 Attach 2 | . . . 1 . . . . . . . . . . . 1 . . . . Detach 1 | . . . . 1 . . . . . . . . . . . . . . . Swap 20 | . . 6 3 7 . . . . 3 . 1 . . . . . . . . Drop 63 | . 2 14 10 16 1 1 . 1 5 4 2 . . . 6 . . . 1 Fire 500 | 4 28 74 47 79 19 14 . 35 62 6 9 14 . 34 42 . 19 8 6 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 16 . . Rewire 43 | . . . . . 13 . . 30 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 268 | . 8 32 12 17 16 26 . 39 17 11 12 8 . 30 33 . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 13 | -11/Scrapyard | Discovered new exit (range 17) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Gunner 368 | -10/Materials | Discovered new exit (range 17) 452 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Entered another Materials area 478 | -9/Materials | Reached level 2 531 | -9/Materials | Reached level 3 588 | -9/Materials | Discovered new exit (range 13) 792 | -9/Materials | Upgraded with Utility slot (x1) 831 | -9/Materials | Reached level 4 844 | -9/Materials | Discovered new exit (range 8) 855 | -9/Materials | Destroyed 7 combat bots 1058 | -9/Materials | Discovered new exit (range 13) 1334 | -9/Materials | Reached level 5 1348 | -9/Materials | Upgraded with Utility slot (x1) 1421 | -9/Materials | Discovered new exit (range 15) 1607 | -9/Materials | Discovered new exit (range 3) 2010 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Reached level 6 2191 | -8/Materials | Discovered new exit (range 8) 2414 | -8/Materials | Reached level 7 2893 | -8/Materials | Reached level 8 2959 | -8/Materials | Destroyed 8 combat bots 3166 | -8/Materials | Discovered new exit (range 16) 3184 | -8/Materials | Entered Factory 3186 | -7/Factory | Reached level 9 3279 | -7/Factory | Build established: Scavenger-Gunner 3667 | -7/Factory | Core integrity fell below 50% 3734 | -7/Factory | Reached level 10 3751 | -7/Factory | Build established: Gunner 3911 | -7/Factory | Discovered new exit (range 4) 4189 | -7/Factory | Reached level 11 4193 | -7/Factory | Upgraded with Utility slot (x1) 4283 | -7/Factory | Cargo convoy interrupted 4286 | -7/Factory | Reached level 12 4331 | -7/Factory | Destroyed 9 combat bots 4398 | -7/Factory | Reached level 13 4450 | -7/Factory | Found PL-3XN's Ring of Power 4453 | -7/Factory | Core integrity fell below 20% 4619 | -7/Factory | Reached level 14 4765 | -7/Factory | Entered Lower Caves 4837 | -7/Lower Caves | Learned Factory security intel 4993 | -7/Lower Caves | Build established: Scavenger-Gunner 5000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5788 | -7/Lower Caves | Learned location of 1 exit from Factory 6020 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6078 | -7/Lower Caves | Discovered new exit (range 7) 6091 | -7/Lower Caves | Entered another Lower Caves area 6091 | -7/Lower Caves | Accompanied by 3 allies 6111 | -7/Lower Caves | Reached level 15 6484 | -7/Lower Caves | Discovered new exit (range 16) 6511 | -7/Lower Caves | Entered Data Miner 6511 | -7/Data Miner | Accompanied by 1 ally 6511 | -7/Data Miner | Discovered new exit (range 6) 6535 | -7/Data Miner | Met Data Miner 6582 | -7/Data Miner | Received God Mode back door access code from Data Miner 6610 | -7/Data Miner | Entered Proximity Caves 6610 | -6/Proximity Caves | Accompanied by 1 ally 6612 | -6/Proximity Caves | Reached level 16 6639 | -6/Proximity Caves | Build established: Gunner 6770 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6771 | -6/Proximity Caves | Spotter reported a threat 6824 | -6/Proximity Caves | Spotter reported a threat 6934 | -6/Proximity Caves | Spotter reported a threat 6997 | -6/Proximity Caves | Spotted B-75 Beast 7013 | -6/Proximity Caves | Reached level 17 7013 | -6/Proximity Caves | Destroyed B-75 Beast 7057 | -6/Proximity Caves | Build established: Tank 7217 | -6/Proximity Caves | Discovered new exit (range 12) 7511 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7738 | -6/Proximity Caves | Learned Factory stockpile data 8074 | -6/Proximity Caves | Entered Factory 8075 | -6/Factory | Identified exit to Factory 8076 | -6/Factory | Reached level 18 8240 | -6/Factory | Incoming investigation squad redirected 8386 | -6/Factory | Garrison activated, responded to threat 8424 | -6/Factory | Search patrols dispatched 8440 | -6/Factory | Core integrity fell below 50% 8504 | -6/Factory | Destroyed 9 combat bots 8687 | -6/Factory | Reached level 19 8801 | -6/Factory | Sucked down chute 8801 | -6/Factory | Entered Waste 8801 | -6/Waste | The area was eerily silent 8868 | -6/Waste | Build established: Scavenger-Gunner 8871 | -6/Waste | Found Prototype Processor 8871 | -6/Waste | Identified Exp. Signal Interpreter 8931 | -6/Waste | Discovered new exit (range 13) 9069 | -6/Waste | Entered Factory 9264 | -6/Factory | Build established: Tank 9736 | -6/Factory | Discovered new exit (range 9) 9755 | -6/Factory | Entered Lower Caves 9898 | -6/Lower Caves | Encountered a Warlord checkpoint 10312 | -6/Lower Caves | Learned Factory terminal intel 10332 | -6/Lower Caves | Learned Factory emergency access door positions 10369 | -6/Lower Caves | Learned Factory stockpile data 10382 | -6/Lower Caves | Ambushed by wild Derelicts 10437 | -6/Lower Caves | Discovered new exit (range 3) 10451 | -6/Lower Caves | Entered another Lower Caves area 10490 | -6/Lower Caves | Discovered exit to Factory (range 18) 10517 | -6/Lower Caves | Entered Factory 10518 | -5/Factory | Core integrity fell below 50% 10519 | -5/Factory | Reached level 20 10520 | -5/Factory | Loaded intel: 26 terminal locations 10804 | -5/Factory | Garrison activated, responded to threat 10811 | -5/Factory | Reached level 21 11035 | -5/Factory | Discovered new exit (range 11) 11052 | -5/Factory | Entered Upper Caves 11063 | -5/Upper Caves | Spotted B-75 Beast 11079 | -5/Upper Caves | Destroyed B-75 Beast 11415 | -5/Upper Caves | Attracted the attention of an 0b10 base 11439 | -5/Upper Caves | Core integrity fell below 20% 11456 | -5/Upper Caves | Reached level 22 11478 | -5/Upper Caves | Lost 4 parts (1n3u) 11480 | -5/Upper Caves | Destroyed 12 combat bots 11605 | -5/Upper Caves | Learned location of Warlord (-5) 11723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12722 | -5/Upper Caves | Build established: Gunner 13272 | -5/Upper Caves | Discovered new exit (range 6) 13428 | -5/Upper Caves | Entered another Upper Caves area 13444 | -5/Upper Caves | Discovered new exit (range 9) 13452 | -5/Upper Caves | Learned Factory terminal intel 13516 | -5/Upper Caves | Entered Factory 13517 | -4/Factory | Loaded intel: 28 terminal locations 13517 | -4/Factory | Core integrity fell below 50% 13518 | -4/Factory | Reached level 23 13866 | -4/Factory | Spotted B-86 Titan 13892 | -4/Factory | Destroyed B-86 Titan 13943 | -4/Factory | Core integrity fell below 20% 14064 | -4/Factory | Reached level 24 14122 | -4/Factory | Sucked down chute 14122 | -4/Factory | Entered Waste 14137 | -4/Waste | EMP discharged 14145 | -4/Waste | Spotted C-40 Crusher 14158 | -4/Waste | Spotted C-40 Crusher 14192 | -4/Waste | Destroyed C-40 Crusher 14215 | -4/Waste | Spotted C-40 Crusher 14231 | -4/Waste | Crushed by falling debris 14231 | -4/Waste | Spotted C-40 Crusher 14237 | -4/Waste | EMP discharged 14237 | -4/Waste | System corruption reached 10% 14238 | -4/Waste | Spotted C-40 Crusher 14245 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14248 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14252 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14255 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14257 | -4/Waste | Crushed by Compactor (1 part destroyed) 14259 | -4/Waste | Spotted C-40 Crusher 14273 | -4/Waste | Discovered new exit (range 18) 14282 | -4/Waste | Entered Factory 14288 | -4/Factory | Lost 5 parts (1p1n3w) 14415 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14321_ Dropped Linear Gravjet. 14326_ Acquired Wheel. 14344_ QCDKQF&P|N1TZIIOUZIUMA7L 14347_ R-10 Processor collects Linear Gravjet. 14348_ W-44 Eye sends out distress signal. 14352_ Critical hit (Burn: +50). 14356_ K-01 Serf cleans the Nuclear Reactor. 14360_ Z<TTKA,XQAY:,Q,NLJUPIQQV0P4 14375_ M=JUE|U>LDAZNR DL0I5388 14384_ K-01 Serf cleans the Fusion Modulator. 14390_ &:DCD8V8>K K6>0A31VIQY 14404_ TF Node disabled. 14404_ Unknown Device tumbles out of TF Node. 14404_ Adv. Signal Interpreter tumbles out of TF Node. 14406_ S-27 Virus destroyed. 14406_ Switching to secondary target: S-27 Virus. 14406_ S-27 Virus destroyed. 14409_ Acquired 35 matter. 14412_ Acquired Unknown Device. 14412_ Identified Adv. Sensor Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# sp#################????? | | ????????????????????????#@s!%= +????? | | ????????????????????????# ###### #????? | | ????????????????????????#####????#* """ !! #????? | | ?????????????????????????????????# """ !! #????? | | ?????????????????????????????????# """ ! #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# +????? | | ?????????????????????????????????# ######## #????? | | ?????????????????????????????????# #??????# ##+#?? | | ?????????????????????????????????# ######## #?? | | ?????????????????????????????????# # # #?? | | ?????????????????????????????????# # ! # ### | | ?????????????????????????????????# # + | | ?????????????????????????????????# # """ # ##### | | ?????????????????????????????????# # """ # #???# | | ?????????????????????????????????# # """ # #???# | | ???????????????????????????## #### ##+##### #???## | | ???????????????????????????# #???# #????? | | ???????????????????????????# T????? | | ??????????????????????+ #???? | | ??????????????????????# ##???? | | ??????????????????????# ]] #????? | | ??????????????????????# *] #????? | | ??????????????????????# ########## #????? | | ??????????????????????# ??????????+#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 57 Targeting Accuracy 11 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Fac Was Fac Levels Raised 23 | . . 4 3 6 . 1 . 2 2 . . . . 2 1 . 2 . . XP Earned 38157 | 3000 1320 5647 4427 8452 556 860 316 2995 2835 67 148 236 170 2629 1156 170 2921 97 155 XP Spent 37475 | 2950 . 6010 4375 8800 . 1815 . 3025 2900 . . . . 3060 1515 . 3025 . . Upgrades 98 | 6 . 23 13 24 . 11 . 7 4 . . . . 4 3 . 3 . . Utility Slot 3 | . . 2 . 1 . . . . . . . . . . . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . Core Integrity 51 | . . 12 7 20 . 1 . 5 . . . . . 2 3 . 1 . . Heat Dissipation 10 | . . . . . . 10 . . . . . . . . . . . . . Inventory Capacity 2 | 1 . . . . . . . 1 . . . . . . . . . . . Sight Range 3 | 1 . . . . . . . 1 1 . . . . . . . . . . Ranged Accuracy 10 | . . . . 3 . . . . 3 . . . . 2 . . 2 . . KI Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . . EX Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . . KI Damage % 4 | 1 . 3 . . . . . . . . . . . . . . . . . Protomatter Created 2691 | . 107 280 129 474 116 128 . 290 235 . 83 91 . 372 249 . 66 71 . Integrity Restored 5800 | . 179 688 208 363 348 579 . 870 360 261 249 171 . 648 720 . 156 . . Core 5800 | . 179 688 208 363 348 579 . 870 360 261 249 171 . 648 720 . 156 . . Protomatter Decayed 743 | . 47 42 59 213 . . . 34 80 90 . 34 . 77 67 . . . . Game ------ Seed SupersonicThermalBroadsword Manual? 0 Play Time 02:06:21 Cumulative 85.7 hours Start 2025.05.23 @ 15:39:46 End 2025.05.23 @ 17:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed982f26-c1e4-47b1-9254-8c9bbb35306f