Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 20:51:37 Player: GGOBC-006 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (206) 1030 Value Destroyed (7057) 7057 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2638) 2638 TOTAL SCORE: 15425 Bonus ------- High Alert Combat Kills 914 Follower Combat Kills 1278 Met R17 at Cetus 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 70/100 System Corruption 12% Temperature Cool (4) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Targeting Computer Advanced Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Neutron Cannon Enhanced Gauss Cannon [Rating: 129] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . Utility 5 | . . . 2 . . . 2 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 240 | 8 22 12 41 4 25 . 22 37 41 28 Power 41 | 1 5 2 6 1 4 . 4 5 9 4 Engine 25 | 1 5 2 2 1 1 . 4 2 5 2 Core 10 | . . . 4 . 3 . . 3 . . Reactor 6 | . . . . . . . . . 4 2 Propulsion 61 | 2 4 6 12 1 8 . 5 9 8 6 Treads 15 | . . . . . 3 . 2 . 8 2 Leg 17 | . 3 . 7 . 1 . 1 3 . 2 Wheel 12 | 2 . . . . . . 2 6 . 2 Hover . | . . . . . . . . . . . Flight 17 | . 1 6 5 1 4 . . . . . Utility 74 | 3 5 . 10 1 4 . 9 15 14 13 Device 45 | 1 3 . 4 . 3 . 7 8 8 11 Storage . | . . . . . . . . . . . Processor 9 | 2 . . 1 1 . . 1 3 . 1 Hackware . | . . . . . . . . . . . Protection 20 | . 2 . 5 . 1 . 1 4 6 1 Artifact . | . . . . . . . . . . . Weapon 64 | 2 8 4 13 1 9 . 4 8 10 5 Energy Gun 22 | 2 4 . 3 . 4 . 1 2 4 2 Energy Cannon 6 | . . . 2 . . . . 1 2 1 Ballistic Gun 18 | . 2 . 1 . 3 . 2 5 4 1 Ballistic Cannon 15 | . 1 3 7 1 1 . 1 . . 1 Launcher 3 | . 1 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . 1 . 5 1 Parts Lost 93 | . 9 1 15 2 17 7 4 7 14 17 Power 13 | . 2 . 1 1 2 2 1 1 2 1 Propulsion 33 | . 2 1 5 1 9 2 . 3 5 5 Utility 22 | . 1 . 4 . 2 1 2 2 4 6 Weapon 25 | . 4 . 5 . 4 2 1 1 3 5 Highest Loss Streak 11 | . 5 1 3 2 7 7 2 3 7 11 Average Slot Usage (%) 78 | . 88 83 78 89 67 69 70 90 78 80 Engine 4 | . 12 11 4 12 . . 11 7 4 . Core 4 | . . . 4 . 12 13 . 4 1 . Reactor 2 | . . . . . . . . . 4 10 Treads 6 | . . . . . 6 . 5 . 13 13 Leg 4 | . 17 8 8 . . 6 2 10 . . Wheel 3 | . 6 . . . . . 8 14 4 . Flight 5 | . . 29 19 36 6 5 . . . . Device 14 | . 15 11 17 7 9 6 14 19 14 16 Processor 9 | . 5 . . 8 15 15 6 10 13 10 Protection 6 | . 5 2 9 7 2 7 6 6 6 9 Energy Gun 4 | . 12 2 1 12 3 . 1 2 4 10 Energy Cannon 1 | . . . 2 . . . . 3 3 . Ballistic Gun 5 | . 7 . 1 . 8 13 5 6 4 4 Ballistic Cannon 2 | . 4 19 9 2 . . 3 . . . Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 80 | 9 14 18 32 18 24 20 30 49 67 80 Greatest Support 187 | 20 20 22 42 20 69 18 38 54 180 187 Greatest Overweight (x) 6 | 1 2 2 3 1 6 4 3 1 6 . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 3 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 1 Class Distribution -------------------- 53% | Scavenger-Mutant 18% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Commander-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Matter Collected 4928 | 280 276 619 1114 . 477 . 354 660 655 493 Remotely 70 | . 70 . . . . . . . . . Salvage Created 8079 | 213 630 534 1079 . 705 28 259 1344 1723 1564 Parts 448 | 22 59 37 54 . 28 3 18 68 82 77 Haulers Intercepted 9 | . 2 3 2 . . . . 1 . 1 Recyclers Shooed 8 | 1 4 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 21 3 . . . . Prevented 8 | . . . . . 8 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Combat Hostiles Destroyed 143 | . 13 17 24 . 17 1 5 13 34 19 Guns 73 | . 8 1 2 . 9 1 5 8 23 16 Cannons 48 | . . 11 21 . 2 . . 2 10 2 AOE 17 | . 5 5 1 . 4 . . 2 . . Classes Destroyed 15 | 2 7 3 . . . . 1 2 . . Worker 12 | . 1 2 4 . . . 2 . . 3 Builder 9 | . 2 1 1 . . . . 2 . 3 Tunneler 8 | 5 3 . . . . . . . . . Hauler 9 | . 2 3 2 . . . . 1 . 1 Recycler 10 | 1 1 . 2 . . . . 3 . 3 Operator 4 | . 2 1 . . . . . 1 . . Watcher 11 | . 2 2 2 . . . . 1 1 3 Swarmer 42 | . 6 4 7 . 3 1 . . 13 8 Grunt 53 | . 7 9 9 . 10 . 2 4 12 . Brawler 2 | . . 1 . . . . . . 1 . Duelist 4 | . . 1 1 . 2 . . . . . Sentry 19 | . . 2 7 . 2 . 2 5 . 1 Hunter 11 | . . . . . . . . 2 3 6 Programmer 6 | . . . . . . . 1 . 1 4 Behemoth 1 | . . . . . . . . 1 . . Cetus Guard 4 | . . . . . . . . . 4 . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 14 | 6 6 14 5 . 6 1 3 4 8 8 Combat Bots Only 9 | . 5 9 4 . 6 1 3 3 8 5 Max Kills in Single Turn 3 | 1 2 3 1 . 2 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . 2 3 1 . 2 . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Damage Taken 17289 | . 663 634 1861 339 1621 666 655 1504 4823 4523 Core 2890 | . 152 147 326 89 299 181 95 175 425 1001 Absorbed by Shields 830 | . . . . . . . . 46 84 700 Reduced by Siege Mode 727 | . . . . . . . . . 360 367 Core Remaining (%) 46 | 100 39 63 40 . . 18 . . 18 . Volleys Fired 679 | 9 131 41 134 5 57 1 26 66 118 91 Largest 3 | 2 2 2 2 1 2 2 2 2 2 3 Hottest 355 | 80 85 88 122 44 122 57 78 118 149 355 Shots Fired 1145 | 18 183 82 192 5 73 2 50 130 209 201 Gun 777 | 18 158 3 31 . 60 2 35 104 171 195 Cannon 351 | . 21 74 161 5 5 . 15 26 38 6 Launcher 17 | . 4 5 . . 8 . . . . . Special . | . . . . . . . . . . . Kinetic 550 | . 54 74 136 5 20 2 47 66 73 73 Thermal 482 | 9 103 3 56 . 32 . . 53 98 128 Explosive 17 | . 4 5 . . 8 . . . . . Electromagnetic 96 | 9 22 . . . 13 . 3 11 38 . Robot Hit Streak 54 | 6 9 7 16 11 17 1 19 18 54 34 Robot Miss Streak 9 | 1 4 9 8 4 2 1 4 8 1 3 Penetration Max 1 | . . . . . . 1 . 1 1 1 Secondary Targets 8 | . . . . . 2 . . . 5 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 Shots Hit Robots 788 | 10 86 60 145 5 61 2 43 104 148 124 Core Hits 443 | 6 37 66 93 3 36 1 24 59 64 54 Critical Hits 25 | . 1 . 2 . 2 1 . 2 10 7 Critical Kills 13 | . . . 1 . 1 1 . 1 5 4 Critical Parts Destroyed 11 | . 1 . 1 . 1 . . . 5 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18811 | 117 1251 1904 2683 47 1745 74 811 2724 3683 3772 Guns 11111 | 117 709 12 309 . 1083 74 514 1970 2830 3493 Cannons 5456 | . 100 1052 2290 47 107 . 297 467 853 243 Explosions 2208 | . 442 840 84 . 555 . . 287 . . Melee . | . . . . . . . . . . . Ramming 36 | . . . . . . . . . . 36 Kinetic 8407 | . 283 1052 1877 47 438 74 775 1339 1245 1277 Thermal 7340 | 10 523 284 722 . 552 . . 1205 1585 2459 Explosive 1497 | . 374 568 . . 555 . . . . . Electromagnetic 1531 | 107 71 . 84 . 200 . 36 180 853 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . . . 12 Average Corruption 2 | . 2 2 . . . . . . . 2 Corruption Purged 3 | . . . . . . . . . . 3 Effects 36 | . 1 5 . . . . . . . 30 Message Errors 11 | . 1 1 . . . . . . . 9 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 3 | . . 1 . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . . . . . . . 8 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 5 | . . 2 . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots 6 | . . . . . . . . . . 6 Overflow Damage 227 | . 41 85 37 . 43 . . 20 1 . Projectiles 49 | . . . 28 . . . . 20 1 . Explosions 178 | . 41 85 9 . 43 . . . . . Melee . | . . . . . . . . . . . Knockbacks 63 | . 1 20 27 4 5 . 5 . . 1 Impact . | . . . . . . . . . . . Kinetic 60 | . 1 19 25 4 5 . 5 . . 1 Secondary 3 | . . 1 2 . . . . . . . Self-Inflicted Damage 323 | . 20 156 43 . 35 . . 53 . 16 Shots 7 | . 1 3 1 . 1 . . 1 . . Rammed 10 | . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1354 | 54 162 266 266 . 240 . 18 72 198 1354 Average Temperature 113 | 25 43 29 87 . 81 . 8 16 89 402 Received Heat Transfer 2956 | . 228 171 675 6 594 54 291 292 600 45 Effects 38 | . . . . . . . . . . 38 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . 4 Interference 5 | . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 6 | . . . . . . . . . . 6 Damage (minor) 5 | . . . . . . . . . . 5 Damage (major) 12 | . . . . . . . . . . 12 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations 10 | . . . . . . . . . 6 4 Total Turns 326 | . . . . . . . . . 169 157 Longest Duration 80 | . . . . . . . . . 49 80 Robots Corrupted 3 | . . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . 2 . . . 1 . Parts Fried 8 | . . . . . 1 . . . 7 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Melted 19 | . . . . . . . . 5 3 11 Heat Transferred 10485 | 25 1158 237 1221 . 962 . . 1603 2146 3133 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Peak Influence 869 | 30 330 733 600 305 . . 121 764 869 454 Average Influence 321 | 16 198 291 420 283 . . 40 218 675 333 Maximum Alert Level 3 | . 1 3 2 1 . . . 3 3 2 Low Security (%) 32 | 100 47 40 . . . . 100 69 . 6 Level 1 35 | . 52 38 44 100 . . . 10 1 70 Level 2 21 | . . 15 55 . . . . 8 43 22 Level 3 9 | . . 5 . . . . . 10 55 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 4 2 1 1 . . 3 1 3 5 Investigation 7 | . 1 . . . . . 2 . 3 1 Extermination 4 | . . . . . . . 1 . . 3 Reinforcement 9 | . 3 2 1 1 . . . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Distress Signals 9 | . . 1 1 . . . . 2 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 266 | . 31 21 39 5 25 12 13 37 49 34 Peak Tracking Total 11 | . 7 5 6 5 9 11 5 4 8 11 Tactical Retreats 17 | . 5 . 4 1 2 . 4 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Traps Triggered 6 | . 1 . . . . . . 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Machines Disabled 33 | . 7 4 8 . 3 . 1 2 6 2 Max in Single Turn 2 | . 2 2 1 . 1 . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Machines Accessed 39 | . 2 3 5 3 2 . 4 12 3 5 Terminals 29 | . 1 2 3 2 1 . 3 12 3 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 4 | . 1 . 1 1 . . 1 . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 96 | . 2 6 18 5 8 . 9 23 13 12 Successful 50 | . 2 4 13 2 8 . 4 10 4 3 Failed 46 | . . 2 5 3 . . 5 13 9 9 Catastrophic 7 | . . . 2 2 . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 2 2 6 4 1 . 1 1 1 4 Terminals 72 | . 1 3 10 4 7 . 7 23 13 4 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 5 | . . . . . . . . . . 5 Recycling Units 10 | . 1 . 6 1 . . 2 . . . Scanalyzers 5 | . . 3 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . . . 4 1 7 . 1 9 4 . Record 11 | . . . . . 6 . . 1 4 . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 10 | . . . . . 1 . 1 8 . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . 5 . . . 2 . . . Recycle Component 1 | . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . Scanalyzer 4 | . . 2 2 . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . Analyze 2 | . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 2 2 2 1 1 . 1 1 . 2 Terminals 11 | . 1 2 2 1 1 . 1 1 . 2 Track 11 | . 1 2 2 1 1 . 1 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 1 2 4 3 1 . 4 7 3 5 Full Trace Events 7 | . . 1 . . . . 2 . 3 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter 4 | . . . 4 . . . . . . . Retrieved Matter 4 | . . . 4 . . . . . . . Retrieved Components 3 | . . . 2 . . . 1 . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 19 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Total Allies 27 | . . . . . . . . 27 . . Largest Group 18 | . . . . . . . . 18 14 . Highest-Rated Group 644 | . . . . . . . . 644 530 . Highest-Rated Ally 156 | . . . . . . . . 156 148 . Total Orders . | . . . . . . . . . . . Ally Attacks 221 | . . . . . . . . 142 79 . Total Damage 4495 | . . . . . . . . 2731 1764 . Kills 36 | . . . . . . . . 25 11 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Turns Passed 11818 | 124 815 386 1243 216 2653 86 851 1843 1221 2380 Spaces Moved 7240 | 100 399 453 820 529 1431 63 617 1316 540 972 Core 559 | 4 18 . . . 424 14 33 . 1 65 Treads 1680 | . . . . . 463 . 3 . 325 889 Legs 852 | . 319 44 207 . 225 49 . . . 8 Wheels 2276 | 96 59 . . . . . 581 1316 214 10 Hover . | . . . . . . . . . . . Flight 1873 | . 3 409 613 529 319 . . . . . Fastest Speed 27 | 50 50 27 29 28 28 50 50 90 93 50 Average Speed 114 | 79 113 42 86 34 169 130 102 97 138 152 Slowest Speed 350 | 100 150 195 245 111 350 250 200 110 350 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . 3 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 71 39 48 18 97 9 11 96 96 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 201 | . 22 74 33 . 40 . . 7 1 24 Melee . | . . . . . . . . . . . Projectile 43 | . . . 10 . 1 . . 7 1 24 AOE 158 | . 22 74 23 . 39 . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Fac Total 9681 | 126 577 562 1161 556 1580 64 782 1757 807 1709 Wait 1133 | . 15 48 136 17 41 1 108 105 77 585 Move 7222 | 99 398 446 817 528 1430 62 616 1315 539 972 Hop 4 | . . 3 1 . . . . . . . Pick Up 40 | 7 1 2 7 2 6 . 3 3 5 4 Fast Attach 142 | 7 13 6 26 1 17 . 16 15 26 15 Attach 25 | . 2 1 3 2 4 . 3 1 3 6 Detach 3 | . . 1 . . 1 . . . . 1 Swap 73 | 1 7 5 12 1 4 . 3 21 12 7 Drop 140 | 3 10 9 25 . 9 . 7 32 27 18 Fire 679 | 9 131 41 134 5 57 1 26 66 118 91 Melee . | . . . . . . . . . . . Ram 10 | . . . . . . . . . . 10 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 23 . . Rewire 187 | . . . . . 11 . . 176 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Lost 5 parts (1p1n3w) 313 | -10/Materials | Build established: Mutant 425 | -10/Materials | Lost 4 parts (1p1n1u1w) 605 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Build established: Scavenger-Mutant 750 | -10/Materials | Discovered new exit (range 9) 904 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x2 1291 | -9/Materials | Destroyed 9 combat bots 1297 | -9/Materials | Discovered new exit (range 16) 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Utility x2 1718 | -8/Materials | Build established: Mutant 1813 | -8/Materials | Discovered new exit (range 13) 1920 | -8/Materials | Lost 3 parts (1n2u) 2057 | -8/Materials | Core integrity fell below 50% 2513 | -8/Materials | Discovered new exit (range 4) 2569 | -8/Materials | Entered Factory 2569 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2679 | -7/Factory | Discovered new exit (range 8) 2700 | -7/Factory | Discovered new exit (range 15) 2705 | -7/Factory | Build established: Scavenger-Sprinter 2785 | -7/Factory | Entered Lower Caves 2808 | -7/Lower Caves | Encountered a Warlord checkpoint 3005 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3097 | -7/Lower Caves | Attracted the attention of an 0b10 base 3114 | -7/Lower Caves | Lost 6 parts (3n3w) 3188 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 3188 | -7/Lower Caves | Learned location of 1 exit from Factory 3380 | -7/Lower Caves | Identified exit to Lower Caves 3418 | -7/Lower Caves | Build established: Scavenger-Mutant 3727 | -7/Lower Caves | Learned 4 Factory zone layouts 3918 | -7/Lower Caves | Core integrity fell below 50% 3950 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4215 | -7/Lower Caves | Build established: Mutant 4530 | -7/Lower Caves | Build established: Scavenger-Mutant 5438 | -7/Lower Caves | Entered another Lower Caves area 5439 | -7/Lower Caves | Identified exit to Factory 5519 | -7/Lower Caves | Learned Factory terminal intel 5524 | -7/Lower Caves | Core integrity fell below 20% 5524 | -7/Lower Caves | Entered Factory 5524 | -6/Factory | Evolved 2 slots: Utility x2 5525 | -6/Factory | Identified exit to Factory 5526 | -6/Factory | Identified exit to Lower Caves 5528 | -6/Factory | Loaded intel: 22 terminal locations 5549 | -6/Factory | Lost 7 parts (2p2n1u2w) 5811 | -6/Factory | Build established: Mutant 6199 | -6/Factory | Found Prototype Processor 6199 | -6/Factory | Identified Exp. Signal Interpreter 6372 | -6/Factory | Discovered new exit (range 6) 6375 | -6/Factory | Entered Extension 6427 | -6/Extension | Build established: Scavenger-Mutant 6438 | -6/Extension | Rescued a captive Derelict 6938 | -6/Extension | Lost 3 parts (1p1n1w) 6988 | -6/Extension | Spotted B-75 Beast 6998 | -6/Extension | Allies destroyed B-75 Beast 7004 | -6/Extension | Spotted B-75 Beast 7039 | -6/Extension | Destroyed B-75 Beast 7074 | -6/Extension | Discovered exit to Factory (range 3) 7111 | -6/Extension | Rescued a captive Derelict 7123 | -6/Extension | Rescued a captive Derelict 7209 | -6/Extension | Rescued a captive Derelict 7314 | -6/Extension | Rescued a captive Derelict 7315 | -6/Extension | Rescued a captive Derelict 7445 | -6/Extension | Discovered exit to Factory (range 10) 7446 | -6/Extension | Discovered new exit (range 6) 7488 | -6/Extension | Identified exit to Cetus 7675 | -6/Extension | Disrupted transfer network 7711 | -6/Extension | Rescued a captive Derelict 7750 | -6/Extension | Rescued A7 7967 | -6/Extension | Build established: Commander-Mutant 8218 | -6/Extension | Entered Cetus 8218 | -6/Cetus | Accompanied by 14 allies 8223 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8232 | -6/Cetus | Spotted Cetus Guard 8232 | -6/Cetus | Spotted Cetus Guard 8232 | -6/Cetus | Spotted Cetus Guard 8234 | -6/Cetus | Spotted Cetus Guard 8255 | -6/Cetus | Discovered exit to Factory (range 16) 8319 | -6/Cetus | Cetus Manufacturing Module disabled 8370 | -6/Cetus | Failed to start Cetus Manufacturing Module 8546 | -6/Cetus | Build established: Scavenger-Mutant 8622 | -6/Cetus | Lost 7 parts (1p2n3u1w) 8623 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8778 | -6/Cetus | Core integrity fell below 50% 8861 | -6/Cetus | Destroyed 8 combat bots 9095 | -6/Cetus | Discovered new exit (range 16) 9126 | -6/Cetus | Spotted Cetus Guard 9126 | -6/Cetus | Spotted Cetus Guard 9170 | -6/Cetus | Spotted Cetus Guard 9173 | -6/Cetus | Spotted Cetus Guard 9183 | -6/Cetus | Destroyed Cetus Guard 9189 | -6/Cetus | Destroyed Cetus Guard 9211 | -6/Cetus | Destroyed Cetus Guard 9225 | -6/Cetus | Core integrity fell below 20% 9226 | -6/Cetus | Destroyed Cetus Guard 9249 | -6/Cetus | Lost 6 parts (1p3n1u1w) 9415 | -6/Cetus | Discovered exit to Factory (range 15) 9425 | -6/Cetus | Met Revision 17 9439 | -6/Cetus | Entered Factory 9439 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9746 | -5/Factory | Build established: Scavenger-Gunner 10825 | -5/Factory | Build established: Scavenger-Tank 11615 | -5/Factory | Lost 6 parts (1n2u3w) 11772 | -5/Factory | Core integrity fell below 50% 11783 | -5/Factory | System corruption reached 10% 11806 | -5/Factory | Core integrity fell below 20% 11819 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into K-01 Serf. Destabilizing: System corrupted (+1). Slammed into K-01 Serf. K-01 Serf destroyed. Broken Targeting Computer destroyed. System corrupted by crushing effect (+1). Acquired Wheel. Slammed into K-01 Serf. Destabilizing: Core damaged (-20). Acquired 3 matter. Slammed into A-15 Conveyor. Destabilizing: System corrupted (+1). Slammed into A-15 Conveyor. Wheel destroyed. System corrupted: Component data lost. Acquired Prototype Leg. Identified Enh. Armored Leg. System corrupted: Component data lost. Acquired Enh. Armored Leg. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????k?????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# ""T"" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"""""" #???????????? | | ????????????????????????# #???????????? | | ??????????????????#? ???# """"""""" #???????????? | | ??????????????????# ??# #???????????? | | ??????????????????# u ?# """"""""" #???????????? | | ??????????????????# ?# #???????????? | | ??????????????????# # """"""""" #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # #???????##### | | ??????????????????# #####+################ | | ??????????????????# # """ | | ??????????????????# # """ | | ??????????????"" + """ # """ | | ???????????????" # """ + """ | | ??????????????????# """ # """ | | ??????????????????# !u ############# # """ | | ??????????????????# """ #???????????# # """ | | ??????????????????# """@ #???????????####### | | ??????????????????# """ #?????????????????##### | | ??????????????????# #???##############????? | | ?????############## """ #???# #????? | | ?????# # """ #???# """" """" #????? | | ?????# # """ #???# """ """" #????? | | ?????# """" """" # ##### """ """" #????? | | ?????# """" """" # # """" #????? | | ?????# """" """" + == # " """" #????? | | ###??# """" """" # = + " """" #????? | | ==#??# """" """" # s # #????? | | ==#### """" """" # % % # =! #????? | | = + + #u ###+#### =%! #????? | | #### # s # [%*=## != #????? | | #??# # ps # ## #????? | | #??# #A # ###############????? | | ###??############## s # #??????????????????? | | ?????# # # """ #??????????????????? | | ###### """ # # """ #??????????????????? | | %%+ """ T" # # """ #??????????????????? | | ##### """ """ # # #??????????????????? | | #???# """ # # """ #??????????????????? | | #???# ku / # """ #??????????????????? | | #???# """ """ # # """ #??????????????????? | | %#???# """ """ # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 5 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed FlightReinforcedDiverter Manual? 0 Play Time 02:09:27 Cumulative 37.5 hours Start 2020.07.11 @ 17:33:48 End 2020.07.11 @ 20:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a69e9d35-ba5e-489a-b6a5-a989158cf3c0