Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 10:56:39 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (113) 565 Value Destroyed (3637) 3637 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 11688 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 467 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 525/1150 Matter 29/450 Energy 312/312 System Corruption 34% Temperature Cool (0) Movement Treading (40) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Multi-Antimatter Reactor > --- PROPULSION (5) --- Treaded Siege-Centrium Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Compact Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Improved Armor Integrity Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Servo Lattice ECM Suite Advanced Dynamic Insulation System Smartbomb Launcher Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Siege-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Fusion Bomb Launcher Hpw. Ballistic Hardcell Construct/C Hyp. Kinetic Coil Construct/G > --- INVENTORY -------- Improved Armor Integrity Analyzer ECM Suite Smartbomb Launcher [Rating: 111] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Ripper Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 4 2 . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . Utility 7 | . . . . . 3 1 . . 2 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 147 | 7 14 7 . 3 44 23 4 7 12 7 1 17 1 Power 10 | 1 . 1 . . 3 1 1 2 1 . . . . Engine 8 | 1 . 1 . . 2 . 1 2 1 . . . . Core 2 | . . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 4 1 . . 8 10 1 1 . . . 3 . Treads 12 | 2 4 1 . . 4 . . . . . . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . 2 . Flight 15 | . . . . . 3 10 1 1 . . . . . Utility 69 | 2 4 3 . 1 18 12 2 1 11 6 1 7 1 Device 36 | 1 . 1 . 1 9 10 2 1 4 4 1 2 . Storage 5 | 1 1 . . . 2 . . . . . . 1 . Processor 5 | . . . . . 2 . . . . 1 . 1 1 Hackware 10 | . . . . . 3 1 . . 4 1 . 1 . Protection 13 | . 3 2 . . 2 1 . . 3 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 6 2 . 2 15 . . 3 . 1 . 7 . Energy Gun 3 | . . . . . 3 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . . Ballistic Gun 13 | 2 3 2 . . 4 . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 11 | . 1 . . 1 3 . . 1 . . . 5 . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 3 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 . 1 1 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . 1 . . . . Parts Lost 40 | . 2 3 . 1 5 . 2 6 5 3 2 10 1 Power 6 | . . 1 . . 1 . 1 1 1 . . 1 . Propulsion 7 | . . 1 . . 1 . 1 3 1 . . . . Utility 17 | . 1 1 . 1 3 . . 1 2 1 2 5 . Weapon 10 | . 1 . . . . . . 1 1 2 . 4 1 Highest Loss Streak 8 | . 1 2 . 1 4 . 1 2 4 1 2 8 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 100 100 95 100 96 77 64 59 62 53 47 Engine 5 | . 14 13 14 14 . 6 . 5 2 4 . . . Core 2 | . . . . . 7 . 3 . 2 4 . . . Treads 12 | . 28 27 28 28 25 . . . . . . . . Flight 7 | . . . . . . 30 29 14 2 5 3 . . Device 9 | . 1 . . 3 16 11 7 7 10 13 14 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 5 5 3 1 5 Processor 2 | . . . . . 8 . . . . 4 5 6 14 Hackware 11 | . . . . . . 26 30 24 17 15 15 13 5 Protection 5 | . 12 13 14 10 8 . . . 3 . . 1 . Energy Gun 2 | . . . . . 8 . . 1 . . . . . Ballistic Gun 7 | . 24 27 28 17 7 . . . 3 . . 1 5 Launcher 2 | . . . . 4 1 7 7 3 . . . 4 . Slashing Weapon 3 | . . . . 5 1 7 7 7 5 3 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 14 34 29 29 33 65 22 24 26 30 47 54 65 25 Greatest Support 68 | 40 40 40 40 40 60 30 24 42 68 42 21 28 44 Greatest Overweight (x) 6 | 2 . 1 . . 6 1 1 4 4 1 2 3 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 8 8 8 8 8 8 5 5 Average Capacity 11 | 7 13 15 15 15 19 8 8 8 8 8 7 5 5 Most Carried 20 | 3 15 15 15 15 20 8 8 8 8 8 8 5 5 Average Carried 10 | 1 12 13 14 14 18 7 7 7 6 6 7 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 5 5 5 Final Carried 15 | 2 15 15 15 14 8 8 8 8 6 8 5 4 5 Scrap Engine Consumption 94 | . . . . . . . . 15 38 21 3 17 . Constructs Created 8 | . . . . . . . . 3 . 2 2 1 . Constructs Modified 32 | . . . . . . . . 2 17 6 2 4 1 Class Distribution -------------------- 27% | Mutant 18% | Hacker-Mutant 16% | Skirmisher 14% | Hacker-Sprinter 14% | Hacker-Construct 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Assassin | -4/Factory Hacker-Construct | -4/Waste Hacker-Construct | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Matter Collected 2845 | 259 451 98 . 33 786 100 217 130 87 201 . 483 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4138 | 10 654 72 . 36 1467 100 319 389 223 324 . 500 44 Parts 280 | 6 49 8 . 5 92 9 21 19 13 23 . 31 4 Haulers Intercepted 6 | . 1 . . . 2 . 3 . . . . . . Recyclers Shooed 4 | . . . . . 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Combat Hostiles Destroyed 88 | . 20 6 . . 31 . 6 3 3 8 . 9 2 Melee 7 | . . . . . 1 . 3 1 . 2 . . . Guns 52 | . 16 6 . . 24 . . . 1 . . 3 2 Cannons 14 | . 1 . . . . . . 1 1 5 . 6 . AOE 13 | . 3 . . . 5 . 3 1 . 1 . . . Classes Destroyed 13 | 1 6 . . . 3 . . 1 1 . . 1 . Builder 4 | . . . . . . . . 1 1 1 . 1 . Tunneler 4 | 1 . . . 2 . . . . 1 . . . . Hauler 6 | . 1 . . . 2 . 3 . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 7 | . 2 . . . 1 3 . . 1 . . . . Swarmer 35 | . 9 6 . . 8 . 4 . . 4 . 2 2 Grunt 23 | . 11 . . . 12 . . . . . . . . Sentry 14 | . . . . . 8 . 2 3 . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . . . . 3 4 . 4 . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 6 3 . 1 5 1 5 2 2 4 . 2 2 Combat Bots Only 6 | . 6 3 . . 5 . 4 1 1 4 . 2 2 Max Kills in Single Turn 4 | 1 3 1 . 1 4 1 2 2 1 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . 3 . . . 4 . 2 1 . 1 . . . Melee 1 | . . . . . 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Hostile Shots Fired 844 | . 96 65 . 7 157 . 44 87 85 62 6 185 50 Missed 281 | . 33 10 . 3 53 . 25 30 35 27 1 52 12 Damage Taken 8922 | . 761 427 . 40 1634 . 281 431 1098 909 229 2457 655 Core 1331 | . 104 84 . . 138 . 104 79 197 144 53 280 148 Absorbed by Shields 166 | . . . . 3 163 . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . 102 . . . . Regen/Repaired (Parts) 1329 | . . . . . . . . 94 161 354 112 262 346 Core Remaining (%) 70 | 100 . . . 24 74 . . 73 80 . . . . Volleys Fired 373 | 1 92 27 . 1 89 . 4 17 41 23 3 61 14 Largest 2 | 2 2 2 . 1 2 . 1 1 1 1 2 2 1 Hottest 152 | 40 100 40 . 20 122 . 36 60 91 82 152 152 23 Shots Fired 558 | 2 154 40 . 1 176 . 4 17 41 23 6 80 14 Gun 432 | 2 141 40 . 1 174 . . . 27 . . 33 14 Cannon 97 | . . . . . . . . 9 14 23 6 45 . Launcher 17 | . 1 . . . 2 . 4 8 . . . 2 . Special 12 | . 12 . . . . . . . . . . . . Kinetic 384 | 2 141 40 . 1 94 . . 3 5 . 6 78 14 Thermal 152 | . 12 . . . 80 . . 6 31 23 . . . Explosive 8 | . 1 . . . 2 . 4 . . . . 1 . Electromagnetic 14 | . . . . . . . . 8 5 . . 1 . Robot Hit Streak 28 | 1 20 3 . . 28 . 5 9 13 17 8 10 2 Robot Miss Streak 7 | 1 4 3 . . 7 . . 3 7 2 . 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 6 | . 2 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 411 | 1 93 21 . 3 137 7 20 22 31 25 6 40 5 Core Hits 209 | 1 45 10 . 1 69 3 15 12 21 9 . 21 2 Critical Kills 2 | 1 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 . Critical Strikes 16 | 1 2 . . 1 6 . . 2 . . . 4 . Burn 6 | . . . . . 6 . . . . . . . . Destroy 4 | 1 2 . . . . . . . . . . 1 . Blast 3 | . . . . . . . . . . . . 3 . Sever 3 | . . . . 1 . . . 2 . . . . . Melee Attacks 111 | . . . . 9 11 33 24 15 3 16 . . . Impact . | . . . . . . . . . . . . . . Slashing 111 | . . . . 9 11 33 24 15 3 16 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 2 2 1 3 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10450 | 8 1176 162 . 170 2954 351 1144 980 688 957 211 1485 164 Guns 4333 | 8 955 162 . . 2176 . . . 397 . . 471 164 Cannons 2066 | . . . . . . . . 141 291 518 211 905 . Explosions 1209 | . 173 . . . 430 . 370 127 . . . 109 . Melee 2794 | . . . . 170 348 351 774 712 . 439 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3897 | 8 955 162 . . 899 . . 71 51 . 211 1376 164 Thermal 2512 | . 48 . . . 1277 . . 70 599 518 . . . Explosive 1067 | . 173 . . . 430 . 370 . . . . 94 . Electromagnetic 180 | . . . . . . . . 127 38 . . 15 . Impact . | . . . . . . . . . . . . . . Slashing 2794 | . . . . 170 348 351 774 712 . 439 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 2 . . . 5 9 21 34 34 Average Corruption 9 | . . . . . 2 . . . 1 5 17 23 34 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 119 | . . . . . 16 . . . 10 13 12 62 6 Message Errors 29 | . . . . . 2 . . . 3 6 4 14 . Matter Fused 31 | . . . . . 5 . . . 2 1 2 18 3 Heat Flow Errors 13 | . . . . . 2 . . . 2 1 . 7 1 Energy Discharges 15 | . . . . . 3 . . . 2 1 3 4 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . 1 . . . 1 . . 2 . Data Loss (minor) 11 | . . . . . 1 . . . . 2 1 7 . Data Loss (major) 5 | . . . . . . . . . . 1 1 3 . Misfires 4 | . . . . . 2 . . . . . . 2 . Alerts 2 | . . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 536 | . 6 . . 40 8 66 78 149 12 121 . 56 . Projectiles 70 | . . . . . . . . . 12 3 . 55 . Explosions 15 | . 6 . . . 8 . . . . . . 1 . Melee 451 | . . . . 40 . 66 78 149 . 118 . . . Knockbacks 11 | . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 10 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 17 | . . . . . . . 17 . . . . . . Shots 1 | . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 483 | . 192 12 . . 340 . 14 85 133 269 189 483 262 Average Temperature 91 | . 35 5 . . 105 . 11 46 22 109 99 162 131 Received Heat Transfer 1095 | . 303 . . 22 422 . 30 132 108 . . 9 69 Effects 6 | . . . . . 2 . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . 2 . Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . Parts Melted 16 | . . . . . 6 . 2 . 6 2 . . . Heat Transferred 5830 | . 100 . . . 3219 . . 111 2400 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Peak Influence 723 | 5 265 140 . 112 723 390 568 221 269 202 . 145 . Initial 326 | . 3 . . . 43 326 81 221 200 68 . . . Average 170 | 1 79 41 . 24 393 243 354 64 89 97 . 30 . Maximum Alert Level 3 | . 1 . . . 3 1 2 1 1 1 . . . Low Security (%) 65 | 100 92 100 . 100 23 35 18 84 73 90 100 100 . Level 1 21 | . 7 . . . 25 64 47 15 26 9 . . . Level 2 10 | . . . . . 41 . 33 . . . . . . Level 3 2 | . . . . . 10 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . . . 7 6 5 . 4 4 . 2 . Investigation 10 | . 3 . . . 2 3 . . 1 1 . . . Extermination 9 | . . . . . . 2 1 . 2 2 . 2 . Reinforcement 9 | . 1 . . . 4 1 2 . . 1 . . . Assault 2 | . . . . . . . 2 . . . . . . Garrison 2 | . . . . . 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Distress Signals 13 | . 1 . . . 5 2 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 29 7 . 6 59 14 23 4 25 10 6 18 7 Peak Tracking Total 15 | . 7 3 . 3 5 2 15 1 7 5 6 6 9 Tactical Retreats 16 | . 1 1 . 2 1 1 1 2 5 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Traps Triggered 13 | . 3 . . . 2 2 . . . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 17 | . 17 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . Reused 25 | . . . . . 7 14 . . . 4 . . . Traps Reconfigurated 67 | . . . . . 14 27 13 . 2 11 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 25 | . . . . . 7 14 . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Machines Disabled 7 | . . . . . 3 . 3 . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . 1 . . . . Garrison Access 7 | . . . . . 1 3 . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Machines Accessed 80 | . 9 1 1 . 12 21 5 10 14 3 . 4 . Terminals 49 | . 7 1 . . 9 11 5 5 9 . . 2 . Fabricators 7 | . . . . . . 4 . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 1 . 5 1 1 . 1 . Scanalyzers 4 | . . . . . 2 2 . . . . . . . Garrison Access 8 | . . . . . 1 3 . . 1 2 . 1 . Total Hacks 233 | . 25 5 1 . 32 64 14 30 43 8 . 11 . Successful 145 | . 10 1 1 . 22 46 12 22 24 2 . 5 . Failed 86 | . 14 3 . . 10 18 2 8 19 6 . 6 . Catastrophic 14 | . 2 . . . 4 3 . 1 3 1 . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 120 | . 22 5 1 . 14 22 8 21 20 . . 7 . Terminals 139 | . 21 5 . . 21 32 14 11 28 . . 7 . Fabricators 21 | . . . . . . 11 . . 10 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 31 | . 4 . . . . 1 . 19 4 1 . 2 . Scanalyzers 25 | . . . . . 10 15 . . . . . . . Garrison Access 16 | . . . . . 1 5 . . 1 7 . 2 . Terminal Hacks 43 | . 4 1 1 . 8 10 9 1 8 . . 1 . Part Schematic 7 | . . . . . . 3 1 . 3 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 3 | . 1 1 . . . . 1 . . . . . . Prototype ID Bank 6 | . 1 . . . 3 1 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 8 | . . . . . 2 2 2 . 2 . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Hauler Manifests 5 | . 1 . . . 1 1 1 . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 7 . . 8 . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 7 | . . . . . . 3 . . 4 . . . . Build 7 | . . . . . . 3 . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . 1 . 4 1 1 . 1 . Retrieve Components 9 | . 1 . . . . 1 . 4 1 1 . 1 . Scanalyzer 22 | . . . . . 7 15 . . . . . . . Insert Component 12 | . . . . . 4 8 . . . . . . . Analyze 10 | . . . . . 3 7 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 3 . . 1 1 . 1 . Seal Access 7 | . . . . . 1 3 . . 1 1 . 1 . Unauthorized Hacks 49 | . 5 . . . 6 10 3 17 6 . . 2 . Terminals 29 | . 4 . . . 4 7 3 4 5 . . 2 . Assimilate 5 | . . . . . . 4 . . 1 . . . . Botnet 16 | . 3 . . . 2 2 2 3 3 . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . Operators 7 | . 1 . . . 1 1 1 1 1 . . 1 . Fabricators 3 | . . . . . . 3 . . . . . . . Liberate 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . . . 13 1 . . . . Reject 6 | . . . . . . . . 5 1 . . . . Mask 4 | . . . . . . . . 4 . . . . . Tunnel 5 | . 1 . . . . . . 4 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Extract 2 | . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 60 | . 7 1 . . 8 19 2 7 11 2 . 3 . Full Trace Events 7 | . 2 . . . . 3 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 8 9 1 . 3 . . . . Parts Built 10 | . . . . . . 5 . . 5 . . . . Authchips 3 | . . . . . . . . . 3 . . . . Time 602 | . . . . . . 237 . . 365 . . . . Total Part Build Rating 54 | . . . . . . 25 . . 29 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 25 | . 3 . . . . 2 . 6 1 3 . 10 . Parts Scanalyzed 9 | . . . . . 3 6 . . . . . . . Part Schematics Acquired 9 | . . . . . 3 6 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Total Allies 21 | . . 1 . 3 . 3 12 . 1 . 1 . . Largest Group 11 | . . 1 1 3 3 2 11 . 1 . 1 . . Highest-Rated Group 183 | . . 31 31 40 40 52 183 . 26 . 46 . . Highest-Rated Ally 46 | . . 31 31 16 16 26 31 . 26 . 46 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 187 | . . . . 27 42 . 99 . . . 19 . . Total Damage 2449 | . . . . 317 377 . 1388 . . . 367 . . Kills 24 | . . . . 6 10 . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Robot Analysis Total 3 | . 1 1 . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Turns Passed 16026 | 76 1663 971 565 361 3614 1905 323 2502 1517 908 202 1308 111 Spaces Moved 11888 | 40 790 537 352 193 1589 3063 364 1616 1660 751 96 665 172 Core 13 | 9 . . . . . . . . 4 . . . . Treads 3448 | 31 790 537 352 193 1508 . . 28 . . . . 9 Legs 273 | . . . . . . . . . . . 32 241 . Wheels 906 | . . . . . . . . 164 742 . . . . Hover 1035 | . . . . . . . . . 448 . . 424 163 Flight 6213 | . . . . . 81 3063 364 1424 466 751 64 . . Fastest Speed 28 | 50 160 160 160 160 32 28 31 29 46 46 126 40 40 Average Speed 102 | 154 160 160 160 160 185 28 34 110 75 94 200 166 42 Slowest Speed 514 | 160 160 240 160 160 514 110 114 360 250 126 206 280 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 6 1 2 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 91 87 36 91 59 56 99 39 24 83 15 35 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 1 1 . . . . . 4 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 56 | . 7 . . . 3 22 11 . 3 7 . 3 . Terrain Destroyed 171 | . 15 . . . 27 22 43 . 3 7 . 54 . Melee 35 | . . . . . 3 22 2 . 3 5 . . . Projectile 32 | . 9 . . . . . . . . 2 . 21 . AOE 104 | . 6 . . . 24 . 41 . . . . 33 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Fac Upp Total 15035 | 50 1021 610 355 231 2078 4024 521 2299 1868 900 99 783 196 Wait 2344 | . 86 39 . 24 289 870 118 630 151 97 . 33 7 Move 11856 | 39 789 536 351 192 1588 3050 361 1611 1657 751 95 664 172 Hop 10 | . . . . . . 6 1 2 1 . . . . Pick Up 77 | 3 17 1 2 1 28 6 3 6 2 5 . 2 1 Fast Attach 48 | 6 3 2 . . 5 6 2 6 2 1 1 14 . Attach 36 | 1 1 2 . 1 14 3 1 1 5 3 . 3 1 Detach 2 | . . . . . . 1 . . . . . 1 . Swap 63 | . 10 3 . 2 25 14 1 . 5 3 . . . Drop 74 | . 6 . 2 1 29 13 4 11 1 1 . 5 1 Fire 373 | 1 92 27 . 1 89 . 4 17 41 23 3 61 14 Melee 111 | . . . . 9 11 33 24 15 3 16 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap 17 | . 17 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / [*Ext]) -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 326 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Derelicts attacked the area 1383 | -10/Materials | Central database locked down 1740 | -10/Materials | Entered Mines 1760 | -10/Mines | Core integrity fell below 50% 2018 | -10/Mines | Learned Materials stockpile data 2502 | -10/Mines | Discovered new exit (range 12) 2527 | -10/Mines | Central database locked down 2541 | -10/Mines | Received a Mining Laser from a helpful Derelict 2615 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2691 | -10/Mines | Discovered new exit (range 8) 2702 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -10/Mines | Discovered new exit (range 5) 2711 | -10/Mines | Entered Exiles 2711 | -10/Exiles | Accompanied by 1 ally 2751 | -10/Exiles | Met 8R-AWN 2777 | -10/Exiles | Met EX-HEX 2831 | -10/Exiles | Met EX-BIN 2855 | -10/Exiles | Aligned with FarCom system 2857 | -10/Exiles | Given EX-Vault access code 2902 | -10/Exiles | Opened EX-Vault 2913 | -10/Exiles | Found Trap Reconfigurator 2950 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2994 | -10/Exiles | Met EX-DEC 3045 | -10/Exiles | Visited The Gauntlet 3258 | -10/Exiles | Discovered new exit (range 12) 3276 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3276 | -10/Exiles | Entered Mines 3388 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3404 | -9/Mines | Discovered new exit (range 9) 3426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3497 | -9/Mines | Excavation squad dispatched 3497 | -9/Mines | A large section of the Mines collapsed 3637 | -9/Mines | Entered Materials 3637 | -8/Materials | Accompanied by 3 allies 3637 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4268 | -8/Materials | Build established: Skirmisher 4447 | -8/Materials | Garrison activated, responded to threat 5051 | -8/Materials | Discovered new exit (range 16) 5494 | -8/Materials | Discovered new exit (range 3) 6459 | -8/Materials | Build established: Scavenger-Skirmisher 6771 | -8/Materials | Build established: Skirmisher 6911 | -8/Materials | Lost 4 parts (1p1n2u) 6915 | -8/Materials | Discovered new exit (range 3) 7156 | -8/Materials | Build established: Mutant 7251 | -8/Materials | Entered Factory 7251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7252 | -7/Factory | Identified exit to Storage 7529 | -7/Factory | Build established: Hacker-Sprinter 7874 | -7/Factory | Discovered new exit (range 13) 8044 | -7/Factory | Fabricated Nuclear Pulse Thruster? 8051 | -7/Factory | Fabricated Nuclear Pulse Thruster? 8572 | -7/Factory | Discovered new exit (range 16) 8798 | -7/Factory | Fabricated Cloaking Device? 9156 | -7/Factory | Entered Storage 9156 | -7/Storage | Accompanied by 1 ally 9165 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9297 | -7/Storage | Met a pair of Derelict thieves 9315 | -7/Storage | Lost 4 allies 9339 | -7/Storage | Discovered new exit (range 13) 9376 | -7/Storage | Lost 4 allies 9478 | -7/Storage | Used back door to open Recycling access 9479 | -7/Storage | Entered Recycling 9532 | -7/Recycling | Discovered new exit (range 7) 9796 | -7/Recycling | Found Scrap Engine 10179 | -7/Recycling | Build established: Hacker-Mutant 11725 | -7/Recycling | Build established: Hacker-Construct 11981 | -7/Recycling | Entered Factory 11981 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12302 | -5/Factory | Build established: Hacker-Mutant 12329 | -5/Factory | Fabricated Cloaking Device (x1) 12637 | -5/Factory | Discovered new exit (range 12) 12762 | -5/Factory | Discovered new exit (range 14) 12764 | -5/Factory | Fabricated Field Propulsion Drive? 12849 | -5/Factory | Discovered new exit (range 15) 12917 | -5/Factory | Fabricated Nuclear Pulse Array? 12968 | -5/Factory | Build established: Hacker-Construct 13035 | -5/Factory | Fabricated Adv. Hacking Suite? 13414 | -5/Factory | Garrison activated, responded to threat 13480 | -5/Factory | Lost 4 parts (1n2u1w) 13496 | -5/Factory | Discovered new exit (range 4) 13498 | -5/Factory | Entered another Factory area 13498 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13695 | -4/Factory | Build established: Hacker-Mutant 13697 | -4/Factory | Found Prototype Slashing Weapon 13922 | -4/Factory | Identified Vibroblade 14228 | -4/Factory | Build established: Hacker-Assassin 14260 | -4/Factory | Found Fusion Bomb Launcher 14319 | -4/Factory | Discovered new exit (range 24) 14406 | -4/Factory | Sucked down chute 14406 | -4/Factory | Entered Waste 14407 | -4/Waste | Met a frightened Derelict 14421 | -4/Waste | EMP discharged 14421 | -4/Waste | System corruption reached 10% 14451 | -4/Waste | Spotted C-40 Crusher 14458 | -4/Waste | Spotted C-40 Crusher 14459 | -4/Waste | Spotted C-40 Crusher 14459 | -4/Waste | Spotted C-40 Crusher 14472 | -4/Waste | Spotted C-40 Crusher 14475 | -4/Waste | Spotted C-40 Crusher 14521 | -4/Waste | EMP discharged 14532 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14545 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14554 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14579 | -4/Waste | Discovered new exit (range 16) 14589 | -4/Waste | Crushed by Compactor (1 part destroyed) 14608 | -4/Waste | Entered Factory 14769 | -4/Factory | Build established: Hacker-Construct 15572 | -4/Factory | Discovered new exit (range 13) 15581 | -4/Factory | Lost 8 parts (1p4u3w) 15773 | -4/Factory | System corruption reached 30% 15861 | -4/Factory | Found Heavy Servo Lattice 15916 | -4/Factory | Entered Upper Caves 15919 | -4/Upper Caves | Encountered a Warlord checkpoint 15986 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15992 | -4/Upper Caves | Attracted the attention of an 0b10 base 16020 | -4/Upper Caves | Core integrity fell below 50% 16027 | -4/Upper Caves | Self-destructed Last Messages --------------- Slug penetrates Wall. System corrupted: Energy discharge (-71). Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Scrap Engine modifies Hovering Gravjet-Centrium Exoskeleton: Support +25, Max Integrity +32 Renamed Treaded Siege-Centrium Exoskeleton. Slug penetrates Wall. Lgt. Nuclear Core fries itself beyond repair. Slug penetrates Wall. Slug penetrates G-67 Veteran. S-27 Virus destroyed. System corrupted: Matter fused (-10). VTOL Module fries itself beyond repair. Penetrated by Slug. Hyp. Kinetic Coil Construct/G destroyed. Arm. Scrap Engine damaged due to network destabilization (-10). Map ----- +----------------------------------------------------+ | ?????????# #?## ### ## # ##### ## # | | ??????????# # ## # #?##### ## | | ???????????# ###??#### # ## | | ???????????## ####???## # # # | | ????????????## ##????## # ## # ## | | ?????????????# #???## # # ### # ### | | ??????????##?## ##???# ###?## #?## | | ?????????## #?## ##????# ##????## #?## | | ? ???????# ### #?????### ###??????## #??? | | ??????# ##??? ### ##?????????# #??? | | ##????# #### #######??????????# ##??? | | #???##### ##??????????????# #???? | | ???###?## #???????????? #???? | | ?## ##?# " "" #??????????? ???? | | ? ## #?# "" """" # ???????????? ???? | | ???# ### "" """ #????????????????# ???? | | ????# ## " " #????????????????? ???? | | ?????# #????????????????? #??? | | ?????# #????????????????? ???? | | ?????# ### ######???????????????????????? | | ? ??# ##??# ##????????????????????????????? | | """ ## #????##???###???????????????????????? | | """ #??########;#???????????????????????? | | """ #### ##??????????????????????? | | " ## #????#?????????????????? | | "" ## @#??? #?????????????????? | | "" ## ######??? #?????????????????? | | " ##?# = "# ######### $#?????????????????? | | ???# %%######## # #?????????????????? | | ###????# =## #?????????????????? | | ???????# #?????????????????? | | ???????# ## #### / #??????????????? | | ???????## ########??# / #??????????????? | | ????????###??????????# # #??????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# ## #?????????????????? | | ?????????????????????# ### #?????????????????? | | ????????????????????? #?? #?????????????????? | | ???????????????????? #??# #?????????????????? | | ??????????????????? #??? ?????????????????? | | ?????????????????? ???# ????????????????? | | ????????????????? ????# ???????????????? | | ???????????????? #?????####???????????????? | | ?????????????????? ##?????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 750 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 EM Shielding 4 Armor Coverage 375 Resistance: TH 15 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Xenon Bombardment Thruster | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Lgt. Fission Core | -7/Storage | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Recycling | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Cloaking Device | x1 | -7/Factory Cloaking Device | x1 | -5/Factory | Authchip Field Propulsion Drive | x2 | -5/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TargetingImpactScreen Manual? 0 Play Time 03:00:06 Cumulative 211.7 hours Start 2024.05.13 @ 01:02:03 End 2024.05.14 @ 10:56:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 3 Adventurer 5 Explorer 5 Win Type - Total 12 Types 3/2/1/5/0/0/0/0/1 Lore% 58 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b67dd1c3-dc7f-490b-a1c1-3aed03ac777a