Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 12:14:34 Player: Quilark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 490/550 Matter 300/300 Energy 129/240 System Corruption 0% Temperature Danger (454) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Recoil Stabilizer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Nuclear Core Medium Matter Pod (100) Salvage Targeting Computer Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Salvage Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Medium Matter Pod Salvage Targeting Computer Advanced Beam Cannon Advanced Beam Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 5 7 6 7 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover 3 | . . 2 1 Flight . | . . . . Utility 9 | . 3 2 4 Device 5 | . 2 . 3 Storage 3 | . 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun . | . . . . Energy Cannon 4 | . 3 . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 2 3 2 Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 3 | . 1 1 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 90 76 62 Engine 8 | . 14 7 . Treads 14 | . 22 12 . Hover 5 | . . 6 15 Device 9 | . 10 6 9 Storage 13 | . 14 16 9 Processor 3 | . . 5 7 Energy Cannon 18 | . 16 22 15 Ballistic Gun 5 | . 10 . . Peak Build Rating 23 | 5 12 16 23 Average Rating 11 | 4 8 13 16 On Entrance 7 | . 5 12 14 Naked Turns . | . . . . Heaviest Build 22 | 8 20 22 22 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 8 8 6 Average Carried 5 | 2 6 5 4 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 5 8 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 517 | 218 190 47 62 Remotely . | . . . . Salvage Created 504 | . 256 130 118 Parts 54 | . 37 11 6 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 13 5 2 Melee 7 | . 6 1 . Guns 3 | . 3 . . Cannons 10 | . 4 4 2 Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 14 | . 9 3 2 Grunt 5 | . 4 1 . Sentry 1 | . . 1 . Best Kill Streak 6 | . 6 2 2 Combat Bots Only 5 | . 5 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 116 81 20 Missed 48 | . 29 16 3 Damage Taken 1414 | . 697 527 190 Core 275 | . 155 60 60 Absorbed by Shields 285 | . 208 77 . Regen/Repaired (Parts) 121 | . 121 . . Core Remaining (%) 74 | 100 38 85 . Volleys Fired 59 | . 25 18 16 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 108 | . 50 31 27 Gun 24 | . 24 . . Cannon 84 | . 26 31 27 Launcher . | . . . . Special . | . . . . Kinetic 24 | . 24 . . Thermal 84 | . 26 31 27 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 4 Robot Miss Streak 6 | . 4 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . 26 13 12 Core Hits 24 | . 16 4 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1072 | . 488 327 257 Guns 170 | . 170 . . Cannons 818 | . 283 289 246 Explosions . | . . . . Melee . | . . . . Ramming 84 | . 35 38 11 Kinetic 170 | . 170 . . Thermal 818 | . 283 289 246 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 2 7 Projectiles 9 | . . 2 7 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 37 | . 18 17 2 Targets Rammed 44 | . 24 18 2 Kicked . | . . . . Crushed 7 | . 6 1 . Highest Temperature 454 | . 201 210 454 Average Temperature 83 | . 50 82 138 Received Heat Transfer 397 | . 241 66 90 Effects 6 | . . 3 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 3 2 Heat Transferred 1554 | . 592 518 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 318 | . 318 236 218 Initial 99 | . . 83 99 Average 128 | . 125 155 130 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 81 | 100 83 66 93 Level 1 18 | . 16 33 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 22 13 10 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 12 4 3 Successful 12 | . 7 2 3 Failed 7 | . 5 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 4 . Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 4 2 . Record 2 | . 1 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 3 . 2 Scan Component 3 | . 2 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 70 | . 26 . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1348 | 70 600 390 288 Spaces Moved 719 | 41 274 198 206 Core 6 | 6 . . . Treads 443 | 35 274 134 . Legs . | . . . . Wheels . | . . . . Hover 270 | . . 64 206 Flight . | . . . . Fastest Speed 50 | 50 160 116 56 Average Speed 136 | 143 160 154 87 Slowest Speed 180 | 160 160 180 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 46 32 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 950 | 50 373 242 285 Wait 74 | . 26 . 48 Move 716 | 40 273 197 206 Hop . | . . . . Pick Up 15 | 5 9 . 1 Fast Attach 16 | 5 5 1 5 Attach 9 | . 2 5 2 Detach 8 | . 2 1 5 Swap . | . . . . Drop 9 | . 7 2 . Fire 59 | . 25 18 16 Melee . | . . . . Ram 4 | . . 2 2 Kick . | . . . . Crush 40 | . 24 16 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 386 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Repaired Lgt. Treads 578 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Discovered new exit (range 9) 951 | -9/Materials | Lost 3 parts (1p1n1u) 1045 | -9/Materials | Discovered new exit (range 10) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1132 | -8/Materials | Repaired Broken Imp. Hover Unit 1349 | -8/Materials | Self-destructed Last Messages --------------- 01302_ Discarded Salvage Targeting Computer. 01303_ Acquired Weight Redist. System. 01306_ Acquired 10 matter. 01321_ K-01 Serf collects debris. 01323_ S-10 Pest destroyed. 01324_ K-01 Serf collects debris. 01328_ S-10 Pest destroyed. 01331_ Imp. Sensor Array destroyed. 01331_ K-01 Serf collects debris. 01331_ S-10 Pest destroyed. 01335_ Overheating: Energy bleed (-38). 01335_ K-01 Serf collects debris. 01338_ Overheating: Energy bleed (-20). 01338_ Adv. Beam Cannon destroyed. 01338_ Critical hit (Burn: +37). 01338_ K-01 Serf collects debris. 01340_ Critical hit (Burn: +37). 01342_ K-01 Serf collects debris. 01345_ Power failure, Nuclear Core shutdown. 01346_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # #???? | | ????????????????????????????####### ########???? | | ????????????????????????????# # #?????????? | | ????????????????????????????# # #?????????? | | ????????????????????????????# # #?????????? | | ????????????????????????????# # #?????????? | | ???????????????????########## # #?????????? | | ???????????????????# ] ## ## ##?????????? | | ???????????????????# "" ## ## #??????????? | | ???????????????????# "G ## ## #??????????? | | ???????????????????# "" ####+### #??????????? | | ???????????????????# # #??????????? | | ???????????????????# """ + #??????????? | | ???????????????????# """"" # #??????????? | | ???????????????????# """"" # ##########??????????? | | ???????????????????# """"" # #???????????????????? | | ???????????????????# """ # #???????????????????? | | ???????????????????# !# #???????????????????? | | ???????????????????######### #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????????????#######+##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#![ u #??????????????????? | | ??????????#######+#??#[%!@ #??????????????????? | | ??????? #![ #??????????????????? | | ??????? % gg%[ ***#??????????????????? | | ??????? * g#= * *#??????????????????? | | ??????????+#########?# * *#??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# k #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 53 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpMatterCloak Manual? 0 Play Time 00:16:54 Cumulative 3.9 hours Start 2024.11.03 @ 11:58:09 End 2024.11.03 @ 12:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b15891-b3e5-4668-ab19-8a080d024dd5