Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:03:30 Player: Singularius Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (5353) 5353 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 11987 Bonus ------- Follower Combat Kills 114 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1000 Matter 295/550 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Terrain Scanner Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- 01-MTF's Shockpuncher Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Advanced Treads Advanced Treads Advanced Heat Sink Matter Compressor Weapon Cycler Improved Light Armor Plating Improved Shield Generator Force Rifle Proton Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Improved Grenade Launcher Katana [Rating: 69] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun 01-MTF's Shockpuncher Energy Cannon Disruptor Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Slots Evolved 10 | . . . 2 2 . . . 4 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . Utility 5 | . . . 1 1 . . . 2 . 1 Weapon 2 | . . . . . . . . 1 . 1 Parts Attached 127 | 7 3 1 27 24 18 1 2 21 6 17 Power 14 | 1 1 . 2 2 3 . . 1 1 3 Engine 8 | 1 . . 2 1 1 . . 1 1 1 Core 5 | . 1 . . 1 1 . . . . 2 Reactor 1 | . . . . . 1 . . . . . Propulsion 33 | 2 1 . 10 9 3 1 2 3 1 1 Treads 21 | 2 1 . 2 5 3 1 2 3 1 1 Leg 12 | . . . 8 4 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 . 1 8 5 2 . . 13 1 3 Device 11 | 1 . 1 1 . 1 . . 6 1 . Storage 9 | 1 . . 3 1 1 . . 2 . 1 Processor 7 | . . . 1 1 . . . 4 . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . 3 3 . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 45 | 2 1 . 7 8 10 . . 4 3 10 Energy Gun 10 | 1 . . . 2 3 . . 1 2 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 26 | 1 1 . 5 6 6 . . 2 . 5 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 4 | . . . 2 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 4 . . 1 1 . Parts Lost 46 | . 2 . 6 2 1 . . 5 11 19 Power 11 | . 1 . 2 1 1 . . . 3 3 Propulsion 12 | . . . 4 . . . . 2 4 2 Utility 7 | . . . . . . . . 2 2 3 Weapon 16 | . 1 . . 1 . . . 1 2 11 Highest Loss Streak 19 | . 1 . 3 2 1 . . 3 10 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 7 8 11 14 15 15 15 14 14 10 Power . | . . . 1 . 1 1 1 . 1 . Propulsion 2 | 1 2 2 3 5 3 2 2 1 . . Utility 4 | . 1 1 2 4 6 6 6 4 5 2 Weapon 5 | . 3 4 4 4 4 6 6 7 8 6 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 3 1 13 5 4 . . 5 . . Power 3 | . 1 . 1 . 1 . . . . . Propulsion 9 | . 1 1 4 3 . . . . . . Utility 6 | . . . 2 1 1 . . 2 . . Weapon 13 | . 1 . 6 1 2 . . 3 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 99 99 100 100 99 98 80 Engine 4 | . 6 . 9 3 4 . . 6 6 2 Core 2 | . 7 14 . 5 4 . . . . 4 Reactor 4 | . . . . . . 9 9 6 5 . Treads 26 | . 28 28 14 17 35 36 36 25 25 9 Leg 3 | . . . 18 18 . . . . . . Device 10 | . 14 14 10 8 7 9 9 12 12 5 Storage 8 | . 14 14 11 9 9 9 9 6 6 5 Processor 14 | . . . 9 12 18 18 18 18 20 22 Protection 1 | . . . 1 5 1 . . 1 . 4 Energy Gun 5 | . 6 . . 1 4 9 9 5 3 4 Ballistic Gun 14 | . 21 28 21 16 13 9 9 13 15 10 Peak Build Rating 69 | 9 11 18 24 36 46 46 46 69 67 69 Average Rating 41 | 5 10 13 18 31 38 46 44 63 64 61 On Entrance 29 | . 9 11 18 24 36 46 46 44 63 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 14 14 14 34 39 98 42 42 62 65 71 Greatest Support 104 | 40 40 40 60 88 88 88 88 96 104 60 Greatest Overweight (x) 8 | 3 . . 1 1 1 . . . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 15 15 Most Carried 16 | 5 8 8 15 15 16 15 15 15 15 14 Average Carried 13 | 3 7 7 11 14 14 15 14 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 8 15 15 15 15 15 15 15 2 Class Distribution -------------------- 67% | Mutant 22% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Extension Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Matter Collected 5306 | 242 192 16 897 724 1062 36 40 1216 603 278 Remotely . | . . . . . . . . . . . Salvage Created 6340 | 83 389 29 1046 833 1309 120 . 1025 789 717 Parts 353 | 9 24 6 69 62 65 5 . 51 32 30 Haulers Intercepted 4 | . 1 . 2 . 1 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Combat Hostiles Destroyed 129 | . 7 . 23 25 23 2 . 26 9 14 Guns 102 | . 7 . 14 17 20 2 . 26 7 9 Cannons 5 | . . . . . . . . . . 5 AOE 22 | . . . 9 8 3 . . . 2 . Classes Destroyed 16 | 1 3 . 6 2 . . . 3 1 . Worker 5 | . . . 2 3 . . . . . . Builder 5 | . 1 1 . . . . . . 3 . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 1 . 2 . 1 . . . . . Recycler 3 | . . . 2 . . . . . 1 . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 19 | . . . 4 8 . . . 3 . 4 Grunt 58 | . 7 . 12 9 13 . . 6 6 5 Brawler 2 | . . . . 1 . . . . . 1 Duelist 4 | . . . . 1 1 . . . 1 1 Sentry 29 | . . . 7 6 9 2 . 1 1 3 Hunter 2 | . . . . . . . . 2 . . Programmer 5 | . . . . . . . . 5 . . Behemoth 1 | . . . . . . . . . 1 . Assembled 9 | . . . . . . . . 9 . . Savage 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 3 3 1 8 6 6 1 . 6 5 5 Combat Bots Only 7 | . 3 . 7 5 5 1 . 6 4 5 Max Kills in Single Turn 3 | 1 1 1 3 3 3 1 . 2 2 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . 2 2 2 . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Hostile Shots Fired 1070 | . 49 . 159 112 82 4 . 166 275 223 Missed 329 | . 13 . 52 30 15 1 . 46 108 64 Hits 741 | . 36 . 107 82 67 3 . 120 167 159 Melee 11 | . . . . 2 2 . . 6 1 . Projectile 730 | . 36 . 107 80 65 3 . 114 166 159 AOE 4 | . . . . . . . . 2 . 2 Critical Strikes 23 | . . . 2 2 4 . . 3 5 7 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 11006 | . 446 . 1434 1168 1149 43 . 1702 1799 3265 Core 2100 | . 99 . 202 71 91 12 . 251 357 1017 Absorbed by Shields 572 | . . . . . . . . 261 311 . Regen/Repaired (Parts) 344 | . . . 104 . 124 . . 116 . . Core Remaining (%) 61 | 100 . 60 49 . . . 68 . 28 . Volleys Fired 387 | 8 49 4 83 60 72 4 . 55 28 24 Largest 4 | 2 2 2 2 2 2 2 . 3 3 4 Hottest 182 | 60 60 40 46 79 75 65 . 120 118 182 Shots Fired 844 | 16 98 8 156 110 137 8 . 151 76 84 Gun 798 | 16 98 8 146 100 136 8 . 151 70 65 Cannon 19 | . . . . . . . . . . 19 Launcher 27 | . . . 10 10 1 . . . 6 . Special . | . . . . . . . . . . . Kinetic 687 | 8 78 8 146 89 126 4 . 109 54 65 Thermal 54 | . . . . 11 . . . 24 . 19 Explosive 21 | . . . 10 10 1 . . . . . Electromagnetic 82 | 8 20 . . . 10 4 . 18 22 . Robot Hit Streak 22 | 5 9 9 13 20 22 10 . 15 8 12 Robot Miss Streak 6 | 1 6 1 4 3 2 1 . 3 4 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 19 | . 1 . 2 3 5 . . 6 2 . Max Gunslinging Chain 2 | . 1 . 1 1 1 . . 2 1 . Shots Hit Robots 570 | 10 65 5 101 76 99 8 . 105 47 54 Core Hits 303 | 4 21 2 51 49 51 4 . 52 24 45 Critical Kills 6 | . . . 1 1 . . . . 1 3 Critical Parts Destroyed 4 | . . . 1 1 . . . 2 . . Critical Strikes 13 | . . . 2 4 . . . 2 2 3 Burn 2 | . . . . 2 . . . . . . Destroy 10 | . . . 2 2 . . . 2 1 3 Corrupt 1 | . . . . . . . . . 1 . Melee Attacks 3 | . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . 2 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12417 | 118 697 43 2049 1831 1991 208 . 2684 1553 1243 Guns 9972 | 118 697 43 1407 1190 1792 208 . 2675 985 857 Cannons 386 | . . . . . . . . . . 386 Explosions 2050 | . . . 642 641 199 . . . 568 . Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . 9 . . Kinetic 8024 | 51 527 43 1407 1058 1597 89 . 1663 652 937 Thermal 1183 | . . . . 132 30 . . 446 269 306 Explosive 1452 | . . . 642 641 169 . . . . . Electromagnetic 1749 | 67 170 . . . 195 119 . 566 632 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 6 Average Corruption 7 | . . . . . . . . 6 8 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . . . . . 31 26 . Message Errors 16 | . . . . . . . . 10 6 . Matter Fused 12 | . . . . . . . . 7 5 . Heat Flow Errors 10 | . . . . . . . . 6 4 . Energy Discharges 7 | . . . . . . . . 4 3 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . 4 . Data Loss (major) 3 | . . . . . . . . 1 2 . Misfires 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 50 | . . . 17 . . . . . 33 . Projectiles . | . . . . . . . . . . . Explosions 50 | . . . 17 . . . . . 33 . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 53 . 63 . . . 75 . Shots 7 | . . . 4 . 1 . . . 2 . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 365 | 40 103 4 41 81 113 11 . 300 303 365 Average Temperature 51 | 17 26 3 10 23 29 3 . 78 77 137 Received Heat Transfer 3553 | . 261 . 522 477 540 9 . 373 798 573 Effects 9 | . . . . . . . . 3 . 6 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . 2 . 1 Short Circuit 2 | . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 4 | . . . . . 1 . . 3 . . Combat Hostiles 4 | . . . . . 1 . . 3 . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 2 . . . 1 . 1 Heat Transferred 1941 | . . . . 481 50 . . 629 300 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . 3 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 84 | 100 100 100 100 62 16 100 . 100 100 100 Level 1 15 | . . . . 37 83 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 377 | 5 58 5 188 271 377 159 . 171 147 150 Initial 139 | . . . . 65 101 139 . . 72 . Average 93 | . 11 . 71 168 282 39 . 50 66 68 Influence Increases 4070 | 15 262 5 739 730 764 44 . 626 466 419 Destroy 0b10 Robot/C 2460 | . 140 . 460 500 460 40 . 340 240 280 Destroy 0b10 Robot/NC 115 | 15 10 5 40 15 10 . . . 20 . Destroy Leader 642 | . 42 . 136 130 144 . . 100 30 60 Allied During Kill 24 | . . . . . . . . . 24 . Successful Hack 168 | . 24 . 19 31 6 4 . 63 21 . Disable Machine 165 | . . . 30 . 105 . . 15 15 . Destroy Structure 166 | . 1 . 39 54 39 . . 3 26 4 Lose Combat Pursuer 330 | . 45 . 15 . . . . 105 90 75 Influence Decreases 4029 | 15 262 5 585 643 648 401 . 477 615 378 Entered New Map 524 | . . . . 89 140 218 . . 77 . Time Decay 2932 | 15 242 5 480 534 498 183 . 437 350 188 Lost Part 345 | . 20 . 44 20 10 . . 40 21 190 Lost Ally 167 | . . . . . . . . . 167 . Purge Threat 61 | . . . 61 . . . . . . . Squads Dispatched 30 | . 2 . 3 4 3 . . 9 2 7 Investigation 6 | . . . 3 . 1 . . . 1 1 Extermination 7 | . . . . . . . . 6 . 1 Reinforcement 10 | . 2 . . 1 2 . . 3 1 1 Assault . | . . . . . . . . . . . Garrison 7 | . . . . 3 . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Distress Signals 14 | . 3 . 1 2 1 . . 1 5 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 225 | . 18 . 30 37 32 1 . 46 28 33 Peak Tracking Total 11 | . 3 . 5 5 4 1 . 11 10 10 Tactical Retreats 14 | . 2 . 1 . . . . 5 4 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Traps Triggered 9 | . . . 3 . 3 . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Disabled 11 | . . . 2 . 7 . . 1 1 . Max in Single Turn 2 | . . . 1 . 2 . . 1 1 . Energy Cycler 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Accessed 57 | . 5 . 5 7 7 7 6 13 6 1 Terminals 38 | . 4 . 3 7 5 5 . 8 6 . Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 4 | . . . 1 . 1 . . 2 . . Recycling Units 6 | . 1 . 1 . 1 2 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 170 | . 18 . 12 26 17 24 27 31 13 2 Successful 103 | . 11 . 7 15 7 12 27 19 3 2 Failed 67 | . 7 . 5 11 10 12 . 12 10 . Catastrophic 15 | . 1 . . . 1 3 . 6 4 . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 11 . 2 6 2 12 . 6 . . Terminals 118 | . 17 . 7 26 12 21 . 22 13 . Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 12 | . . . 3 . 3 . . 6 . . Recycling Units 9 | . 1 . 2 . 2 3 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 71 | . 6 . 3 12 2 7 27 11 3 . Record 20 | . . . . . . . 20 . . . Part Schematic 4 | . 1 . . . . 1 . 2 . . Robot Analysis 9 | . . . 1 2 . . 6 . . . Prototype ID Bank 10 | . 1 . 1 3 . 4 . 1 . . Open Door 4 | . . . . . 1 . . . 3 . Branch Access Points 2 | . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 7 | . . . . 2 1 1 . 3 . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 6 | . 2 . . 2 . . . 2 . . Security Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . . . 2 . 2 . . 4 . . Scan Component 5 | . . . 1 . 1 . . 3 . . Repair 3 | . . . 1 . 1 . . 1 . . Recycling Unit Hacks 7 | . 1 . 1 . 2 2 . 1 . . Report Inventory 6 | . 1 . 1 . 1 2 . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 1 3 1 3 . 3 . . Terminals 15 | . 4 . 1 3 1 3 . 3 . . Botnet 15 | . 4 . 1 3 1 3 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 5 . 5 6 6 6 . 10 4 1 Full Trace Events 6 | . . . 1 . 1 2 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 1 . 2 . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . 10 Parts Repaired 3 | . . . 1 . 1 . . 1 . . Time 108 | . . . 32 . 38 . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total Allies 13 | . . 3 . . . . . . 10 . Largest Group 4 | . . 3 . . . . . . 4 . Highest-Rated Group 121 | . . 40 . . . . . . 121 . Highest-Rated Ally 39 | . . 16 . . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . 8 . . . . . . 57 . Total Damage 884 | . . 48 . . . . . . 836 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Active Infowar (turns) 12594 | 21 1093 354 1236 1472 1071 802 2926 2572 827 220 Sensors 3318 | . . 107 202 . . . . 2182 827 . Terrain 11737 | 21 1093 247 1034 1472 1071 802 2926 2501 350 220 Seismic 207 | . . . 207 . . . . . . . Robot Analysis Total 9 | . . . 1 2 . . 6 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Turns Passed 13781 | 116 1093 354 1457 1502 1336 802 2926 2821 845 529 Spaces Moved 7333 | 48 566 211 763 858 620 534 1633 1465 448 187 Core 6 | 3 . . . . . . . . . 3 Treads 6468 | 45 566 211 287 475 620 534 1633 1465 448 184 Legs 859 | . . . 476 383 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 145 145 145 148 148 160 Average Speed 147 | 157 160 160 135 133 151 145 147 148 148 207 Slowest Speed 450 | 200 160 160 240 225 231 151 148 150 160 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 6 73 56 57 75 83 82 94 36 53 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 7 | . . . 4 . . . . 2 . 1 Terrain Destroyed 175 | . . . 35 63 36 . . 3 36 2 Melee 3 | . . . . . . . . 2 . 1 Projectile 3 | . . . . . 1 . . 1 . 1 AOE 169 | . . . 35 63 35 . . . 36 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total 9611 | 71 668 220 1061 1110 924 554 2147 2009 576 271 Wait 1425 | 4 39 3 116 118 158 15 506 384 58 24 Move 7323 | 47 565 210 762 857 619 533 1632 1464 447 187 Hop . | . . . . . . . . . . . Pick Up 103 | 5 8 1 31 16 14 . 2 19 2 5 Fast Attach 41 | 7 . . 6 8 10 1 1 3 3 2 Attach 47 | . 2 . 7 4 3 . 1 11 1 18 Detach . | . . . . . . . . . . . Swap 146 | . 1 1 23 20 24 . 2 53 12 10 Drop 115 | . 4 1 33 27 24 1 3 17 5 . Fire 387 | 8 49 4 83 60 72 4 . 55 28 24 Melee 3 | . . . . . . . . 2 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire 20 | . . . . . . . . . 20 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 843 | -10/Materials | Discovered new exit (range 16) 1210 | -10/Materials | Entered Mines 1211 | -10/Mines | Learned location of Storage (-8) 1271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1397 | -10/Mines | Learned location of Mines (-9) 1401 | -10/Mines | Discovered new exit (range 8) 1412 | -10/Mines | Learned Materials terminal intel 1452 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1456 | -10/Mines | Found Prototype Device 1457 | -10/Mines | Identified Exp. Sensor Array 1527 | -10/Mines | Lost 3 allies 1564 | -10/Mines | Entered Materials 1564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Loaded intel: 12 terminal locations 1639 | -9/Materials | Destroyed 7 combat bots 2161 | -9/Materials | Discovered new exit (range 15) 2676 | -9/Materials | Discovered new exit (range 7) 2865 | -9/Materials | Core integrity fell below 50% 2898 | -9/Materials | Lost 3 parts (1p2n) 2934 | -9/Materials | Discovered new exit (range 16) 3014 | -9/Materials | Repaired Hvy. Assault Rifle 3021 | -9/Materials | Entered another Materials area 3021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -8/Materials | Discovered new exit (range 16) 3311 | -8/Materials | Garrison activated, responded to threat 3544 | -8/Materials | Discovered new exit (range 10) 3692 | -8/Materials | Build established: Scavenger-Mutant 3933 | -8/Materials | Discovered new exit (range 15) 4018 | -8/Materials | Build established: Mutant 4478 | -8/Materials | Discovered new exit (range 15) 4523 | -8/Materials | Entered Storage 5022 | -8/Storage | Repaired Adv. Treads 5057 | -8/Storage | Learned location of Armory (-3) 5213 | -8/Storage | Discovered new exit (range 6) 5222 | -8/Storage | Met 01-MTF 5323 | -8/Storage | Found Prototype Energy Gun 5324 | -8/Storage | Identified 01-MTF's Shockpuncher 5772 | -8/Storage | Discovered new exit (range 7) 5849 | -8/Storage | Used back door to open Recycling access 5859 | -8/Storage | Entered Recycling 5859 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6401 | -8/Recycling | Discovered new exit (range 16) 6453 | -8/Recycling | Scanned before Scraplab entrance 6592 | -8/Recycling | Discovered new exit (range 2) 6608 | -8/Recycling | Entered Scraplab 6661 | -8/Recycling | Entered Scraptown 7154 | -8/Scraptown | Discovered new exit (range 16) 7278 | -8/Scraptown | Visited Comm Corps 7348 | -8/Scraptown | Visited SPCMW 7679 | -8/Scraptown | Visited Cyclists 7747 | -8/Scraptown | Visited Fellowship of the Rings 7777 | -8/Scraptown | Visited Symbiants 7830 | -8/Scraptown | Visited UFD Registry 7830 | -8/Scraptown | Registered with UFD as "Quantumguard" 7857 | -8/Scraptown | Entered Cyclist Reading Room 7994 | -8/Scraptown | Visited Modified Component R&D 8065 | -8/Scraptown | Visited LU-1G1's Boring Crew 8142 | -8/Scraptown | Visited Scrapoid Research Area 8188 | -8/Scraptown | Visited Science Guys 8253 | -8/Scraptown | Visited Scrapoid Pod Storage 8273 | -8/Scraptown | Visited Analyses Database 8324 | -8/Scraptown | Visited Derelict Rescue Squad 8357 | -8/Scraptown | Visited Chapter 10 8413 | -8/Scraptown | Visited Curators Association 9388 | -8/Scraptown | Discovered new exit (range 5) 9482 | -8/Scraptown | Met Optimus 9482 | -8/Scraptown | Accepted into 0bPrime 9587 | -8/Scraptown | Entered Factory 9587 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9755 | -6/Factory | Identified exit to Lower Caves 9755 | -6/Factory | Identified exit to Extension 10084 | -6/Factory | Build established: Skirmisher 10473 | -6/Factory | Repaired Adv. Treads 11366 | -6/Factory | Assembled infested ambush trap array 11456 | -6/Factory | Lost 3 parts (2u1w) 12329 | -6/Factory | Discovered new exit (range 20) 12408 | -6/Factory | Entered Extension 12514 | -6/Extension | Rescued a captive Derelict 12602 | -6/Extension | Rescued a captive Derelict 12673 | -6/Extension | Lost 3 allies 12709 | -6/Extension | Rescued a captive Derelict 12709 | -6/Extension | Rescued a captive Derelict 12775 | -6/Extension | Lost 3 allies 12840 | -6/Extension | Energy Cycler disabled 12840 | -6/Extension | Rescued a captive Derelict 12840 | -6/Extension | Rescued a captive Derelict 12840 | -6/Extension | Rescued a captive Derelict 12841 | -6/Extension | Rescued a captive Derelict 12843 | -6/Extension | Rescued a captive Derelict 12846 | -6/Extension | Rescued a captive Derelict 12848 | -6/Extension | Rescued a captive Derelict 12869 | -6/Extension | Rescued a captive Derelict 12889 | -6/Extension | Spotted B-75 Beast 13208 | -6/Extension | Destroyed B-75 Beast 13218 | -6/Extension | Discovered new exit (range 15) 13218 | -6/Extension | Spotted B-75 Beast 13240 | -6/Extension | Core integrity fell below 50% 13251 | -6/Extension | Identified exit to Factory 13253 | -6/Extension | Entered Factory 13253 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13259 | -5/Factory | Lost 3 allies 13283 | -5/Factory | Lost 10 parts (3p3n2u2w) 13397 | -5/Factory | Garrison activated, responded to threat 13539 | -5/Factory | Build established: Gunner 13676 | -5/Factory | Fabricated Flexi-carbon Leg (x2) 13715 | -5/Factory | Garrison activated, responded to threat 13772 | -5/Factory | Core integrity fell below 50% 13779 | -5/Factory | Core integrity fell below 20% 13782 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13754_ R-10 Processor collects Imp. Melee Analysis Suite. 13755_ Broken Angular Momentum Engine destroyed. 13756_ Slug penetrates Wall. 13758_ Critical hit (Burn: +37). 13760_ R-10 Processor collects Welding Torch. 13761_ Disruptor Cannon destroyed. 13761_ Slug penetrates R-10 Processor. 13761_ R-10 Processor suffers critical hit (Destroy). 13761_ R-10 Processor destroyed. 13763_ Imp. Proton Missile Launcher destroyed. 13764_ Slug penetrates Fabricator. 13766_ K-01 Serf collects debris. 13768_ Y-64 Sentinel destroyed. 13769_ K-01 Serf collects debris. 13769_ Enh. Autogun destroyed. 13770_ Autogun destroyed. 13770_ Acquired 48 matter. 13772_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?#?##????###?# | | ?????????????????????????????????????##???######## | | ?????????????????????????????????????###?###??#?#? | | ?????????????????????????????????? #??######?###? | | ????????????????????????????????? ? ###?###?##?### | | ?????????????????????????????? ?? ###?####?#?#?# | | ??????????????????????????????+?########?##?###### | | ?????????????????????????????? ########## | | ??????????????????????????#??? # = ### | | ???????????????????????????? # * ### | | ??????????????????????????#??? ? " % "### | | ?????????????????????????? ?? ?? " ### | | ????????????????????###########+### " # | | ????????????????????# ?? # " " | | ?????????????? ????# """"?"""" # " " | | ?????????????? ???# = ? # " " | | ?????????????+ ??# """ # "= " | | ?????????????# ## !]! G" # "[ " | | ???????????? # # !]! """ # " # | | ???????????? ; ;; ]!! # "= ! # | | ???????????? ; ;;##;###### #[* ""## | | ????????? * #[ == ## | | ????????? [[ = g%= ###+##### | | ?????????? !%%==%=!/* #= # | | ?????????? !|%gs # """" # | | ?????????? @* s # ""R" # | | ??????# p ####### # "" " # | | ?????????? p # # # | | ?????????? k # # """ # | | ??????+ ^" s # # """ # | | ??????# ;/ # # """ # | | ??????# "" ; + + # | | ??????# ?" # # # # | | ??????# """ # # # # | | ??????# ""# # ######### | | ??????# """ ""# # | | ??????# """ =F"# # | | ??????# """ =""# # | | ??????# ######s## | | ??????# ###### | | ??????# #### """"#######?# #########? | | ??????# # ####T """ ########## | | ??????# # ##### """ ########## | | ??????# # """ """ "" ##?## """ ##?####### | | ??????# # """ """ Y" ###?# #######?## | | ??????# # """ """ "" ##### / ###?##?### | | ??????# + *+ ###?###### | | ?######+#+###############+######+####+#+####?#?##? | | ?# ####### ##?? ? ? #### | | ?# + #### """""??"? ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Flexi-carbon Leg | -8/Recycling | Hacked Lgt. Fission Core | -6/Factory | Hacked Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -5/Factory Repaired ---------- Hvy. Assault Rifle | 9% | -9/Materials Adv. Treads | 27% | -8/Storage Adv. Treads | 31% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker root@ Challenges ------------ None Game ------ Seed XenonHeavySteel Manual? 0 Play Time 02:58:51 Cumulative 89.0 hours Start 2025.07.19 @ 15:27:50 End 2025.07.19 @ 19:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a7b2693-081a-4d6c-9a19-867fc7ea4e6f