Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 00:02:00 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4729) 4729 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 10158 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 641 Friendly Fire -197 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Matter Compressor (250) Transmission Jammer Gatling Laser Variable Charge Gun Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Target Analyzer Armor Integrity Analyzer Core Shielding Advanced Shield Generator > --- WEAPON ----------- Thermic Laser Variable Charge Gun KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Matter Compressor Improved Targeting Computer Transmission Jammer Improved Light Armor Plating Gatling Laser Variable Charge Gun Battle Rifle [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 1 . . . 1 Utility 5 | . . 1 1 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 169 | 7 2 15 16 20 27 58 24 Power 13 | 1 . 1 1 2 2 5 1 Engine 7 | 1 . 1 1 1 . 3 . Core 6 | . . . . 1 2 2 1 Reactor . | . . . . . . . . Propulsion 60 | 2 . 4 7 3 9 27 8 Treads 8 | . . . 2 . 1 5 . Leg 39 | 2 . 3 . . 7 20 7 Wheel 10 | . . 1 4 3 1 1 . Hover 1 | . . . . . . 1 . Flight 2 | . . . 1 . . . 1 Utility 54 | 2 2 3 4 13 9 15 6 Device 26 | 1 . 3 2 7 6 5 2 Storage 5 | 1 1 . . 1 . 2 . Processor 7 | . 1 . . 1 1 1 3 Hackware 2 | . . . . . . 2 . Protection 14 | . . . 2 4 2 5 1 Artifact . | . . . . . . . . Weapon 42 | 2 . 7 4 2 7 11 9 Energy Gun 13 | 1 . 3 . . 1 4 4 Energy Cannon 10 | . . 3 2 1 2 1 1 Ballistic Gun 11 | 1 . . 1 . 3 4 2 Ballistic Cannon 4 | . . 1 1 1 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 72 | . . 6 5 3 13 23 22 Power 8 | . . . . 1 1 4 2 Propulsion 26 | . . 3 3 . 2 9 9 Utility 18 | . . 1 . 2 6 4 5 Weapon 20 | . . 2 2 . 4 6 6 Highest Loss Streak 20 | . . 6 2 1 6 11 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 99 94 81 84 87 91 91 Engine 5 | . 14 10 9 3 4 3 . Core 2 | . . . . 3 1 2 9 Leg 13 | . 28 29 8 . 8 22 25 Wheel 5 | . . 1 2 15 8 . . Device 12 | . 6 9 9 14 18 10 7 Storage 7 | . 14 11 9 7 6 6 4 Processor 8 | . 7 11 9 7 6 7 12 Hackware 1 | . . . . . . 6 3 Protection 8 | . . . 7 14 12 7 6 Energy Gun 4 | . 14 6 . . 1 8 9 Energy Cannon 4 | . . 4 9 7 6 . . Ballistic Gun 4 | . 14 2 3 . 4 5 4 Ballistic Cannon 4 | . . 8 5 7 5 . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 14 18 25 32 50 58 49 46 Greatest Support 65 | 20 20 30 40 56 62 65 65 Greatest Overweight (x) 9 | 3 . 1 9 1 2 6 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 7 10 5 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Gunner 14% | Tank 8% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 4180 | 291 70 193 372 560 1142 1186 366 Remotely . | . . . . . . . . Salvage Created 6038 | 137 226 194 675 901 1362 1603 940 Parts 247 | 7 20 9 34 30 49 57 41 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 10 | . 2 . . 1 4 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 91 | . 7 5 10 13 20 19 17 Melee 9 | . . . . . . 5 4 Guns 39 | . 7 3 2 . 5 12 10 Cannons 38 | . . 2 8 13 15 . . Classes Destroyed 16 | 2 4 2 2 2 3 1 . Worker 5 | . 1 . 3 . 1 . . Builder 4 | . . . . . 3 1 . Tunneler 3 | 2 . . . 1 . . . Hauler 2 | . . 1 1 . . . . Recycler 16 | 1 1 . 2 5 3 3 1 Mechanic 3 | . . . 1 1 . . 1 Operator 3 | . . . . . 1 2 . Watcher 4 | . 1 . 2 . . . 1 Swarmer 21 | . 6 . 3 . 3 1 8 Grunt 31 | . 1 3 2 7 10 7 1 Brawler 2 | . . . . . 1 1 . Duelist 2 | . . . . 1 . 1 . Sentry 19 | . . 2 3 2 2 8 2 Specialist 1 | . . . . . . 1 . Hunter 6 | . . . 2 . . . 4 Programmer 9 | . . . . 3 4 . 2 Thug 1 | . . . . . . 1 . Best Kill Streak 6 | 3 3 3 6 4 5 4 5 Combat Bots Only 5 | . 3 3 5 3 4 2 4 Max Kills in Single Turn 2 | 1 2 1 1 1 2 2 2 Gunslinging 1 | . 1 . . . . 1 . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 1344 | . 23 68 80 162 224 486 301 Missed 443 | . 7 19 24 56 66 169 102 Damage Taken 11829 | . 137 624 791 1124 2909 3144 3100 Core 1985 | . 7 64 46 185 267 414 1002 Absorbed by Shields 794 | . . . . 59 293 75 367 Redirected to Shielding 136 | . . . . 52 49 8 27 Regen/Repaired (Parts) 232 | . . 37 . . . 55 140 Core Remaining (%) 77 | 100 97 84 91 73 . 19 . Volleys Fired 383 | 7 21 24 62 63 86 75 45 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 343 | 60 60 103 112 113 177 184 343 Shots Fired 935 | 14 41 41 123 127 251 204 134 Gun 522 | 14 41 21 30 . 91 191 134 Cannon 413 | . . 20 93 127 160 13 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 453 | 7 21 24 61 63 137 95 45 Thermal 482 | 7 20 17 62 64 114 109 89 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 6 7 9 11 14 17 12 6 Robot Miss Streak 7 | 3 3 2 4 5 7 3 5 Penetration Max 1 | . . . . 1 1 1 1 Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 554 | 7 26 29 66 76 135 141 74 Core Hits 232 | 4 13 10 27 26 58 59 35 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 53 | . . 1 1 6 18 21 6 Burn 24 | . . . . . 5 14 5 Meltdown 1 | . . . . 1 . . . Destroy 3 | . . . . . 1 2 . Blast 20 | . . 1 1 5 12 1 . Sever 1 | . . . . . . 1 . Impale 4 | . . . . . . 3 1 Melee Attacks 30 | . . . . . . 20 10 Impact . | . . . . . . . . Slashing 8 | . . . . . . 8 . Piercing 22 | . . . . . . 12 10 Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12948 | 103 305 455 1311 2245 3616 3134 1779 Guns 5318 | 103 305 187 212 . 837 2202 1472 Cannons 6641 | . . 268 1093 2243 2779 258 . Explosions . | . . . . . . . . Melee 970 | . . . . . . 674 296 Ramming 19 | . . . 6 2 . . 11 Kinetic 5560 | 56 171 299 594 1064 1815 1080 481 Thermal 6399 | 47 134 156 711 1179 1801 1380 991 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 337 | . . . . . . 337 . Piercing 633 | . . . . . . 337 296 Highest Corruption 19 | . . . 1 3 8 8 19 Average Corruption 2 | . . . 1 1 2 4 7 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 84 | . . . 9 10 20 40 5 Message Errors 20 | . . . 3 2 5 8 2 Matter Fused 21 | . . . 1 2 5 12 1 Heat Flow Errors 9 | . . . 1 1 1 5 1 Energy Discharges 13 | . . . 3 4 1 5 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . 1 . 4 6 . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . 1 . 1 1 Alerts 3 | . . . . . 1 2 . Weapon Failures 1 | . . . . . 1 . . Overload Shots 1 | . . . . . . . 1 Overflow Damage 190 | . . . . 76 44 70 . Projectiles 120 | . . . . 76 44 . . Explosions . | . . . . . . . . Melee 70 | . . . . . . 70 . Knockbacks 38 | . . 6 3 13 16 . . Impact . | . . . . . . . . Kinetic 36 | . . 6 3 12 15 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 85 | . . . . 1 84 . . Shots 1 | . . . . . 1 . . Rammed 3 | . . . 2 1 . . . Targets Rammed 9 | . . . 3 1 . 1 4 Kicked 6 | . . . 1 . . 1 4 Crushed . | . . . . . . . . Highest Temperature 630 | . 18 105 189 92 630 310 398 Average Temperature 98 | . 13 40 33 25 155 99 120 Received Heat Transfer 3073 | . 18 288 144 330 630 1565 98 Effects 16 | . . . . . 9 5 2 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 3 | . . . . . 2 1 . Interference 5 | . . . . . . 4 1 Matter Decay 4 | . . . . . 4 . . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . 1 . 2 3 Combat Hostiles 5 | . . . . . . 2 3 Parts Melted 38 | . . . . 4 7 14 13 Heat Transferred 13075 | 100 300 337 1295 1480 2720 4363 2480 Parts Sabotaged 5 | . . . . . . 2 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Peak Influence 722 | 15 210 96 214 251 503 722 551 Initial 315 | . 9 11 7 38 92 182 315 Average 204 | 4 92 50 57 110 240 339 428 Maximum Alert Level 3 | . 1 . 1 1 2 3 2 Low Security (%) 63 | 100 86 100 99 89 59 29 . Level 1 19 | . 13 . . 10 15 41 42 Level 2 17 | . . . . . 24 28 57 Level 3 . | . . . . . . 1 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . . 2 1 4 8 6 11 Investigation 6 | . . 1 1 . 1 2 1 Extermination 8 | . . . . 3 4 . 1 Reinforcement 10 | . . 1 . 1 2 3 3 Assault 4 | . . . . . 1 1 2 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 1 . . 2 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 6 | . 1 . 2 1 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 9 6 22 20 37 49 55 Peak Tracking Total 16 | . 3 4 6 3 6 5 16 Tactical Retreats 16 | . . . 1 . 3 5 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 9 | . . 1 2 3 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 16 | . . . . 3 5 5 3 Max in Single Turn 2 | . . . . 1 2 2 1 Garrison Access 1 | . . . . . 1 . . Energy Cycler 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 52 | . 7 4 2 15 6 12 6 Terminals 34 | . 6 3 2 5 4 10 4 Fabricators 3 | . . . . 3 . . . Repair Stations 9 | . . 1 . 3 2 1 2 Recycling Units 3 | . 1 . . 1 . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 139 | . 17 14 10 41 9 29 19 Successful 60 | . 7 10 3 17 2 14 7 Failed 78 | . 10 3 7 24 7 15 12 Catastrophic 15 | . 2 . . 4 3 4 2 Database Lockouts 1 | . . 1 . . . . . Manual 81 | . 10 12 10 21 5 12 11 Terminals 93 | . 15 12 10 12 6 26 12 Fabricators 4 | . . . . 4 . . . Repair Stations 19 | . . 2 . 5 3 2 7 Recycling Units 5 | . 2 . . 2 . 1 . Scanalyzers 10 | . . . . 10 . . . Garrison Access 8 | . . . . 8 . . . Terminal Hacks 26 | . 4 6 2 1 1 11 1 Record 7 | . 1 1 . . . 4 1 Robot Analysis 4 | . . 2 . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 4 | . . . . . 1 3 . Branch Access Points 3 | . . 1 . 1 . 1 . Terminal Index 1 | . . 1 . . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . Maintenance Status 1 | . . . . . . 1 . Fabricator Hacks 3 | . . . . 3 . . . Network Status 3 | . . . . 3 . . . Repair Station Hacks 12 | . . 2 . 2 1 2 5 Scan Component 8 | . . 1 . 2 1 1 3 Repair 4 | . . 1 . . . 1 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . 7 . . . Insert Component 3 | . . . . 3 . . . Analyze 4 | . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 2 1 4 . 1 1 Terminals 7 | . 1 2 1 1 . 1 1 Operators 7 | . 1 2 1 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Monitor 2 | . 1 . . 1 . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Intercept 1 | . . . . 1 . . . Watchers 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 45 | . 7 4 2 12 5 9 6 Full Trace Events 6 | . 1 . 2 . 1 1 1 Feedback Events 3 | . . . 1 . 1 . 1 Corruption 3 | . . . 1 . 1 . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 1 . . . 1 2 Time 158 | . . 26 . . . 38 94 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 18 | . . . . . . 18 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 23 | . . . . . . 23 . Largest Group 11 | . . . . . . 11 . Highest-Rated Group 276 | . . . . . . 276 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders . | . . . . . . . . Ally Attacks 116 | . . . . . . 116 . Total Damage 2390 | . . . . . . 2390 . Kills 19 | . . . . . . 19 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total 4 | . . 2 . . . 2 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 8531 | 122 501 544 1129 1922 1650 1625 1038 Spaces Moved 5182 | 69 355 351 480 1547 957 792 631 Core 133 | 14 . . 1 . . 11 107 Treads 202 | . . . 153 . . 49 . Legs 2477 | 55 355 350 250 . 226 721 520 Wheels 2355 | . . 1 76 1547 731 . . Hover 11 | . . . . . . 11 . Flight 4 | . . . . . . . 4 Fastest Speed 35 | 50 120 115 80 80 100 120 35 Average Speed 119 | 123 120 120 180 98 121 126 108 Slowest Speed 500 | 200 120 190 500 115 190 350 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 33 | 5 65 26 35 31 12 76 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . 1 5 14 . . Terrain Destroyed 103 | . . . 10 17 59 14 3 Melee . | . . . . . . . . Projectile 69 | . . . 10 17 37 2 3 AOE 34 | . . . . . 22 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 6706 | 88 391 431 621 1818 1259 1234 864 Wait 605 | . 4 26 33 161 150 94 137 Move 5172 | 68 354 350 479 1546 956 791 628 Hop 1 | . . . . . . . 1 Pick Up 73 | 6 5 9 11 8 8 22 4 Fast Attach 84 | 7 1 6 11 7 12 26 14 Attach 48 | . . 5 3 4 10 17 9 Detach 22 | . . 1 1 2 6 9 3 Swap 37 | . 1 4 2 9 5 15 1 Drop 90 | . 5 6 16 17 10 28 8 Fire 383 | 7 21 24 62 63 86 75 45 Melee 30 | . . . . . . 20 10 Ram 1 | . . . . 1 . . . Kick 6 | . . . 1 . . 1 4 Crush 2 | . . . 2 . . . . Escape Stasis 18 | . . . . . 16 2 . Rewire 134 | . . . . . . 134 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 392 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Discovered new exit (range 5) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Discovered new exit (range 10) 832 | -9/Materials | Lost 6 parts (3n1u2w) 888 | -9/Materials | Central database locked down 979 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Repaired Ion Engine 1085 | -9/Materials | Identified exit to Mines 1085 | -9/Materials | Identified exit to Storage 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -8/Materials | Discovered new exit (range 12) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Utility x2 3478 | -7/Factory | Discovered new exit (range 8) 4007 | -7/Factory | Identified exit to Lower Caves 4071 | -7/Factory | Discovered new exit (range 15) 4219 | -7/Factory | Entered another Factory area 4219 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4536 | -6/Factory | Build established: Tank 4733 | -6/Factory | Discovered new exit (range 6) 5464 | -6/Factory | Lost 6 parts (1n2u3w) 5722 | -6/Factory | Crushed by falling debris 5869 | -6/Factory | Entered Extension 5970 | -6/Extension | Core integrity fell below 50% 6000 | -6/Extension | Lost 11 parts (1p4n2u4w) 6320 | -6/Extension | Rescued a captive Derelict 6321 | -6/Extension | Rescued a captive Derelict 6394 | -6/Extension | Disrupted transfer network 6498 | -6/Extension | Build established: Scavenger-Gunner 6531 | -6/Extension | Lost 4 allies 6545 | -6/Extension | Identified exit to Cetus 6595 | -6/Extension | Repaired Carbon-fiber Leg 6672 | -6/Extension | Spotted B-75 Beast 6700 | -6/Extension | Lost 4 allies 6710 | -6/Extension | Spotted B-75 Beast 6761 | -6/Extension | Lost 10 parts (2p4n2u2w) 6766 | -6/Extension | Lost 3 allies 6813 | -6/Extension | Energy Cycler disabled 6814 | -6/Extension | Rescued a captive Derelict 6815 | -6/Extension | Rescued a captive Derelict 6815 | -6/Extension | Rescued a captive Derelict 6817 | -6/Extension | Rescued a captive Derelict 6817 | -6/Extension | Rescued a captive Derelict 7120 | -6/Extension | Lost 6 allies 7269 | -6/Extension | First assault squad dispatched 7433 | -6/Extension | Discovered new exit (range 10) 7445 | -6/Extension | Core integrity fell below 20% 7490 | -6/Extension | Disrupted transfer network 7494 | -6/Extension | Entered Factory 7494 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7503 | -5/Factory | Lost 3 allies 7794 | -5/Factory | First assault squad dispatched 8084 | -5/Factory | Repaired Adv. Shield Generator 8123 | -5/Factory | Repaired Carbon-fiber Leg 8318 | -5/Factory | Garrison activated, responded to threat 8423 | -5/Factory | System corruption reached 10% 8484 | -5/Factory | Core integrity fell below 50% 8501 | -5/Factory | Garrison activated, responded to threat 8511 | -5/Factory | Core integrity fell below 20% 8532 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08486_ K-01 Serf collects debris. 08488_ P-70 Sage suffers critical hit (Impale). 08488_ P-70 Sage destroyed. 08490_ K-01 Serf collects debris. 08491_ S-27 Virus destroyed. 08492_ K-01 Serf destroyed. 08499_ System corrupted: Matter fused (-7). 08499_ S-27 Virus destroyed. 08501_ P-70 Sage calls for garrison reinforcements. 08501_ ALERT: Activating Garrison Access F001. 08506_ Lance destroyed. 08509_ Acquired VTOL Module. 08512_ VTOL Module destroyed. 08512_ Extracted 25 matter. 08526_ Connecting with Terminal... 08530_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08531_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????? ?? "????? #???????????????????? | | ?????????##### ?? ????? #???????????????????? | | ######### ? ""????" +???????????????????? | | "?????" #???????????????????? | | "?????" ????????????????????? | | "" """ ""G"" ? ? ????????????????????? | | "" """ " " ??" 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""" """ #?????????????????????? | | "" """ """ """ #?????????????????????? | | "" """ """ """ [[] """ #?????????????????????? | | "" """ """ """ [[] """@ #?????????????????????? | | [] """ #?????????????????????? | | ] g #?????????????????????? | | ###*######## """ """ #######+####### ? | | #?#%#??????# """ """ " ??? | | #?#%#??????# """ """ "T???? | | ###/######## g w o ? | | #=[== ## s ############### ? | | #%!!%[ !####+######/##########??????????????? | | # !%= ! #?# ps #??????????????? | | # #?# ] #??????????????? | | ##+########## #??????????????? | | / """ * #??????????????? | | ################ """ [ ! #??????????????? | | ???????????????# """ #??????????????? | | ???????????????# """"T"""" #??????????????? | | ???????????????# """"""""""" #??????????????? | | ???????????????####################??????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 360 Matter Stores 368 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Ion Cannon | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSuspensionCutter Manual? 0 Play Time 01:19:42 Cumulative 115.0 hours Start 2024.03.22 @ 12:10:03 End 2024.03.23 @ 00:02:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d6b223-9f6b-476a-8b79-4dae93190596