Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 05:03:53 Player: knux400 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3341) 3341 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6816 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 310/310 System Corruption 23% Temperature Cool (9) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Gauss Cannon Mini Grenade Launcher Makeshift Axe > --- INVENTORY (20) --- Light Treads High-capacity Matter Pod (0) Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Insulated Plating Improved Field Recycling Unit (0) Heavy Assault Rifle Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Power Maul > --- INVENTORY -------- Light Treads Compact Wheel Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Heavy Assault Rifle Gauss Rifle Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 51] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 87 | 6 3 15 21 10 27 3 2 Power 8 | 1 . 1 2 2 2 . . Engine 8 | 1 . 1 2 2 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 7 1 4 . 1 Treads 14 | 2 . 3 7 1 1 . . Leg . | . . . . . . . . Wheel 4 | . . . . . 3 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 1 1 7 5 5 12 1 . Device 7 | . 1 2 2 1 . 1 . Storage 5 | 1 . 3 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 19 | . . 2 1 4 12 . . Artifact . | . . . . . . . . Weapon 29 | 2 2 4 7 2 9 2 1 Energy Gun 5 | 1 . 3 . . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 13 | 1 1 . 6 . 4 1 . Ballistic Cannon 5 | . 1 . . 1 3 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 44 | . . 6 7 . 19 4 8 Power 5 | . . 1 1 . 2 . 1 Propulsion 10 | . . 2 1 . 4 1 2 Utility 18 | . . 2 2 . 8 3 3 Weapon 11 | . . 1 3 . 5 . 2 Highest Loss Streak 10 | . . 5 5 . 10 4 7 To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 7 5 14 15 14 17 16 Power . | . 1 . . . . . . Propulsion 2 | 3 2 2 3 2 1 1 1 Utility 7 | . 3 3 6 5 9 11 10 Weapon 3 | 1 . . 4 7 3 4 4 Tool/Special . | . . . . . . . . Unused Backups 17 | . 3 . 3 1 3 . 7 Power . | . . . . . . . . Propulsion 4 | . 2 . 2 . . . . Utility 9 | . . . . . 2 . 7 Weapon 4 | . 1 . 1 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 95 73 86 95 88 88 84 Engine 11 | . 13 2 5 13 14 15 15 Treads 13 | . 27 17 21 18 8 . . Wheel 5 | . . . . . 8 14 13 Device 5 | . 11 2 2 14 3 2 10 Storage 10 | . 14 18 14 9 7 7 7 Processor 1 | . . . 4 . . . . Protection 14 | . . 6 6 12 21 24 13 Energy Gun 1 | . 5 15 . . . . 3 Energy Cannon 1 | . . . 5 . . . . Ballistic Gun 9 | . 13 2 15 12 6 4 3 Ballistic Cannon 4 | . 7 . . 8 7 2 . Launcher 1 | . . . . . . 7 6 Impact Weapon 4 | . . 7 9 . 3 1 . Slashing Weapon 2 | . . . . 5 3 5 7 Peak Build Rating 51 | 6 8 12 18 34 51 49 48 Average Rating 28 | 4 7 8 14 25 42 43 42 On Entrance 19 | . 6 5 12 17 34 48 37 Naked Turns 3 | . . 3 . . . . . Heaviest Build 104 | 12 15 35 61 81 104 97 88 Greatest Support 62 | 40 40 43 43 42 62 44 44 Greatest Overweight (x) 19 | . 4 1 2 1 19 6 4 Average Overweight (x) 1 | . . . . 1 2 2 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 Average Capacity 17 | 7 8 13 19 20 19 20 20 Most Carried 20 | 8 8 9 18 20 20 19 18 Average Carried 13 | 5 7 5 14 15 15 17 16 Final Capacity 20 | 8 8 15 20 20 20 20 20 Final Carried 20 | 6 8 9 13 20 16 17 14 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 2931 | 230 175 270 552 365 880 409 50 Remotely . | . . . . . . . . Salvage Created 3128 | . 174 270 937 292 989 258 208 Parts 185 | . 17 15 47 24 66 7 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . 3 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . 6 10 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 80 | . 9 8 16 8 22 7 10 Melee 12 | . . . 1 3 7 1 . Guns 26 | . 6 8 6 2 3 . 1 Cannons 23 | . 2 . 7 3 10 . 1 AOE 16 | . . . . . 2 6 8 Classes Destroyed 13 | . 2 2 3 2 4 . . Worker 5 | . . . 1 1 3 . . Builder 2 | . . . . . 2 . . Tunneler 2 | . . . . . 2 . . Recycler 3 | . . . 2 . 1 . . Watcher 3 | . . . . 1 2 . . Swarmer 22 | . 6 3 . 3 3 . 7 Grunt 22 | . 3 2 5 2 5 4 1 Brawler 3 | . . 1 . . . 1 1 Duelist 3 | . . . 1 . . 1 1 Sentry 17 | . . 2 10 1 3 1 . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . . 3 . . Programmer 8 | . . . . . 8 . . Best Kill Streak 5 | . 3 3 2 4 4 3 5 Combat Bots Only 5 | . 3 3 2 3 3 3 5 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 2 3 Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 1086 | . 74 54 119 60 634 76 69 Missed 340 | . 21 13 32 18 213 24 19 Hits 746 | . 53 41 87 42 421 52 50 Melee 17 | . . 4 8 . . . 5 Projectile 729 | . 53 37 79 42 421 52 45 AOE 2 | . . . . . 2 . . Critical Strikes 21 | . . 1 4 2 9 2 3 Part Disruptions 1 | . . . . . 1 . . Damage Taken 9731 | . 474 532 1361 586 4953 748 1077 Core 1134 | . 100 49 211 66 427 76 205 Absorbed by Shields 248 | . . . 40 112 . . 96 Regen/Repaired (Parts) 657 | . 13 . 80 . 564 . . Core Remaining (%) 70 | 100 60 . 35 88 . . . Volleys Fired 283 | . 31 31 55 19 115 15 17 Largest 3 | . 2 2 2 3 2 2 2 Hottest 112 | . 60 112 91 83 77 55 100 Shots Fired 493 | . 62 38 96 50 201 24 22 Gun 306 | . 45 38 67 31 100 12 13 Cannon 165 | . 17 . 29 19 96 . 4 Launcher 22 | . . . . . 5 12 5 Special . | . . . . . . . . Kinetic 395 | . 48 18 67 50 196 12 4 Thermal 63 | . 14 20 29 . . . . Explosive 22 | . . . . . 5 12 5 Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 12 | . 4 7 12 5 9 3 7 Robot Miss Streak 6 | . 6 5 3 2 4 5 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 343 | . 28 26 74 38 144 14 19 Core Hits 156 | . 16 15 22 14 47 20 22 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 4 . . Critical Strikes 16 | . . 1 1 4 10 . . Burn 1 | . . 1 . . . . . Meltdown 1 | . . . 1 . . . . Blast 6 | . . . . 2 4 . . Smash 4 | . . . . . 4 . . Sever 4 | . . . . 2 2 . . Melee Attacks 77 | . . 4 16 10 42 3 2 Impact 45 | . . 4 16 . 25 . . Slashing 32 | . . . . 10 17 3 2 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 4 . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8714 | . 315 295 1427 912 4098 615 1052 Guns 2800 | . 204 268 644 281 1197 67 139 Cannons 2563 | . 103 . 411 394 1543 . 112 Explosions 1394 | . . . . 32 111 483 768 Melee 1948 | . . 27 372 204 1247 65 33 Ramming 9 | . 8 . . 1 . . . Kinetic 4551 | . 207 106 644 675 2740 67 112 Thermal 673 | . 100 162 411 . . . . Explosive 1394 | . . . . 32 111 483 768 Electromagnetic 139 | . . . . . . . 139 Impact 1276 | . . 27 372 . 877 . . Slashing 672 | . . . . 204 370 65 33 Piercing . | . . . . . . . . Highest Corruption 23 | . . 7 7 . 23 23 23 Average Corruption 13 | . . 6 7 . 14 23 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 173 | . . 7 43 . 78 35 10 Message Errors 49 | . . 4 12 . 22 9 2 Matter Fused 34 | . . . 9 . 14 7 4 Heat Flow Errors 13 | . . 2 1 . 7 2 1 Energy Discharges 28 | . . 1 10 . 11 6 . Parts Rejected 4 | . . . . . 3 1 . Data Loss (minor) 11 | . . . 5 . 2 3 1 Data Loss (major) 7 | . . . 3 . 1 3 . Misfires 9 | . . . 3 . 6 . . Alerts 6 | . . . . . 6 . . Misdirections 2 | . . . . . 1 . 1 Weapon Failures 10 | . . . . . 5 4 1 Overload Shots . | . . . . . . . . Overflow Damage 496 | . . . 55 20 419 . 2 Projectiles 48 | . . . . 20 28 . . Explosions 1 | . . . . . . . 1 Melee 447 | . . . 55 . 391 . 1 Knockbacks 40 | . 4 . 4 3 28 . 1 Impact 8 | . . . 4 . 4 . . Kinetic 27 | . 3 . . 3 20 . 1 Secondary 5 | . 1 . . . 4 . . Self-Inflicted Damage 398 | . . . . 84 58 134 122 Shots 14 | . . . . 1 4 4 5 Rammed 7 | . 6 . . 1 . . . Targets Rammed 7 | . 6 . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 94 212 207 21 315 310 254 Average Temperature 75 | . 21 56 65 8 74 142 59 Received Heat Transfer 2246 | . 84 159 399 201 831 327 245 Effects 4 | . . . . . 1 3 . Energy Bleed 3 | . . . . . 1 2 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . 1 . 2 . 3 . . Combat Hostiles 2 | . 1 . 1 . . . . Parts Fried 9 | . 1 . 4 . 4 . . Impact Corruptions 21 | . 1 . 4 . 16 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 1446 | . 225 481 740 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 92 . . Level 1 3 | . . . . . 7 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 322 | . 159 68 124 148 322 . . Initial 60 | . . 48 4 21 60 . . Average 53 | . 51 30 53 80 56 . . Influence Increases 2570 | . 342 200 483 343 812 180 210 Destroy 0b10 Robot/C 1600 | . 180 160 320 160 440 140 200 Destroy 0b10 Robot/NC 75 | . . . 15 10 50 . . Destroy Leader 436 | . 40 40 130 32 174 10 10 Successful Hack 61 | . 16 . . . 45 . . Disable Machine 90 | . 15 . 15 15 45 . . Destroy Structure 83 | . 1 . 3 36 43 . . Lose Combat Pursuer 225 | . 90 . . 90 15 30 . Influence Decreases 2479 | . 227 303 443 262 629 444 171 Entered New Map 308 | . . 67 8 31 73 118 11 Time Decay 1895 | . 227 176 419 231 476 286 80 Lost Part 276 | . . 60 16 . 80 40 80 Squads Dispatched 15 | . 2 . 2 1 9 . 1 Investigation 3 | . 1 . 1 . 1 . . Extermination 5 | . . . . . 5 . . Reinforcement 6 | . 1 . 1 1 3 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 12 | . 2 1 4 4 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 15 10 25 18 32 9 13 Peak Tracking Total 9 | . 4 5 5 4 3 4 9 Tactical Retreats 10 | . 3 . . 5 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 7 | . 4 . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 7 | . 1 . 1 1 3 . 1 Max in Single Turn 1 | . 1 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 11 | . 3 . 2 . 6 . . Terminals 4 | . 2 . 1 . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . 1 . 1 . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 6 . 5 . 12 . . Successful 20 | . 6 . 4 . 10 . . Failed 3 | . . . 1 . 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 4 . 2 . 1 . . Fabricators 3 | . . . . . 3 . . Repair Stations 10 | . 2 . 3 . 5 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 . . Record 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 8 | . 2 . 2 . 4 . . Scan Component 4 | . 1 . 1 . 2 . . Repair 4 | . 1 . 1 . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 2 . 4 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 4 | . 1 . 1 . 2 . . Time 122 | . 26 . 51 . 45 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Active Infowar (turns) 1325 | . 594 97 634 . . . . Optics 634 | . . . 634 . . . . Sensors 594 | . 594 . . . . . . Terrain 97 | . . 97 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 6637 | 185 674 416 1381 589 2582 636 174 Spaces Moved 2948 | 108 324 181 476 200 1116 441 102 Core 20 | 3 3 13 . . 1 . . Treads 1618 | 105 321 168 476 200 348 . . Legs . | . . . . . . . . Wheels 1310 | . . . . . 767 441 102 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 50 160 232 115 130 115 Average Speed 176 | 156 160 166 226 234 177 131 119 Slowest Speed 1000 | 160 250 240 320 240 1000 190 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 7 37 17 67 20 32 55 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 6 1 Spaces Dug 17 | . . . . . 6 11 . Terrain Destroyed 188 | . . . . 42 51 67 28 Melee 6 | . . . . . 6 . . Projectile 11 | . . . . 1 9 . 1 AOE 171 | . . . . 41 36 67 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 3736 | 123 417 250 657 260 1434 467 128 Wait 190 | . 36 11 61 7 75 . . Move 2941 | 107 323 180 475 199 1115 440 102 Hop . | . . . . . . . . Pick Up 67 | 10 5 4 12 8 25 3 . Fast Attach 44 | 2 10 9 6 1 12 2 2 Attach 38 | 4 . 4 5 1 18 2 4 Detach 9 | . . 1 2 . 5 . 1 Swap 45 | . 1 4 14 9 15 2 . Drop 33 | . 5 2 11 5 10 . . Fire 283 | . 31 31 55 19 115 15 17 Melee 77 | . . 4 16 10 42 3 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 6 . . 1 . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 580 | -10/Materials | Repaired Sensor Array 820 | -10/Materials | Discovered new exit (range 3) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 989 | -9/Materials | Lost 5 parts (1p2n1u1w) 1249 | -9/Materials | Discovered new exit (range 6) 1276 | -9/Materials | Entered Storage 1877 | -9/Storage | Lost 5 parts (1p2u2w) 1890 | -9/Storage | Core integrity fell below 50% 2236 | -9/Storage | Build established: Scavenger-Mutant 2358 | -9/Storage | Discovered new exit (range 16) 2540 | -9/Storage | Repaired Adv. Beam Cannon 2657 | -9/Storage | Entered Materials 2657 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2836 | -8/Materials | Build established: Scavenger-Tank 3176 | -8/Materials | Discovered new exit (range 9) 3216 | -8/Materials | Build established: Scavenger-Mutant 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -7/Factory | Lost 10 parts (2p3n4u1w) 4342 | -7/Factory | System corruption reached 10% 4346 | -7/Factory | Build established: Mutant 4375 | -7/Factory | Lost 3 parts (1n1u1w) 4871 | -7/Factory | Repaired Hcp. Storage Unit 5390 | -7/Factory | Repaired Hrd. Medium Armor Plating 5499 | -7/Factory | Core integrity fell below 50% 5745 | -7/Factory | Fabricated Imp. Light Armor Plating (x2) 5800 | -7/Factory | Discovered new exit (range 16) 5828 | -7/Factory | Entered Lower Caves 5901 | -7/Lower Caves | Encountered a Warlord checkpoint 5914 | -7/Lower Caves | Learned Factory emergency access door positions 5969 | -7/Lower Caves | Learned Factory emergency access door positions 6068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6258 | -7/Lower Caves | Lost 4 parts (1n3u) 6453 | -7/Lower Caves | Discovered new exit (range 8) 6464 | -7/Lower Caves | Entered another Lower Caves area 6595 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6611 | -7/Lower Caves | Core integrity fell below 20% 6638 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. The unstable cave ceiling collapses. Hrd. Medium Armor Plating destroyed. The unstable cave ceiling collapses. L-41 Fighter knocked back. Slug penetrates Wall. Lyr. Light Armor Plating destroyed. Slug penetrates L-41 Fighter. L-41 Fighter destroyed. VK-3P0(k) breaks down the debris. Hardlight Generator destroyed. Penetrated by Slug. WD-XKM(k) breaks down the debris. Acquired Mni. Grenade Launcher. Arm. Huge Wheel destroyed. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Cld. Deuterium Engine destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????## #?????# # | | ????????????????????????????????# ##???## # | | ????????????????????????????????## ##### | | ?????????????????????????????????## ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ## | | ??????????????????????????????????# #### | | ??????????????????????????????????# #??## | | ??????????????????????????????????# #???## # | | ????????????????? ????????????????# #????# | | ??????????????? ??????????###???# #????# # | | ?????????????? #??? ???# #?## ##???# ### | | ????????????? ?? ?## ?# #???# ##?? | | ????????????# ??? ## ## #???## #??? | | ????????????? ??# % #????## #??? | | ?????????????? ????# # % #?????###??? | | ??????????????? ##??## ?# %# #??????????? | | ???????????????? ##??## ?# #####??????????? | | ????????????????? ##???# #?# ##?????????????? | | ???????????#####?# #????# ### #?????????????? | | ??????????#""g ""# ?????# ## ##????????????? | | ??????????#" "# #?????# ##???????????? | | ??????????#" " ####### #???????????? | | ??????????#" % # ##??????????? | | ??????????### # @ ???? | | ??????????# Y ##### ??? | | ??? g ##???## #####???? | | ?????#### % ##?????## ###???????? | | ????????####" ##???????## #?????????? | | ???????????##### ### ?????????# #????????? | | ??????????????% #??? ?????????# ???????? | | ????????????? ???? ????????? ??????? | | ????????????## ????? ????????? ### ###?????? | | ?????????????#?????? ?????????## #??## #???????? | | ???????????????????? ??????????? #????###???????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ##??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 448 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory Repaired ---------- Sensor Array | 35% | -10/Materials Adv. Beam Cannon | 38% | -9/Storage Hcp. Storage Unit | 33% | -7/Factory Hrd. Medium Armor Plating | 4% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Please Form A Line Tourist Challenges ------------ None Game ------ Seed LightNeutrinoRay Manual? 0 Play Time 01:36:46 Cumulative 6.4 hours Start 2025.07.12 @ 03:27:20 End 2025.07.12 @ 05:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 44x27 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dd775d4-57d3-472f-9382-20da702c8d2a