Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 21:47:44 Player: dare evans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (3010) 3010 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 8270 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector (fused) Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit IFF Parser Makeshift Propulsion Shielding Improved Utility Shielding System Restoration Module > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Heat Sink Improved Coolant Injector Matter Compressor Advanced Signal Interpreter Particle Charger System Restoration Module Improved Recalibrator Improved Recalibrator Improved Recalibrator Compact Ion Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Power Sword [Rating: 80] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . 1 1 2 . . 2 . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 69 | 7 3 8 16 11 5 2 1 5 11 Power 14 | 1 . 2 5 2 3 . . . 1 Engine 6 | 1 . 2 2 . 1 . . . . Core 8 | . . . 3 2 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 2 4 2 . 1 1 . 1 Treads 2 | 2 . . . . . . . . . Leg 13 | . 2 2 4 2 . 1 1 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 1 2 4 5 . 1 . 3 5 Device 15 | 1 . 1 3 5 . 1 . 1 3 Storage 2 | 1 . 1 . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 5 | . 1 . 1 . . . . 2 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . 2 3 2 2 . . 2 4 Energy Gun 5 | . . 2 3 . . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 7 | 2 . . . 1 2 . . 2 . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 36 | . . . 6 8 1 2 . . 19 Power 8 | . . . 4 . . . . . 4 Propulsion 10 | . . . 1 3 . 1 . . 5 Utility 8 | . . . 1 1 . 1 . . 5 Weapon 10 | . . . . 4 1 . . . 5 Highest Loss Streak 8 | . . . 3 3 1 2 . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 6 9 12 12 6 5 7 8 7 Power 1 | 1 2 1 2 3 3 1 1 1 . Propulsion 1 | 1 2 2 3 1 . . . . . Utility 3 | . 1 4 3 5 3 2 4 4 5 Weapon 2 | . . 1 3 2 . 2 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 3 3 1 3 . . . . 6 Power . | . . . . . . . . . . Propulsion 5 | . 3 . . 2 . . . . . Utility 8 | . . 2 1 1 . . . . 4 Weapon 3 | . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 96 98 97 88 95 93 99 53 Engine 5 | . 14 11 7 . 1 6 6 5 1 Core 6 | . . . 9 15 11 6 6 5 4 Treads 1 | . 23 . . . . . . . . Leg 24 | . 4 40 35 29 20 22 20 23 7 Device 19 | . 12 1 10 22 25 28 33 29 15 Storage 7 | . 14 11 9 7 6 6 6 5 2 Protection 4 | . 1 9 7 . 5 3 . 10 5 Energy Gun 6 | . . 7 18 17 3 . . . . Ballistic Gun 12 | . 28 14 . . 12 20 20 17 8 Peak Build Rating 80 | 7 11 18 30 42 49 51 57 69 80 Average Rating 36 | 5 7 14 25 37 43 49 51 65 45 On Entrance 32 | . 7 11 18 29 31 48 51 57 69 Naked Turns 98 | . . . . . . . . . 98 Heaviest Build 70 | 13 17 36 46 52 59 59 54 59 70 Greatest Support 72 | 40 40 52 58 67 52 67 72 72 72 Greatest Overweight (x) 17 | 3 4 . . 1 1 1 1 . 17 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 9 Most Carried 15 | 4 8 12 15 15 10 7 10 10 15 Average Carried 8 | 2 7 9 12 12 6 5 7 8 7 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 14 | 4 8 11 14 10 6 7 10 10 2 Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Skirmisher 14% | Gunner 9% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2149 | 273 140 172 259 255 61 271 117 39 562 Remotely 181 | 85 96 . . . . . . . . Salvage Created 3087 | 87 25 524 744 814 61 104 . 39 689 Parts 127 | 4 3 32 34 23 6 6 . 2 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | . 2 11 16 16 1 3 . 1 14 Melee 1 | . . . . . . . . . 1 Guns 48 | . 2 11 14 9 1 3 . 1 7 Cannons 10 | . . . . 5 . . . . 5 AOE 1 | . . . . . . . . . 1 Classes Destroyed 9 | 1 1 2 3 1 . . . . 1 Builder 2 | . . 2 . . . . . . . Recycler 2 | 1 . . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 3 | . . . 1 2 . . . . . Swarmer 13 | . 2 . 3 4 . . . . 4 Grunt 36 | . . 11 9 9 . 1 . . 6 Sentry 6 | . . . 2 . 1 . . 1 2 Hunter 3 | . . . 2 . . 1 . . . Programmer 6 | . . . . 3 . 1 . . 2 Best Kill Streak 7 | 1 2 5 3 4 1 1 . 1 7 Combat Bots Only 7 | . 2 3 3 4 1 1 . 1 7 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 643 | . 19 62 90 193 27 28 . 12 212 Missed 202 | . 7 18 17 77 10 4 . 4 65 Hits 441 | . 12 44 73 116 17 24 . 8 147 Projectile 441 | . 12 44 73 116 17 24 . 8 147 AOE 2 | . . . . . . . . . 2 Critical Strikes 11 | . . . 1 4 . . . . 6 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 7068 | . 169 510 1050 1480 125 366 . 201 3167 Core 1696 | . 41 93 146 199 5 16 . 45 1151 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 129 | . . . . . . . . 10 119 Regen/Repaired (Parts) 293 | . . 61 . 232 . . . . . Core Remaining (%) 85 | 100 83 76 73 71 . . 97 95 . Volleys Fired 257 | 3 19 52 63 57 4 12 . 5 42 Largest 4 | 1 2 2 2 3 3 3 . 3 4 Hottest 192 | 20 40 112 112 192 112 84 . 86 153 Shots Fired 608 | 3 38 104 126 158 11 36 . 15 117 Gun 536 | 3 38 104 126 127 11 36 . 15 76 Cannon 72 | . . . . 31 . . . . 41 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 283 | 3 38 76 . 1 9 36 . 15 105 Thermal 325 | . . 28 126 157 2 . . . 12 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 3 4 11 7 12 17 5 . 8 7 Robot Miss Streak 9 | . 4 4 6 3 2 3 . 2 9 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . 1 2 . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 415 | 3 21 75 79 108 10 30 . 13 76 Core Hits 209 | 2 7 30 38 38 6 24 . 12 52 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . . . . . Critical Strikes 24 | . 1 2 9 9 . . . . 3 Burn 19 | . . 1 9 9 . . . . . Destroy 3 | . 1 1 . . . . . . 1 Blast 2 | . . . . . . . . . 2 Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7385 | 25 191 770 1176 1975 182 461 . 286 2319 Guns 5433 | 25 177 748 1172 1367 182 424 . 286 1052 Cannons 1476 | . . . . 578 . . . . 898 Explosions 239 | . . . . . . . . . 239 Melee 125 | . . . . . . . . . 125 Ramming 112 | . 14 22 4 30 . 37 . . 5 Kinetic 3220 | 25 177 458 . 17 154 424 . 286 1679 Thermal 3689 | . . 290 1172 1928 28 . . . 271 Explosive 239 | . . . . . . . . . 239 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 125 | . . . . . . . . . 125 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 1 . 1 . . . . 11 Average Corruption 1 | . . 1 . 1 . . . . 7 Corruption Purged 2 | . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . 1 . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 68 | . . . . . . 6 . . 62 Projectiles 17 | . . . . . . . . . 17 Explosions 45 | . . . . . . . . . 45 Melee 6 | . . . . . . 6 . . . Knockbacks 4 | . . 1 . . . . . . 3 Impact 1 | . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . 46 Shots 1 | . . . . . . . . . 1 Rammed 5 | . 4 . . . . . . . 1 Targets Rammed 26 | . 4 5 2 5 2 7 . . 1 Kicked 21 | . . 5 2 5 2 7 . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . 25 384 377 390 . . . . 16 Average Temperature 93 | . 13 53 120 115 . . . . 8 Received Heat Transfer 1623 | . . 276 450 621 36 27 . 18 195 Effects 10 | . . . 6 4 . . . . . Shutdowns 5 | . . . 3 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 4 | . . . 2 2 . . . . . Combat Hostiles 4 | . . . 2 2 . . . . . Parts Melted 31 | . . 2 16 13 . . . . . Heat Transferred 9843 | . . 814 3663 4922 74 . . . 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . 1 Low Security (%) 96 | 100 100 100 100 96 100 . . 100 82 Level 1 3 | . . . . 3 . . . . 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 242 | 5 32 145 188 208 45 . . 32 242 Initial 67 | . . 9 47 67 45 . . . 5 Average 75 | . 1 37 126 95 17 . . 5 129 Influence Increases 2128 | 5 43 316 471 515 30 80 . 32 636 Destroy 0b10 Robot/C 1300 | . 40 220 320 340 20 60 . 20 280 Destroy 0b10 Robot/NC 40 | 5 . 10 5 15 . . . . 5 Destroy Leader 316 | . . 40 82 84 10 20 . 10 70 Allied During Kill 9 | . . . . 9 . . . . . Successful Hack 21 | . 3 15 . 3 . . . . . Disable Machine 45 | . . . . 15 . . . . 30 Destroy Structure 67 | . . 1 4 4 . . . 2 56 Lose Combat Pursuer 330 | . . 30 60 45 . . . . 195 Influence Decreases 1912 | 5 19 227 436 570 123 80 . 20 432 Entered New Map 217 | . . 15 66 81 48 . . . 7 Time Decay 1285 | 5 19 212 310 329 75 80 . 20 235 Lost Part 330 | . . . 60 80 . . . . 190 Lost Ally 80 | . . . . 80 . . . . . Squads Dispatched 26 | . . 4 7 7 2 . . . 6 Investigation 7 | . . 3 1 2 1 . . . . Extermination 3 | . . . . 2 . . . . 1 Reinforcement 7 | . . 1 2 3 . . . . 1 Assault . | . . . . . . . . . . Garrison 9 | . . . 4 . 1 . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . . 3 2 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 6 19 31 34 2 3 . 1 34 Peak Tracking Total 9 | . 3 6 8 7 1 1 . 1 9 Tactical Retreats 12 | . . 1 4 2 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 7 | . 4 . 1 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 3 | . . . . 1 . . . . 2 Max in Single Turn 2 | . . . . 1 . . . . 2 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 23 | . 4 8 3 5 1 . . 2 . Terminals 8 | . 2 4 . 2 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 4 | . . 1 1 2 . . . . . Recycling Units 6 | . 2 2 1 . 1 . . . . Scanalyzers 3 | . . 1 1 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 65 | . 10 20 12 11 7 . . 5 . Successful 43 | . 6 14 8 5 5 . . 5 . Failed 22 | . 4 6 4 6 2 . . . . Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . 4 10 . 4 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 12 | . . 4 2 6 . . . . . Recycling Units 19 | . 6 2 4 . 7 . . . . Scanalyzers 14 | . . 4 6 . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . 2 7 . . . . . . . Record 3 | . . 3 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 8 | . . 3 1 4 . . . . . Scan Component 5 | . . 2 1 2 . . . . . Repair 3 | . . 1 . 2 . . . . . Recycling Unit Hacks 12 | . 4 2 1 . 5 . . . . Recycle Component 3 | . . . . . 3 . . . . Process 2 | . 1 . . . 1 . . . . Report Inventory 6 | . 2 2 1 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 12 | . . 2 6 . . . . 4 . Insert Component 6 | . . 1 3 . . . . 2 . Analyze 6 | . . 1 3 . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 5 3 4 1 . . 1 . Full Trace Events 9 | . 1 4 1 2 1 . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . Time 114 | . . 32 . 82 . . . . . Parts Recycled 3 | . . . . . 3 . . . . Recycled Matter 787 | . 773 . . . 14 . . . . Retrieved Matter 773 | . 773 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 1 3 . . . . 2 . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . Highest-Rated Ally 12 | . . . . 12 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . Total Damage 322 | . . . . 322 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 1428 | . . . . . . 580 324 186 338 IFF 1428 | . . . . . . 580 324 186 338 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 5913 | 112 446 706 696 1132 209 1421 324 186 681 Spaces Moved 3013 | 55 228 387 273 575 108 848 175 117 247 Core 90 | 13 1 . . . . . . . 76 Treads 246 | 42 204 . . . . . . . . Legs 2677 | . 23 387 273 575 108 848 175 117 171 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 125 125 125 50 Average Speed 144 | 160 156 120 120 122 153 160 183 125 163 Slowest Speed 900 | 200 250 120 120 190 196 196 196 125 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 26 | 3 46 39 29 15 3 94 32 3 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 3 2 . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 39 | . . . . 3 . 1 . . 35 Melee . | . . . . . . . . . . Projectile 29 | . . . . 3 . . . . 26 AOE 9 | . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 4040 | 74 287 538 510 869 139 875 178 145 425 Wait 554 | 5 20 69 124 197 13 2 . 17 107 Move 3004 | 54 227 386 272 574 107 847 174 116 247 Hop . | . . . . . . . . . . Pick Up 59 | 5 8 11 13 4 3 2 3 1 9 Fast Attach 27 | 6 2 1 1 6 1 2 1 1 6 Attach 32 | 1 . 2 8 7 5 . . 2 7 Detach 2 | . . . 1 1 . . . . . Swap 47 | . 1 6 18 13 4 1 . 2 2 Drop 27 | . 6 6 8 5 . 1 . 1 . Fire 257 | 3 19 52 63 57 4 12 . 5 42 Melee 4 | . . . . . . . . . 4 Ram 1 | . . . . . . . . . 1 Kick 21 | . . 5 2 5 2 7 . . . Crush 4 | . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 356 | -10/Materials | Discovered new exit (range 7) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x2 872 | -9/Materials | Repaired Imp. Aluminum Leg 1098 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Discovered new exit (range 3) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1452 | -8/Materials | Garrison activated, responded to threat 1588 | -8/Materials | Garrison activated, responded to threat 1603 | -8/Materials | Lost 3 parts (2p1n) 1679 | -8/Materials | Build established: Scavenger-Mutant 1932 | -8/Materials | Discovered new exit (range 16) 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2581 | -7/Factory | Build established: Gunner 2739 | -7/Factory | Fabricated S-27 Virus (x4) 2832 | -7/Factory | Lost 4 allies 2963 | -7/Factory | Repaired Imp. Titanium Leg 3003 | -7/Factory | Repaired Carbon-fiber Leg 3068 | -7/Factory | Lost 3 parts (3w) 3077 | -7/Factory | Discovered new exit (range 14) 3093 | -7/Factory | Entered another Factory area 3093 | -6/Factory | Evolved 2 slots: Utility x2 3206 | -6/Factory | Discovered new exit (range 11) 3227 | -6/Factory | Garrison activated, responded to threat 3302 | -6/Factory | Entered Lower Caves 3529 | -6/Lower Caves | Build established: Scavenger-Tank 4121 | -6/Lower Caves | Discovered new exit (range 14) 4203 | -6/Lower Caves | Encountered a Warlord checkpoint 4430 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4723 | -6/Lower Caves | Entered another Lower Caves area 4902 | -6/Lower Caves | Learned 8 Factory zone layouts 4937 | -6/Lower Caves | Discovered new exit (range 15) 5047 | -6/Lower Caves | Entered Factory 5047 | -5/Factory | Evolved 2 slots: Utility x2 5048 | -5/Factory | Identified exit to Factory 5136 | -5/Factory | Discovered exit to Factory (range 9) 5233 | -5/Factory | Entered another Factory area 5233 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5417 | -4/Factory | Garrison activated, responded to threat 5500 | -4/Factory | Lost 7 parts (2p4n1u) 5501 | -4/Factory | Destroyed 7 combat bots 5571 | -4/Factory | Released all parts (9) 5583 | -4/Factory | Crushed by falling debris 5593 | -4/Factory | Lost 4 parts (1p1u2w) 5602 | -4/Factory | Crushed by falling debris 5850 | -4/Factory | Build established: Mutant 5870 | -4/Factory | Core integrity fell below 50% 5878 | -4/Factory | Garrison activated, responded to threat 5879 | -4/Factory | System corruption reached 10% 5904 | -4/Factory | Core integrity fell below 20% 5908 | -4/Factory | Spotted B-86 Titan 5914 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05884_ M-28 Smith destroyed. 05884_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05884_ Slug penetrates Wall. 05884_ Penetrated by Slug. 05884_ Hvy. Gauss Cannon destroyed. 05888_ The unstable cave ceiling collapses. 05888_ Penetrated by Slug. 05888_ Slug penetrates Wall. 05888_ Penetrated by Slug. 05888_ Acquired 1 matter. 05900_ Slammed into S-27 Virus. 05900_ Destabilizing: System corrupted (+1). 05909_ System corrupted: Imp. Coolant Injector fused. 05909_ Power Conduit explodes. 05909_ Scanalyzer disabled. 05911_ Acquired Adv. Power Amplifier. 05912_ Penetrated by Slug. 05912_ Slug penetrates Wall. 05914_ Adv. Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ? ??????????????????????????????? | | ??????????????# " "?????????????????????????????? | | ?????????##???# "Y"?????????????????????????????? | | ?????????# ?## """?##########??????????????????? | | ???????### "#;;;;;#+# #??????????????????? | | ???????+ = ! + #??????????????????? | | ???????# =! # #??????????????????? | | ???????# =! ; #??????????????????? | | ???????# ; #??????????????????? | | ???????# ; #??????????????????? | | ???????# ; #??????????????????? | | ??? s ;s #??????????????????? | | ??????######"""""""" # @ ! #??????????????????? | | ??????# ; ;####;;;##??????????????????? | | ??????# """ """ # ##???####???????????????????? | | ??????# """ ""S"" # #???????????????????????????? | | ??????# """ "" "" # #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????#########/#### #???????????????????????????? | | ####?????????# ### #???????????????????????????? | | #?????????#! +???????????????????????????? | | = #######???# [#####???????????????????????????? | | # #???## ##???????????????????????????????? | | # ###### #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #??? ????????????????????????????? | | #+## !!! ## ?????????????????????????????? | | # ###### !!! +???????????????????????????????? | | # ###### !!! ## ??????????????????????????????? | | ## #?? ?????????????????????????????? | | % ## #???"????????????????????????????? | | # #### #????????????????????????????????? | | "????????????????????????????????? | | ###+## ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 34 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 15 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 39% | -9/Materials Imp. Titanium Leg | 9% | -7/Factory Carbon-fiber Leg | 24% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You More Dakka Please My Command Is Your Wish Oops Serviceable Loadout System Compromised Use The Force Challenges ------------ None Game ------ Seed CoreSeismicSaw Manual? 0 Play Time 01:52:53 Cumulative 6.8 hours Start 2025.10.03 @ 19:14:04 End 2025.10.03 @ 21:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 560de430-3a43-46c2-9cb7-7ca4b470084c