Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:08:47

Player: opdo

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (36)      180
Value Destroyed (950)      950
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (23)                 23
              TOTAL SCORE: 3893

 Bonus
-------
High Alert Combat Kills    23

 Cogmind 
---------
Core Integrity             0/700
Matter                     300/300
Energy                     315/315
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -7/Lower Caves

 Parts 
-------
>           --- POWER (2) --------
            Neutrino Core
>           --- PROPULSION (4) ---
                (None)
>           --- UTILITY (5) ------
            Scrap Engine
  Makeshift Terrain Scan Processor
            Armor Integrity Analyzer
>           --- WEAPON (2) -------
                (None)
>           --- INVENTORY (5) ----
    Armored Wheel
   Advanced Heat Sink
      Small Storage Unit
            Weapon Cycler

 Peak State 
------------
>           --- POWER ------------
                (None)
>           --- PROPULSION -------
    Armored Wheel
            VTOL Module
            VTOL Module
            VTOL Module
>           --- UTILITY ----------
            Scrap Engine
  Makeshift Terrain Scan Processor
            Armor Integrity Analyzer
   Improved Weapon Shielding
>           --- WEAPON -----------
            Wave Gun
  Makeshift Shrapnel Gun
>           --- INVENTORY --------
            VTOL Module
   Advanced Heat Sink
      Small Storage Unit
            Weapon Cycler
            Autogun
[Rating: 46]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 VTOL Module
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              VTOL Module
Utility                    Scrap Engine
  Device                   Scrap Engine
  Storage                  Small Storage Unit
  Processor                Terrain Scan Processor
  Hackware                 Makeshift Hacking Suite
  Protection               Improved Weapon Shielding
Weapon                     Assault Rifle
  Energy Gun               Wave Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Grenade Launcher
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -9  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low 
Slots Evolved              6    | .   .   .   .   6   .   .   
  Power                    1    | .   .   .   .   1   .   .   
  Propulsion               2    | .   .   .   .   2   .   .   
  Utility                  3    | .   .   .   .   3   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             63   | 5   8   13  5   12  17  3   
  Power                    7    | 1   .   2   1   2   .   1   
    Engine                 4    | 1   .   2   1   .   .   .   
    Core                   3    | .   .   .   .   2   .   1   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               21   | 1   4   3   .   4   8   1   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    2    | 1   1   .   .   .   .   .   
    Wheel                  2    | .   .   .   .   .   2   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 17   | .   3   3   .   4   6   1   
  Utility                  14   | 1   3   1   1   4   4   .   
    Device                 7    | .   2   1   1   3   .   .   
    Storage                1    | 1   .   .   .   .   .   .   
    Processor              4    | .   1   .   .   1   2   .   
    Hackware               1    | .   .   .   .   .   1   .   
    Protection             1    | .   .   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   21   | 2   1   7   3   2   5   1   
    Energy Gun             1    | .   .   .   .   .   1   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          14   | 2   .   4   2   2   3   1   
    Ballistic Cannon       2    | .   .   .   1   .   1   .   
    Launcher               3    | .   1   2   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   1   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   1   .   .   .   .   .   
Parts Lost                 34   | .   .   10  2   6   8   8   
  Power                    5    | .   .   3   .   1   1   .   
  Propulsion               15   | .   .   3   1   3   3   5   
  Utility                  5    | .   .   2   .   2   1   .   
  Weapon                   9    | .   .   2   1   .   3   3   
  Highest Loss Streak      7    | .   .   2   1   2   5   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     62   | .   90  68  44  69  49  59  
  Engine                   4    | .   14  8   3   1   .   .   
  Core                     1    | .   .   .   .   7   1   1   
  Leg                      2    | .   20  .   .   .   .   .   
  Flight                   17   | .   4   27  14  22  7   21  
  Device                   8    | .   2   6   14  17  7   7   
  Storage                  1    | .   12  .   .   .   .   .   
  Processor                7    | .   8   .   .   7   14  15  
  Hackware                 1    | .   .   .   .   .   5   .   
  Ballistic Gun            10   | .   27  14  10  11  1   6   
  Ballistic Cannon         1    | .   .   .   1   .   4   .   
  Launcher                 2    | .   .   7   1   .   .   .   
  Piercing Weapon          1    | .   .   3   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             22   | 11  12  13  7   20  10  22  
  Greatest Support         20   | 10  20  10  9   17  12  8   
  Greatest Overweight (x)  4    | 1   3   1   1   2   2   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   5   5   5   5   5   
  Average Capacity         5    | 7   7   5   5   5   5   5   
  Most Carried             8    | 6   8   5   5   5   5   5   
  Average Carried          4    | 3   6   4   4   4   4   4   
  Final Capacity           8    | 8   5   5   5   5   5   5   
  Final Carried            6    | 6   5   5   5   4   5   4   
Scrap Engine Consumption   9    | .   .   .   6   .   3   .   
  Constructs Created       1    | .   .   .   1   .   .   .   

 Class Distribution 
--------------------
 82% | Mutant
 12% | Scavenger-Sprinter
  4% | Scavenger-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -9/Recycling
 Scavenger-Sprinter | -7/Factory
             Mutant | -7/Lower Caves
             Mutant | -7/Lower Caves

 Resources                      | -11 -10 -10 -9  -7  -7  -7  
-----------                Run  | Yrd Mat Sub Rec Fac Low Low 
Matter Collected           1483 | 196 126 405 117 289 283 67  
  Remotely                 216  | .   .   .   .   216 .   .   
Salvage Created            1183 | 34  100 151 240 423 132 103 
  Parts                    60   | 4   6   7   8   18  10  7   
Haulers Intercepted        .    | .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      22   | .   .   9   .   .   7   6   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low 
Combat Hostiles Destroyed  29   | .   2   7   2   7   8   3   
  Guns                     22   | .   2   5   2   7   3   3   
  Cannons                  5    | .   .   .   .   .   5   .   
  AOE                      2    | .   .   2   .   .   .   .   
Classes Destroyed          6    | 1   1   3   1   .   .   .   
  Tunneler                 3    | 2   1   .   .   .   .   .   
  Recycler                 4    | .   .   .   2   2   .   .   
  Swarmer                  18   | .   .   4   .   4   8   2   
  Grunt                    6    | .   2   .   .   3   .   1   
  Sentry                   3    | .   .   1   2   .   .   .   
  Subdweller               2    | .   .   2   .   .   .   .   
Best Kill Streak           3    | 2   2   3   3   3   3   2   
  Combat Bots Only         3    | .   2   3   2   3   3   2   
Max Kills in Single Turn   2    | 1   1   1   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -7  -7  -7  
--------                   Run  | Yrd Mat Sub Rec Fac Low Low 
Hostile Shots Fired        352  | .   10  107 29  53  99  54  
  Missed                   131  | .   2   48  16  14  39  12  
Damage Taken               3303 | .   159 788 194 607 901 654 
  Core                     954  | .   32  179 28  154 363 198 
  Absorbed by Shields      .    | .   .   .   .   .   .   .   
Core Remaining (%)         52   | 100 .   .   4   .   .   .   
Volleys Fired              143  | 4   14  34  14  34  35  8   
  Largest                  2    | 2   2   2   2   2   2   2   
  Hottest                  105  | 40  50  40  53  56  81  105 
Shots Fired                201  | 8   28  50  17  46  39  13  
  Gun                      169  | 8   26  36  17  46  23  13  
  Cannon                   16   | .   .   .   .   .   16  .   
  Launcher                 16   | .   2   14  .   .   .   .   
  Special                  .    | .   .   .   .   .   .   .   
  Kinetic                  176  | 8   26  36  17  46  35  8   
  Thermal                  9    | .   .   .   .   .   4   5   
  Explosive                16   | .   2   14  .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   
  Robot Hit Streak         14   | 2   7   9   7   10  14  4   
  Robot Miss Streak        6    | 3   2   6   3   2   4   5   
  Penetration Max          1    | .   .   .   .   1   .   .   
  Secondary Targets        2    | .   .   1   .   .   .   1   
    Max Gunslinging Chain  1    | .   .   1   .   .   .   1   
Shots Hit Robots           116  | 3   16  24  13  30  22  8   
  Core Hits                60   | 2   8   11  7   17  11  4   
  Critical Kills           1    | .   .   .   .   1   .   .   
  Critical Parts Destroyed 1    | .   .   .   .   1   .   .   
  Critical Strikes         3    | .   .   .   .   2   1   .   
    Destroy                2    | .   .   .   .   2   .   .   
    Blast                  1    | .   .   .   .   .   1   .   
Melee Attacks              .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   
Damage Inflicted           2163 | 39  196 436 209 594 504 185 
  Guns                     1630 | 39  156 228 209 589 224 185 
  Cannons                  280  | .   .   .   .   .   280 .   
  Explosions               248  | .   40  208 .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
  Ramming                  5    | .   .   .   .   5   .   .   
  Kinetic                  1788 | 39  156 228 209 589 455 112 
  Thermal                  122  | .   .   .   .   .   49  73  
  Explosive                248  | .   40  208 .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   
Highest Corruption         2    | .   2   2   2   1   1   1   
  Average Corruption       1    | .   2   2   2   1   1   1   
  Corruption Purged        .    | .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   
  Effects                  15   | .   1   5   4   .   4   1   
    Message Errors         4    | .   .   .   2   .   1   1   
    Matter Fused           4    | .   .   1   2   .   1   .   
    Energy Discharges      1    | .   .   .   .   .   1   .   
    Data Loss (minor)      4    | .   1   3   .   .   .   .   
    Data Loss (major)      1    | .   .   .   .   .   1   .   
    Alerts                 1    | .   .   1   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   
Overflow Damage            6    | .   .   .   .   .   6   .   
  Projectiles              6    | .   .   .   .   .   6   .   
  Explosions               .    | .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
Knockbacks                 3    | .   .   .   .   .   3   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Kinetic                  3    | .   .   .   .   .   3   .   
  Secondary                .    | .   .   .   .   .   .   .   
Self-Inflicted Damage      56   | .   43  11  .   2   .   .   
  Shots                    3    | .   2   1   .   .   .   .   
  Rammed                   1    | .   .   .   .   1   .   .   
Targets Rammed             1    | .   .   .   .   1   .   .   
  Kicked                   .    | .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   
Highest Temperature        460  | .   460 9   13  76  83  111 
  Average Temperature      65   | .   147 9   5   40  26  57  
  Received Heat Transfer   495  | .   66  141 63  162 36  27  
  Effects                  1    | .   1   .   .   .   .   .   
    Shutdowns              1    | .   1   .   .   .   .   .   
Siege Activations          .    | .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   
  Heat Transferred         185  | .   .   .   .   .   74  111 
Parts Sabotaged            .    | .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -9  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low 
Peak Influence             449  | 10  96  .   187 449 .   .   
  Initial                  228  | .   6   .   .   228 .   .   
  Average                  153  | 1   48  .   83  353 .   .   
Maximum Alert Level        2    | .   .   .   .   2   .   .   
  Low Security (%)         66   | 100 100 .   100 .   .   .   
  Level 1                  21   | .   .   .   .   65  .   .   
  Level 2                  11   | .   .   .   .   34  .   .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          2    | .   .   .   .   2   .   .   
  Investigation            .    | .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   1   .   .   
  Reinforcement            1    | .   .   .   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Rec Fac Low Low 
Distress Signals           1    | .   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              74   | .   4   28  4   9   20  9   
  Peak Tracking Total      11   | .   3   11  2   4   4   5   
  Tactical Retreats        19   | .   .   9   1   .   7   2   

 Traps                          | -11 -10 -10 -9  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low 
Traps Triggered            1    | .   1   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   3   

 Machines                       | -11 -10 -10 -9  -7  -7  -7  
----------                 Run  | Yrd Mat Sub Rec Fac Low Low 
Machines Disabled          .    | .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Rec Fac Low Low 
Machines Accessed          11   | .   3   .   6   1   1   .   
  Terminals                7    | .   3   .   3   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                24   | .   9   .   12  2   1   .   
  Successful               13   | .   5   .   5   2   1   .   
  Failed                   11   | .   4   .   7   .   .   .   
    Catastrophic           1    | .   1   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   16   | .   7   .   8   1   .   .   
  Terminals                20   | .   9   .   9   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             7    | .   3   .   2   1   1   .   
  Record                   1    | .   1   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   1   .   
  Locate Traps             1    | .   .   .   .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   
  Zone Layout              3    | .   1   .   2   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         6    | .   2   .   3   1   .   .   
  Terminals                3    | .   2   .   .   1   .   .   
    Botnet                 3    | .   2   .   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   3   .   .   .   
    Tunnel                 3    | .   .   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         7    | .   3   .   3   1   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -7  -7  -7  
------------               Run  | Yrd Mat Sub Rec Fac Low Low 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -7  -7  -7  
--------                   Run  | Yrd Mat Sub Rec Fac Low Low 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   .   2   1   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -7   -7   -7   
-------------              Run  | Yrd  Mat  Sub  Rec  Fac  Low  Low  
Turns Passed               2870 | 126  325  830  281  366  714  228  
Spaces Moved               4258 | 59   236  1931 529  285  963  255  
  Core                     85   | 6    3    .    .    .    74   2    
  Treads                   .    | .    .    .    .    .    .    .    
  Legs                     209  | 53   156  .    .    .    .    .    
  Wheels                   355  | .    .    .    .    .    355  .    
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   3609 | .    77   1931 529  285  534  253  
  Fastest Speed            27   | 50   37   37   37   27   32   32   
  Average Speed            53   | 169  103  37   45   62   59   80   
  Slowest Speed            275  | 190  200  120  110  184  150  275  
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            8    | .    1    .    6    .    1    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       54   | 5    32   89   95   6    97   55   
  Regions Visited          6
    Branch Regions         4
  Pre-discovered Areas     4    | .    .    1    3    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    .    .    
  Unknown Exits Taken      6    | 1    1    1    1    1    1    .    
Scrap Searched             11   | .    .    5    .    .    5    1    
Spaces Dug                 5    | .    .    5    .    .    .    .    
Terrain Destroyed          70   | .    1    66   .    .    3    .    
  Melee                    .    | .    .    .    .    .    .    .    
  Projectile               3    | .    .    .    .    .    3    .    
  AOE                      67   | .    1    66   .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -7   -7   -7   
---------                  Run  | Yrd  Mat  Sub  Rec  Fac  Low  Low  
Total                      4657 | 78   291  1992 547  424  1059 266  
  Wait                     149  | .    20   3    1    88   37   .    
  Move                     4236 | 58   233  1930 516  284  960  255  
  Hop                      8    | .    1    .    6    .    1    .    
  Pick Up                  31   | 11   7    6    1    3    3    .    
  Fast Attach              32   | .    2    5    3    10   10   2    
  Attach                   24   | 5    4    6    2    2    4    1    
  Detach                   2    | .    .    .    1    .    1    .    
  Swap                     7    | .    2    2    .    .    3    .    
  Drop                     24   | .    8    6    3    2    5    .    
  Fire                     143  | 4    14   34   14   34   35   8    
  Melee                    .    | .    .    .    .    .    .    .    
  Ram                      1    | .    .    .    .    1    .    .    
  Kick                     .    | .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / [*Sub])
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-9/Recycling
-7/Factory
-7/Lower Caves
-7/Lower Caves

 History 
---------
 Turn | Location       | Event
   18 | -11/Scrapyard  | Discovered new exit (range 15)
  127 | -11/Scrapyard  | Entered Materials
  307 | -10/Materials  | Build established: Mutant
  430 | -10/Materials  | Discovered new exit (range 9)
  443 | -10/Materials  | Discovered new exit (range 5)
  452 | -10/Materials  | Entered Subcaves
  490 | -10/Subcaves   | Learned location of Zion (-7)
  494 | -10/Subcaves   | Discovered new exit (range 10)
  553 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Monowheel
  556 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Power Source
  645 | -10/Subcaves   | Ambushed by Subdwellers from Twisted Machinery
  714 | -10/Subcaves   | Discovered new exit (range 6)
  739 | -10/Subcaves   | Core integrity fell below 50%
  754 | -10/Subcaves   | Discovered new exit (range 7)
  834 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
 1027 | -10/Subcaves   | Core integrity fell below 20%
 1139 | -10/Subcaves   | Shifting Twisted Machinery released Spk. Treads
 1167 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Laser
 1186 | -10/Subcaves   | Shifting Twisted Machinery released Piercing Trap
 1188 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Monowheel
 1282 | -10/Subcaves   | Entered Recycling
 1285 | -9/Recycling   | Found Scrap Engine
 1548 | -9/Recycling   | Discovered new exit (range 16)
 1563 | -9/Recycling   | Entered Factory
 1563 | -7/Factory     | Evolved 6 slots: Power x1, Propulsion x2, Utility x3
 1883 | -7/Factory     | Discovered new exit (range 15)
 1929 | -7/Factory     | Entered Lower Caves
 1951 | -7/Lower Caves | Learned Factory emergency access door positions
 2142 | -7/Lower Caves | Lost 5 parts (1p3n1w)
 2177 | -7/Lower Caves | Learned Factory trap positions
 2328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
 2328 | -7/Lower Caves | Core integrity fell below 50%
 2567 | -7/Lower Caves | Lost 3 parts (1u2w)
 2636 | -7/Lower Caves | Discovered new exit (range 5)
 2643 | -7/Lower Caves | Entered another Lower Caves area
 2750 | -7/Lower Caves | Learned Factory stockpile data
 2842 | -7/Lower Caves | Core integrity fell below 20%
 2871 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
02693_ Particle Gun fries itself beyond repair.
02696_ Aluminum Leg fries itself beyond repair.
02731_ BHHAH75KIJOXFRV#&<SQA AQ=NX3WD4TIKZZ7
02750_ Acquired derelict log, extracted data.
Data stored: Factory stockpile data.
02826_ VTOL Module destroyed.
02831_ Acquired Neutrino Core.
02832_ S-27 Virus destroyed.
02832_ Switching to secondary target: S-27
  Virus.
02832_ S-27 Virus destroyed.
02844_ VTOL Module destroyed.
02846_ Acquired VTOL Module.
02847_ Wave Gun destroyed.
02848_ Mak. Shrapnel Gun destroyed.
02849_ VTOL Module fries itself beyond repair.
02849_ Autogun fries itself beyond repair.
02854_ Autogun destroyed.
02856_ Acquired 32 matter.
02856_ VTOL Module destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
|    ???????????????#                                |
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|    ?????????????#                    ###?????????? |
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|    ????????????????##### @  "     +      ????????? |
|    ????????????????????#   ""     #       ???????? |
|    ???????????????????            #? ####????????? |
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|    ????????????????######+     ###???????????????? |
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|    ??????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           53
Energy Generation          23
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Range         16
Terrain Scan Density       135
Weapon Shielding           66
Evasion (%)                64
Targeting Accuracy         5
Armor Integrity Analysis   30
Offensive Hacking          11

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrabombBehemothCannon
  Manual?         0
Play Time         00:31:57
  Cumulative      34.4 hours
  Start           2024.04.10 @ 14:35:33
  End             2024.04.10 @ 15:08:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          92
  Rogue           90
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          42
Achievement%      33
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4e35d726-4cd9-4e75-8e44-eaa72fddaf35