Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 00:32:43 Player: Tenderz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3007) 3007 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 7022 Bonus ------- High Alert Combat Kills 101 Friendly Fire -86 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Impact Mace Impact Mace > --- INVENTORY (8) ---- Micro Nuclear Core Medium Storage Unit Hacking Suite Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Improved Sensor Array Heavy Ion Cannon Gauss Rifle Power Maul [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 3 1 . . . . Weapon . | . . . . . . . . . Parts Attached 118 | 9 9 10 38 15 5 31 1 . Power 10 | 1 1 2 3 2 1 . . . Engine 6 | 1 . 2 1 2 . . . . Core 4 | . 1 . 2 . 1 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 . 3 10 5 1 10 1 . Treads 12 | 2 . . 6 4 . . . . Leg 7 | . . . 2 . . 5 . . Wheel 8 | . . 3 2 1 . 1 1 . Hover 4 | . . . . . 1 3 . . Flight 1 | . . . . . . 1 . . Utility 42 | 3 3 2 12 6 2 14 . . Device 13 | 2 . 1 3 3 1 3 . . Storage 6 | 1 2 . 1 . . 2 . . Processor 11 | . . . 3 1 1 6 . . Hackware 3 | . . . 1 . . 2 . . Protection 9 | . 1 1 4 2 . 1 . . Artifact . | . . . . . . . . . Weapon 34 | 3 5 3 13 2 1 7 . . Energy Gun 8 | 2 . . 2 2 . 2 . . Energy Cannon 11 | . 2 3 3 . 1 2 . . Ballistic Gun 6 | 1 . . 5 . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . 2 . 1 . . 3 . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 2 . 1 . . Corrupted Parts 2 | . 1 . . . . 1 . . System Corruption 8 | . 6 . . . . 2 . . Parts Lost 36 | . 1 7 7 6 5 4 5 1 Power 3 | . . 1 1 . . . 1 . Propulsion 10 | . . 2 2 2 1 2 1 . Utility 15 | . 1 1 4 3 2 . 3 1 Weapon 8 | . . 3 . 1 2 2 . . Highest Loss Streak 4 | . 1 2 4 3 4 2 2 1 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 9 14 17 18 9 5 5 4 Power 1 | 1 1 1 1 1 . . 1 1 Propulsion 1 | . 1 1 2 2 . . . . Utility 3 | . 3 4 5 5 3 2 2 2 Weapon 5 | . 3 6 7 9 6 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 4 . 14 1 7 6 . 3 Power 7 | . 1 . 3 . 1 1 . 1 Propulsion 6 | . . . 3 . . 3 . . Utility 8 | . . . 2 1 2 1 . 2 Weapon 14 | . 3 . 6 . 4 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 97 94 88 43 68 57 52 Engine 3 | . 6 6 3 3 2 . . . Core 5 | . 7 7 5 3 4 6 4 . Treads 13 | . 28 5 17 8 8 . . . Leg 1 | . . . . 5 . 5 . . Wheel 5 | . . 22 5 7 . 1 6 7 Hover 1 | . . . . . . 6 3 . Device 12 | . 5 12 18 17 5 10 5 . Storage 8 | . 14 14 9 7 2 1 6 7 Processor 6 | . . . 1 12 13 20 8 7 Hackware 4 | . . . 8 2 . 6 6 7 Protection 3 | . 3 . 5 2 1 . 2 6 Energy Gun 1 | . 2 . 1 5 1 1 . . Energy Cannon 6 | . 9 17 6 3 2 . . . Ballistic Gun 4 | . 12 3 4 2 . 1 . . Ballistic Cannon 1 | . . 1 2 . . . . . Impact Weapon 3 | . 3 4 . 1 . 3 10 15 Peak Build Rating 65 | 9 12 17 41 48 46 65 49 29 Average Rating 29 | 7 9 14 35 44 28 48 40 28 On Entrance 23 | . 7 10 17 38 43 27 41 29 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 34 38 63 67 65 21 25 19 Greatest Support 96 | 40 40 40 84 96 96 50 28 28 Greatest Overweight (x) 5 | . . 2 2 2 4 5 . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 8 8 8 Average Capacity 13 | 7 11 15 18 20 9 5 8 8 Most Carried 20 | 4 15 15 20 20 19 8 6 4 Average Carried 12 | 2 10 14 17 18 9 5 5 4 Final Capacity 20 | 8 15 15 20 20 5 8 8 8 Final Carried 20 | 4 15 15 20 19 5 8 4 4 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Hacker-Assassin 3% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Matter Collected 3322 | 277 543 273 1202 328 . 642 57 . Remotely . | . . . . . . . . . Salvage Created 4316 | 120 802 466 1600 513 . 760 33 22 Parts 228 | 16 46 25 84 25 . 31 1 . Haulers Intercepted 6 | . . . 4 1 . 1 . . Recyclers Shooed 5 | . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . 21 . . . . 1 2 Prevented 5 | . . 3 . . . . . 2 Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Combat Hostiles Destroyed 64 | . 14 8 28 6 . 6 1 1 Melee 2 | . . . . . . 1 1 . Guns 27 | . 3 2 14 4 . 4 . . Cannons 31 | . 10 5 14 2 . . . . AOE 1 | . 1 . . . . . . . Classes Destroyed 16 | 2 5 3 4 2 . . . . Worker 5 | 2 . . . 1 . 2 . . Builder 1 | . . . . 1 . . . . Tunneler 5 | 4 . . 1 . . . . . Hauler 6 | . . . 4 1 . 1 . . Recycler 10 | . 2 . 3 1 . 4 . . Mechanic 2 | . 1 . . . . 1 . . Operator 4 | . 1 . 2 . . 1 . . Watcher 3 | . 1 . . 2 . . . . Swarmer 8 | . . . 4 3 . . . 1 Grunt 33 | . 14 1 15 . . 3 . . Duelist 2 | . . . 2 . . . . . Sentry 9 | . . 1 5 2 . 1 . . Hunter 2 | . . . 2 . . . . . Programmer 4 | . . . . 1 . 2 1 . Artisan 2 | . . 2 . . . . . . Subdweller 6 | . . 6 . . . . . . Best Kill Streak 5 | 5 5 2 4 5 . 5 1 1 Combat Bots Only 4 | . 3 2 4 3 . 3 1 1 Max Kills in Single Turn 2 | 2 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Hostile Shots Fired 657 | . 51 92 208 94 6 117 63 26 Missed 218 | . 17 35 58 40 . 43 18 7 Hits 439 | . 34 57 150 54 6 74 45 19 Melee 10 | . . . 4 . 6 . . . Projectile 429 | . 34 57 146 54 . 74 45 19 AOE 1 | . . . . 1 . . . . Critical Strikes 13 | . 2 2 6 . 3 . . . Damage Taken 6372 | . 441 821 2205 963 268 780 608 286 Core 1164 | . 38 129 291 120 75 182 223 106 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 2 | . . . . 2 . . . . Core Remaining (%) 60 | 100 . 33 47 . . . . . Volleys Fired 291 | 11 47 32 135 33 10 23 . . Largest 2 | 2 2 2 2 2 2 2 . . Hottest 143 | 90 112 136 143 141 141 108 . . Shots Fired 481 | 22 82 57 210 55 15 40 . . Gun 238 | 22 47 10 85 32 8 34 . . Cannon 243 | . 35 47 125 23 7 6 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 198 | 10 45 10 99 18 . 16 . . Thermal 176 | 11 2 5 90 35 15 18 . . Explosive . | . . . . . . . . . Electromagnetic 107 | 1 35 42 21 2 . 6 . . Robot Hit Streak 25 | 5 8 13 25 8 3 5 . . Robot Miss Streak 4 | 3 3 3 3 4 2 2 . . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 309 | 11 49 47 130 23 9 36 3 1 Core Hits 138 | 7 26 13 59 15 2 15 1 . Critical Kills 3 | . . . . 2 . 1 . . Critical Parts Destroyed 5 | . . . 1 . . 4 . . Critical Strikes 17 | 1 2 . 5 3 . 6 . . Burn 6 | 1 1 . 2 1 . 1 . . Meltdown 1 | . . . . 1 . . . . Destroy 2 | . . . 1 1 . . . . Blast 2 | . . . 2 . . . . . Corrupt 1 | . 1 . . . . . . . Smash 5 | . . . . . . 5 . . Melee Attacks 93 | . 15 13 14 6 . 34 5 6 Impact 82 | . 15 13 3 6 . 34 5 6 Slashing 11 | . . . 11 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . 1 3 2 . . 6 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 1 1 Damage Inflicted 7716 | 151 1077 962 3173 600 310 1237 153 53 Guns 2789 | 148 314 76 1248 395 120 488 . . Cannons 3558 | . 604 746 1717 205 190 96 . . Explosions 117 | . 117 . . . . . . . Melee 1209 | . 36 140 176 . . 651 153 53 Ramming 43 | 3 6 . 32 . . 2 . . Kinetic 2273 | 61 301 76 1489 193 . 153 . . Thermal 2512 | 74 130 113 1179 407 310 299 . . Explosive . | . . . . . . . . . Electromagnetic 1679 | 13 604 633 297 . . 132 . . Impact 1033 | . 36 140 . . . 651 153 53 Slashing 176 | . . . 176 . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . 6 6 . 13 13 16 17 17 Average Corruption 10 | . 6 6 . 12 13 15 16 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . 24 22 . 17 9 48 18 2 Message Errors 32 | . 6 7 . 1 3 12 3 . Matter Fused 30 | . 4 7 . 6 1 9 2 1 Heat Flow Errors 13 | . 1 . . 1 . 9 2 . Energy Discharges 12 | . 2 1 . 1 2 2 3 1 Parts Rejected 3 | . . . . 2 . . 1 . Parts Fused 4 | . 3 . . 1 . . . . Data Loss (minor) 17 | . 1 3 . 2 1 7 3 . Data Loss (major) 8 | . 3 2 . . . 2 1 . Misfires 4 | . 2 . . . . 2 . . Alerts 5 | . . . . 2 . 3 . . Misdirections 6 | . . . . . 1 2 3 . Weapon Failures 6 | . 2 2 . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 630 | . . 6 158 19 . 352 67 28 Projectiles 127 | . . . 108 19 . . . . Explosions . | . . . . . . . . . Melee 503 | . . 6 50 . . 352 67 28 Knockbacks 12 | . 1 1 8 . . 2 . . Impact 4 | . 1 1 . . . 2 . . Kinetic 8 | . . . 8 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | 1 2 . 4 . . . . . Targets Rammed 8 | 1 2 . 4 . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 272 | 36 258 14 272 176 105 237 225 . Average Temperature 74 | 13 89 6 82 28 47 83 104 . Received Heat Transfer 1908 | . 282 96 1107 102 . 261 60 . Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . 2 . . . 4 . 1 Combat Hostiles 3 | . . 1 . . . 1 . 1 Parts Fried 18 | . 4 8 2 . . 4 . . Impact Corruptions 13 | . . 1 . . . 8 2 2 Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 1 2 3 . 3 . . Heat Transferred 4346 | 296 211 148 1924 666 481 620 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 71 | 100 100 . 34 62 100 100 . . Level 1 14 | . . . 26 37 . . . . Level 2 13 | . . . 38 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 579 | 10 167 . 579 273 37 59 . . Initial 261 | . . . . 261 37 . . . Average 149 | 1 60 . 303 172 6 15 . . Influence Increases 2531 | 30 497 70 1272 255 . 312 60 35 Destroy 0b10 Robot/C 1160 | . 280 40 560 120 . 120 20 20 Destroy 0b10 Robot/NC 180 | 30 25 . 50 30 . 45 . . Destroy Leader 318 | . 72 . 148 46 . 42 10 . Successful Hack 79 | . 15 . 21 19 . 24 . . Select Force Hacks 90 | . 60 . 30 . . . . . Disable Machine 90 | . 15 . 15 30 . 30 . . Anti-Garrison Action 200 | . . . 200 . . . . . Destroy Structure 99 | . 15 . 53 10 . 21 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 300 | . 15 30 195 . . 15 30 15 Influence Decreases 2506 | 30 421 146 698 723 106 312 45 25 Entered New Map 423 | . . 37 . 313 69 . . 4 Time Decay 1770 | 30 411 99 533 350 17 274 35 21 Lost Part 188 | . 10 10 70 60 . 28 10 . Lost Ally 30 | . . . . . 20 10 . . Purge Threat 95 | . . . 95 . . . . . Squads Dispatched 17 | . 4 . 6 2 . 5 . . Investigation 7 | . 3 . 2 1 . 1 . . Extermination 3 | . . . . 1 . 2 . . Reinforcement 6 | . 1 . 3 . . 2 . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Distress Signals 7 | . 1 . 4 . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 21 26 56 13 6 19 5 4 Peak Tracking Total 10 | . 3 7 10 4 6 7 4 4 Tactical Retreats 23 | . 1 9 9 . . 1 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Machines Disabled 8 | . 1 2 1 2 . 2 . . Max in Single Turn 1 | . 1 1 1 1 . 1 . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Machines Accessed 25 | . 7 1 8 6 . 3 . . Terminals 17 | . 5 . 5 4 . 3 . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 87 | . 31 9 32 8 . 7 . . Successful 53 | . 18 9 17 4 . 5 . . Failed 34 | . 13 . 15 4 . 2 . . Catastrophic 6 | . 2 . 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 44 | . 15 . 16 9 . 4 . . Terminals 55 | . 24 . 19 5 . 7 . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 18 | . 7 . 9 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . Terminal Hacks 31 | . 11 9 7 1 . 3 . . Record 9 | . 1 8 . . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 5 | . 3 . 1 . . 1 . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 2 | . . . 2 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 4 . . . . . Report Inventory 5 | . 2 . 3 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 3 . 6 3 . 2 . . Terminals 5 | . 1 . 1 1 . 2 . . Track 1 | . . . 1 . . . . . Assimilate 2 | . . . . 1 . 1 . . Botnet 2 | . 1 . . . . 1 . . Fabricators 1 | . . . . 1 . . . . Liberate 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 4 1 . . . . Recyclers 3 | . . . 2 1 . . . . Mask 1 | . . . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Jam 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 . 8 4 . 3 . . Full Trace Events 4 | . 2 . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Total Allies 2 | . . . . . 1 1 . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 31 | . . . . . 31 26 . . Highest-Rated Ally 31 | . . . . . 31 26 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . Total Damage 126 | . . . . . 126 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Active Infowar (turns) 4582 | 127 631 655 967 790 176 1109 127 . Optics 1418 | . . . 151 790 176 301 . . Sensors 1572 | . . . . 481 . 1001 90 . Terrain 1710 | 106 . . 577 160 . 740 127 . Seismic 2285 | 21 631 655 757 221 . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Turns Passed 7069 | 178 1484 902 2065 790 176 1124 286 64 Spaces Moved 4035 | 81 721 579 964 486 128 762 264 50 Core 137 | 3 . . . . 98 36 . . Treads 1390 | 78 721 39 433 104 15 . . . Legs 169 | . . . . . . 169 . . Wheels 1901 | . . 540 531 382 . 134 264 50 Hover 438 | . . . . . 15 423 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 105 93 100 80 52 100 100 Average Speed 124 | 155 160 113 135 122 107 94 100 100 Slowest Speed 300 | 160 160 160 240 240 250 300 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 1 . 2 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 38 | 6 69 36 63 13 80 19 49 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 81 | . 12 6 31 12 . 20 . . Terrain Destroyed 107 | . 16 6 52 13 . 20 . . Melee 50 | . 12 6 9 3 . 20 . . Projectile 53 | . . . 43 10 . . . . AOE 4 | . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Total 5458 | 106 940 739 1513 608 152 1067 278 55 Wait 626 | 1 104 84 248 33 5 144 7 . Move 4028 | 80 720 578 963 486 127 761 263 50 Hop . | . . . . . . . . . Pick Up 95 | 4 17 11 34 10 1 18 . . Fast Attach 64 | 7 5 . 13 9 3 26 1 . Attach 42 | . 1 8 11 9 . 10 3 . Detach 7 | . 1 . . . . 6 . . Swap 106 | 2 15 9 53 12 3 12 . . Drop 101 | . 13 4 38 10 3 33 . . Fire 291 | 11 47 32 135 33 10 23 . . Melee 90 | . 15 13 14 6 . 33 4 5 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush 7 | 1 2 . 4 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 73 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 9) 830 | -10/Materials | Discovered new exit (range 15) 1071 | -10/Materials | Discovered new exit (range 7) 1276 | -10/Materials | Discovered new exit (range 15) 1663 | -10/Materials | Entered Subcaves 1664 | -10/Subcaves | Approached by a straggling Scientist 1951 | -10/Subcaves | Learned location of Zion (-6) 1951 | -10/Subcaves | Met a Zionite searching for "candidates" 2021 | -10/Subcaves | Core integrity fell below 50% 2098 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2230 | -10/Subcaves | Learned 2 Materials zone layouts 2244 | -10/Subcaves | Visited 4L-MR0's lab 2254 | -10/Subcaves | Found Meta Core 2492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2494 | -10/Subcaves | Discovered new exit (range 7) 2517 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2565 | -10/Subcaves | Entered Materials 2565 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3018 | -8/Materials | Discovered new exit (range 11) 3385 | -8/Materials | Lost 4 parts (1p1n2u) 3625 | -8/Materials | Build established: Scavenger-Mutant 3626 | -8/Materials | Identified exit to Factory 4321 | -8/Materials | Discovered exit to Factory (range 8) 4565 | -8/Materials | First assault squad dispatched 4611 | -8/Materials | Core integrity fell below 50% 4630 | -8/Materials | Entered Factory 4630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -7/Factory | Identified exit to DSF 4843 | -7/Factory | Discovered new exit (range 14) 4865 | -7/Factory | Identified exit to Lower Caves 4930 | -7/Factory | Crushed by falling debris 4930 | -7/Factory | System corruption reached 10% 4961 | -7/Factory | Lost 3 parts (1n2u) 5260 | -7/Factory | Discovered new exit (range 8) 5420 | -7/Factory | Sucked down chute 5420 | -7/Factory | Entered Waste 5421 | -7/Waste | Met a frightened Derelict 5433 | -7/Waste | Spotted C-40 Crusher 5460 | -7/Waste | Spotted C-40 Crusher 5461 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5468 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5471 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5473 | -7/Waste | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5477 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5487 | -7/Waste | Spotted C-40 Crusher 5496 | -7/Waste | Spotted C-40 Crusher 5508 | -7/Waste | Lost 4 parts (2u2w) 5517 | -7/Waste | Spotted C-40 Crusher 5523 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Crushed by Compactor (1 part destroyed) 5571 | -7/Waste | Discovered new exit (range 10) 5595 | -7/Waste | Identified exit to Factory 5596 | -7/Waste | Entered Factory 6419 | -7/Factory | Discovered exit to Lower Caves (range 15) 6492 | -7/Factory | Core integrity fell below 50% 6720 | -7/Factory | Entered Lower Caves 6760 | -7/Lower Caves | Spotted B-75 Beast 6866 | -7/Lower Caves | Core integrity fell below 20% 6995 | -7/Lower Caves | Discovered new exit (range 12) 7005 | -7/Lower Caves | Identified exit to Lower Caves 7006 | -7/Lower Caves | Entered another Lower Caves area 7070 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06924_ Meta Core destroyed. 06925_ Temporary Weapon slot lost. 06944_ System corrupted: Energy discharge (-39). 06961_ System corrupted: Component data lost. 06962_ Acquired 43 matter. 06976_ System corrupted: Impact Mace rejected. 06976_ Acquired Impact Mace. 06995_ EXIT=FOUND 06998_ System corrupted: Heat flow error (+204). 07005_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07021_ System corrupted: Matter fused (-9). 07048_ System corrupted: Energy discharge (-26). 07060_ Hrd. Medium Armor Plating destroyed. 07061_ Impact Mace follow-up attack on S-27 Virus. 07068_ Destroyed VTOL Module. 07068_ S-27 Virus system corrupted by crushing effect. 07069_ S-27 Virus system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ?????????????????????????# ???????????# ##?????# | | ????????????????????????? ???????????# ##???# | | ????????????????????????? ??#???????## #### | | ????????????????????????? ??# ?????## | | ????????????????????????? ???# ??## | | ????????????????????????? ????# ## | | ????????????????????????? ??????# | | ????????????????????????# ???????# | | ????????????????????????# ???????????# #? | | ?????????????????????#### ????????#### ## | | ?????????????????????? ???????## # | | ??????????????????????? ???????# ### | | ???????????????????????# #??###### ###?###### | | ???????????????????????#s #?## ## #####????# | | ???????????????????????#s ### ##???## | | ???????????????????????#%@ #????# | | ???????????????????????# #? | | ???????????????????????##### ## #? | | ?????????????????????????# ####?? | | ????????????????????????# ## ##??????? | | ???????????????????????# ########?????????? | | ???????????????????????#### ##?????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationJammingDeflector Manual? 0 Play Time 01:39:14 Cumulative 100.5 hours Start 2025.06.08 @ 22:23:48 End 2025.06.10 @ 00:32:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7e0945-dea2-45d6-a44d-13f4ed56f86d