Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 11:15:47 // Winter2019/RPGLIKE Player: Lava Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2081) 2081 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5563 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1550 Matter 191/300 Energy 9/100 System Corruption 1% Temperature Critical (501) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Precision Shock Rifle Precision Beam Rifle > --- INVENTORY (3) ---- Shield Generator Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- Precision Shock Rifle Precision Beam Rifle > --- INVENTORY -------- Shield Generator Missile Launcher Great Axe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 5 | 3 . . . . 2 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 3 | 1 . . . . 2 . Weapon 1 | 1 . . . . . . Parts Attached 58 | 5 10 5 . . 26 12 Power 5 | 1 1 . . . 2 1 Engine 2 | 1 1 . . . . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 . . . 11 . Treads 9 | 2 2 . . . 5 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 6 . Utility 17 | . 3 2 . . 7 5 Device 9 | . 2 . . . 5 2 Storage . | . . . . . . . Processor 4 | . . 1 . . 1 2 Hackware 3 | . 1 1 . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 4 3 . . 6 6 Energy Gun 10 | 2 2 . . . 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 3 . . 4 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . 2 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 5 2 Parts Lost 3 | . . . . . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 100 100 97 98 Engine 9 | . 14 14 14 14 6 . Core 2 | . . . . . 4 11 Treads 21 | . 28 28 28 28 18 . Flight 3 | . . . . . 3 22 Device 9 | . 13 8 . . 10 11 Processor 7 | . . 5 14 14 11 13 Hackware 15 | . 13 14 14 14 19 9 Energy Gun 10 | . 26 2 . . 6 17 Ballistic Gun 14 | . . 25 28 28 16 4 Peak Build Rating 33 | 5 9 10 10 10 30 33 Average Rating 15 | 3 8 9 10 10 21 31 On Entrance 10 | . 5 9 10 10 10 30 Naked Turns . | . . . . . . . Heaviest Build 21 | 7 10 10 7 7 21 19 Greatest Support 40 | 40 40 40 40 40 40 20 Greatest Overweight (x) 4 | 1 . . . . 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 Most Carried 3 | 3 3 3 3 3 3 3 Average Carried 2 | 1 2 2 3 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | 1 3 3 3 3 3 3 Class Distribution -------------------- 61% | Mutant 29% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1201 | 232 111 74 . 6 757 21 Remotely . | . . . . . . . Salvage Created 2344 | . 489 262 . . 1453 140 Parts 187 | . 31 20 . 2 113 21 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 12 11 . 2 34 5 Guns 61 | . 12 10 . 2 34 3 AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 5 . . . 5 1 Worker 1 | . . . . . 1 . Builder 5 | . 1 . . . 2 2 Hauler 2 | . . . . . 2 . Recycler 1 | . . . . . 1 . Operator 3 | . 1 . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 31 | . 7 9 . 2 13 . Grunt 20 | . 5 2 . . 12 1 Sentry 9 | . . . . . 8 1 Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 4 3 . 2 8 5 Combat Bots Only 7 | . 3 3 . 2 7 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 344 | . 67 45 . 4 185 43 Missed 88 | . 19 11 . 1 46 11 Damage Taken 3671 | . 461 315 . 27 1884 984 Core 3025 | . 361 253 . 21 1532 858 Absorbed by Shields . | . . . . . . . Redirected to Core 1934 | . 303 191 . 21 1208 211 Core Remaining (%) 54 | 100 . . . 25 39 . Volleys Fired 192 | . 35 24 . 3 115 15 Largest 2 | . 2 2 . 2 2 2 Hottest 116 | . 100 100 . 40 86 116 Shots Fired 384 | . 70 48 . 6 230 30 Gun 384 | . 70 48 . 6 230 30 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 190 | . . 24 . 6 155 5 Thermal 184 | . 70 24 . . 75 15 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 63 | . 8 12 . 3 63 22 Robot Miss Streak 3 | . 3 2 . 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 3 . . 6 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 300 | . 39 36 . 4 193 28 Core Hits 148 | . 25 15 . 3 91 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 16 | . 4 1 . . 11 . Burn 15 | . 4 1 . . 10 . Destroy 1 | . . . . . 1 . Melee Attacks 13 | . 13 . . . . . Impact . | . . . . . . . Slashing 13 | . 13 . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4598 | . 517 389 . 30 3048 614 Guns 4393 | . 513 389 . 30 3033 428 Cannons . | . . . . . . . Explosions 186 | . . . . . . 186 Melee . | . . . . . . . Ramming 19 | . 4 . . . 15 . Kinetic 2052 | . . 134 . 30 1801 87 Thermal 2430 | . 513 255 . . 1232 430 Explosive . | . . . . . . . Electromagnetic 97 | . . . . . . 97 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 1 Average Corruption 2 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 27 . Message Errors 9 | . . . . . 9 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . 4 . . . 5 . Targets Rammed 9 | . 4 . . . 5 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 595 | . 346 336 . . 415 595 Average Temperature 123 | . 84 130 . . 115 257 Received Heat Transfer 1011 | . 132 63 . . 774 42 Effects 21 | . 1 . . . 3 17 Shutdowns 3 | . . . . . 1 2 Energy Bleed 3 | . 1 . . . 1 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . 1 2 Damage (major) 8 | . . . . . . 8 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 17 | . 3 3 . . 8 3 Heat Transferred 6562 | . 1813 814 . . 3404 531 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 600 | . 224 310 . 50 600 354 Initial 268 | . . 20 . . 19 268 Average 150 | . 80 121 . 35 193 316 Maximum Alert Level 2 | . 1 1 . . 2 1 Low Security (%) 73 | 100 93 87 . 100 64 7 Level 1 17 | . 6 12 . . 14 92 Level 2 8 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 1 . . 5 2 Investigation 7 | . 2 1 . . 3 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 19 12 . 2 47 4 Peak Tracking Total 5 | . 4 3 . 2 5 2 Tactical Retreats 5 | . 1 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . 5 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 24 | . 7 3 . . 9 5 Terminals 20 | . 7 1 . . 9 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 64 | . 19 4 . . 30 11 Successful 30 | . 9 2 . . 16 3 Failed 34 | . 10 2 . . 14 8 Catastrophic 5 | . 1 1 . . 1 2 Database Lockouts . | . . . . . . . Manual 27 | . 8 . . . 16 3 Terminals 56 | . 19 2 . . 30 5 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 29 | . 9 2 . . 16 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . . . . . 2 1 Open Door 2 | . . 2 . . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 2 | . . . . . 2 . Terminal Index 2 | . 1 . . . 1 . Garrison Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . . . 2 . Disarm Traps 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 6 | . 3 . . . 3 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 1 . . 7 3 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 83 | . . . . . 83 . Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5607 | 64 1305 969 359 324 2141 445 Spaces Moved 3874 | 49 706 554 225 195 1069 1076 Core 24 | 22 . . . . 2 . Treads 2689 | 27 706 554 225 195 982 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1161 | . . . . . 85 1076 Fastest Speed 34 | 50 160 160 160 160 34 34 Average Speed 122 | 112 160 160 160 160 152 34 Slowest Speed 250 | 160 160 160 160 160 250 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 89 97 62 47 82 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 13 | . 5 . . . . 8 Melee 5 | . 5 . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4351 | 57 781 594 224 203 1371 1121 Wait 88 | . 6 4 . 1 71 6 Move 3860 | 48 705 553 224 194 1068 1068 Hop 4 | . . . . . . 4 Pick Up 24 | 4 3 1 . 1 11 4 Fast Attach 21 | 2 2 . . . 12 5 Attach 10 | 3 . 1 . . 3 3 Detach 2 | . . . . . 1 1 Swap 27 | . 8 4 . . 11 4 Drop 37 | . 3 3 . 1 26 4 Fire 192 | . 35 24 . 3 115 15 Melee 13 | . 13 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 4 . . . 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 64 | . 2 4 . 3 48 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 821 | -10/Materials | Discovered new exit (range 5) 1122 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Reached level 2 1188 | -10/Materials | Identified exit to Mines 1370 | -10/Materials | Entered Mines 1657 | -10/Mines | Reached level 3 1658 | -10/Mines | Core integrity fell below 20% 1749 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Build established: Scavenger-Mutant 1811 | -10/Mines | Learned location of 1 exit from Materials 1829 | -10/Mines | Identified exit to Materials 1963 | -10/Mines | Found the Drone Emporium 1974 | -10/Mines | Found Prototype Device 2061 | -10/Mines | Met a Derelict shopkeep closing up shop 2183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2269 | -10/Mines | Build established: Mutant 2333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -10/Mines | Discovered new exit (range 5) 2338 | -10/Mines | Identified exit to Exiles 2339 | -10/Mines | Entered Exiles 2339 | -10/Exiles | Found Exiles lab abandoned 2682 | -10/Exiles | Discovered new exit (range 12) 2696 | -10/Exiles | Identified exit to Mines 2698 | -10/Exiles | Entered Mines 2717 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2723 | -9/Mines | Assembled infested the area 2728 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2778 | -9/Mines | Learned Materials security intel 3011 | -9/Mines | Discovered new exit (range 7) 3016 | -9/Mines | Received a Mining Laser from a helpful Derelict 3021 | -9/Mines | Identified exit to Materials 3022 | -9/Mines | Entered Materials 3022 | -8/Materials | Accompanied by 1 ally 3023 | -8/Materials | Identified exit to Factory 3023 | -8/Materials | Core integrity fell below 50% 3024 | -8/Materials | Reached level 4 3034 | -8/Materials | Upgraded with Utility slot (x1) 3162 | -8/Materials | Reached level 5 3163 | -8/Materials | Upgraded with Utility slot (x1) 3164 | -8/Materials | Identified Decoy Drone Bay 3209 | -8/Materials | Discovered exit to Factory (range 50) 3243 | -8/Materials | Lost 6 allies 3817 | -8/Materials | Core integrity fell below 20% 3862 | -8/Materials | Build established: Hacker-Mutant 4226 | -8/Materials | Reached level 6 4587 | -8/Materials | Reached level 7 4859 | -8/Materials | Destroyed 7 combat bots 5108 | -8/Materials | Reached level 8 5163 | -8/Materials | Entered Factory 5164 | -7/Factory | Core integrity fell below 50% 5165 | -7/Factory | Reached level 9 5198 | -7/Factory | Discovered new exit (range 10) 5204 | -7/Factory | Identified exit to Storage 5493 | -7/Factory | Build established: Mutant 5526 | -7/Factory | Hacking Suite fried by hacking feedback 5593 | -7/Factory | Core integrity fell below 20% 5609 | -7/Factory | Core destroyed Last Messages --------------- 05598_ Overheating: Imp. VTOL Module damaged (-32). 05598_ Overheating: Imp. Signal Interpreter damaged (-6). 05599_ Power failure, Lgt. Nuclear Core shutdown. 05599_ Overheating: Lgt. Nuclear Core damaged (-10). 05599_ Overheating: Machine Analyzer damaged (-9). 05599_ Overheating: Prc. Beam Rifle damaged (-14). 05601_ Imp. Signal Interpreter broken. 05601_ Overheating: Short circuit. 05602_ Overheating: Energy bleed (-13). 05603_ U-05 Engineer lays Concrete. 05603_ Penetrated by Slug. 05603_ Critical hit (Destroy). 05603_ Lgt. Nuclear Core destroyed. 05603_ Chain reaction triggered in Lgt. Nuclear Core. 05603_ H-55 Commando destroyed. 05603_ U-05 Engineer destroyed. 05603_ U-05 Engineer lays Concrete. 05605_ U-05 Engineer builds a Door. 05606_ Overheating: Prc. Beam Rifle damaged (-18). 05607_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????#########????????????????????????????????# | | ???????# #??????????????########??????????# | | ???????# #??????????????# #??????????# | | ???????# ################ #??????????# | | ???????# ^^ + #??????????# | | ???????# ##### ##### # #??????????# | | ???????# #???# #???#]// """ # #??????????## | | ???????# #???# #???#[// """ # #???????????? | | ???????#+#???# #???#[/ *%%%! ;#######???######### | | ??????? ???# #???# [%== ############ | | ???????"""???# #???# [@==%=u + | | "????? """ ??# #???# ###;;!!;+############ | | "????? """ ??# #???# ## ## #?????# | | "???? #?? ????# ###?#"" ! #?????# | | ????? [ [|#?? ?####+#####"" ! !#?############# | | ???? [ #?? ?# [ #G #?# | | ???? ? ?#?? ?# """" #"" ! #?# | | ??? ???????? ?# """" #"" !! #?# ] | | ???#+????????? ?# """" # !! #?# | | ?????????????? ?# """" # #?# """ | | ??????????????? + """" ###########?# """"" | | ?????????????? # """" #???????????# """"" | | ?????????????# ##= """" #???????????# | | ?????????????# ?# #???????????# """ | | ?????????????#??##################???# """ | | ????????????????????# #???# """ | | ????????????????????# #???# | | ????????????????????# ###########+##### | | ????????????????????# + | | ????????????????????# # | | ????????????????????# + | | ????????????????????# # | | ????????????????????# # | | ????????????????????# #+##+########## | | ????????????????????# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 39 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Levels Raised 8 | . 1 1 . . 5 1 XP Earned 15924 | 3000 1590 1800 200 750 6299 2285 XP Spent 14935 | 3000 1500 1500 . . 7310 1625 Upgrades 48 | 6 3 2 . . 34 3 Propulsion Slot 1 | 1 . . . . . . Utility Slot 3 | 1 . . . . 2 . Weapon Slot 1 | 1 . . . . . . Core Integrity 19 | . . . . . 19 . Mass Support 2 | . . . . . 2 . Inventory Capacity 3 | 3 . . . . . . Sensor Range 12 | . . . . . 10 2 Ranged Accuracy 7 | . 3 2 . . 1 1 Protomatter Created 673 | . 26 41 . 19 429 158 Integrity Restored 1377 | . 33 96 . 57 1044 147 Core 1377 | . 33 96 . 57 1044 147 Protomatter Decayed 190 | . . 42 . 8 100 40 Game ------ Seed NetworkImpulseTearclaws Manual? 0 Play Time 00:46:08 Cumulative 29.2 hours Start 2025.03.22 @ 10:30:29 End 2025.03.22 @ 11:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 349c9a05-aed0-4573-bd7a-8f7f61c09a7f