Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.13 @ 08:09:56 Player: MrZloHex Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (5617) 5617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 10731 Bonus ------- High Alert Combat Kills 1095 Friendly Fire -136 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Armored Treads Advanced Treads Large Storage Unit Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Weight Redist. System Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Plasma Cannon Phase Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Improved Heavy Treads Large Storage Unit High-capacity Storage Unit Hacking Suite Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 1 1 1 . Weapon 1 | . . . . 1 . . . Parts Attached 74 | 6 12 4 12 5 7 27 1 Power 13 | 1 1 1 1 2 1 6 . Engine 9 | 1 1 1 1 1 . 4 . Core 4 | . . . . 1 1 2 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 1 4 . 2 6 . Treads 17 | 2 2 1 4 . 2 6 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 5 . 5 1 1 6 . Device 6 | . . . 2 . 1 3 . Storage 6 | 1 4 . 1 . . . . Processor 4 | . . . 1 1 . 2 . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 25 | 2 4 2 2 2 3 9 1 Energy Gun 4 | 1 2 1 . . . . . Energy Cannon 11 | . 1 . 2 . 2 5 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . 1 . . . . 1 . Launcher 7 | . . 1 . 2 1 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . . . . . 19 10 Power 4 | . . . . . . 3 1 Propulsion 8 | . . . . . . 5 3 Utility 8 | . . . . . . 4 4 Weapon 9 | . . . . . . 7 2 Highest Loss Streak 10 | . . . . . . 4 10 To Critical Strikes 3 | . . . . . . . 3 Average Backups 15 | 1 10 14 16 19 19 16 9 Power 1 | . 1 1 2 2 2 1 1 Propulsion 3 | . 2 3 3 5 4 4 2 Utility 3 | . 2 3 4 5 5 3 1 Weapon 6 | . 4 6 6 6 7 7 3 Tool/Special . | . . . . . . . . Unused Backups 18 | . 2 2 5 2 3 1 3 Power 3 | . . . 2 . 1 . . Propulsion 1 | . . . . 1 . . . Utility 6 | . 1 1 . 1 1 . 2 Weapon 8 | . 1 1 3 . 1 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 92 99 93 71 Engine 7 | . 14 14 11 7 . 4 3 Core 3 | . . . . 1 7 7 4 Treads 26 | . 28 28 33 27 30 22 14 Device 9 | . . . 6 9 14 17 10 Storage 9 | . 14 14 11 9 7 6 5 Processor 6 | . . . 4 9 7 9 12 Protection 7 | . 12 14 11 8 7 2 . Energy Gun 2 | . 8 6 . . . . . Energy Cannon 12 | . 5 7 18 15 16 13 4 Ballistic Cannon 2 | . 13 2 . . . 1 4 Launcher 4 | . . 11 3 5 5 4 4 Peak Build Rating 62 | 6 9 10 25 34 43 62 56 Average Rating 31 | 4 8 9 20 29 41 54 43 On Entrance 22 | . 6 9 10 25 30 42 56 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 86 | 12 32 33 58 65 70 86 74 Greatest Support 133 | 40 40 40 60 60 86 133 121 Greatest Overweight (x) 1 | . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 Average Capacity 17 | 6 13 15 17 20 20 20 18 Most Carried 20 | 2 15 15 20 20 20 20 10 Average Carried 16 | 1 10 14 16 19 19 16 9 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 2 14 15 20 20 20 10 5 Class Distribution -------------------- 52% | Mutant 29% | Skirmisher 8% | Hacker-Tank 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Tank | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Matter Collected 2974 | 201 269 179 245 264 75 1741 . Remotely . | . . . . . . . . Salvage Created 4265 | . 237 141 325 663 146 2692 61 Parts 247 | . 15 18 27 33 6 146 2 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 5 | . . . . . . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 105 | . 7 13 8 15 2 60 . Guns 4 | . 2 2 . . . . . Cannons 43 | . 5 3 3 5 2 25 . AOE 55 | . . 8 5 10 . 32 . Classes Destroyed 20 | . 3 2 4 1 1 9 . Worker 8 | . . . 2 3 . 3 . Builder 18 | . . . 1 4 . 13 . Tunneler 2 | . . 1 1 . . . . Hauler 1 | . . . . . . 1 . Recycler 4 | . . . . . . 4 . Mechanic 1 | . . . . . . 1 . Operator 3 | . . . 1 . . 2 . Watcher 11 | . 3 . 2 3 1 2 . Swarmer 18 | . 3 6 4 . . 5 . Saboteur 1 | . . . . . . 1 . Grunt 40 | . 4 4 . 12 . 20 . Brawler 3 | . . . . . . 3 . Duelist 4 | . . . . . . 4 . Protector 2 | . . . . . . 2 . Sentry 10 | . . . 4 2 1 3 . Specialist 6 | . . . . . . 6 . Hunter 11 | . . . . 1 . 10 . Programmer 6 | . . . . . 1 5 . Heavy 1 | . . . . . . 1 . Assembled 3 | . . 3 . . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 17 | . 2 4 5 9 2 17 . Combat Bots Only 9 | . 2 3 4 5 2 9 . Max Kills in Single Turn 5 | . 1 3 3 3 1 5 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 2 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Hostile Shots Fired 588 | . 23 15 24 23 17 466 20 Missed 187 | . 6 6 9 7 5 154 . Hits 401 | . 17 9 15 16 12 312 20 Melee 23 | . . 1 . . . 2 20 Projectile 378 | . 17 8 15 16 12 310 . Critical Strikes 29 | . 1 . 1 1 . 14 12 Actively Blocked 2 | . 1 . . . . 1 . Part Disruptions 5 | . . . . . . 5 . Damage Taken 6012 | . 135 139 149 203 72 4552 762 Core 903 | . 6 6 25 . 4 517 345 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 167 | . 14 11 8 39 4 91 . Ignored by Resistances 1720 | . 41 42 43 58 23 1311 202 Regen/Repaired (Parts) 34 | . . . . 34 . . . Core Remaining (%) 97 | 100 . 95 93 100 99 . . Volleys Fired 195 | . 20 19 14 27 5 104 6 Largest 3 | . 2 2 2 3 3 3 3 Hottest 223 | . 95 98 136 175 223 223 141 Shots Fired 475 | . 40 35 26 65 12 280 17 Gun 25 | . 17 8 . . . . . Cannon 322 | . 23 18 18 43 11 198 11 Launcher 128 | . . 9 8 22 1 82 6 Special . | . . . . . . . . Kinetic 66 | . 20 10 . . . 30 6 Thermal 281 | . 20 16 18 43 11 168 5 Explosive 116 | . . 9 8 22 1 76 . Electromagnetic 12 | . . . . . . 6 6 Robot Hit Streak 30 | . 16 6 8 17 4 30 11 Robot Miss Streak 3 | . 2 1 2 2 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 326 | . 29 15 18 45 7 197 15 Core Hits 291 | . 11 20 15 47 4 189 5 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 1 . . . 2 . Burn 1 | . 1 . . . . . . Meltdown 2 | . . . . . . 2 . Blast 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16505 | . 470 786 810 2285 180 11681 293 Guns 281 | . 222 59 . . . . . Cannons 5711 | . 248 116 304 677 180 3944 242 Explosions 10502 | . . 611 506 1608 . 7736 41 Melee . | . . . . . . . . Ramming 11 | . . . . . . 1 10 Kinetic 1008 | . 214 65 . . . 621 108 Thermal 5198 | . 256 155 304 677 180 3492 134 Explosive 9986 | . . 566 506 1608 . 7306 . Electromagnetic 302 | . . . . . . 261 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 4 16 Average Corruption 2 | . . . . . . 2 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 33 6 Message Errors 10 | . . . . . . 8 2 Matter Fused 5 | . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . 3 3 Energy Discharges 5 | . . . . . . 5 . Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 2 | . . . . . . 2 . Misfires 4 | . . . . . . 4 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 584 | . 16 17 77 8 16 450 . Projectiles 77 | . 16 . . . 16 45 . Explosions 507 | . . 17 77 8 . 405 . Melee . | . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . Impact . | . . . . . . . . Kinetic 2 | . 1 . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 759 | . . 63 4 . . 655 37 Shots 29 | . . 3 1 . . 22 3 Rammed 4 | . . . . . . 1 3 Targets Rammed 4 | . . . . . . 1 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . 165 144 168 480 216 469 229 Average Temperature 88 | . 61 54 65 136 94 85 111 Received Heat Transfer 920 | . 66 40 54 144 12 604 . Effects 5 | . . . . 1 . 4 . Shutdowns 3 | . . . . 1 . 2 . Energy Bleed 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 4 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 10 | . 1 . 1 . . 8 . Heat Transferred 8696 | . 703 359 555 1221 311 5362 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Maximum Alert Level 4 | . . . . . . 4 1 Low Security (%) 77 | 100 100 100 100 100 100 36 13 Level 1 4 | . . . . . . 9 86 Level 2 6 | . . . . . . 19 . Level 3 2 | . . . . . . 8 . Level 4 8 | . . . . . . 26 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1290 | . 85 117 133 195 50 1290 341 Initial 341 | . . . 22 . . . 341 Average 200 | . 9 21 45 55 4 538 275 Influence Increases 3946 | . 219 321 327 574 67 2438 . Destroy 0b10 Robot/C 2000 | . 140 200 160 300 40 1160 . Destroy 0b10 Robot/NC 250 | . 15 5 35 50 5 140 . Destroy Leader 464 | . 36 20 54 76 22 256 . Allied During Kill 1 | . . 1 . . . . . Successful Hack 46 | . 12 . 6 19 . 9 . Disable Machine 261 | . . 18 18 27 . 198 . Anti-Garrison Action 300 | . . . . . . 300 . Destroy Structure 564 | . 1 77 54 87 . 345 . Lose Combat Pursuer 60 | . 15 . . 15 . 30 . Influence Decreases 3795 | . 219 251 397 574 67 1270 1017 Entered New Map 875 | . . . 48 . . . 827 Time Decay 2630 | . 219 251 349 574 67 1080 90 Lost Part 290 | . . . . . . 190 100 Squads Dispatched 26 | . . . . 3 2 21 . Investigation 1 | . . . . . . 1 . Extermination 7 | . . . . . 2 5 . Reinforcement 10 | . . . . 3 . 7 . Assault 3 | . . . . . . 3 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . 1 . 4 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Distress Signals 6 | . . . . 3 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 13 12 12 21 3 83 2 Peak Tracking Total 8 | . 3 3 4 4 1 8 2 Tactical Retreats 6 | . 1 2 . 1 . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Traps Triggered 6 | . . . 1 . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Disabled 31 | . . 2 2 3 . 24 . Max in Single Turn 4 | . . 2 1 1 . 4 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Accessed 18 | . 6 . 5 3 . 4 . Terminals 13 | . 4 . 5 2 . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 11 . 10 6 . 5 . Successful 24 | . 7 . 8 5 . 4 . Failed 8 | . 4 . 2 1 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . . 1 . 2 . Terminals 23 | . 7 . 10 4 . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . 2 . . . Recycling Units 6 | . 4 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 5 . 8 3 . 2 . Record 5 | . . . 5 . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 3 | . 1 . 1 1 . . . Zone Layout 9 | . 3 . 2 2 . 2 . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 3 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 6 . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 . . . . 1 Highest-Rated Group 31 | . . 31 . . . . 31 Highest-Rated Ally 31 | . . 31 . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 43 | . . . . . . . 43 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Active Infowar (turns) 4944 | . . . 1033 1734 723 1454 . Optics 378 | . . . 378 . . . . Sensors 4553 | . . . 642 1734 723 1454 . Terrain 13 | . . . 13 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Turns Passed 9386 | 92 1504 1053 1034 1734 723 3066 180 Spaces Moved 4935 | 53 846 612 578 780 402 1596 68 Core 2 | 2 . . . . . . . Treads 4933 | 51 846 612 578 780 402 1596 68 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 150 160 Average Speed 166 | 155 160 160 165 183 170 163 165 Slowest Speed 250 | 160 160 160 170 250 170 250 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 5 95 92 41 46 6 32 47 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 702 | . . 93 54 106 . 449 . Melee . | . . . . . . . . Projectile 6 | . . . . . . 6 . AOE 696 | . . 93 54 106 . 443 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total 5722 | 60 963 652 635 1035 433 1825 119 Wait 371 | . 57 7 . 202 7 57 41 Move 4929 | 52 845 611 577 779 401 1596 68 Hop . | . . . . . . . . Pick Up 58 | 2 15 4 14 7 6 10 . Fast Attach 20 | 6 3 . 2 1 . 8 . Attach 30 | . . . 2 4 3 20 1 Detach 6 | . 2 . 1 3 . . . Swap 55 | . 10 6 11 4 5 19 . Drop 54 | . 11 5 14 8 6 10 . Fire 195 | . 20 19 14 27 5 104 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . 1 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 7) 602 | -10/Materials | Discovered new exit (range 12) 1075 | -10/Materials | Discovered new exit (range 7) 1231 | -10/Materials | Discovered new exit (range 15) 1450 | -10/Materials | Discovered new exit (range 7) 1597 | -10/Materials | Entered Mines 1659 | -10/Mines | Excavation squad dispatched 1659 | -10/Mines | A large section of the Mines collapsed 2090 | -10/Mines | Discovered new exit (range 5) 2114 | -10/Mines | Learned Materials stockpile data 2172 | -10/Mines | Found DCF Scrap (14 items) 2389 | -10/Mines | Received a Mining Laser from a helpful Derelict 2554 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2570 | -10/Mines | Discovered new exit (range 15) 2650 | -10/Mines | Entered Materials 2650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2967 | -9/Materials | Discovered new exit (range 17) 3684 | -9/Materials | Entered another Materials area 3684 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4138 | -8/Materials | Build established: Skirmisher 4496 | -8/Materials | Repaired Imp. Weapon Shielding 4576 | -8/Materials | Build established: Mutant 5184 | -8/Materials | Discovered new exit (range 3) 5417 | -8/Materials | Identified exit to Factory 5418 | -8/Materials | Entered Factory 5418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5577 | -7/Factory | Discovered new exit (range 6) 5587 | -7/Factory | Identified exit to Factory 5589 | -7/Factory | Discovered exit to Factory (range 16) 5705 | -7/Factory | Build established: Skirmisher 6141 | -7/Factory | Entered another Factory area 6141 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7239 | -6/Factory | Cargo convoy interrupted 7276 | -6/Factory | Garrison activated, responded to threat 7292 | -6/Factory | Lost 4 parts (1p1n2u) 7297 | -6/Factory | Destroyed 9 combat bots 7565 | -6/Factory | Destroyed 7 combat bots 8241 | -6/Factory | First assault squad dispatched 8355 | -6/Factory | Build established: Scavenger-Tank 8429 | -6/Factory | Destroyed 9 combat bots 8482 | -6/Factory | Lost 4 parts (1n3w) 8748 | -6/Factory | Core integrity fell below 50% 8784 | -6/Factory | Destroyed 7 combat bots 8792 | -6/Factory | Lost 4 parts (3n1w) 8967 | -6/Factory | Spotted B-75 Beast 9066 | -6/Factory | Build established: Hacker-Tank 9207 | -6/Factory | Sucked down chute 9207 | -6/Factory | Entered Waste 9208 | -6/Waste | Met a frightened Derelict 9222 | -6/Waste | EMP discharged 9222 | -6/Waste | System corruption reached 10% 9239 | -6/Waste | Spotted C-40 Crusher 9291 | -6/Waste | Spotted C-40 Crusher 9299 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9322 | -6/Waste | EMP discharged 9329 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9332 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9341 | -6/Waste | Crushed by Compactor (1 part destroyed) 9363 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9367 | -6/Waste | Core integrity fell below 20% 9375 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9387 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09329_ Hvy. Ion Cannon crushed. 09329_ Critical hit (Destroy). 09329_ Weight Redist. System destroyed. 09332_ Assault Cannon crushed. 09332_ Proton Missile Launcher crushed. 09335_ Critical hit (Destroy). 09335_ Arm. Treads destroyed. 09336_ Slammed into C-40 Crusher. 09340_ QBZ&U39O3VCASXI#1GDUZT&MUIVG&KVQMOESWTA 09341_ Particle Cannon crushed. 09341_ Hacking Suite destroyed. 09346_ Proton Missile Launcher crushed. 09348_ Corrupted Hvy. Ion Cannon crushed. 09363_ System corrupted: Heat flow error (+266). 09363_ Hcp. Storage Unit crushed. 09363_ Imp. Cooling System crushed. 09372_ Critical hit (Destroy). 09372_ Imp. Heavy Treads destroyed. 09375_ Imp. Signal Interpreter crushed. 09375_ Terrain Scan Processor crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######??????######????????? | | ???????????????????????# #??????# #????????? | | ???????????????????????# #??????# #????????? | | ???????????????????????# #??????# #????????? | | ???????????????????????# ! #??????# #????????? | | ?????????????????????###!@* ######## #????????? | | ?????????????????????# [CC #????????? | | ?????????????????????# =CC #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????### ######## #????????? | | ???????????????????????# #??????# #????????? | | ???????????????????????# #??????# #????????? | | ???????????????????????# #??????# #????????? | | ?????????????????????### #??????# ######## | | ?????????????????????# #??????# | | ?????????????????????# = #??????# | | ?????????????????????# =%CC#??????# | | ?????????????????????# CC#??????# | | ?????????????????????### #??????# ######## | | ?????????############??# #??????# #????????? | | ?????????# #??# #??????# #????????? | | ?????????# ! #??# #??????# #????????? | | ?????????# #### ######## #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #### ######## #????????? | | ?????????# #??# #??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Shielding | 66% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Heavy Suspicion Hey, That's Mine! Jackpot Oh No You Don't! Overwhelming That Tickles Challenges ------------ None Game ------ Seed StrikeQuantumConstruct Manual? 0 Play Time 01:30:32 Cumulative 14.9 hours Start 2026.01.13 @ 06:40:10 End 2026.01.13 @ 08:09:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x49 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 927ae67b-0f03-446a-9e9b-d8d722288bcf