Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 14:40:43 Player: szymekc Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (225) 1125 Value Destroyed (7793) 7793 Prototype IDs (123) 2460 Alien Tech Used (9) 1800 Bonus (18746) 18746 TOTAL SCORE: 43224 Bonus ------- High Alert Combat Kills 1502 Follower Combat Kills 2455 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1411 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (8) Movement Flying (34) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Field Propulsion Drive Improved Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Graphene Brace Spacefold Activator > --- WEAPON (4) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (10) --- Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Nanoactuators Nanoactuators Experimental Actuator Array Graphene Brace Experimental Focal Shield Advanced Shield Generator Advanced Point Defense System Spacefold Activator > --- WEAPON ----------- Sigix Broadsword Kinetic Spear Plasma Lance > --- INVENTORY -------- Improved Q-thruster Nanoactuators Improved Utility Shielding Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 217] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Experimental Myomer Leg Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Utility 9 | . . . 1 1 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 229 | 6 6 2 18 22 9 . 3 . . . 3 6 . 1 3 3 26 1 . 4 . 7 . . 5 11 12 11 . 1 6 7 34 22 Power 27 | 1 1 . 2 3 1 . . . . . 1 1 . . . 1 4 1 . . . . . . . 1 2 1 . . 1 2 3 1 Engine 7 | 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 10 | . . . . 1 1 . . . . . 1 1 . . . 1 3 1 . . . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 2 3 1 Propulsion 55 | 2 1 . 7 10 1 . 1 . . . . . . . . . 9 . . 3 . 1 . . 1 5 2 6 . 1 1 1 2 1 Treads 16 | 2 1 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 37 | . . . 1 3 1 . 1 . . . . . . . . . 9 . . 3 . 1 . . . 4 2 6 . 1 1 1 2 1 Utility 99 | 1 2 . 4 5 3 . 1 . . . . 4 . 1 1 1 10 . . 1 . 5 . . 2 4 5 1 . . 3 4 25 16 Device 56 | 1 1 . 2 2 1 . . . . . . 1 . . . 1 2 . . . . 3 . . 2 4 . . . . 3 1 22 10 Storage 5 | . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Processor 14 | . . . . 2 . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . 3 . . . . 1 3 . Hackware 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Protection 17 | . . . 1 1 . . 1 . . . . 2 . . . . 5 . . 1 . 1 . . . . 2 1 . . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 48 | 2 2 2 5 4 4 . 1 . . . 2 1 . . 2 1 3 . . . . 1 . . 2 1 3 3 . . 1 . 4 4 Energy Gun 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Ballistic Gun 12 | 2 . 2 3 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . Launcher 6 | . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 3 . Piercing Weapon 9 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 1 4 . 1 . . . . 1 . . . 1 7 . . 1 . 1 . . 4 7 5 4 . . 1 2 6 . Parts Lost 46 | . . 6 1 9 . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 . . . . 2 23 Power 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 15 | . . 2 . 4 . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 6 Utility 16 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 10 Weapon 10 | . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Highest Loss Streak 21 | . . 4 1 5 . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 . . . . 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 6 6 6 9 8 9 9 10 9 9 9 7 5 5 5 4 7 10 10 10 9 9 10 9 10 10 8 8 9 7 9 9 9 8 Power . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 3 5 . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 1 1 . Utility 3 | . 2 2 1 . 2 4 6 7 6 6 6 4 2 2 2 1 3 6 5 5 5 4 4 4 4 3 4 3 3 2 2 2 3 3 Weapon 2 | . 2 3 . 2 4 3 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 4 3 3 3 1 2 2 2 3 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 5 1 . . 1 2 1 . 1 2 . . 1 . 4 . 1 1 . 1 . . 1 1 . . . . . . 1 4 Power 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 12 | . . 1 1 . . . 1 1 1 . . 1 . . 1 . 2 . 1 . . . . . 1 . . . . . . . 1 . Weapon 6 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 98 63 87 95 76 76 80 84 84 84 82 78 86 86 86 78 84 88 84 82 83 84 89 91 92 93 92 95 95 88 91 89 91 86 Engine 2 | . 13 8 10 8 . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 . . . Core 2 | . . . . . 7 7 7 7 7 7 7 6 6 6 6 5 4 5 5 5 5 5 5 5 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 4 4 5 7 8 6 Treads 7 | . 27 18 30 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 38 38 38 38 38 38 38 33 33 33 33 28 33 35 35 35 35 30 31 31 31 31 28 28 28 30 30 30 28 26 Device 12 | . 15 9 10 9 7 7 7 7 7 7 7 6 6 6 6 6 7 11 11 11 11 14 15 15 15 19 19 21 23 21 23 21 20 24 Storage 5 | . 11 9 8 9 7 7 6 7 7 7 7 3 . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . . 10 . . . . . . . 2 6 9 13 13 9 5 5 5 5 9 10 10 10 10 12 14 14 13 13 13 12 8 Hackware 1 | . . . . . 6 7 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . 3 4 1 Protection 6 | . . . 5 4 . . . . . . . 5 13 13 12 8 9 11 11 11 11 11 15 15 14 10 9 5 4 4 4 3 2 2 Energy Gun 1 | . . . 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 24 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 6 7 6 7 7 7 5 6 6 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 7 7 7 6 5 6 6 6 2 . . . . . . . . . . . . . 2 4 4 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . 5 5 6 10 7 5 5 5 5 5 5 7 9 8 9 5 4 . 7 8 Peak Build Rating 217 | 6 9 8 19 35 61 56 61 62 62 60 65 72 74 74 77 83 110 110 110 108 113 113 107 112 119 134 155 164 149 170 191 196 212 217 Average Rating 88 | 4 7 5 13 20 54 55 57 60 60 60 61 66 72 72 76 76 101 109 104 106 108 100 107 109 113 126 146 155 149 165 178 186 204 190 On Entrance 90 | . 6 8 . 18 35 56 56 60 60 60 60 63 72 72 74 77 83 108 110 101 108 108 107 107 112 118 129 155 149 149 169 191 187 208 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Naked Turns 69 | . . 57 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 31 31 27 30 23 23 25 25 25 25 25 25 25 25 25 25 43 33 33 31 31 35 35 43 43 50 47 57 37 66 61 61 73 80 Greatest Support 80 | 40 40 40 63 80 25 25 25 25 25 25 25 25 25 25 25 25 37 35 35 36 36 43 43 43 52 45 49 51 51 58 61 79 80 80 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 13 11 8 10 10 10 9 10 10 10 10 8 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 12 | 2 10 12 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 6 8 8 9 8 9 9 9 9 10 9 8 5 5 4 4 7 9 9 9 9 9 10 9 9 9 9 9 10 7 9 9 9 8 Final Capacity 15 | 5 15 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 5 10 10 10 10 10 10 10 10 10 5 5 5 5 4 10 10 10 10 10 10 10 9 10 10 10 10 10 7 10 10 10 2 Class Distribution -------------------- 47% | Scout 14% | Mutant 12% | Scavenger-Mutant 8% | Sprinter 6% | Alien-Scout 4% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Armory Scout | -3/Lab Scout | -2/Research Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 5979 | 276 446 112 360 387 144 . 89 34 26 . 121 108 78 66 50 105 569 74 . 70 50 50 25 10 90 302 144 440 . . 179 240 865 469 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12058 | 123 362 115 738 811 286 . 98 70 62 . 288 122 119 . . 180 1006 182 . 259 7 287 70 . . 211 217 796 . . 319 475 2132 2723 Parts 542 | 7 35 5 45 46 6 . 3 3 . . 17 4 2 . . 8 34 5 . 3 . 9 1 . . . 15 37 . . 15 27 102 113 Haulers Intercepted 24 | . 2 . 2 1 2 . 1 . . . . 1 . . . . 6 . . . . 1 . . . . 1 . . . 1 . 6 . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 21 . . . . 7 . 5 6 3 . . 1 . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 143 | . 13 11 13 14 3 . . . . . . . 2 . . 5 8 1 . . 2 . . . . . . 13 . . 1 6 30 21 Melee 55 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 10 . . 1 6 14 21 Guns 36 | . 7 3 13 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . AOE 48 | . 6 8 . . 2 . . . . . . . 2 . . 5 4 . . . 2 . . . . . . 3 . . . . 16 . Classes Destroyed 23 | 2 6 2 1 3 . . 1 . . . 1 . . . . . 2 . . . 1 . . . . . . 3 . . 1 . . . Worker 12 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 2 Builder 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler 24 | . 2 . 2 1 2 . 1 . . . . 1 . . . . 6 . . . . 1 . . . . 1 . . . 1 . 6 . Recycler 13 | 1 . 1 1 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 3 Operator 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 17 | . 1 . 1 2 . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 2 4 1 Swarmer 63 | . 9 3 3 3 2 . . . . . . . 2 . . 5 4 . . . . . . . . . . 4 . . . 4 23 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 27 | . 4 . 7 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . 4 5 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 14 | . . . 3 5 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Programmer 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 9 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Ranger 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | 4 8 8 5 7 3 . 2 . . . . 1 2 . . 5 4 1 . . 2 3 . . . . 2 5 . . 2 4 26 10 Combat Bots Only 11 | . 6 8 4 4 2 . . . . . . . 2 . . 5 4 1 . . 2 . . . . . . 5 . . 1 4 11 6 Max Kills in Single Turn 6 | 1 4 3 2 2 2 . 1 1 . . 1 1 2 . . 4 4 1 . . 2 1 . . . . 1 3 . . 1 1 6 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . . 2 . . . . . . . 2 . . 4 4 . . . 2 . . . . . . 3 . . . . 5 . Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 965 | . 59 37 91 121 16 . 1 1 . . . 3 20 4 . 24 32 . 15 . . 2 . 16 27 6 20 48 . 6 38 27 85 266 Missed 407 | . 13 10 23 39 4 . . . . . . 2 14 2 . 7 18 . 8 . . 1 . 10 16 6 17 23 . 3 27 11 41 112 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 558 | . 46 27 68 82 12 . 1 1 . . . 1 6 2 . 17 14 . 7 . . 1 . 6 11 . 3 25 . 3 11 16 44 154 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 557 | . 46 27 68 81 12 . 1 1 . . . 1 6 2 . 17 14 . 7 . . 1 . 6 11 . 3 25 . 3 11 16 44 154 AOE 18 | . . 11 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Critical Strikes 17 | . . 1 3 7 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 11480 | . 468 683 724 1550 189 . 17 18 . . . 55 50 37 . 399 289 . 63 . . 163 . 97 204 . 122 671 . 19 124 332 714 4492 Core 2588 | . 101 97 171 158 112 . 17 . . . . 28 5 . . 78 34 . . . . . . . 36 . . 72 . . 30 29 105 1515 Absorbed by Shields 513 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . 466 Redirected to Shielding 280 | . . . . . . . . . . . . . . . . 7 28 . . . . 19 . 19 . . 42 63 . . . . . 102 Ignored by Resistances 723 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . 83 . 9 58 142 263 117 Regen/Repaired (Parts) 1307 | . 126 . . . . . 33 . . . . . . . . . . . . . . . . . 112 . . . . . 48 140 275 573 Core Remaining (%) 77 | 100 . 20 57 71 . . . . . . 81 . . . . 86 . . . . 96 . . . . 96 . . 85 . . 86 . . Volleys Fired 280 | 8 54 18 53 64 1 . 12 1 1 . 6 . 4 . . 2 10 1 . . 2 . . 21 4 2 1 4 . 2 . . 9 . Largest 2 | 2 2 2 2 2 1 . 1 1 1 . 1 . 1 . . 1 1 1 . . 1 . . 1 1 1 1 1 . 1 . . 1 . Hottest 120 | 40 100 40 112 112 33 . 90 30 90 . 90 . 90 . . 45 90 35 . . 105 . . 35 56 45 113 120 . 120 . . 120 . Shots Fired 438 | 16 93 25 95 128 1 . 10 1 1 . 6 . 4 . . 2 10 1 . . 2 . . 21 4 2 1 4 . 2 . . 9 . Gun 335 | 16 78 14 95 128 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Cannon 62 | . . . . . . . 10 1 1 . 4 . 3 . . . 9 1 . . 1 . . 21 4 . 1 1 . 2 . . 3 . Launcher 31 | . 5 11 . . 1 . . . . . . . 1 . . 2 1 . . . 1 . . . . . . 3 . . . . 6 . Special 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 215 | 16 78 14 53 45 . . . . . . 2 . . . . . 3 . . . . . . . 4 . . . . . . . . . Thermal 190 | . 10 . 42 83 . . 10 1 1 . 4 . 3 . . . 6 1 . . 1 . . 21 . . 1 1 . 2 . . 3 . Explosive 31 | . 5 11 . . 1 . . . . . . . 1 . . 2 1 . . . 1 . . . . . . 3 . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 17 | 5 7 4 8 17 . . . . . . 7 . . . . . 9 . . . . . . . 2 . . 4 . . . . 6 . Robot Miss Streak 4 | 1 2 3 4 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 572 | 10 54 11 61 96 10 . 5 3 4 . 12 3 1 . . 4 31 2 . 6 . 5 1 . 2 2 5 31 . . 7 17 54 135 Core Hits 304 | 5 28 21 30 29 4 . 1 2 1 . 4 1 4 . . 9 17 . . 2 2 2 . . 1 2 4 25 . . 6 6 51 47 Critical Kills 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Critical Strikes 54 | . . . 6 5 1 . 1 . 1 . 3 1 . . . . 5 . . 1 . 1 . . 1 . 1 1 . . . 1 4 21 Burn 10 | . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . . . . Smash 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . 1 1 2 Impale 27 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 . . . . 3 19 Melee Attacks 745 | . . . . 4 19 1 20 16 7 . 31 12 26 1 . 18 78 9 . 6 2 15 5 15 5 5 45 57 . 3 17 34 107 187 Impact 58 | . . . . 4 19 1 7 3 . . 12 7 5 . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . 13 13 7 . 19 5 21 1 . 10 36 . . . . . . . . . . . . . 4 34 45 44 Piercing 435 | . . . . . . . . . . . . . . . . 8 42 9 . 6 2 15 5 15 5 5 45 57 . 3 13 . 62 143 Sneak Attacks 77 | . . . . 1 5 . 2 3 . . 10 3 1 . . 1 9 2 . . . 3 . . . . 3 3 . . 4 2 15 10 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . 1 . 1 5 Follow-up Attacks 90 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . 6 . . . . 22 57 Damage Inflicted 33507 | 142 1154 693 878 1742 728 . 323 189 61 . 676 247 217 . . 551 1864 134 . 615 113 426 104 . 62 194 459 2728 . . 1013 1914 7840 8440 Guns 3377 | 142 658 109 869 1587 . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Cannons 98 | . . . . . . . . . . . . . . . . . 36 . . . . . . . 62 . . . . . . . . . Explosions 5275 | . 457 584 . . 94 . . . . . . . 147 . . 307 120 . . . 113 . . . . . . 780 . . . . 2673 . Melee 24701 | . . . . 147 634 . 323 189 61 . 664 247 70 . . 244 1708 134 . 615 . 426 104 . . 194 459 1948 . . 1013 1914 5167 8440 Ramming 32 | . 15 . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1811 | 142 658 109 313 479 . . . . . . 12 . . . . . 36 . . . . . . . 62 . . . . . . . . . Thermal 2009 | . 24 . 556 1108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 . Explosive 4954 | . 457 584 . . 94 . . . . . . . 147 . . 307 120 . . . 113 . . . . . . 780 . . . . 2352 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1114 | . . . . 147 634 . 234 . . . . 99 . . . . . . . . . . . . . . . . . . . . . . Slashing 10780 | . . . . . . . 89 189 61 . 664 148 70 . . 168 1011 . . . . . . . . . . . . . 697 1914 3273 2496 Piercing 12807 | . . . . . . . . . . . . . . . . 76 697 134 . 615 . 426 104 . . 194 459 1948 . . 316 . 1894 5944 Highest Corruption 17 | . . . . 2 . 5 5 5 5 5 5 3 3 3 3 . . . . . . . . 1 1 . . 1 1 2 2 . 3 17 Average Corruption 4 | . . . . 1 . 5 5 5 5 5 5 2 3 3 3 . . . . . . . . 1 1 . . 1 1 1 1 . 2 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . 2 . . 13 6 7 1 13 2 6 2 . . . . . . . . . . . . . 3 . 1 . . 10 18 Message Errors 30 | . . . . 1 . . 5 3 1 1 4 . 3 . . . . . . . . . . . . . . 1 . . . . 2 9 Matter Fused 19 | . . . . 1 . . 2 2 3 . 3 1 1 1 . . . . . . . . . . . . . 2 . 1 . . . 2 Heat Flow Errors 6 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 6 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 2 1 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . 3 1 Data Loss (major) 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . . 1 . 1 . 1 . 3 . . . 1 . . . 1 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4531 | . 26 53 . . 282 . 76 . 6 . 54 142 58 . . 75 115 99 . 197 8 138 72 . . . 121 132 . . . 559 1448 870 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 325 | . 26 53 . . 1 . . . . . . . 25 . . . . . . . 8 . . . . . . 9 . . . . 203 . Melee 4206 | . . . . . 281 . 76 . 6 . 54 142 33 . . 75 115 99 . 197 . 138 72 . . . 121 123 . . . 559 1245 870 Knockbacks 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . 73 . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Shots 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 100 10 114 131 7 . 46 7 235 . 272 3 190 11 . . 34 . . . 44 3 . . 54 12 14 22 . . . . 312 214 Average Temperature 53 | . 29 10 35 30 4 . 21 7 122 . 127 3 74 7 . . 4 . . . 26 3 . . 22 7 10 16 . . . . 119 87 Received Heat Transfer 1222 | . 141 40 207 243 90 . 9 9 . . . . 18 18 . 72 21 . 12 . . 12 . . . . . 81 . . . 9 45 195 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . . . 10 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4642 | . 50 . 1665 2627 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 4 | . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 1 4 . . . 1 3 4 Low Security (%) 64 | 100 82 100 100 100 43 100 100 . . . . 100 . . . . 32 . . . . 100 . . . . 87 1 . 100 100 71 22 . Level 1 11 | . 17 . . . 56 . . . . . . . . . . . 27 . . . . . . . . . 12 21 . . . 28 5 . Level 2 5 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . 5 . . . . 4 14 Level 3 11 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . 18 . . . . 67 34 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . 50 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1436 | 10 251 151 92 151 255 79 147 . . . . 192 . . . . 974 . . . . 41 . . . . 346 1343 . 6 132 240 939 1436 Initial 592 | . . 73 24 35 21 78 43 . . . . 150 . . . . 70 . . . . . . . . . 3 170 . . . 63 133 592 Average 286 | 2 80 108 36 82 169 66 61 . . . . 132 . . . . 390 . . . . 8 . . . . 85 892 . 1 43 175 667 999 Influence Increases 10252 | 20 472 140 381 520 322 14 267 . . . . 282 55 45 . 417 1782 30 15 15 10 153 5 . . 40 612 1459 . 9 232 300 1157 1498 Destroy 0b10 Robot/C 3920 | . 260 80 260 280 60 . 40 . . . . . 40 . . 260 360 20 . . . . . . . . 100 640 . . 40 140 600 740 Destroy 0b10 Robot/NC 470 | 20 30 5 30 30 20 . 15 . . . . 10 . . . . 45 . . 15 10 15 5 . . 10 30 15 . . 20 10 100 35 Destroy Leader 744 | . 56 20 56 106 4 . 14 . . . . 2 . . . 30 102 10 . . . 4 . . . . 18 82 . . 4 34 70 132 Allied During Kill 807 | . . . . . . . 10 . . . . . . . . 127 130 . . . . . . . . . 29 161 . . . . . 350 Successful Hack 259 | . 25 . 19 13 52 . 29 . . . . 12 . . . . 24 . . . . 26 . . . . 38 . . . 12 2 . 7 Select Force Hacks 60 | . 30 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . 15 . . . 15 . . . . . . . . . . . 15 . . . . 15 . . . . . 165 . . 60 60 30 . Destroy Structure 937 | . 41 35 1 1 11 14 14 . . . . 8 . . . . 136 . . . . 18 . . . . 112 186 . 9 6 9 222 114 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 450 | . . . 15 . 15 . 30 . . . . . . . . . 90 . . . . 30 . . . . 45 120 . . 15 . 60 30 Lose Combat Pursuer 1080 | . 15 . . 60 45 . 15 . . . . . 15 45 . . 180 . 15 . . 45 . . . 30 240 90 . . 75 45 75 90 Active Sensor Use 1000 | . . . . . 100 . 100 . . . . 100 . . . . 700 . . . . . . . . . . . . . . . . . Influence Decreases 9214 | 20 284 265 360 556 147 175 266 63 . . . 100 218 64 . 304 925 529 211 290 10 151 7 . . 35 291 508 1277 9 120 189 454 1386 Entered New Map 3168 | . . 115 39 49 27 145 19 24 . . . . 68 4 . . 43 359 91 275 . . 2 . . . 2 156 1277 . . 49 90 334 Time Decay 4313 | 20 284 90 311 428 120 10 187 39 . . . 100 150 60 . 240 482 170 110 15 10 81 5 . . 35 199 262 . 9 120 140 334 302 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . Lost Part 449 | . . 60 10 79 . . . . . . . . . . . 10 10 . 10 . . 10 . . . . . 10 . . . . 20 230 Lost Ally 1084 | . . . . . . 20 60 . . . . . . . . 54 190 . . . . 60 . . . . 90 80 . . . . 10 520 Squads Dispatched 63 | . 3 . 1 3 1 . 3 . . . . 1 . . . . 18 . . . . 3 . . . . 4 4 . 1 2 3 11 5 Investigation 18 | . 2 . 1 1 1 . 2 . . . . 1 . . . . 8 . . . . 1 . . . . . . . . . . 1 . Extermination 20 | . . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . 2 1 . . 2 2 3 4 Reinforcement 18 | . 1 . . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . 2 1 . 1 . 1 6 . Assault 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Active Scanning Responses 10 | . . . . . 1 . 1 . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 20 | . . . . 5 . . . . . . 1 1 . . . . 2 . . . . . . . 3 . . 4 . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 22 17 16 26 7 6 5 2 1 . . 5 3 3 . 10 28 . 1 . 4 7 . 3 26 4 24 45 . 2 15 13 43 47 Peak Tracking Total 15 | . 6 6 5 5 6 6 3 3 1 . . 5 3 3 . 5 8 . 1 . 2 5 . 3 15 3 8 10 . 2 7 5 8 13 Tactical Retreats 41 | . 1 2 . 2 1 . 1 . . . . . 1 1 . . 7 . 1 . . 2 . . . 2 6 3 . . 2 3 4 2 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 14 | . 2 . 1 2 2 . . . . . . 2 . . . . . . . . . 2 . . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 26 | . 1 . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . 11 . . 4 4 2 . Max in Single Turn 2 | . 1 . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . 2 . . 1 1 1 . Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 75 | . 9 . 2 4 5 . 9 3 . 4 . 3 1 . . . 7 1 . 4 . 4 1 1 3 . 4 1 . 1 1 3 2 2 Terminals 22 | . 6 . 1 3 4 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Fabricators 10 | . . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 1 1 . 1 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . Garrison Access 11 | . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 . Total Hacks 199 | . 24 . 6 8 17 . 29 6 . 32 . 5 1 . . . 16 1 . 16 . 10 1 1 3 . 6 2 . 2 2 3 3 5 Successful 127 | . 15 . 5 4 10 . 14 6 . 32 . 2 1 . . . 5 1 . 16 . 2 1 1 3 . 3 . . . 1 2 1 2 Failed 69 | . 9 . 1 4 7 . 14 . . . . 2 . . . . 10 . . . . 8 . . . . 3 2 . 2 1 1 2 3 Catastrophic 19 | . 2 . . 2 2 . 4 . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 . 1 . 2 Database Lockouts 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Manual 233 | . 13 . 3 5 11 . 6 . . . . 1 . . . . 43 . . . . 11 . . 1 . 40 30 . . 25 13 18 13 Terminals 61 | . 19 . 3 7 16 . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 5 Fabricators 22 | . . . . . . . 3 . . . . . . . . . 7 . . . . 6 . . . . 2 2 . 2 . . . . Repair Stations 6 | . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . 3 . . . 12 . . . . 3 . . . . 6 . . . . 2 . . . . 2 . . . 2 . . . Garrison Access 16 | . . . . . 1 . 3 . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 3 . Terminal Hacks 80 | . 4 . 1 3 5 . 2 6 . 32 . . 1 . . . . 1 . 16 . . 1 1 3 . . . . . . 2 . 2 Record 22 | . . . . . . . . 4 . 11 . . . . . . . 1 . 5 . . . . 1 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . 12 . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . 1 2 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 2 . . . . . . 2 . 1 Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 6 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . 1 . . . Insert Component 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 7 . 2 1 4 . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Terminals 13 | . 6 . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 5 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Liberate 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 2 3 4 . 8 . . . . 2 . . . . 6 . . . . 4 . . . . 4 1 . 1 1 2 1 1 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 3 . . . 5 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 122 | . . . . . . . 1 . . 12 . . . . . . 22 . . 3 . . . . . . 19 28 . . . 13 . 24 Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 77 | . 26 . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 88 | . . . . . . 20 3 . . . . . . . 7 . 7 . . . . 3 . . 5 . 6 6 . . . . 1 30 Largest Group 19 | . . . . . . 19 3 . . . . . . . 7 7 6 . . . . 3 . . 5 . 3 5 . . . . 1 11 Highest-Rated Group 1138 | . . . . . . 475 48 . . . . . . . 249 249 415 . . . . 141 . . 283 . 243 346 . . . . 30 1138 Highest-Rated Ally 269 | . . . . . . 35 16 . . . . . . . 41 41 70 . . . . 47 . . 64 . 81 269 . . . . 30 192 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 4 . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . 3 2 . . . . 1 3 STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . . . 2 FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 367 | . . . . . . 28 23 . . . . . . . . 26 104 . . . . 13 . . 6 . 14 53 . . . . . 100 Total Damage 14470 | . . . . . . 1178 212 . . . . . . . . 700 1944 . . . . 404 . . 179 . 852 4623 . . . . . 4378 Kills 70 | . . . . . . 5 2 . . . . . . . . 8 12 . . . . . . . . . 6 20 . . . . . 17 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 12429 | 12 1514 123 125 450 235 32 409 300 272 24 433 209 314 167 438 642 1233 352 227 89 85 314 330 200 577 184 448 569 4 58 272 295 752 741 Optics 3006 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 569 4 58 272 295 752 741 Sensors 3956 | . . . . . . . . . . . . . . . . . . . . . . 293 330 200 577 184 448 569 4 58 272 269 749 3 A.S.S. 5482 | . . . . . 235 32 409 300 272 24 433 209 314 167 438 642 1233 352 227 89 85 21 . . . . . . . . . . . . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Structural 125 | . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1731 | 12 1514 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 T.N.C. 451 | . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ECM 119 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 91 27 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . . . . . 1 2 . 2 . . 1 3 2 . 1 2 . 1 . 2 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Intel Received 34 | . . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . 7 4 . . 6 3 3 3 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Prototype Schematics 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . . . 1 . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 13834 | 86 1514 180 790 1042 241 32 409 300 272 24 433 209 314 167 438 642 1242 352 227 89 85 314 330 200 577 184 450 569 4 58 272 295 752 741 Spaces Moved 25946 | 34 628 147 381 524 548 93 721 902 797 85 699 522 764 578 795 1046 2793 722 482 279 308 1063 687 576 959 501 1613 1370 17 117 882 677 1996 1640 Core 128 | 2 . 104 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1544 | 32 628 43 359 482 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24251 | . . . . 42 548 93 721 902 797 85 699 522 764 578 795 1046 2793 722 482 279 308 1063 687 576 959 501 1613 1370 17 117 882 675 1996 1619 Fastest Speed 12 | 50 160 50 50 31 28 28 27 28 28 28 28 28 28 28 28 28 23 23 23 20 21 21 22 22 12 15 18 19 25 22 22 22 21 21 Average Speed 32 | 153 160 82 153 149 28 28 27 28 28 28 28 28 28 28 28 29 24 23 23 21 21 21 22 22 21 21 18 21 25 22 22 22 21 21 Slowest Speed 240 | 160 240 160 160 160 28 28 28 28 28 28 28 28 28 28 28 31 96 23 23 23 21 25 22 22 25 92 19 90 25 89 22 88 22 37 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . . . 1 . . . . 25 . . 2 . 8 . 2 4 3 8 2 . 1 6 1 1 9 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Exploration Rate (%) 56 | 3 88 22 32 52 18 73 17 94 95 70 69 18 75 74 89 93 71 81 63 61 53 24 85 70 93 69 50 50 6 2 88 53 48 41 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 18 | . 2 . . 1 . . . 1 1 1 . . . . 2 1 . 1 1 3 1 . . 1 . . . . . . 2 . . . Known Exits Taken 31 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . . . . . 5 3 . 1 . 1 2 4 1 . 2 4 . 2 . 3 3 . 2 . . . . . . . . Spaces Dug 363 | . 6 21 . 1 10 1 13 10 3 . 18 8 40 1 . 8 35 4 . . 31 9 4 21 4 3 29 34 . 3 2 3 29 12 Terrain Destroyed 607 | . 41 40 . 1 10 1 14 11 4 . 22 8 43 1 . 42 51 5 . . 32 9 4 35 4 9 30 92 . 5 2 3 76 12 Melee 235 | . . . . 1 4 1 13 10 3 . 18 8 20 1 . 8 35 4 . . 2 9 4 14 4 3 29 10 . 3 2 3 14 12 Projectile 61 | . 9 . . . . . 1 1 1 . 4 . 3 . . . 6 1 . . 1 . . 21 . 6 1 1 . 2 . . 3 . AOE 311 | . 32 40 . . 6 . . . . . . . 20 . . 34 10 . . . 29 . . . . . . 81 . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 30074 | 49 1016 179 503 650 600 97 884 927 833 84 884 562 819 580 1009 1346 3195 894 597 296 322 1122 860 610 1310 562 1714 1592 16 142 935 753 2217 1915 Wait 2425 | . 310 5 15 13 . . 115 2 25 . 129 . 22 . 203 274 261 160 114 . 7 24 169 . 248 16 31 122 . 15 14 10 14 107 Move 25764 | 33 627 146 380 523 548 92 720 901 796 84 698 519 763 577 794 1045 2749 721 481 274 307 1046 686 571 952 496 1596 1365 16 114 869 673 1993 1609 Hop 61 | . . . . . . . . . . . . 1 . . . . 18 . . 2 . 8 . 2 2 1 8 2 . 1 6 1 1 8 Pick Up 138 | 2 8 3 15 8 7 2 8 4 1 . 5 2 . . 1 . 14 1 1 1 . 3 . . 4 4 5 6 . . 7 3 9 14 Fast Attach 155 | 6 5 . 10 5 3 . 2 . . . 2 3 . 1 3 1 11 . . 3 . 7 . . 5 4 12 8 . . 4 11 40 9 Attach 76 | . . 4 1 8 4 . 2 . . . 2 2 . . . 1 3 . . . 2 1 . 1 2 2 1 5 . 3 3 3 14 12 Detach 52 | . . . . 1 5 . 1 . . . 2 . . 1 . . 8 . . . 2 2 . . 1 1 2 4 . 2 1 2 12 5 Swap 230 | . 9 3 11 14 4 . 3 2 2 . 3 4 9 . 3 6 36 3 . 4 . . . . 4 19 9 15 . 1 6 11 19 30 Drop 218 | . 1 . 16 9 9 2 3 4 1 . 8 5 . . 5 2 16 1 1 6 . 5 . . 8 12 15 14 . 1 9 5 44 16 Fire 280 | 8 54 18 53 64 1 . 12 1 1 . 6 . 4 . . 2 10 1 . . 2 . . 21 4 2 1 4 . 2 . . 9 . Melee 564 | . . . . 4 19 1 18 13 7 . 28 11 21 1 . 15 69 7 . 6 2 15 5 15 5 5 34 47 . 3 16 34 58 105 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 15 . . . . . . . . . 11 . . . . . . . . . . 4 . Rewire 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 1 exit: *Sur) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Discovered new exit (range 5) 950 | -10/Materials | Discovered new exit (range 12) 1075 | -10/Materials | Discovered new exit (range 10) 1173 | -10/Materials | Learned location of 1 exit from Storage 1245 | -10/Materials | Learned location of Mines (-9) 1268 | -10/Materials | Repaired Lgt. Treads 1308 | -10/Materials | Learned 2 Mines zone layouts 1360 | -10/Materials | Identified exit to Mines 1401 | -10/Materials | Identified exit to Materials 1401 | -10/Materials | Learned location of 1 exit from Materials 1451 | -10/Materials | Learned Recycling recycling unit intel 1509 | -10/Materials | Learned location of 3 exits from Materials 1601 | -10/Materials | Entered Mines 1628 | -10/Mines | Found a hidden stash of uninstalled traps 1629 | -10/Mines | Met a Derelict bent on vengeance 1662 | -10/Mines | Assembled infested the area 1669 | -10/Mines | Core integrity fell below 50% 1724 | -10/Mines | Released all parts (5) 1742 | -10/Mines | Destroyed 8 combat bots 1746 | -10/Mines | Lost 4 parts (1p1n2w) 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Identified exit to Materials 2187 | -9/Materials | Build established: Scavenger-Mutant 2571 | -9/Materials | Entered another Materials area 2571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -8/Materials | Identified exit to Factory 3599 | -8/Materials | Found Prototype Device 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3616 | -7/Factory | Lost 5 parts (4n1u) 3619 | -7/Factory | Identified Active Sensor Suite 3732 | -7/Factory | Identified exit to Storage 3732 | -7/Factory | Identified exit to Lower Caves 3768 | -7/Factory | Found Prototype Launcher 3768 | -7/Factory | Identified Rocket Array 3775 | -7/Factory | Found Rocket Array 3853 | -7/Factory | Discovered new exit (range 8) 3854 | -7/Factory | Sucked down chute 3854 | -7/Factory | Entered Waste 3855 | -7/Waste | Met a frightened Derelict 3859 | -7/Waste | Spotted C-40 Crusher 3859 | -7/Waste | Spotted C-40 Crusher 3867 | -7/Waste | Met Warlord forces unprepared to attack 3869 | -7/Waste | EMP discharged 3874 | -7/Waste | Spotted C-40 Crusher 3876 | -7/Waste | Spotted C-40 Crusher 3877 | -7/Waste | Spotted C-40 Crusher 3881 | -7/Waste | Spotted C-40 Crusher 3883 | -7/Waste | Discovered new exit (range 10) 3886 | -7/Waste | Identified exit to Factory 3886 | -7/Waste | Entered Factory 3906 | -7/Factory | Discovered new exit (range 3) 3906 | -7/Factory | Identified exit to Factory 3910 | -7/Factory | Build established: Scout 4028 | -7/Factory | Repaired Imp. Flight Unit? 4052 | -7/Factory | Central database locked down 4057 | -7/Factory | Discovered exit to Factory (range 15) 4076 | -7/Factory | Discovered exit to Lower Caves (range 5) 4267 | -7/Factory | Fabricated Exp. Utility Shielding (x1) 4284 | -7/Factory | Lost 3 allies 4295 | -7/Factory | Entered Lower Caves 4307 | -7/Lower Caves | Encountered a Warlord checkpoint 4332 | -7/Lower Caves | Learned Factory garrison access intel 4467 | -7/Lower Caves | Entered an active Warlord outpost 4470 | -7/Lower Caves | Learned 8 Research zone layouts 4470 | -7/Lower Caves | Learned location of Armory (-3) 4477 | -7/Lower Caves | Destroyed U5-40L(g) 4505 | -7/Lower Caves | Discovered new exit (range 15) 4509 | -7/Lower Caves | Identified exit to Lower Caves 4595 | -7/Lower Caves | Entered another Lower Caves area 4597 | -7/Lower Caves | Discovered exit to Factory (range 9) 4604 | -7/Lower Caves | Learned location of Zion (-6) 4652 | -7/Lower Caves | Encountered a Warlord checkpoint 4718 | -7/Lower Caves | Found DRS Beacon 4856 | -7/Lower Caves | Discovered new exit (range 7) 4861 | -7/Lower Caves | Identified exit to Data Miner 4867 | -7/Lower Caves | Entered Data Miner 4867 | -7/Data Miner | Discovered new exit (range 6) 4873 | -7/Data Miner | Met Data Miner 4880 | -7/Data Miner | Learned location of Section 7 (-2) 4880 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4883 | -7/Data Miner | Received God Mode back door access code from Data Miner 4891 | -7/Data Miner | Identified exit to Proximity Caves 4891 | -7/Data Miner | Entered Proximity Caves 4914 | -6/Proximity Caves | Activated DRS Beacon 4996 | -6/Proximity Caves | Spotter reported a threat 5111 | -6/Proximity Caves | Murdered 4 allies 5160 | -6/Proximity Caves | Spotted B-75 Beast 5169 | -6/Proximity Caves | Learned Factory emergency access door positions 5324 | -6/Proximity Caves | Entered Factory 5324 | -6/Factory | Evolved 2 slots: Utility x2 5325 | -6/Factory | Identified exit to Lower Caves 5327 | -6/Factory | Loaded intel: 4 garrison access locations 5341 | -6/Factory | Discovered exit to Lower Caves (range 6) 5353 | -6/Factory | Central database locked down 5422 | -6/Factory | Found Prototype Launcher 5422 | -6/Factory | Identified Scatter Rocket Array 5533 | -6/Factory | Entered Lower Caves 5625 | -6/Lower Caves | Spotted B-75 Beast 5751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5807 | -6/Lower Caves | Discovered new exit (range 10) 5845 | -6/Lower Caves | Identified exit to Lower Caves 5847 | -6/Lower Caves | Entered another Lower Caves area 5867 | -6/Lower Caves | Learned location of 1 exit from Factory 5934 | -6/Lower Caves | Encountered a Warlord checkpoint 5989 | -6/Lower Caves | Discovered new exit (range 7) 5992 | -6/Lower Caves | Identified exit to Zion 6014 | -6/Lower Caves | Entered Zion 6024 | -6/Zion | Given A8's code to call for help 6026 | -6/Zion | Learned Factory security intel 6041 | -6/Zion | Found CR-A16's Pointy Stick 6057 | -6/Zion | Discovered new exit (range 11) 6070 | -6/Zion | System corruption cleaned by Quarantine Array 6083 | -6/Zion | Received a visual enhancement algorithm 6105 | -6/Zion | Learned Factory stockpile data 6125 | -6/Zion | Met Imprinter 6129 | -6/Zion | Imprinted 6131 | -6/Zion | Declared Zion's savior 6158 | -6/Zion | Given the Hacking Drone Bay 6159 | -6/Zion | Found Prototype Device 6164 | -6/Zion | Gained Derelict followers 6254 | -6/Zion | Identified exit to Proximity Caves 6452 | -6/Zion | Entered Proximity Caves 6452 | -5/Proximity Caves | Accompanied by 7 allies 6654 | -5/Proximity Caves | Spotted B-75 Beast 6691 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6693 | -5/Proximity Caves | Allies destroyed B-75 Beast 6854 | -5/Proximity Caves | Discovered new exit (range 8) 6857 | -5/Proximity Caves | Identified exit to Factory 6865 | -5/Proximity Caves | Learned location of 1 exit from Factory 7036 | -5/Proximity Caves | Identified Hacking Drone Bay 7094 | -5/Proximity Caves | Entered Factory 7094 | -5/Factory | Accompanied by 3 allies 7094 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7095 | -5/Factory | Identified exit to Factory 7242 | -5/Factory | Retrieved Zion intel report: Active Terminals 7289 | -5/Factory | Retrieved Zion intel report: Emergency Access 7312 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7320 | -5/Factory | Discovered new exit (range 5) 7321 | -5/Factory | Identified exit to Extension 7372 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7485 | -5/Factory | Spotted B-75 Beast 7492 | -5/Factory | Destroyed B-75 Beast 7616 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7617 | -5/Factory | Zion Melee Resupply teleported in 7660 | -5/Factory | Central database locked down 7681 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7694 | -5/Factory | Search patrols dispatched 7841 | -5/Factory | Discovered exit to Factory (range 16) 7973 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7974 | -5/Factory | Zion Light squad teleported in 7994 | -5/Factory | Search patrols dispatched 8080 | -5/Factory | Zion Light squad teleported in 8177 | -5/Factory | Found Prototype Protection 8177 | -5/Factory | Identified Zio. Weapon Casing 8182 | -5/Factory | Found Zio. Weapon Casing 8270 | -5/Factory | Lost 3 allies 8294 | -5/Factory | First assault squad dispatched 8332 | -5/Factory | Discovered new exit (range 15) 8336 | -5/Factory | Identified exit to Upper Caves 8336 | -5/Factory | Entered Upper Caves 8337 | -5/Upper Caves | Encountered a Warlord checkpoint 8408 | -5/Upper Caves | Spotted B-75 Beast 8445 | -5/Upper Caves | Destroyed B-75 Beast 8540 | -5/Upper Caves | Found Alien Artifact 8687 | -5/Upper Caves | Discovered new exit (range 7) 8688 | -5/Upper Caves | Identified exit to Upper Caves 8688 | -5/Upper Caves | Entered another Upper Caves area 8690 | -5/Upper Caves | Discovered exit to Factory (range 3) 8775 | -5/Upper Caves | Spotted B-75 Beast 8854 | -5/Upper Caves | Learned Factory security intel 8862 | -5/Upper Caves | Encountered a Warlord checkpoint 8867 | -5/Upper Caves | Discovered new exit (range 11) 8871 | -5/Upper Caves | Identified exit to Zhirov 8915 | -5/Upper Caves | Entered Zhirov 8915 | -5/Zhirov | Discovered new exit (range 3) 8920 | -5/Zhirov | Met Zhirov 8925 | -5/Zhirov | Found Alien Artifact 8925 | -5/Zhirov | Identified Integrated Reactor 8925 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8931 | -5/Zhirov | Found Alien Artifact 8973 | -5/Zhirov | Learned location of Testing (-3) 8973 | -5/Zhirov | Learned location of Command (-1) 8977 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8993 | -5/Zhirov | Identified exit to Proximity Caves 9004 | -5/Zhirov | Entered Proximity Caves 9065 | -4/Proximity Caves | Spotted B-86 Titan 9077 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9089 | -4/Proximity Caves | Entered Factory 9089 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9097 | -4/Factory | Discovered new exit (range 15) 9101 | -4/Factory | Identified exit to Upper Caves 9243 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 9369 | -4/Factory | Retrieved Zion intel report: Main Access 9369 | -4/Factory | Identified exit to Research 9403 | -4/Factory | Entered Upper Caves 9412 | -4/Upper Caves | Build established: Sprinter 9498 | -4/Upper Caves | Learned Research machine intel 9677 | -4/Upper Caves | Discovered new exit (range 8) 9678 | -4/Upper Caves | Identified exit to Upper Caves 9733 | -4/Upper Caves | Entered another Upper Caves area 9756 | -4/Upper Caves | Discovered exit to Research (range 13) 9897 | -4/Upper Caves | Spotted B-86 Titan 9923 | -4/Upper Caves | Discovered new exit (range 11) 9926 | -4/Upper Caves | Identified exit to Warlord 9933 | -4/Upper Caves | Entered Warlord 9941 | -4/Warlord | System corruption cleaned by Quarantine Array 10102 | -4/Warlord | Opened Warlord's prototype stash 10104 | -4/Warlord | Found Prototype Device 10104 | -4/Warlord | Identified Exp. Focal Shield 10106 | -4/Warlord | Found Prototype Device 10106 | -4/Warlord | Identified Exp. Phase Shifter 10142 | -4/Warlord | Visited the Vortex Lab 10144 | -4/Warlord | Found Prototype Energy Gun 10144 | -4/Warlord | Identified Vortex Rail 10147 | -4/Warlord | Warlord's base attacked by MAIN.C 10147 | -4/Warlord | Found Vortex Rail 10165 | -4/Warlord | Rebuked by Warlord 10326 | -4/Warlord | Build established: Commander-Sprinter 10406 | -4/Warlord | P-80 Master assimilated allied 1O-OX8(Y) 10469 | -4/Warlord | Opened side exit 10487 | -4/Warlord | Lost 23 allies 10497 | -4/Warlord | Warlord forces counterattacked 10509 | -4/Warlord | Discovered new exit (range 11) 10510 | -4/Warlord | Identified exit to Proximity Caves 10510 | -4/Warlord | Entered Proximity Caves 10567 | -3/Proximity Caves | Found Prototype Device 10567 | -3/Proximity Caves | Identified Exp. Actuator Array 10691 | -3/Proximity Caves | Discovered exit to Research (range 15) 10694 | -3/Proximity Caves | Entered Research 10694 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10695 | -3/Research | Identified exit to Armory 10696 | -3/Research | Identified exit to Research 10697 | -3/Research | Loaded intel: 117 machine locations 10702 | -3/Research | Build established: Sprinter 10707 | -3/Research | Found Prototype Protection 10707 | -3/Research | Identified Centrium Heavy Armor Plating 10816 | -3/Research | Found Prototype Processor 10816 | -3/Research | Identified Exp. Signal Interpreter 10824 | -3/Research | Retrieved Zion intel report: Unaware Schematics 10825 | -3/Research | Zion Infowar Resupply teleported in 10840 | -3/Research | Retrieved Zion intel report: Component Stockpiles 10843 | -3/Research | Retrieved Zion intel report: Prototype Schematics 10845 | -3/Research | Found Prototype Processor 10845 | -3/Research | Identified Spectral Analyzer 10862 | -3/Research | Retrieved Zion intel report: Guard Positions 10863 | -3/Research | Zion Hacking Resupply teleported in 10868 | -3/Research | Discovered exit to Research (range 16) 10987 | -3/Research | Spotted B-86 Titan 11004 | -3/Research | Retrieved Zion intel report: Prototype Schematics 11010 | -3/Research | Retrieved Zion intel report: Unaware Analyses 11011 | -3/Research | Zion Hacker squad teleported in 11096 | -3/Research | Build established: Scout 11098 | -3/Research | Discovered exit to Research (range 13) 11113 | -3/Research | Spotted B-86 Titan 11120 | -3/Research | Retrieved Zion intel report: Unaware Analyses 11121 | -3/Research | Zion Demo squad teleported in 11144 | -3/Research | Entered Armory 11179 | -3/Armory | Retrieved Zion intel report: Trap Installations 11180 | -3/Armory | Zion Experimental squad teleported in 11394 | -3/Armory | First assault squad dispatched 11459 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 11483 | -3/Armory | Found Prototype Protection 11483 | -3/Armory | Identified Zio. Shade Armor 11487 | -3/Armory | Identified Transdimensional Reconstructor 11487 | -3/Armory | Warped through subspace to slip node 11487 | -3/Armory | Discovered new exit (range 1) 11487 | -3/Armory | Identified exit to Lab 11528 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 11529 | -3/Armory | Zion Trap Resupply teleported in 11530 | -3/Armory | Spotted B-86 Titan 11596 | -3/Armory | Zion Light squad teleported in 11597 | -3/Armory | Zion Kinetic Resupply teleported in 11643 | -3/Armory | Retrieved Zion intel report: Component Schematics 11704 | -3/Armory | Discovered exit to Research (range 3) 11713 | -3/Armory | Entered Lab 11713 | -3/Lab | Discovered exit to Research (range 9) 11717 | -3/Lab | Unable to decrypt terminal 11717 | -3/Lab | Entered Research 11717 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11718 | -2/Research | Identified exit to Quarantine 11735 | -2/Research | Lost 3 allies 11755 | -2/Research | Discovered exit to Quarantine (range 11) 11775 | -2/Research | Entered Quarantine 11814 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 11839 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 11871 | -2/Quarantine | Found Alien Artifact 11881 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 11894 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11901 | -2/Quarantine | Found Alien Slashing Weapon 11901 | -2/Quarantine | Identified Sigix Broadsword 11935 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 11991 | -2/Quarantine | Discovered new exit (range 17) 12021 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 12030 | -2/Quarantine | Spotted Fortress 12046 | -2/Quarantine | Discovered new exit (range 5) 12046 | -2/Quarantine | Discovered new exit (range 6) 12046 | -2/Quarantine | Identified exit to Section 7 12047 | -2/Quarantine | Entered Section 7 12061 | -2/Section 7 | Found Alien Artifact 12061 | -2/Section 7 | Identified Core Reset Matrix 12061 | -2/Section 7 | Identified Subatomic Replicator 12061 | -2/Section 7 | Identified Dimensional Node Initializer 12061 | -2/Section 7 | Used Core Reset Matrix 12065 | -2/Section 7 | Detected hypermatrix surge 12065 | -2/Section 7 | Sensed 18 artifacts in vicinity 12083 | -2/Section 7 | Found Integrated Reactor 12083 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12138 | -2/Section 7 | Found Spacefold Activator 12177 | -2/Section 7 | Discovered new exit (range 13) 12210 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 12216 | -2/Section 7 | Initialized slip node 12220 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 12230 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 12237 | -2/Section 7 | Spotted Executioner 12237 | -2/Section 7 | Spotted Executioner 12269 | -2/Section 7 | Spotted B-99 Colossus 12283 | -2/Section 7 | Found Integrated Dissipator 12283 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12292 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 12293 | -2/Section 7 | Found LRC Inertial Stabilizer 12293 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12295 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12331 | -2/Section 7 | Found Transdimensional Reconstructor 12332 | -2/Section 7 | Found Transdimensional Reconstructor 12334 | -2/Section 7 | Found Transdimensional Reconstructor 12334 | -2/Section 7 | Warped through subspace to slip node 12342 | -2/Section 7 | Identified exit to Access 12342 | -2/Section 7 | Entered Access 12342 | -1/Access | Evolved 2 slots: Weapon x2 12420 | -1/Access | Retrieved Zion intel report: Active Terminals 12475 | -1/Access | Build established: Alien-Scout 12546 | -1/Access | Destroyed 7 combat bots 12590 | -1/Access | Destroyed 11 combat bots 12722 | -1/Access | Found Prototype Device 12722 | -1/Access | Identified Thermal Barrier 12842 | -1/Access | First assault squad dispatched 12846 | -1/Access | Spotted B-99 Colossus 12849 | -1/Access | Retrieved Zion intel report: Main Access 12849 | -1/Access | Identified exit to Surface 12879 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 12880 | -1/Access | Zion Melee Resupply teleported in 13092 | -1/Access | Discovered new exit (range 7) 13093 | -1/Access | Identified exit to Command 13094 | -1/Access | Entered Command 13252 | -1/Command | Retrieved Zion intel report: Guard Positions 13276 | -1/Command | Retrieved Zion intel report: Prototype Schematics 13303 | -1/Command | Retrieved Zion intel report: Component Schematics 13344 | -1/Command | First assault squad dispatched 13394 | -1/Command | Disengaged cave seal 13394 | -1/Command | Zionites emerged from the dark tunnel 13415 | -1/Command | Build established: Alien-Sprinter 13452 | -1/Command | Spotted Alpha 7 13453 | -1/Command | Spotted Striker 13498 | -1/Command | Lost 3 allies 13555 | -1/Command | Spotted M Guard 13555 | -1/Command | Spotted M Guard 13556 | -1/Command | Spotted Combat Programmer 13556 | -1/Command | Spotted Combat Programmer 13566 | -1/Command | Allies destroyed Combat Programmer 13569 | -1/Command | Allies destroyed Combat Programmer 13647 | -1/Command | Lost 4 allies 13705 | -1/Command | Met MAIN.C 13709 | -1/Command | 0b10 Conduit disabled 13714 | -1/Command | Lost 3 allies 13730 | -1/Command | System corruption reached 10% 13758 | -1/Command | Destroyed MAIN.C Shell 13760 | -1/Command | MAIN.C activated Command garrisons 13774 | -1/Command | Core integrity fell below 50% 13774 | -1/Command | Spotted B-99 Colossus 13792 | -1/Command | Discovered exit to Surface (range 1) 13793 | -1/Command | Emitted hypermatrix ping 13798 | -1/Command | Assembled emerged from beneath the floor 13829 | -1/Command | Core integrity fell below 20% 13835 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13811_ as-25296 destroyed. 13813_ Slug penetrates MAIN.C. 13814_ P-80 Master suffers critical hit (Burn). 13815_ as-49357 destroyed. 13815_ as-79266 destroyed. 13815_ S-43 Plague suffers critical hit (Blast). 13815_ S-43 Plague destroyed. 13815_ Acquired 20 matter. 13815_ as-46101 destroyed. 13815_ Slug penetrates P-80 Master. 13818_ as-27489 destroyed. 13822_ S-43 Plague destroyed. 13825_ Enh. Force Lance follow-up attack on MAIN.C. 13828_ Enh. Force Lance destroyed. 13829_ Kinetic Spear destroyed. 13830_ Slug penetrates Wall. 13831_ K-01 Serf collects debris. 13833_