Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 14:11:05
Player: x1b
Result: Destroyed by S-10 Pest with Light Assault Rifle
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (17) 85
Value Destroyed (525) 525
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2210
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 222/300
Energy 100/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (3) ------
(None)
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Light Ion Engine
Seismic Detector
Recoil Stabilizer
ECM Suite
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Small Storage Unit
Signal Interpreter
Improved Targeting Computer
> --- WEAPON -----------
Light EM Pulse Cannon
Heavy Particle Cannon
Improved Light Cannon
> --- INVENTORY --------
Light Ion Engine
Light Ion Engine
Small Storage Unit
Seismic Detector
Improved Targeting Computer
Recoil Stabilizer
ECM Suite
Assault Rifle
[Rating: 18]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Small Storage Unit
Storage Small Storage Unit
Processor Signal Interpreter
Weapon Assault Rifle
Energy Gun Small Laser
Energy Cannon Heavy Particle Cannon
Ballistic Gun Assault Rifle
Ballistic Cannon Improved Light Cannon
Launcher Grenade Launcher
Build | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power . | . . . .
Propulsion 2 | . . 1 1
Utility 1 | . . 1 .
Weapon 1 | . . . 1
Parts Attached 27 | 7 3 7 10
Power 7 | 1 1 1 4
Engine 4 | 1 . 1 2
Core 3 | . 1 . 2
Reactor . | . . . .
Propulsion 5 | 2 . 2 1
Treads . | . . . .
Leg 5 | 2 . 2 1
Wheel . | . . . .
Hover . | . . . .
Flight . | . . . .
Utility 6 | 2 1 2 1
Device . | . . . .
Storage 3 | 2 . 1 .
Processor 3 | . 1 1 1
Hackware . | . . . .
Protection . | . . . .
Artifact . | . . . .
Weapon 9 | 2 1 2 4
Energy Gun 1 | . . 1 .
Energy Cannon 3 | . . . 3
Ballistic Gun 3 | 2 . . 1
Ballistic Cannon 1 | . . 1 .
Launcher 1 | . 1 . .
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes . | . . . .
Parts Lost 9 | . . 3 6
Power . | . . . .
Propulsion 4 | . . 2 2
Utility 1 | . . . 1
Weapon 4 | . . 1 3
Highest Loss Streak 4 | . . 1 4
To Critical Strikes . | . . . .
Average Slot Usage (%) 86 | . 97 95 77
Engine 6 | . 7 4 7
Core 3 | . 7 6 .
Leg 25 | . 28 30 21
Storage 10 | . 14 11 8
Processor 17 | . 11 21 16
Energy Gun 4 | . . 6 5
Energy Cannon 4 | . . . 9
Ballistic Gun 5 | . 14 7 1
Ballistic Cannon 5 | . . 3 7
Launcher 3 | . 13 2 .
Peak Build Rating 18 | 7 9 12 18
Average Rating 11 | 5 7 11 13
On Entrance 6 | . 6 9 10
Naked Turns 38 | . . . 38
Heaviest Build 24 | 15 15 15 24
Greatest Support 30 | 20 20 30 30
Greatest Overweight (x) 5 | . . . 5
Average Overweight (x) . | . . . .
Largest Inventory Capacity 8 | 8 8 8 8
Average Capacity 7 | 7 8 8 7
Most Carried 8 | 3 8 7 8
Average Carried 6 | 1 5 6 6
Final Capacity 8 | 8 8 8 5
Final Carried 8 | 3 8 7 4
Class Distribution
--------------------
36% | Mutant
29% | Scavenger-Gunner
29% | Scavenger-Mutant
4% | Gunner
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Gunner | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Yrd Mat Mat Mat
Matter Collected 563 | 203 114 181 65
Remotely . | . . . .
Salvage Created 493 | 59 2 301 131
Parts 27 | 2 4 14 7
Haulers Intercepted . | . . . .
Recyclers Shooed 1 | 1 . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Combat Hostiles Destroyed 13 | . . 9 4
Guns 6 | . . 6 .
Cannons 5 | . . 2 3
AOE 2 | . . 1 1
Classes Destroyed 8 | 1 1 5 1
Worker 1 | . . 1 .
Builder 1 | . . 1 .
Recycler 1 | 1 . . .
Watcher 1 | . 1 . .
Swarmer 3 | . . 3 .
Grunt 6 | . . 5 1
Sentry 2 | . . 1 1
Specialist 2 | . . . 2
Best Kill Streak 4 | 1 1 4 1
Combat Bots Only 4 | . . 4 1
Max Kills in Single Turn 1 | 1 1 1 1
Gunslinging . | . . . .
Exploded 1 | . . 1 1
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Hostile Shots Fired 241 | . . 53 188
Missed 101 | . . 16 85
Damage Taken 1899 | . . 507 1392
Core 586 | . . 36 550
Absorbed by Shields . | . . . .
Core Remaining (%) 97 | 100 100 91 .
Volleys Fired 56 | 2 1 30 23
Largest 3 | 1 2 2 3
Hottest 170 | 20 50 79 170
Shots Fired 107 | 2 2 55 48
Gun 56 | 2 1 44 9
Cannon 46 | . . 7 39
Launcher 5 | . 1 4 .
Special . | . . . .
Kinetic 56 | 2 1 30 23
Thermal 42 | . . 21 21
Explosive 5 | . 1 4 .
Electromagnetic 4 | . . . 4
Robot Hit Streak 13 | 2 . 13 4
Robot Miss Streak 6 | . . 2 6
Penetration Max . | . . . .
Secondary Targets . | . . . .
Shots Hit Robots 69 | 2 . 41 26
Core Hits 31 | 1 2 19 9
Critical Kills . | . . . .
Critical Parts Destroyed . | . . . .
Critical Strikes 1 | . . . 1
Blast 1 | . . . 1
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 1634 | 32 19 769 814
Guns 538 | 30 . 416 92
Cannons 539 | . . 80 459
Explosions 540 | . 19 261 260
Melee . | . . . .
Ramming 17 | 2 . 12 3
Kinetic 548 | 30 . 315 203
Thermal 747 | . . 181 566
Explosive 280 | . 19 261 .
Electromagnetic 42 | . . . 42
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption 1 | . 1 . .
Average Corruption 1 | . 1 . .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Overload Shots . | . . . .
Overflow Damage 55 | . . 16 39
Projectiles 1 | . . 1 .
Explosions 54 | . . 15 39
Melee . | . . . .
Knockbacks 4 | . . . 4
Impact . | . . . .
Kinetic 4 | . . . 4
Secondary . | . . . .
Self-Inflicted Damage 231 | . . 79 152
Shots 6 | . . 4 2
Rammed 3 | . . . 3
Targets Rammed 7 | 1 . 3 3
Kicked 4 | 1 . 3 .
Crushed . | . . . .
Highest Temperature 195 | . . 81 195
Average Temperature 55 | . . 31 75
Received Heat Transfer 276 | . . 213 63
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried . | . . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted 2 | . . 1 1
Heat Transferred 1056 | . . 400 656
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Alert | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Peak Influence 311 | 5 79 311 212
Initial 131 | . 3 33 131
Average 120 | 4 60 160 142
Maximum Alert Level 1 | . . 1 1
Low Security (%) 87 | 100 100 55 98
Level 1 12 | . . 44 1
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 7 | . 1 2 4
Investigation . | . . . .
Extermination . | . . . .
Reinforcement 6 | . 1 2 3
Assault . | . . . .
Garrison 1 | . . . 1
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded 1 | . . 1 .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Distress Signals 1 | . 1 . .
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 36 | . 6 12 18
Peak Tracking Total 10 | . 4 3 10
Tactical Retreats 4 | . 1 2 1
Traps | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Traps Triggered 2 | . 1 . 1
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -8
---------- Run | Yrd Mat Mat Mat
Machines Disabled 2 | . . . 2
Max in Single Turn 2 | . . . 2
Machines Repaired . | . . . .
Machines Dismantled . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Machines Accessed 5 | . 1 2 2
Terminals 4 | . 1 1 2
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 1 | . . 1 .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 11 | . 2 5 4
Successful 5 | . . 3 2
Failed 6 | . 2 2 2
Catastrophic . | . . . .
Database Lockouts . | . . . .
Manual . | . . . .
Terminals 9 | . 2 3 4
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 2 | . . 2 .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 4 | . . 2 2
Record 1 | . . . 1
Emergency Access Points 1 | . . 1 .
Locate Traps 1 | . . 1 .
Dispatch Records 1 | . . . 1
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks 1 | . . 1 .
Retrieve Matter 1 | . . 1 .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks . | . . . .
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 3 | . 1 . 2
Full Trace Events . | . . . .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -8
------------ Run | Yrd Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Yrd Mat Mat Mat
Turns Passed 1296 | 129 206 347 614
Spaces Moved 822 | 98 163 207 354
Core 79 | 9 . . 70
Treads . | . . . .
Legs 743 | 89 163 207 284
Wheels . | . . . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 120 120 50
Average Speed 115 | 113 120 120 111
Slowest Speed 300 | 120 120 120 300
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 22 | 6 27 27 30
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken 2 | . 1 1 .
Unknown Exits Taken 1 | 1 . . .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 97 | . 8 34 55
Melee . | . . . .
Projectile 8 | . . . 8
AOE 89 | . 8 34 47
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Total 1059 | 110 170 248 531
Wait 130 | . . . 130
Move 819 | 97 162 206 354
Hop . | . . . .
Pick Up 10 | 2 3 1 4
Fast Attach 15 | 7 2 3 3
Attach 7 | . . 2 5
Detach 2 | 1 1 . .
Swap 5 | . 1 2 2
Drop 8 | . . 1 7
Fire 56 | 2 1 30 23
Melee . | . . . .
Ram 3 | . . . 3
Kick 4 | 1 . 3 .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 13)
130 | -11/Scrapyard | Entered Materials
187 | -10/Materials | Met 8R-AWN
313 | -10/Materials | Build established: Mutant
313 | -10/Materials | Discovered new exit (range 16)
335 | -10/Materials | Identified exit to Materials
336 | -10/Materials | Entered another Materials area
336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
644 | -9/Materials | Build established: Scavenger-Mutant
674 | -9/Materials | Discovered new exit (range 5)
681 | -9/Materials | Identified exit to Materials
683 | -9/Materials | Entered another Materials area
683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1017 | -8/Materials | Build established: Scavenger-Gunner
1220 | -8/Materials | Lost 4 parts (1n1u2w)
1251 | -8/Materials | Garrison activated, responded to threat
1257 | -8/Materials | Released all parts (5)
1271 | -8/Materials | Core integrity fell below 50%
1274 | -8/Materials | Core integrity fell below 20%
1297 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle
Last Messages
---------------
K-01 Serf collects debris.
Critical hit (Burn: +37).
K-01 Serf collects debris.
Acquired Lgt. Nuclear Core.
Dropped Lgt. Nuclear Core.
Dropped Lgt. Ion Engine.
Connecting with Terminal...
>>Enumerate(Squads)
Retrieving dispatch records...
Found 28 active squads:
9x Security
5x Surveillance
5x Patrol
6x Transport
2x Reinforcement
1x Garrison
Slammed into S-10 Pest. <x2>
Atomic Centrifuge disabled.
X-57 Shotgunner destroyed.
Slammed into X-57 Shotgunner.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 14
Energy Capacity 240
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Evasion (%) 55
Targeting Accuracy 6
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SupersonicGrenadeBuckler
Manual? 0
Play Time 00:17:47
Cumulative 3.3 hours
Start 2024.12.26 @ 13:53:12
End 2024.12.26 @ 14:11:05
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 12
Rogue 6
Adventurer 6
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 2
Gallery% 8
Achievement% 8
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Arrows
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 9440fd21-e317-4d0a-89be-87c649772cdc