Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 14:11:05 Player: x1b Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2210 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Seismic Detector Recoil Stabilizer ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Seismic Detector Improved Targeting Computer Recoil Stabilizer ECM Suite Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 27 | 7 3 7 10 Power 7 | 1 1 1 4 Engine 4 | 1 . 1 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device . | . . . . Storage 3 | 2 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 3 6 Power . | . . . . Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 97 95 77 Engine 6 | . 7 4 7 Core 3 | . 7 6 . Leg 25 | . 28 30 21 Storage 10 | . 14 11 8 Processor 17 | . 11 21 16 Energy Gun 4 | . . 6 5 Energy Cannon 4 | . . . 9 Ballistic Gun 5 | . 14 7 1 Ballistic Cannon 5 | . . 3 7 Launcher 3 | . 13 2 . Peak Build Rating 18 | 7 9 12 18 Average Rating 11 | 5 7 11 13 On Entrance 6 | . 6 9 10 Naked Turns 38 | . . . 38 Heaviest Build 24 | 15 15 15 24 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 8 7 8 Average Carried 6 | 1 5 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 7 4 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Gunner 29% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 563 | 203 114 181 65 Remotely . | . . . . Salvage Created 493 | 59 2 301 131 Parts 27 | 2 4 14 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 9 4 Guns 6 | . . 6 . Cannons 5 | . . 2 3 AOE 2 | . . 1 1 Classes Destroyed 8 | 1 1 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 6 | . . 5 1 Sentry 2 | . . 1 1 Specialist 2 | . . . 2 Best Kill Streak 4 | 1 1 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . . 53 188 Missed 101 | . . 16 85 Damage Taken 1899 | . . 507 1392 Core 586 | . . 36 550 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 56 | 2 1 30 23 Largest 3 | 1 2 2 3 Hottest 170 | 20 50 79 170 Shots Fired 107 | 2 2 55 48 Gun 56 | 2 1 44 9 Cannon 46 | . . 7 39 Launcher 5 | . 1 4 . Special . | . . . . Kinetic 56 | 2 1 30 23 Thermal 42 | . . 21 21 Explosive 5 | . 1 4 . Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | 2 . 13 4 Robot Miss Streak 6 | . . 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | 2 . 41 26 Core Hits 31 | 1 2 19 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1634 | 32 19 769 814 Guns 538 | 30 . 416 92 Cannons 539 | . . 80 459 Explosions 540 | . 19 261 260 Melee . | . . . . Ramming 17 | 2 . 12 3 Kinetic 548 | 30 . 315 203 Thermal 747 | . . 181 566 Explosive 280 | . 19 261 . Electromagnetic 42 | . . . 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 55 | . . 16 39 Projectiles 1 | . . 1 . Explosions 54 | . . 15 39 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 231 | . . 79 152 Shots 6 | . . 4 2 Rammed 3 | . . . 3 Targets Rammed 7 | 1 . 3 3 Kicked 4 | 1 . 3 . Crushed . | . . . . Highest Temperature 195 | . . 81 195 Average Temperature 55 | . . 31 75 Received Heat Transfer 276 | . . 213 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1056 | . . 400 656 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 311 | 5 79 311 212 Initial 131 | . 3 33 131 Average 120 | 4 60 160 142 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 55 98 Level 1 12 | . . 44 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 6 12 18 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 5 4 Successful 5 | . . 3 2 Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Record 1 | . . . 1 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1296 | 129 206 347 614 Spaces Moved 822 | 98 163 207 354 Core 79 | 9 . . 70 Treads . | . . . . Legs 743 | 89 163 207 284 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 115 | 113 120 120 111 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 27 27 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . 8 34 55 Melee . | . . . . Projectile 8 | . . . 8 AOE 89 | . 8 34 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1059 | 110 170 248 531 Wait 130 | . . . 130 Move 819 | 97 162 206 354 Hop . | . . . . Pick Up 10 | 2 3 1 4 Fast Attach 15 | 7 2 3 3 Attach 7 | . . 2 5 Detach 2 | 1 1 . . Swap 5 | . 1 2 2 Drop 8 | . . 1 7 Fire 56 | 2 1 30 23 Melee . | . . . . Ram 3 | . . . 3 Kick 4 | 1 . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 130 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Met 8R-AWN 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Identified exit to Materials 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -9/Materials | Build established: Scavenger-Mutant 674 | -9/Materials | Discovered new exit (range 5) 681 | -9/Materials | Identified exit to Materials 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1017 | -8/Materials | Build established: Scavenger-Gunner 1220 | -8/Materials | Lost 4 parts (1n1u2w) 1251 | -8/Materials | Garrison activated, responded to threat 1257 | -8/Materials | Released all parts (5) 1271 | -8/Materials | Core integrity fell below 50% 1274 | -8/Materials | Core integrity fell below 20% 1297 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. Dropped Lgt. Ion Engine. Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 28 active squads: 9x Security 5x Surveillance 5x Patrol 6x Transport 2x Reinforcement 1x Garrison Slammed into S-10 Pest. Atomic Centrifuge disabled. X-57 Shotgunner destroyed. Slammed into X-57 Shotgunner. 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""" ?# #???????????????????? | | ??????""" ?### ###???????????????????? | | ??????"""????# g#?????????????????????? | | ?????? ?????# #?????????????????????? | | ???????!?????# #?????????????????????? | | ?????????????# %Y#?????????????????????? | | ?????????????# ###???????????????????? | | ?????????????# % ########????????????? | | ?????????????# = #????????????? | | ?????????????# #????????????? | | ?????????????# #????????????? | | ?????????????# #### #????????????? | | ?????????????## ##??# #??????????#?? | | ??????????????# #???# #???????? ##? | | ??????????????# #???# ####### #? | | ??????????????# #???# #? | | ??????????????# #???# #? | | ??????????????# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicGrenadeBuckler Manual? 0 Play Time 00:17:47 Cumulative 3.3 hours Start 2024.12.26 @ 13:53:12 End 2024.12.26 @ 14:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9440fd21-e317-4d0a-89be-87c649772cdc