Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 23:21:23

Player: kerapace

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (23)       4600
Robots Destroyed (316)     1580
Value Destroyed (12928)    12928
Prototype IDs (57)         1140
Alien Tech Used (0)        0
Bonus (6473)               6473
              TOTAL SCORE: 29221

 Bonus
-------
High Alert Combat Kills    2414
Follower Combat Kills      688
Met Imprinter              300
Destroyed Z-Imprinter      1000
Exposed GOLEM Chamber      500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       730
Read Decrypted Archives    300
Friendly Fire              -759

 Cogmind 
---------
Core Integrity             0/1000
Matter                     289/300
Energy                     88/1100
System Corruption          3%
Temperature                Cool (9)
Movement                   Walking (150)
Location                   -4/Proximity Caves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (4) ---
      Assembled Alloy Leg
      Assembled Alloy Leg
>               --- UTILITY (10) -----
      Assembled Nanovents
          Large Storage Unit
  High-capacity Storage Unit
      Assembled Biocell Array
   Experimental Signal Interpreter
   Experimental Core Analyzer
       Improved Transmission Jammer
                GOLEM Unit
>               --- WEAPON (2) -------
                Barrage Gun
>               --- INVENTORY (18) ---
                Vortex Chain Reactor
   Experimental Energy Well (1000)
        Zionite Biocell (1000)
        Zionite Metafield Generator
                Surveybot 24 Chip
       Improved Armor Integrity Analyzer
       Improved Weapon Cycler
       Advanced Hacking Suite
       Advanced System Shield
                System Restoration Module

 Peak State 
------------
>               --- POWER ------------
       Improved Quantum Reactor
>               --- PROPULSION -------
       Enhanced Biometal Leg
      Assembled Alloy Leg
      Assembled Alloy Leg
>               --- UTILITY ----------
      Assembled Nanovents
      Assembled Nanovents
          Large Storage Unit
  High-capacity Storage Unit
        Zionite Biocell
      Assembled Biocell Array
   Experimental Signal Interpreter
       Improved Target Analyzer
                GOLEM Unit
>               --- WEAPON -----------
      Assembled Focal Cannon
                Helical Railgun
>               --- INVENTORY --------
                Vortex Chain Reactor
                Nuclear Pulse Array
   Experimental Energy Well
        Zionite Biocell
        Zionite Metafield Generator
                Surveybot 24 Chip
   Experimental Core Analyzer
       Improved Armor Integrity Analyzer
       Improved Weapon Cycler
       Improved Transmission Jammer
       Advanced Hacking Suite
       Advanced System Shield
                System Restoration Module
                GOLEM Unit
                Proton Cannon
[Rating: 128]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
  Reactor                  Zionite Light DM Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
  Flight Unit              Nuclear Pulse Array
Utility                    High-capacity Storage Unit
  Device                   GOLEM Unit
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Protection               Improved Medium Armor Plating
Weapon                     Flak Gun
  Energy Gun               Pulse Rifle
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Advanced EMP Blaster
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Scythe
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Slots Evolved              10   | .   .   2   .   .   .   2   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  8    | .   .   1   .   .   .   2   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             348  | 6   8   21  .   1   1   40  26  30  17  5   6   35  8   20  11  12  .   9   61  8   3   13  7   
  Power                    21   | 1   .   1   .   .   .   4   .   2   .   1   .   1   .   1   2   2   .   .   4   .   .   2   .   
    Engine                 11   | 1   .   1   .   .   .   4   .   1   .   1   .   .   .   1   1   .   .   .   1   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   3   .   .   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   
  Propulsion               67   | 2   2   7   .   .   .   6   9   4   .   1   .   4   .   2   2   1   .   2   19  2   .   2   2   
    Treads                 35   | 1   2   6   .   .   .   5   5   3   .   1   .   1   .   2   2   1   .   1   5   .   .   .   .   
    Leg                    13   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   9   2   .   1   .   
    Wheel                  11   | 1   .   1   .   .   .   1   2   1   .   .   .   1   .   .   .   .   .   1   3   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
    Flight                 5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
  Utility                  135  | 1   2   5   .   1   .   12  5   12  9   2   .   21  4   9   4   6   .   5   20  5   3   6   3   
    Device                 55   | .   .   3   .   .   .   3   1   2   3   1   .   8   3   5   3   2   .   2   8   4   3   2   2   
    Storage                19   | 1   2   .   .   1   .   2   .   3   .   .   .   3   .   1   .   2   .   1   .   .   .   3   .   
    Processor              10   | .   .   .   .   .   .   .   .   4   .   .   .   1   .   2   .   .   .   .   2   .   .   .   1   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             51   | .   .   2   .   .   .   7   4   3   6   1   .   9   1   1   1   2   .   2   10  1   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   125  | 2   4   8   .   .   1   18  12  12  8   1   6   9   4   8   3   3   .   2   18  1   .   3   2   
    Energy Gun             23   | 2   .   6   .   .   1   7   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Energy Cannon          28   | .   .   .   .   .   .   4   2   2   1   .   1   4   2   4   1   1   .   1   3   .   .   2   .   
    Ballistic Gun          35   | .   2   .   .   .   .   3   3   2   3   1   4   1   .   1   .   2   .   .   11  .   .   1   1   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Launcher               33   | .   2   2   .   .   .   4   4   4   2   .   1   2   2   3   2   .   .   1   3   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  32   | .   .   1   .   .   .   3   4   3   .   .   1   9   .   .   .   3   .   .   2   .   .   5   1   
Parts Lost                 112  | .   .   1   .   .   1   20  5   8   .   .   .   5   6   1   4   2   .   8   29  2   1   16  3   
  Power                    5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
  Propulsion               32   | .   .   1   .   .   .   5   1   1   .   .   .   3   .   .   .   .   .   3   11  1   .   5   1   
  Utility                  43   | .   .   .   .   .   .   6   2   4   .   .   .   1   4   1   .   2   .   3   11  1   1   6   1   
  Weapon                   32   | .   .   .   .   .   1   7   2   3   .   .   .   1   2   .   4   .   .   2   5   .   .   4   1   
  Highest Loss Streak      11   | .   .   1   .   .   1   10  1   4   .   .   .   5   2   1   3   1   .   6   11  2   1   11  2   
Average Slot Usage (%)     93   | .   92  98  100 100 100 85  98  97  100 100 98  88  90  96  88  85  86  89  87  93  93  91  71  
  Engine                   4    | .   14  11  11  11  11  8   9   7   7   7   7   3   .   4   2   2   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   3   5   5   4   .   
  Treads                   12   | .   23  24  33  33  33  18  18  19  23  23  23  1   .   3   13  13  13  12  3   .   .   .   .   
  Leg                      7    | .   .   .   .   .   .   .   .   .   .   .   .   13  23  14  .   .   .   .   11  21  23  21  9   
  Wheel                    1    | .   3   8   .   .   .   2   7   3   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   
  Device                   8    | .   .   6   11  11  11  7   9   6   .   .   .   8   11  16  15  13  13  16  10  13  10  10  14  
  Storage                  22   | .   21  22  22  22  22  17  18  17  23  23  23  21  30  26  26  26  26  26  21  20  23  25  22  
  Processor                10   | .   .   .   .   .   .   .   .   13  23  23  23  12  .   8   6   6   6   6   11  11  11  10  8   
  Protection               6    | .   .   3   .   .   .   14  16  13  6   6   7   6   2   6   6   4   6   5   6   4   5   3   .   
  Energy Gun               3    | .   17  20  22  22  22  4   4   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Energy Cannon            5    | .   .   .   .   .   .   9   4   1   .   .   .   9   11  7   12  10  13  12  1   9   11  10  .   
  Ballistic Gun            4    | .   10  1   .   .   .   2   7   9   11  13  13  1   .   .   .   1   .   .   7   .   .   .   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             157  | 12  42  52  47  63  63  88  87  113 106 105 103 126 126 121 130 135 135 150 157 137 137 137 71  
  Greatest Support         116  | 20  40  60  60  60  60  60  60  60  60  68  68  94  84  90  100 110 110 110 116 100 100 110 60  
  Greatest Overweight (x)  41   | 1   1   4   .   1   1   8   8   6   1   1   1   3   1   1   1   1   1   41  11  4   1   18  2   
  Average Overweight (x)   1    | .   .   2   .   .   1   2   4   2   1   1   1   1   1   1   1   1   1   1   2   1   1   1   1   
Largest Inventory Capacity 32   | 6   16  16  16  18  18  18  18  26  26  26  26  26  26  26  26  26  26  32  32  26  26  26  18  
  Average Capacity         22   | 5   11  16  16  16  18  17  18  19  26  26  26  20  26  26  26  26  26  26  26  26  26  24  18  
  Most Carried             26   | 3   12  16  16  16  16  18  18  23  26  26  26  26  26  26  26  24  23  26  26  26  26  26  13  
  Average Carried          21   | 1   6   13  15  16  15  15  17  18  24  25  25  19  24  25  25  22  23  23  22  25  25  24  11  
  Final Capacity           32   | 6   16  16  16  18  18  18  18  26  26  26  26  26  26  26  26  26  26  32  26  26  26  18  18  
  Final Carried            26   | 3   12  16  16  16  16  15  18  22  26  26  26  26  26  26  24  23  23  22  26  26  26  15  11  

 Class Distribution 
--------------------
 46% | Hauler-Mutant
 23% | Scavenger-Mutant
 15% | Mutant
 13% | Hauler-Golem

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Storage
 Scavenger-Mutant | -7/Factory
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Zion
    Hauler-Mutant | -7/Deep Caves
    Hauler-Mutant | -6/Proximity Caves
    Hauler-Mutant | -6/Factory
     Hauler-Golem | -6/Extension
 Scavenger-Mutant | -6/Cetus
 Scavenger-Mutant | -6/Archives
    Hauler-Mutant | -6/Hub_04(d)
 Scavenger-Mutant | -5/Factory
     Hauler-Golem | -5/Upper Caves
    Hauler-Mutant | -5/Upper Caves
     Hauler-Golem | -5/Warlord
           Mutant | -4/Proximity Caves

 Resources                       | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-----------                Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Matter Collected           6410  | 260  161  357  .    .    20   591  501  433  239  170  61   478  98   293  176  131  .    81   1910 165  30   155  100  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            15267 | .    241  692  302  .    140  1493 1530 1074 144  292  .    816  605  925  821  514  .    438  3859 484  377  402  118  
  Parts                    718   | .    13   51   18   .    9    73   70   53   8    18   .    17   28   35   44   19   .    14   175  19   20   25   9    
Haulers Intercepted        12    | .    .    2    .    .    .    3    4    1    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
Recyclers Shooed           10    | .    2    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      200   | .    .    .    .    .    .    .    .    .    10   18   .    .    9    .    .    .    .    .    .    18   18   120  7    
  Prevented                25    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    2    11   .    

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Combat Hostiles Destroyed  263  | .   8   20  5   .   4   25  22  18  9   8   .   9   14  12  7   9   .   8   58  12  6   7   2   
  Guns                     123  | .   6   17  5   .   4   15  10  11  2   6   .   .   .   .   .   .   .   .   44  .   .   1   2   
  Cannons                  69   | .   .   .   .   .   .   5   5   1   .   .   .   2   4   6   3   9   .   6   9   7   6   6   .   
  AOE                      57   | .   2   3   .   .   .   4   6   5   7   2   .   4   7   4   1   .   .   2   5   5   .   .   .   
Classes Destroyed          20   | .   3   5   2   .   1   1   1   1   1   .   .   2   1   .   .   .   .   .   .   .   .   2   .   
  Worker                   18   | .   .   1   2   .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   10  .   .   .   .   
  Builder                  12   | .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   5   .   .   .   .   
  Tunneler                 5    | .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Hauler                   12   | .   .   2   .   .   .   3   4   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Recycler                 8    | .   .   .   .   .   1   2   .   2   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   
  Operator                 3    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   1   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Swarmer                  45   | .   3   4   .   .   4   1   .   4   3   4   .   .   8   .   .   2   .   .   4   5   .   3   .   
  Grunt                    127  | .   5   11  4   .   .   19  13  7   .   3   .   .   4   7   4   3   .   7   31  5   4   .   .   
  Brawler                  4    | .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Duelist                  6    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Sentry                   32   | .   .   3   .   .   .   5   7   3   .   .   .   .   1   2   2   .   .   .   9   .   .   .   .   
  Hunter                   11   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   4   2   2   .   .   
  Programmer               14   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   6   .   .   1   2   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Z-Light                  3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                8    | .   .   .   .   .   .   .   .   .   6   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           16   | .   4   16  3   .   5   8   6   6   6   4   .   4   4   4   6   5   .   8   7   7   2   3   2   
  Combat Bots Only         10   | .   4   10  3   .   4   6   5   5   6   4   .   4   4   4   2   5   .   8   6   7   2   3   2   
Max Kills in Single Turn   7    | .   1   7   1   .   1   2   2   4   3   3   .   2   3   2   2   1   .   1   3   4   1   2   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Exploded                 4    | .   1   3   .   .   .   2   2   3   3   2   .   2   3   2   1   .   .   1   1   4   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Damage Taken               25358 | .    288  666  150  .    112  3038 1225 1254 140  141  .    1244 1276 570  1165 1812 38   1645 6135 338  501  3167 453  
  Core                     2619  | .    21   82   26   .    28   452  87   111  .    18   .    187  158  60   85   151  .    138  460  .    20   397  138  
  Absorbed by Shields      105   | .    .    .    .    .    .    54   .    9    .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    
  Reduced by Siege Mode    230   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    230  .    .    .    .    .    .    .    
Core Remaining (%)         56    | 100  91   .    .    .    66   .    2    .    .    .    .    .    32   .    .    .    .    48   .    .    .    .    .    
Volleys Fired              882   | .    31   49   22   .    7    100  76   37   37   11   3    65   28   26   42   32   .    23   206  16   14   51   6    
  Largest                  2     | .    2    2    2    .    2    2    2    2    2    2    1    2    2    2    2    2    .    2    2    2    2    2    2    
  Hottest                  180   | .    90   126  119  .    119  140  133  133  108  64   90   138  105  144  144  115  .    115  180  133  50   113  98   
Shots Fired                1575  | .    62   96   44   .    14   185  140  69   42   21   3    104  50   48   66   62   .    42   376  31   28   85   7    
  Gun                      843   | .    60   91   44   .    14   127  95   51   8    20   .    18   .    .    .    1    .    .    293  .    .    14   7    
  Cannon                   643   | .    .    .    .    .    .    49   35   13   31   .    3    77   44   38   54   61   .    40   70   29   28   71   .    
  Launcher                 89    | .    2    5    .    .    .    9    10   5    3    1    .    9    6    10   12   .    .    2    13   2    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  524   | .    21   .    .    .    .    46   61   34   6    20   .    18   .    .    .    1    .    .    297  .    .    14   6    
  Thermal                  833   | .    39   91   44   .    14   130  69   30   33   .    3    47   31   .    24   61   .    40   66   29   28   54   .    
  Explosive                41    | .    2    5    .    .    .    8    .    .    1    1    .    .    1    6    .    .    .    2    13   2    .    .    .    
  Electromagnetic          177   | .    .    .    .    .    .    1    10   5    2    .    .    39   18   42   42   .    .    .    .    .    .    17   1    
  Robot Hit Streak         34    | .    11   12   10   .    4    21   34   25   4    15   .    22   16   10   19   21   .    17   19   9    18   11   3    
  Robot Miss Streak        8     | .    5    3    1    .    4    4    3    4    8    2    .    5    2    2    3    1    .    1    4    1    1    4    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Secondary Targets        14    | .    .    2    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           1116  | .    41   66   32   .    5    132  111  55   7    20   .    49   39   37   48   52   .    34   295  13   21   54   5    
  Core Hits                661   | .    19   36   13   .    5    70   52   62   14   29   .    45   17   25   31   20   .    18   159  13   9    20   4    
  Critical Hits            77    | .    1    .    .    .    .    2    7    .    .    .    .    1    .    1    1    .    .    .    62   .    .    2    .    
  Critical Kills           35    | .    .    .    .    .    .    1    3    .    .    .    .    1    .    1    .    .    .    .    28   .    .    1    .    
  Critical Parts Destroyed 37    | .    1    .    .    .    .    1    3    .    .    .    .    .    .    .    1    .    .    .    31   .    .    .    .    
Melee Attacks              5     | .    .    .    .    .    .    .    1    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           37886 | .    722  2317 385  .    111  2941 2888 1701 435  496  .    1766 2302 1538 2080 2180 .    1593 9920 1124 969  2278 140  
  Guns                     14136 | .    514  1064 385  .    111  1434 1549 998  96   335  .    426  .    .    .    .    .    .    6666 .    .    418  140  
  Cannons                  14185 | .    .    .    .    .    .    629  429  176  .    .    .    607  1643 838  1246 2180 .    1297 1561 750  969  1860 .    
  Explosions               9329  | .    208  1253 .    .    .    850  910  518  339  161  .    534  659  700  834  .    .    296  1693 374  .    .    .    
  Melee                    199   | .    .    .    .    .    .    .    .    .    .    .    .    199  .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  37    | .    .    .    .    .    .    28   .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  10182 | .    173  .    .    .    .    511  778  632  74   335  .    426  .    .    .    .    .    .    6699 .    .    418  136  
  Thermal                  16736 | .    341  1993 385  .    111  1552 1258 628  22   .    .    200  1369 .    686  2180 .    1297 1528 750  969  1467 .    
  Explosive                4551  | .    208  324  .    .    .    804  .    .    193  161  .    .    215  352  .    .    .    296  1624 374  .    .    .    
  Electromagnetic          6181  | .    .    .    .    .    .    46   852  432  146  .    .    941  718  1186 1394 .    .    .    69   .    .    393  4    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 199   | .    .    .    .    .    .    .    .    .    .    .    .    199  .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         15    | .    .    .    .    .    .    .    1    3    1    .    5    .    .    2    3    3    3    4    15   8    .    3    3    
  Average Corruption       4     | .    .    .    .    .    .    .    1    2    1    .    5    .    .    1    2    3    3    3    10   5    .    3    3    
  Corruption Purged        20    | .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    8    8    .    .    .    
  Effects                  166   | .    .    .    .    .    .    .    3    13   1    .    5    .    .    8    20   6    1    6    76   15   .    1    11   
    Message Errors         42    | .    .    .    .    .    .    .    3    6    1    .    3    .    .    4    5    .    .    1    14   2    .    .    3    
    Matter Fused           31    | .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    3    2    1    1    10   8    .    .    3    
    Heat Flow Errors       10    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    .    3    .    .    1    1    
    Energy Discharges      15    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    4    1    .    1    3    2    .    .    1    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Data Loss (minor)      22    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    2    .    .    12   2    .    .    2    
    Data Loss (major)      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Misfires               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
    Targeting Errors       24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    1    17   1    .    .    1    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    2    5    .    .    .    .    
Overload Shots             4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            807   | .    .    123  .    .    .    35   6    .    10   .    .    40   29   28   79   62   .    125  88   44   65   73   .    
  Projectiles              530   | .    .    .    .    .    .    25   .    .    .    .    .    31   29   14   60   62   .    122  38   11   65   73   .    
  Explosions               277   | .    .    123  .    .    .    10   6    .    10   .    .    9    .    14   19   .    .    3    50   33   .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 2     | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      475   | .    .    .    .    .    .    23   19   72   27   .    .    62   .    54   17   .    .    23   178  .    .    .    .    
  Shots                    18    | .    .    .    .    .    .    1    1    4    1    .    .    2    .    1    1    .    .    1    6    .    .    .    .    
  Rammed                   5     | .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             5     | .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        512   | .    102  333  10   .    .    490  156  160  34   1    114  318  36   37   140  14   .    16   512  11   4    140  89   
  Average Temperature      81    | .    33   137  4    .    .    120  50   34   16   1    60   84   14   20   32   5    .    8    105  5    4    48   65   
  Received Heat Transfer   6265  | .    129  189  66   .    .    1404 540  198  40   36   .    282  267  141  300  339  18   498  1191 72   126  366  63   
  Effects                  16    | .    .    2    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Energy Bleed           8     | .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
    Interference           5     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Total Turns              111   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    111  .    .    .    .    .    .    .    
  Longest Duration         77    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    77   .    .    .    .    .    .    .    
Robots Corrupted           14    | .    .    .    .    .    .    .    1    1    .    .    .    3    3    3    3    .    .    .    .    .    .    .    .    
  Combat Hostiles          13    | .    .    .    .    .    .    .    1    1    .    .    .    3    3    2    3    .    .    .    .    .    .    .    .    
  Parts Fried              40    | .    .    .    .    .    .    .    5    3    .    .    .    4    3    13   9    .    .    .    .    .    .    3    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             30    | .    .    5    1    .    2    4    4    4    .    .    .    1    .    .    .    1    .    .    7    1    .    .    .    
  Heat Transferred         19253 | .    976  3042 925  .    259  3437 2137 1130 50   .    .    125  675  .    475  1500 .    1134 2026 325  500  537  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      14    | .    .    .    .    .    .    .    4    2    .    .    .    2    2    .    4    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-------                    Run  | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Peak Influence             1568 | .    309  561  353  .    100  443  870  670  .    .    .    .    .    615  508  460  244  328  1568 .    .    .    .    
  Initial                  307  | .    .    45   218  .    .    .    186  307  .    .    .    .    .    113  252  284  184  90   153  .    .    .    .    
  Average                  416  | .    156  255  239  .    20   198  544  512  .    .    .    .    .    265  292  348  194  170  979  .    .    .    .    
Maximum Alert Level        4    | .    1    2    1    .    .    2    3    2    .    .    .    .    .    2    2    2    1    1    4    .    .    .    .    
  Low Security (%)         32   | 100  60   48   47   .    100  51   6    .    .    .    .    .    .    58   12   .    77   66   1    .    .    .    .    
  Level 1                  27   | .    39   20   52   .    .    44   7    19   .    .    .    .    .    6    79   69   22   33   11   .    .    .    .    
  Level 2                  26   | .    .    30   .    .    .    3    71   80   .    .    .    .    .    35   8    30   .    .    21   .    .    .    .    
  Level 3                  3    | .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    
  Level 4                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    51   .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          56   | .    2    6    1    .    .    7    2    10   .    .    .    .    .    2    1    .    .    4    21   .    .    .    .    
  Investigation            11   | .    .    3    1    .    .    1    .    2    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    
  Extermination            6    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    
  Reinforcement            24   | .    2    3    .    .    .    6    1    4    .    .    .    .    .    .    1    .    .    2    5    .    .    .    .    
  Assault                  7    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Garrison                 8    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    1    .    .    .    1    1    1    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Distress Signals           19   | .   4   5   .   .   .   3   1   .   .   .   .   .   .   .   .   1   .   1   3   .   .   1   .   
Communications Jammed      152  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   146 .   .   .   .   
  Distress Signals         145  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   139 .   .   .   .   
Times Spotted              462  | .   17  29  6   .   4   49  32  24  9   8   .   13  14  15  27  13  7   22  90  9   9   58  7   
  Peak Tracking Total      11   | .   5   7   3   .   3   7   7   5   6   4   .   3   4   4   8   8   8   8   7   4   4   11  4   
  Tactical Retreats        37   | .   2   2   .   .   .   6   2   .   .   .   .   .   .   .   2   2   2   3   10  .   3   1   2   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Traps Triggered            9    | .   1   3   .   .   .   1   1   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   13  .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
----------                 Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Machines Disabled          45   | .   .   4   1   .   1   1   6   3   .   .   3   4   1   .   7   1   .   1   9   1   .   2   .   
  Max in Single Turn       4    | .   .   4   1   .   1   1   2   2   .   .   1   1   1   .   2   1   .   1   2   1   .   1   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Machines Accessed          35   | .   1   1   1   1   .   1   5   5   1   .   .   .   .   7   1   .   1   1   7   .   .   2   .   
  Terminals                21   | .   1   1   .   .   .   1   4   4   1   .   .   .   .   4   1   .   .   1   3   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Total Hacks                98   | .   2   3   1   1   .   3   12  10  2   .   .   .   .   12  2   .   25  2   13  .   .   10  .   
  Successful               58   | .   2   .   1   1   .   .   7   1   2   .   .   .   .   6   .   .   25  .   3   .   .   10  .   
  Failed                   40   | .   .   3   .   .   .   3   5   9   .   .   .   .   .   6   2   .   .   2   10  .   .   .   .   
    Catastrophic           5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   14   | .   .   3   .   .   .   3   5   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminals                42   | .   2   3   .   .   .   3   9   8   2   .   .   .   .   7   2   .   .   2   4   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
Terminal Hacks             49   | .   2   .   1   1   .   .   5   1   2   .   .   .   .   2   .   .   25  .   .   .   .   10  .   
  Record                   28   | .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   25  .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   
  Open Door                2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         24   | .   1   1   .   .   .   1   2   4   1   .   .   .   .   6   1   .   .   1   6   .   .   .   .   
  Full Trace Events        6    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Matter                 234  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   234 .   .   .   .   .   .   .   .   .   
    Time                   117  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     19   | .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
------------               Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run  | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Total Allies               17   | .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    12   .    .    .    .    .    .    .    .    
  Largest Group            9    | .    .    .    .    .    .    .    3    3    .    .    2    2    .    .    9    3    .    .    .    .    .    .    .    
  Highest-Rated Group      405  | .    .    .    .    .    .    .    93   93   .    .    62   62   .    .    405  100  .    .    .    .    .    .    .    
  Highest-Rated Ally       156  | .    .    .    .    .    .    .    31   31   .    .    31   31   .    .    156  36   .    .    .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               184  | .    .    .    .    .    .    .    4    17   .    .    .    44   .    .    113  6    .    .    .    .    .    .    .    
  Total Damage             3321 | .    .    .    .    .    .    .    84   320  .    .    .    541  .    .    2232 144  .    .    .    .    .    .    .    
  Kills                    28   | .    .    .    .    .    .    .    2    2    .    .    .    5    .    .    18   1    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   .   2   .   .   .   .   .   2   3   1   .   1   .   .   .   .   .   .   1   2   .   1   
Drone Launches             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-------------              Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Turns Passed               24229 | 42   461  523  768  428  949  1157 757  1512 1151 1242 2280 2909 683  1382 1106 321  72   312  2148 1637 1004 945  440  
Spaces Moved               11630 | 34   231  233  436  262  515  417  256  787  579  666  1254 1482 339  695  416  96   41   130  802  742  562  478  177  
  Core                     10    | 3    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Treads                   5980  | 1    144  94   436  262  515  302  79   457  579  666  1254 105  .    210  416  96   41   114  209  .    .    .    .    
  Legs                     3864  | .    .    .    .    .    .    .    .    .    .    .    .    664  339  485  .    .    .    .    514  742  562  468  90   
  Wheels                   1675  | 30   87   139  .    .    .    110  177  330  .    .    .    713  .    .    .    .    .    15   74   .    .    .    .    
  Hover                    87    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    87   
  Flight                   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    9    .    
  Fastest Speed            50    | 50   90   110  160  160  180  50   150  140  180  180  180  120  169  169  195  180  180  140  130  160  170  133  136  
  Average Speed            169   | 86   143  139  160  162  180  179  164  165  180  180  180  146  169  179  195  184  180  190  178  168  170  166  162  
  Slowest Speed            2100  | 160  180  200  160  180  180  250  220  220  180  180  180  200  169  210  210  195  180  2100 300  240  170  950  196  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       54    | 3    33   44   74   66   98   41   53   27   84   80   87   76   61   22   58   57   68   15   31   78   67   52   38   
  Regions Visited          23
    Branch Regions         17
  Pre-discovered Areas     9     | .    .    .    .    1    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    1    .    .    1    
  Known Exits Taken        7     | .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      16    | 1    1    1    1    1    1    .    .    1    1    .    1    1    1    1    1    1    1    1    .    .    .    .    .    
Scrap Searched             32    | .    .    .    1    .    2    .    .    .    12   3    5    .    3    .    .    .    .    .    .    2    2    .    2    
Spaces Dug                 60    | .    .    .    .    .    .    .    1    4    8    .    .    35   .    .    .    .    .    1    .    6    .    5    .    
Terrain Destroyed          473   | .    18   26   .    .    .    67   14   4    15   8    .    48   24   41   6    1    .    8    132  31   8    20   2    
  Melee                    3     | .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               153   | .    .    .    .    .    .    7    4    .    8    .    .    34   4    .    6    1    .    3    43   13   8    20   2    
  AOE                      317   | .    18   26   .    .    .    60   9    3    7    8    .    13   20   41   .    .    .    5    89   18   .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
---------                  Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  
Total                      14591 | 43   294  336  464  265  523  635  454  927  638  690  1276 2124 399  784  644  175  40   168  1141 1102 585  560  324  
  Wait                     1231  | .    17   10   1    .    .    40   68   26   .    .    1    463  17   17   66   27   .    2    28   317  .    1    130  
  Move                     11607 | 33   230  232  435  261  514  416  255  786  578  665  1253 1481 338  694  415  95   40   129  801  741  561  477  177  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  196   | 4    8    12   3    1    1    24   11   21   4    4    4    30   5    10   6    3    .    4    23   7    3    7    1    
  Fast Attach              124   | 5    2    4    .    .    .    16   9    12   2    .    4    15   2    6    3    4    .    1    30   1    1    4    3    
  Attach                   86    | 1    .    4    .    .    1    14   4    7    .    .    .    8    4    1    4    1    .    5    21   4    1    2    4    
  Detach                   24    | .    .    .    .    .    .    1    3    3    .    .    .    4    1    .    .    .    .    1    8    2    .    .    1    
  Swap                     139   | .    6    13   .    1    .    11   13   11   15   5    2    12   2    13   4    7    .    3    10   3    1    7    .    
  Drop                     196   | .    .    12   3    2    .    9    14   20   2    5    8    43   2    17   11   6    .    .    14   11   4    11   2    
  Fire                     882   | .    31   49   22   .    7    100  76   37   37   11   3    65   28   26   42   32   .    23   206  16   14   51   6    
  Melee                    5     | .    .    .    .    .    .    .    1    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   94    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    93   .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / *Sto)
-8/Storage
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves (discovered 2 exits: [*Low] / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 2 exits: Low / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / [*Cet])
-6/Cetus
-6/Archives
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac x2 / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 15)
    43 | -11/Scrapyard      | Entered Materials
    59 | -10/Materials      | Discovered new exit (range 11)
    70 | -10/Materials      | Identified exit to Mines
   125 | -10/Materials      | Discovered new exit (range 12)
   309 | -10/Materials      | Build established: Mutant
   504 | -10/Materials      | Entered another Materials area
   504 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
   936 | -9/Materials       | Destroyed 10 combat bots
   994 | -9/Materials       | Discovered new exit (range 16)
  1027 | -9/Materials       | Entered Mines
  1035 | -9/Mines           | Learned location of 1 exit from Materials
  1084 | -9/Mines           | Met a Derelict bent on vengeance
  1149 | -9/Mines           | Met a Derelict shopkeep closing up shop
  1181 | -9/Mines           | Discovered new exit (range 11)
  1183 | -9/Mines           | Build established: Scavenger-Mutant
  1323 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  1323 | -9/Mines           | Discovered new exit (range 5)
  1795 | -9/Mines           | Entered Exiles
  1839 | -9/Exiles          | Met 8R-AWN
  1861 | -9/Exiles          | Met EX-HEX
  1904 | -9/Exiles          | Met EX-BIN
  1979 | -9/Exiles          | Learned location of Zion (-7)
  1981 | -9/Exiles          | Met EX-DEC
  2205 | -9/Exiles          | Discovered new exit (range 12)
  2223 | -9/Exiles          | Entered Mines
  2758 | -8/Mines           | Discovered new exit (range 7)
  2877 | -8/Mines           | Discovered new exit (range 4)
  3172 | -8/Mines           | Entered Materials
  3172 | -8/Materials       | Evolved 2 slots: Utility x2
  3173 | -8/Materials       | Identified exit to Storage
  3174 | -8/Materials       | Identified exit to Factory
  3432 | -8/Materials       | Lost 10 parts (1p3n2u4w)
  3632 | -8/Materials       | Build established: Mutant
  3664 | -8/Materials       | Core integrity fell below 50%
  3799 | -8/Materials       | Discovered exit to Factory (range 3)
  4038 | -8/Materials       | Lost 4 parts (1p2u1w)
  4291 | -8/Materials       | Core integrity fell below 20%
  4329 | -8/Materials       | Entered Storage
  4607 | -8/Storage         | Repaired Arm. Treads
  4729 | -8/Storage         | First assault squad dispatched
  5080 | -8/Storage         | Allied Derelicts emerged from ambush trap array
  5086 | -8/Storage         | Entered Factory
  5086 | -7/Factory         | Accompanied by 3 allies
  5086 | -7/Factory         | Evolved 2 slots: Utility x2
  5370 | -7/Factory         | Lost 4 parts (3u1w)
  5492 | -7/Factory         | Garrison activated, responded to threat
  5535 | -7/Factory         | Lost 3 parts (1n2w)
  5749 | -7/Factory         | Discovered new exit (range 13)
  5843 | -7/Factory         | Build established: Scavenger-Mutant
  6427 | -7/Factory         | Discovered new exit (range 22)
  6598 | -7/Factory         | Entered Lower Caves
  6697 | -7/Lower Caves     | Learned Factory trap positions
  6806 | -7/Lower Caves     | Encountered a Warlord checkpoint
  6881 | -7/Lower Caves     | Learned Factory garrison access intel
  7113 | -7/Lower Caves     | Build established: Hauler-Mutant
  7270 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  7653 | -7/Lower Caves     | Discovered new exit (range 17)
  7749 | -7/Lower Caves     | Entered another Lower Caves area
  7927 | -7/Lower Caves     | Discovered new exit (range 8)
  7947 | -7/Lower Caves     | Learned Factory emergency access door positions
  8308 | -7/Lower Caves     | Identified exit to Zion
  8627 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8638 | -7/Lower Caves     | Learned Factory stockpile data
  8991 | -7/Lower Caves     | Entered Zion
  9027 | -7/Zion            | Given the Hacking Drone Bay
  9028 | -7/Zion            | Found Prototype Device
  9137 | -7/Zion            | Discovered new exit (range 9)
  9179 | -7/Zion            | Found CR-A16's Pointy Stick
  9415 | -7/Zion            | Found Prototype Launcher
  9415 | -7/Zion            | Identified Rocket Array
  9570 | -7/Zion            | System corruption cleaned by Quarantine Array
  9775 | -7/Zion            | Learned location of Warlord (-5)
  9883 | -7/Zion            | Learned location of Data Miner (-6)
  9885 | -7/Zion            | Learned location of Armory (-4)
  9910 | -7/Zion            | Learned location of Quarantine (-2)
 11090 | -7/Zion            | Gained Derelict followers
 11263 | -7/Zion            | Discovered new exit (range 3)
 11263 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 11271 | -7/Zion            | Entered Deep Caves
 11271 | -7/Deep Caves      | Accompanied by 2 allies
 11441 | -7/Deep Caves      | Z-Facility disabled
 11478 | -7/Deep Caves      | Attacked by Z-Imprinter
 11520 | -7/Deep Caves      | Found Prototype Device
 11520 | -7/Deep Caves      | Identified Zio. Metafield Generator
 11533 | -7/Deep Caves      | Found Prototype Protection
 11534 | -7/Deep Caves      | Identified Zio. Weapon Casing
 11536 | -7/Deep Caves      | Lost 5 parts (3n1u1w)
 11835 | -7/Deep Caves      | Discovered new exit (range 7)
 12251 | -7/Deep Caves      | Spotted as-50458
 12280 | -7/Deep Caves      | Destroyed as-50458
 12321 | -7/Deep Caves      | Found GOLEM Unit
 12349 | -7/Deep Caves      | Exposed GOLEM chamber
 12353 | -7/Deep Caves      | Found GOLEM Unit
 12356 | -7/Deep Caves      | Found GOLEM Unit
 12362 | -7/Deep Caves      | Found GOLEM Unit
 12897 | -7/Deep Caves      | Build established: Golem
 13029 | -7/Deep Caves      | Found Zio. Weapon Casing
 13092 | -7/Deep Caves      | Found Surveybot 24 Chip
 13196 | -7/Deep Caves      | Identified Hacking Drone Bay
 13493 | -7/Deep Caves      | Build established: Hauler-Mutant
 13997 | -7/Deep Caves      | Found Zio. Weapon Casing
 14180 | -7/Deep Caves      | Entered Proximity Caves
 14206 | -6/Proximity Caves | Spotted B-75 Beast
 14220 | -6/Proximity Caves | Core integrity fell below 50%
 14242 | -6/Proximity Caves | Destroyed B-75 Beast
 14441 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14683 | -6/Proximity Caves | Learned Factory interactive machine intel
 14786 | -6/Proximity Caves | Discovered new exit (range 16)
 14863 | -6/Proximity Caves | Entered Factory
 14863 | -6/Factory         | Evolved 2 slots: Utility x2
 14864 | -6/Factory         | Identified exit to Lower Caves
 14865 | -6/Factory         | Loaded intel: 103 trap records
 14868 | -6/Factory         | Loaded intel: 47 interactive machine locations
 14869 | -6/Factory         | Loaded intel: 4 garrison access locations
 15553 | -6/Factory         | Found Prototype Processor
 15757 | -6/Factory         | Local fabrication network quarantined
 15777 | -6/Factory         | Fabricated Hvy. Siege Treads (x2)
 16081 | -6/Factory         | Identified Exp. Signal Interpreter
 16134 | -6/Factory         | Discovered new exit (range 14)
 16245 | -6/Factory         | Entered Extension
 16637 | -6/Extension       | Rescued A7
 16781 | -6/Extension       | Rescued a captive Derelict
 16858 | -6/Extension       | Build established: Hauler-Golem
 16939 | -6/Extension       | Spotted B-75 Beast
 16959 | -6/Extension       | Spotted B-75 Beast
 16981 | -6/Extension       | Destroyed B-75 Beast
 16992 | -6/Extension       | Allies destroyed B-75 Beast
 17008 | -6/Extension       | Lost 3 parts (3w)
 17085 | -6/Extension       | Discovered new exit (range 14)
 17245 | -6/Extension       | Disrupted transfer network
 17266 | -6/Extension       | Discovered new exit (range 16)
 17266 | -6/Extension       | Discovered new exit (range 16)
 17351 | -6/Extension       | Entered Cetus
 17351 | -6/Cetus           | Accompanied by 3 allies
 17377 | -6/Cetus           | Spotted Cetus Guard
 17377 | -6/Cetus           | Spotted Cetus Guard
 17381 | -6/Cetus           | Destroyed Cetus Guard
 17381 | -6/Cetus           | Spotted Cetus Guard
 17389 | -6/Cetus           | Spotted Cetus Guard
 17400 | -6/Cetus           | Destroyed Cetus Guard
 17424 | -6/Cetus           | Destroyed Cetus Guard
 17455 | -6/Cetus           | Destroyed Cetus Guard
 17645 | -6/Cetus           | Discovered new exit (range 15)
 17672 | -6/Cetus           | Entered Archives
 17692 | -6/Archives        | Met Zhirov
 17698 | -6/Archives        | Reinforcements dispatched to Archives
 17714 | -6/Archives        | Read partially decrypted archive contents
 17717 | -6/Archives        | Discovered new exit (range 15)
 17743 | -6/Archives        | Reinforcements dispatched to Archives
 17744 | -6/Archives        | Entered Hub_04(d)
 17765 | -6/Hub_04(d)       | Build established: Scavenger-Mutant
 17772 | -6/Hub_04(d)       | Spotted B-75 Beast
 18004 | -6/Hub_04(d)       | Destroyed 8 combat bots
 18041 | -6/Hub_04(d)       | Discovered new exit (range 12)
 18056 | -6/Hub_04(d)       | Entered Factory
 18056 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 18087 | -5/Factory         | Lost 6 parts (3n1u2w)
 18132 | -5/Factory         | Garrison activated, responded to threat
 18161 | -5/Factory         | Build established: Hauler-Mutant
 18356 | -5/Factory         | First assault squad dispatched
 18755 | -5/Factory         | Discovered new exit (range 8)
 18766 | -5/Factory         | Discovered new exit (range 15)
 18777 | -5/Factory         | Identified exit to Factory
 18887 | -5/Factory         | Build established: Scavenger-Mutant
 19073 | -5/Factory         | System corruption reached 10%
 19105 | -5/Factory         | Lost 5 parts (1p2n2u)
 19230 | -5/Factory         | Garrison activated, responded to threat
 19321 | -5/Factory         | Lost 5 parts (3n1u1w)
 19581 | -5/Factory         | Garrison activated, responded to threat
 19680 | -5/Factory         | Lost 11 parts (4n4u3w)
 19788 | -5/Factory         | Found Hvy. Insulated Plating
 20079 | -5/Factory         | Discovered new exit (range 3)
 20095 | -5/Factory         | Identified exit to Upper Caves
 20204 | -5/Factory         | Entered Upper Caves
 20595 | -5/Upper Caves     | Build established: Hauler-Mutant
 20967 | -5/Upper Caves     | Build established: Hauler-Golem
 21059 | -5/Upper Caves     | Destroyed 7 combat bots
 21268 | -5/Upper Caves     | Discovered new exit (range 15)
 21289 | -5/Upper Caves     | Identified exit to Upper Caves
 21841 | -5/Upper Caves     | Entered another Upper Caves area
 21850 | -5/Upper Caves     | Learned 4 Factory zone layouts
 21899 | -5/Upper Caves     | Learned 4 Factory zone layouts
 22044 | -5/Upper Caves     | Discovered exit to Factory (range 14)
 22485 | -5/Upper Caves     | Build established: Hauler-Mutant
 22582 | -5/Upper Caves     | Discovered new exit (range 15)
 22603 | -5/Upper Caves     | Identified exit to Warlord
 22845 | -5/Upper Caves     | Entered Warlord
 23036 | -5/Warlord         | Build established: Hauler-Golem
 23180 | -5/Warlord         | Met Warlord
 23205 | -5/Warlord         | Warlord's base attacked by MAIN.C
 23209 | -5/Warlord         | Found Prototype Device
 23209 | -5/Warlord         | Identified Thermal Barrier
 23213 | -5/Warlord         | Found Prototype Processor
 23233 | -5/Warlord         | Found Prototype Reactor
 23555 | -5/Warlord         | Warlord forces counterattacked
 23581 | -5/Warlord         | Spotted Striker
 23583 | -5/Warlord         | Core integrity fell below 50%
 23614 | -5/Warlord         | Lost 3 parts (1n2w)
 23633 | -5/Warlord         | Spotted Executioner
 23642 | -5/Warlord         | P-70 Sage assimilated allied V5-EP2(Y)
 23649 | -5/Warlord         | Spotted Executioner
 23702 | -5/Warlord         | Spotted Striker
 23707 | -5/Warlord         | Destroyed Striker
 23734 | -5/Warlord         | Spotted Striker
 23773 | -5/Warlord         | Discovered new exit (range 9)
 23781 | -5/Warlord         | Core integrity fell below 20%
 23788 | -5/Warlord         | Identified exit to Proximity Caves
 23790 | -5/Warlord         | Entered Proximity Caves
 23820 | -4/Proximity Caves | Lost 11 parts (1p4n4u2w)
 23951 | -4/Proximity Caves | Identified Exp. Core Analyzer
 24040 | -4/Proximity Caves | Build established: Mutant
 24191 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 24230 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
24099_ Acquired 10 matter.
24105_ System corrupted: Heat flow error (+144).
24141_ System corrupted: Matter fused (-10).
24159_ Helical Railgun destroyed.
24160_ GOLEM Unit beginning Asb. Focal Cannon integration.
24164_ Discarded Asb. Focal Cannon.
24167_ System corrupted: Component data lost.
24188_ AX%6J#/8KRR B#CY LLRWN0Q<J|PT5Q
24191_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT."
24194_ Penetrated by Slug.
24203_ 7&8>VMJLQ5LQPMMKZZGC9NCF4#LPD&XOA/E
24214_ Slug penetrates Wall.
24216_ Penetrated by Slug. <x2>
24222_ Antigrav System destroyed.
24222_ Penetrated by Slug.
24223_ Dropped Antigrav System.
24224_ System corrupted: Barrage Gun targeting data glitched.
24225_ Penetrated by Slug.
24228_ Zio. Biocell destroyed.
24228_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
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| ????   #         ##??????????????????????????????? |
| ????#  ##        ##??????????????????????????????? |
| ????#  ##         #??????????????????????????????? |
| ????#             #??????????????????????????????? |
| ???##            ##??????????????????????????????? |
| #??#             #???????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Coolant Potential          65
Energy Generation          29
Energy Capacity            2350
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         24
Terrain Scan Density       10
Jamming Range              12
Cloak Strength             3
Additional Mass Support    10
Armor Coverage             1050
Resistance: KI             30
Resistance: TH             50
Resistance: EM             30
Weapon Shielding           100
Weapon Cycling             20
Evasion (%)                44
Targeting Accuracy         16
Target Analysis            6
Core Analysis              15
Recoil Reduction           4
Energy Filtering           30
Particle Charging          20
Kinecelleration            30
Salvage Targeting          4

 Item Schematics 
-----------------
   Enh. Armored Leg | -6/Factory | Hacked
  Hvy. Siege Treads | -6/Factory | Hacked
 Imp. KE Penetrator | -5/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hvy. Siege Treads | x2 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WaveSmallCannon
  Manual?         0
Play Time         03:41:49
  Cumulative      443.1 hours
  Start           2020.12.13 @ 14:41:25
  End             2020.12.14 @ 23:21:23
Sessions          14
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          313
  Rogue           313
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           13/0/0/2/0/0/0/0/0
Lore%             85
Gallery%          82
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              16/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 40683011-60e1-44bc-9583-8b87c61fadbf