Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 17:40:51 Player: Legato Result: Destroyed by as-36384 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (798) 798 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2313 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 87/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Detector Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Transport Network Coupler Improved Utility Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod Improved Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Advanced Treads Improved Utility Shielding Improved Utility Shielding [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 48 | 7 4 2 26 9 Power 5 | 1 1 . 3 . Engine 4 | 1 1 . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 2 2 14 3 Treads 6 | . . . 6 . Leg 9 | 2 2 . 5 . Wheel 5 | . . 2 . 3 Hover 3 | . . . 3 . Flight . | . . . . . Utility 9 | 2 . . 2 5 Device 6 | 1 . . . 5 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 1 . 7 1 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 11 | . 7 . 2 2 Power . | . . . . . Propulsion 7 | . 4 . 1 2 Utility 1 | . 1 . . . Weapon 3 | . 2 . 1 . Highest Loss Streak 3 | . 3 . 1 2 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 3 6 5 Power 1 | . 2 2 1 1 Propulsion 1 | 1 2 . 1 . Utility 1 | . . . 2 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 8 | . 1 . 1 6 Power 2 | . . . . 2 Propulsion 2 | . 1 . 1 . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 81 32 93 32 Engine 8 | . 14 14 6 . Core 1 | . . . 3 1 Treads 5 | . . . 14 . Leg 11 | . 22 . 10 5 Wheel 2 | . . 14 . 2 Hover 1 | . . . 4 . Device 4 | . 7 . . 9 Storage 13 | . 14 4 21 1 Protection 4 | . . . 10 4 Energy Gun 3 | . 9 . 1 1 Energy Cannon 1 | . . . 4 . Ballistic Gun 8 | . 13 . 11 3 Special Melee Weapon 1 | . . . 2 . Peak Build Rating 22 | 7 7 4 22 19 Average Rating 10 | 5 5 2 17 9 On Entrance 5 | . 7 2 2 17 Avg Prop Armor Cover (%) 13 | . . 13 13 . Naked Turns 36 | . . . . 36 Heaviest Build 24 | 12 12 10 24 19 Greatest Support 66 | 20 20 16 66 30 Greatest Overweight (x) 3 | 2 3 3 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 5 7 5 Most Carried 8 | 3 6 3 8 8 Average Carried 4 | 1 4 2 6 4 Final Capacity 8 | 8 8 5 8 5 Final Carried 7 | 3 4 3 7 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 975 | 287 92 . 492 104 Remotely 30 | . . . . 30 Salvage Created 1206 | 108 364 . 671 63 Parts 69 | 6 21 . 37 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 22 | . 7 . 14 1 Guns 16 | . 7 . 8 1 Cannons 5 | . . . 5 . Classes Destroyed 9 | 2 2 . 4 1 Worker 2 | . 1 . 1 . Tunneler 4 | 2 . . . 2 Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 14 | . 7 . 7 . Sentry 4 | . . . 4 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 1 3 . 5 2 Combat Bots Only 4 | . 2 . 4 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 210 | . 96 . 94 20 Missed 57 | . 24 . 29 4 Hits 153 | . 72 . 65 16 Melee 3 | . . . . 3 Projectile 150 | . 72 . 65 13 AOE 6 | . . . . 6 Critical Strikes 4 | . . . 3 1 Damage Taken 1998 | . 791 7 805 395 Core 632 | . 206 1 156 269 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 30 20 Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 111 | 17 44 . 42 8 Largest 2 | 2 2 . 2 2 Hottest 91 | 60 60 . 91 68 Shots Fired 166 | 29 60 . 67 10 Gun 144 | 29 55 . 50 10 Cannon 17 | . . . 17 . Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 110 | 17 39 . 46 8 Thermal 22 | . 5 . 17 . Explosive . | . . . . . Electromagnetic 34 | 12 16 . 4 2 Robot Hit Streak 19 | 5 10 . 19 4 Robot Miss Streak 3 | 3 2 . 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 112 | 17 35 . 55 5 Core Hits 52 | 5 19 . 22 6 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1534 | 228 363 16 839 88 Guns 1113 | 192 353 . 499 69 Cannons 328 | . . . 328 . Explosions 36 | 36 . . . . Melee . | . . . . . Ramming 57 | . 10 16 12 19 Kinetic 768 | 85 188 . 450 45 Thermal 364 | 36 . . 328 . Explosive . | . . . . . Electromagnetic 345 | 107 165 . 49 24 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | 2 . . . . Projectiles . | . . . . . Explosions 2 | 2 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . 1 7 . 8 Shots . | . . . . . Rammed 14 | . 1 5 2 6 Targets Rammed 23 | . 8 5 4 6 Kicked 8 | . 7 . 1 . Crushed 1 | . . . 1 . Highest Temperature 296 | 40 47 . 296 113 Average Temperature 54 | 17 18 . 88 34 Received Heat Transfer 681 | . 309 . 363 9 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 642 | 50 . . 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 87 100 Level 1 4 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 233 | 5 90 7 233 89 Initial 79 | . . 7 . 79 Average 38 | . 33 . 67 30 Influence Increases 747 | 15 230 . 432 70 Destroy 0b10 Robot/C 420 | . 140 . 280 . Destroy 0b10 Robot/NC 50 | 15 5 . 20 10 Destroy Leader 132 | . 40 . 92 . Successful Hack 10 | . . . 10 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 120 | . 45 . 15 60 Influence Decreases 737 | 15 210 20 226 266 Entered New Map 140 | . . 13 . 127 Time Decay 487 | 15 140 7 206 119 Lost Part 110 | . 70 . 20 20 Squads Dispatched 4 | . 2 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 17 . 19 12 Peak Tracking Total 5 | . 5 . 5 4 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 7 . Successful 4 | . 2 . 2 . Failed 13 | . 8 . 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 12 | . 8 . 4 . Terminals 17 | . 10 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Robot Analysis 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 418 | 19 236 . . 163 Sensors 120 | . . . . 120 Terrain 6 | . . . . 6 Seismic 292 | 19 236 . . 37 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1761 | 138 480 191 626 326 Spaces Moved 1250 | 68 250 181 350 401 Core 374 | 7 10 10 . 347 Treads 135 | . . . 135 . Legs 419 | 61 240 . 91 27 Wheels 220 | . . 171 22 27 Hover 102 | . . . 102 . Flight . | . . . . . Fastest Speed 50 | 50 120 80 52 50 Average Speed 97 | 120 125 100 118 58 Slowest Speed 260 | 150 200 200 260 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 33 34 30 65 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1618 | 94 361 189 493 481 Wait 120 | . 46 . 24 50 Move 1246 | 67 249 180 349 401 Hop . | . . . . . Pick Up 22 | 3 5 . 13 1 Fast Attach 36 | 7 1 . 19 9 Attach 7 | . 1 2 2 2 Detach 3 | . . 1 1 1 Swap 15 | . 4 . 11 . Drop 29 | . 3 1 22 3 Fire 111 | 17 44 . 42 8 Melee 6 | . . . 6 . Ram 12 | . 1 5 . 6 Kick 8 | . 7 . 1 . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 509 | -10/Materials | Lost 3 parts (2n1w) 601 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Entered Mines 620 | -10/Mines | Core integrity fell below 20% 667 | -10/Mines | Met a Derelict bent on vengeance 742 | -10/Mines | Discovered new exit (range 9) 753 | -10/Mines | Discovered new exit (range 9) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -9/Materials | Discovered new exit (range 11) 1436 | -9/Materials | Entered Mines 1463 | -9/Mines | Assembled infested the area 1483 | -9/Mines | Released all parts (7) 1485 | -9/Mines | Core integrity fell below 50% 1498 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1499 | -9/Mines | Found Prototype Device 1499 | -9/Mines | Identified Exp. Sensor Array 1597 | -9/Mines | Core integrity fell below 20% 1697 | -9/Mines | Released all parts (4) 1743 | -9/Mines | Learned 4 Materials zone layouts 1762 | -9/Mines | Destroyed by as-36384 with Assembled Maul Last Messages --------------- 01660_ Acquired Com. Wheel. 01661_ Dropped Com. Wheel. 01680_ Hvy. Assault Rifle severed. 01681_ Slammed into as-86843. 01686_ System corrupted: Energy discharge (-40). 01697_ Released Wheel. 01697_ Released Imp. Utility Shielding. 01697_ Released Exp. Sensor Array. 01697_ Released Wheel. 01699_ G-47 Trooper destroyed. 01716_ K-01 Serf collects debris. 01717_ Acquired Tractor Beam. 01718_ Acquired 20 matter. 01732_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01736_ K-01 Serf system corrupted by crushing effect. 01743_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 01759_ Acquired Seismic Detector. 01760_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????# #####???????????????# #? | | ?????????????# #???????????????###### #? | | ?????????????# #????????????????????# #? | | ?????????????## ### #????????????????????# ## | | ??????????????###?## #????????????????????# | | ?????????????????## ####?????????????????# ## | | ????????????????## ##????????????????# #? | | ???????????????## #????????????????# #? | | ???????????????# % ##????############ #? | | ???????????????# ##???# #? | | ???????????????## ## ##### ############? | | ????????????????## #### ## #?????????? | | ?????????????????###???## ## #?????????? | | ????????????????????????# % ##????????? | | ????????????????????????# #????????? | | ?????????????#??????????# ##????????? | | ?????????????# ##### ### #????????? | | ????????????# #?###% #??????? | | ????????# ## ####???# #?????? | | ????????# ?????# #?????? # #?????? | | ????????? ?????????#=#?????? # #?????? | | ??????????????????????# #?????? ? #?????# | | ??????????????????????#%#?????? ##????## | | ??????????????# ??????#*#?????? < ?????# | | ???????????????# ###%#?????? ? ###????## | | ???????????????# !a@=#??????# #?????## | | ???????????????# %######???????# ?#?????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????## | | ????????????????????????????????#$ #??????#### | | ??????????????????????????????### ##?????# | | ?????????????????????###++####= ##????# ### | | ?????????????????????# #!% ##???# #?? | | ?????????????????????# = #???# #?? | | ?????????????????????? #??## #?? | | ??????????????????????? ??## #?? | | ????????????????????????? % ##?# #?? | | ??????????????????????????# # % #?# #?? | | ???????????????????????????# ## # #?## #?? | | ??????????????????????????## ## ### ##? | | ??????????????????????????# ### ## | | ??????????????????????????# # # # | | ??????????????????????????## # | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????# ## | | ????????????????????????????# # ## # | | ????????????????????????????## ############ | | ?????????????????????????????## ###???????? | | ??????????????????????????????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 364 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordHypercooledDevice Manual? 0 Play Time 00:26:59 Cumulative 21.6 hours Start 2025.12.30 @ 17:02:14 End 2025.12.30 @ 17:40:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658d41f0-9a22-4e70-b402-0fb78c71f30e