Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 17:57:45 Player: Wall-e Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2414) 2414 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7594 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 53/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Targeting Computer Improved Weapon Cycler Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Antimatter Reactor Armored Huge Wheel Power Amplifier Thermal Generator Advanced Cooling System Compact Battery Improved Sensor Array Advanced Terrain Scanner Improved Target Analyzer Improved Weapon Cycler Reaction Control System Improved Medium Armor Plating EM Shield Improved Shield Generator Advanced Plasma Cannon Heavy Phase Cannon Gauss Cannon Mini Grenade Launcher Katana [Rating: 102] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Armored Leg Leg Armored Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 1 . 2 . . . . Utility 7 | . . 1 1 1 . 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 95 | 7 2 20 11 12 16 10 9 1 7 Power 16 | 1 . 1 2 5 3 2 1 . 1 Engine 7 | 1 . 1 . 2 2 1 . . . Core 8 | . . . 2 3 1 1 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 2 . 7 3 2 7 1 3 . 1 Treads . | . . . . . . . . . . Leg 20 | 2 . 5 3 1 4 1 3 . 1 Wheel 6 | . . 2 . 1 3 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 1 4 4 5 1 5 3 . 5 Device 16 | . . 1 2 4 . 3 2 . 4 Storage 3 | 1 . . 1 . . . . . 1 Processor 6 | . 1 1 . 1 1 2 . . . Hackware 1 | . . . . . . . 1 . . Protection 3 | . . 2 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 3 1 8 2 . 5 2 2 1 . Energy Gun 10 | 3 1 4 1 . . . . 1 . Energy Cannon 9 | . . 3 1 . 2 2 1 . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . 2 Parts Lost 22 | . . . 3 2 . . 13 . 4 Power 4 | . . . . 1 . . 2 . 1 Propulsion 9 | . . . 2 1 . . 6 . . Utility 6 | . . . 1 . . . 3 . 2 Weapon 3 | . . . . . . . 2 . 1 Highest Loss Streak 7 | . . . 3 1 . . 7 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 5 7 7 17 24 24 22 4 4 Power 2 | . 1 1 1 2 2 3 3 . . Propulsion 2 | 1 2 1 . . 4 5 3 . . Utility 6 | . . 1 2 9 12 10 10 3 2 Weapon 3 | . 2 3 3 5 5 5 4 . . Tool/Special . | . . . . . . . . . . Unused Backups 30 | . . 9 2 . 6 5 8 . . Power 3 | . . 1 1 . . . 1 . . Propulsion 2 | . . 2 . . . . . . . Utility 15 | . . 2 1 . 3 3 6 . . Weapon 10 | . . 4 . . 3 2 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 97 93 93 91 87 85 15 27 Engine 8 | . 14 11 2 11 6 9 8 . . Core 2 | . . . 6 3 5 1 . . . Leg 18 | . 28 27 22 19 16 11 14 . 1 Wheel 6 | . . 4 9 5 15 11 5 . . Device 11 | . . 6 10 14 12 16 19 5 14 Storage 7 | . 14 11 9 7 6 5 4 . . Processor 12 | . 12 11 9 14 13 16 15 10 10 Protection 1 | . . 4 5 . . . . . . Energy Gun 9 | . 28 16 14 11 1 . . . . Energy Cannon 5 | . . 5 3 2 10 11 8 . . Peak Build Rating 102 | 6 8 24 30 49 67 88 102 24 62 Average Rating 44 | 4 7 16 26 43 59 82 90 16 33 On Entrance 31 | . 6 8 22 30 49 67 88 25 17 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 12 12 22 103 118 123 126 127 10 14 Greatest Support 103 | 20 20 36 36 38 64 56 103 3 20 Greatest Overweight (x) 39 | 3 . 1 8 39 4 2 4 3 1 Average Overweight (x) 1 | . . . 2 4 1 2 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 5 5 Average Capacity 17 | 7 8 8 12 25 25 25 23 5 5 Most Carried 25 | 4 7 8 12 24 25 25 25 5 5 Average Carried 14 | 3 5 7 7 17 24 24 22 4 4 Final Capacity 25 | 8 8 8 25 25 25 25 5 5 5 Final Carried 25 | 4 7 8 12 24 25 25 5 5 1 Class Distribution -------------------- 50% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 1676 | 134 58 349 167 267 37 431 166 . 67 Remotely . | . . . . . . . . . . Salvage Created 2402 | 48 58 408 494 187 57 725 309 . 116 Parts 117 | 4 10 25 26 7 5 23 12 . 5 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 47 | . 3 7 13 5 1 9 5 . 4 Guns 24 | . 3 5 9 3 . . . . 4 Cannons 20 | . . 2 4 1 1 7 5 . . Classes Destroyed 11 | 1 2 2 1 2 . 2 1 . . Builder 1 | . . . . . . . 1 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 7 | . 1 4 . . 1 1 . . . Swarmer 10 | . 3 . 3 . . . . . 4 Grunt 17 | . . 3 8 . . 3 3 . . Brawler 1 | . . . 1 . . . . . . Sentry 7 | . . 4 1 . 1 1 . . . Hunter 3 | . . . . 1 . 2 . . . Programmer 9 | . . . . 4 . 3 2 . . Best Kill Streak 9 | 2 2 2 9 2 1 3 3 . 4 Combat Bots Only 9 | . 2 1 9 2 1 2 3 . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 527 | . 9 30 85 55 49 76 184 . 39 Missed 136 | . 5 11 15 13 22 25 40 . 5 Hits 391 | . 4 19 70 42 27 51 144 . 34 Melee 2 | . . . 2 . . . . . . Projectile 389 | . 4 19 68 42 27 51 144 . 34 Critical Strikes 19 | . . 1 3 2 . 2 8 . 3 Actively Blocked 3 | . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6989 | . 29 250 977 630 227 849 3383 . 644 Core 1646 | . 8 41 167 91 16 157 890 . 276 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . . Core Remaining (%) 89 | 100 96 89 69 87 98 84 . . . Volleys Fired 189 | 5 9 28 33 27 10 41 24 . 12 Largest 2 | 2 2 2 2 2 2 2 2 . 1 Hottest 188 | 80 80 138 138 126 160 180 188 . 75 Shots Fired 354 | 10 18 56 58 51 19 82 48 . 12 Gun 157 | 10 18 40 44 32 1 . . . 12 Cannon 196 | . . 16 14 19 17 82 48 . . Launcher 1 | . . . . . 1 . . . . Special . | . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . Thermal 321 | . 18 56 58 51 8 82 48 . . Explosive 1 | . . . . . 1 . . . . Electromagnetic 22 | 10 . . . . . . . . 12 Robot Hit Streak 28 | 3 4 15 28 8 8 11 14 . 8 Robot Miss Streak 3 | 1 3 3 2 2 3 3 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 267 | 6 10 38 44 36 10 59 53 . 11 Core Hits 95 | 1 6 16 22 9 4 18 14 . 5 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 1 2 1 1 2 . 1 Burn 3 | . . . 1 2 . . . . . Meltdown 1 | . . . . . . 1 . . . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . 1 Sever 2 | . . . . . . . 2 . . Melee Attacks 35 | . . 1 5 8 . . 21 . . Impact . | . . . . . . . . . . Slashing 35 | . . 1 5 8 . . 21 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6600 | 178 110 610 857 815 311 1612 1884 . 223 Guns 2000 | 96 110 408 632 541 . . . . 213 Cannons 3845 | . . 202 225 274 276 1612 1256 . . Explosions 177 | 77 . . . . 35 . 65 . . Melee 563 | . . . . . . . 563 . . Ramming 15 | 5 . . . . . . . . 10 Kinetic 226 | . . . . . 226 . . . . Thermal 5387 | 77 110 610 857 815 50 1612 1256 . . Explosive 100 | . . . . . 35 . 65 . . Electromagnetic 309 | 96 . . . . . . . . 213 Impact . | . . . . . . . . . . Slashing 563 | . . . . . . . 563 . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 4 2 1 1 1 1 5 Average Corruption 1 | . . . 3 1 1 1 1 1 1 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . 6 6 . 1 3 . 2 Message Errors 4 | . . . 3 1 . . . . . Matter Fused 6 | . . . 1 2 . 1 1 . 1 Heat Flow Errors 4 | . . . . 2 . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . 2 . . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 116 | 28 . . . 12 13 39 24 . . Projectiles 88 | . . . . 12 13 39 24 . . Explosions 28 | 28 . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 18 . . Shots 1 | . . . . . . . 1 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 6 | 1 . . . . . . . . 5 Kicked 5 | 1 . . . . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 641 | 36 54 246 432 378 54 313 641 . 250 Average Temperature 112 | 19 20 87 98 154 23 72 310 . 129 Received Heat Transfer 1520 | . . 117 441 . 60 126 776 . . Effects 5 | . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . 2 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 1 . 3 . . . Combat Hostiles 3 | . . . . 1 . 2 . . . Parts Melted 30 | . . 1 3 7 . 16 3 . . Heat Transferred 9288 | 100 250 1298 1776 1480 100 2898 1386 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 99 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 205 | 10 55 50 205 70 31 133 147 . 70 Initial 70 | . . . 14 70 7 . 32 . . Average 30 | . 9 13 121 13 2 69 29 . 9 Influence Increases 1588 | 10 110 234 442 147 52 317 186 . 90 Destroy 0b10 Robot/C 940 | . 60 140 260 100 20 180 100 . 80 Destroy 0b10 Robot/NC 65 | 10 5 20 . . 10 15 5 . . Destroy Leader 236 | . 12 58 40 30 12 54 20 . 10 Successful Hack 47 | . 18 14 . . . 15 . . . Disable Machine 75 | . . . 15 15 . 30 15 . . Destroy Structure 75 | . . 2 7 2 10 8 46 . . Partial Spotted 30 | . . . 15 . . 15 . . . Lose Combat Pursuer 120 | . 15 . 105 . . . . . . Influence Decreases 1568 | 10 110 198 323 285 69 249 254 . 70 Entered New Map 153 | . . . 22 85 10 . 36 . . Time Decay 1263 | 10 110 198 271 190 59 249 146 . 30 Lost Part 152 | . . . 30 10 . . 72 . 40 Squads Dispatched 10 | . . . 2 1 1 3 2 . 1 Investigation 1 | . . . . . . . 1 . . Extermination 5 | . . . . 1 1 1 1 . 1 Reinforcement 4 | . . . 2 . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 6 | . 2 1 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 9 11 26 5 3 14 15 5 6 Peak Tracking Total 7 | . 4 4 5 2 1 2 7 5 4 Tactical Retreats 7 | . 1 . 5 . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 3 | . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 5 | . . . 1 1 . 2 1 . . Max in Single Turn 1 | . . . 1 1 . 1 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 16 | . 3 5 2 . 2 3 1 . . Terminals 11 | . 3 4 1 . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 47 | . 8 18 5 . 6 9 1 . . Successful 18 | . 3 9 . . 2 3 1 . . Failed 29 | . 5 9 5 . 4 6 . . . Catastrophic 6 | . 1 1 . . 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 6 16 3 . . 4 . . . Terminals 33 | . 8 15 3 . 2 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access 5 | . . . . . 4 . 1 . . Terminal Hacks 5 | . 1 2 . . 1 1 . . . Robot Analysis 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 2 6 . . . 1 . . . Terminals 8 | . 2 5 . . . 1 . . . Track 1 | . . 1 . . . . . . . Botnet 6 | . 2 3 . . . 1 . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Reject 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 5 2 . 2 3 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Active Infowar (turns) 6462 | . 633 898 730 1356 833 654 877 198 283 Optics 6462 | . 633 898 730 1356 833 654 877 198 283 Sensors 3311 | . . . 32 1254 793 396 836 . . Traps 1458 | . . 495 243 311 . 409 . . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 6707 | 120 731 898 730 1356 833 654 877 198 310 Spaces Moved 3771 | 77 482 603 408 474 424 377 411 194 321 Core 546 | 26 . . . 3 . . 25 194 298 Treads . | . . . . . . . . . . Legs 1378 | 51 482 566 10 110 53 . 83 . 23 Wheels 1847 | . . 37 398 361 371 377 303 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 145 115 130 100 50 50 Average Speed 127 | 117 120 112 126 208 130 130 142 53 73 Slowest Speed 2000 | 200 120 120 210 2000 190 130 260 200 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 45 51 30 12 14 9 7 79 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . 1 1 . . . . . . Terrain Destroyed 43 | 2 . 1 6 . 10 2 22 . . Melee 2 | . . 1 1 . . . . . . Projectile 22 | . . . 5 . 3 2 12 . . AOE 19 | 2 . . . . 7 . 10 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total 5264 | 93 616 762 552 772 690 461 639 291 388 Wait 961 | . 116 67 70 224 195 6 161 85 37 Move 3763 | 76 481 602 407 473 423 376 411 193 321 Hop . | . . . . . . . . . . Pick Up 80 | 4 4 13 9 15 16 9 5 4 1 Fast Attach 33 | 6 2 7 3 3 4 4 1 . 3 Attach 28 | . . . 3 4 3 2 9 2 5 Detach 6 | . 1 . . 3 . . . 1 1 Swap 77 | 1 1 22 14 12 16 10 1 . . Drop 86 | . 2 22 8 3 23 13 6 6 3 Fire 189 | 5 9 28 33 27 10 41 24 . 12 Melee 35 | . . 1 5 8 . . 21 . . Ram 1 | . . . . . . . . . 1 Kick 5 | 1 . . . . . . . . 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 621 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -9/Materials | Discovered new exit (range 9) 1652 | -9/Materials | Discovered new exit (range 20) 1750 | -9/Materials | Entered another Materials area 1750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -8/Materials | Destroyed 9 combat bots 2018 | -8/Materials | Lost 3 parts (2n1u) 2436 | -8/Materials | Discovered new exit (range 15) 2480 | -8/Materials | Entered Factory 2480 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2784 | -7/Factory | Build established: Skirmisher 3749 | -7/Factory | Discovered new exit (range 5) 3835 | -7/Factory | Identified exit to Factory 3836 | -7/Factory | Entered another Factory area 3836 | -6/Factory | Evolved 2 slots: Propulsion x2 4398 | -6/Factory | Discovered new exit (range 16) 4494 | -6/Factory | Identified exit to Factory 4669 | -6/Factory | Entered another Factory area 4669 | -5/Factory | Evolved 2 slots: Utility x2 4996 | -5/Factory | Discovered new exit (range 22) 5321 | -5/Factory | Identified exit to Factory 5323 | -5/Factory | Entered another Factory area 5323 | -4/Factory | Evolved 2 slots: Utility x2 5958 | -4/Factory | Spotted B-86 Titan 6128 | -4/Factory | Core integrity fell below 50% 6132 | -4/Factory | Lost 7 parts (2p2n2u1w) 6200 | -4/Factory | Sucked down chute 6200 | -4/Factory | Entered Waste 6211 | -4/Waste | Lost 5 parts (3n1u1w) 6221 | -4/Waste | Spotted C-40 Crusher 6221 | -4/Waste | Spotted C-40 Crusher 6227 | -4/Waste | Spotted C-40 Crusher 6318 | -4/Waste | Spotted C-40 Crusher 6322 | -4/Waste | Spotted C-40 Crusher 6383 | -4/Waste | Discovered new exit (range 14) 6383 | -4/Waste | Spotted C-40 Crusher 6398 | -4/Waste | Entered Factory 6471 | -4/Factory | Build established: Mutant 6658 | -4/Factory | Core integrity fell below 20% 6708 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06669_ R-10 Processor collects VTOL Module. 06672_ R-10 Processor collects Corrupted VTOL Module. 06687_ System corrupted: Heat flow error (+293). 06687_ Adv. Cooling System destroyed. 06689_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06694_ Imp. Weapon Cycler destroyed. 06694_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06694_ Kicked P-70 Sage. 06697_ Gamma Rifle destroyed. 06698_ Kicked P-70 Sage. 06699_ Slammed into P-70 Sage. 06700_ Acquired 37 matter. 06701_ Dropped Enh. Armored Leg. 06701_ Dropped Particle Accelerator. 06707_ R-10 Processor collects Particle Accelerator. 06708_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????# # # #???# #??? | | ????????????# ] # # #???# #??? | | ????????????############# # #???# #??? | | ????????????????????????# # #???# #??? | | ????????????????????????# ##+############ #??? | | ????????????????????????# #??? | | ????????????????????????# ##### ####??? | | ???????????############## #???# #?????? | | ???????????# # #???# #?????? | | ???????????# """"""""" # #???# #?????? | | ???????????# # ####+#+#####+#?????? | | ???????????# """"""""" # # #?????? | | ???????????# #k # #?????? | | ???????????# """"""""" /%= + #?????? | | ???????????# %#Rp # #?????? | | ???????????# """"""""" #p # #?????? | | ???????????# # # ! #?????? | | ???????????# """"""""" # # !! #?????? | | ??????????? # # ! #?????? | | ??????????## # # ! #?????? | | ???????????############## # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# ##+###########?????? | | ????????????????????????# #???????????????? | | ????????????????????????#@ #???????????????? | | ??????????????????????? #???????????????? | | ????????????????????? """ +????????????? | | ??????????????????? Rk """ ####????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# """ ????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# ???????????????????? | | ?????????????????? #### ##???????????????????? | | ????????????????????? ???? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 225 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefInterceptCoupler Manual? 0 Play Time 01:23:29 Cumulative 523.5 hours Start 2025.07.06 @ 16:33:45 End 2025.07.06 @ 17:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 82 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87d44ccf-ee2f-482b-9c32-8bf01a7df357