Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 22:12:17 Player: Matters Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (987) 987 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1850 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 263/265 System Corruption 3% Temperature Cool (1) Movement Walking (190) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Scrap Engine Disposable Heat Sink Sensor Array Actuator Array Improved Medium Laser Subdweller Laser Subdweller Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Sword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Subdweller Monowheel Scrap Engine Disposable Heat Sink Trap Scanner Sensor Array System Shield Improved Medium Laser Improved Medium Laser Subdweller Laser Subdweller Laser Mining Laser [Rating: 24] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 54 | 7 14 24 9 Power 8 | 2 1 4 1 Engine 6 | 2 . 3 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 17 | 2 4 6 5 Treads 4 | . 4 . . Leg 6 | 2 . . 4 Wheel 7 | . . 6 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 6 2 3 Device 2 | . . 1 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 3 1 2 Artifact . | . . . . Weapon 17 | 2 3 12 . Energy Gun 9 | 1 2 6 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 1 3 . Impact Weapon 2 | . . 2 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 9 | . . 5 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility 4 | . . 2 2 Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 92 96 Engine 8 | . 2 11 14 Core 5 | . 11 1 . Treads 10 | . 16 9 . Leg 5 | . 11 . 9 Wheel 9 | . . 14 15 Device 4 | . . 9 . Storage 14 | . 14 14 14 Protection 8 | . 12 3 12 Energy Gun 18 | . 24 19 . Special Weapon 2 | . . 4 . Impact Weapon 3 | . . 2 13 Slashing Weapon 2 | . . 1 14 Naked Turns . | . . . . Heaviest Build 38 | 12 36 38 35 Greatest Support 40 | 20 40 40 32 Greatest Overweight (x) 11 | . 2 3 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 3 10 12 15 Average Carried 10 | 1 9 10 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 10 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 804 | 251 175 343 35 Remotely . | . . . . Salvage Created 1189 | . 380 541 268 Parts 90 | . 36 39 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 29 | . 9 15 5 Melee 8 | . . 3 5 Guns 21 | . 9 12 . Classes Destroyed 8 | . 4 3 1 Hauler 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 9 | . 6 3 . Brawler 1 | . . . 1 Sentry 5 | . . 1 4 Subdweller 5 | . . 5 . Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 187 | . 24 119 44 Missed 56 | . 6 34 16 Damage Taken 1604 | . 193 997 414 Core 262 | . 39 113 110 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . 1 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | . 33 75 . Largest 2 | . 2 2 . Hottest 156 | . 156 156 . Shots Fired 170 | . 59 111 . Gun 139 | . 54 85 . Cannon . | . . . . Launcher . | . . . . Special 31 | . 5 26 . Kinetic 3 | . 3 . . Thermal 167 | . 56 111 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | . 23 55 19 Core Hits 43 | . 13 25 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 16 | . 4 9 3 Burn 12 | . 4 8 . Smash 2 | . . 1 1 Sever 2 | . . . 2 Melee Attacks 35 | . . 9 26 Impact 11 | . . 4 7 Slashing 24 | . . 5 19 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles 3 | . . . 3 Follow-up Attacks 6 | . . 1 5 Damage Inflicted 2389 | . 393 1157 839 Guns 1282 | . 393 889 . Cannons . | . . . . Explosions . | . . . . Melee 1107 | . . 268 839 Ramming . | . . . . Kinetic 7 | . 7 . . Thermal 1275 | . 386 889 . Explosive . | . . . . Electromagnetic . | . . . . Impact 354 | . . 158 196 Slashing 753 | . . 110 643 Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 37 | . 12 21 4 Message Errors 6 | . 1 4 1 Matter Fused 12 | . 5 6 1 Heat Flow Errors 5 | . 3 2 . Energy Discharges 5 | . 1 3 1 Data Loss (minor) 5 | . 1 4 . Data Loss (major) 3 | . 1 2 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 116 | . . 5 111 Projectiles . | . . . . Explosions . | . . . . Melee 116 | . . 5 111 Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | . 266 420 10 Average Temperature 114 | . 99 192 10 Received Heat Transfer 351 | . 48 204 99 Effects 8 | . 4 4 . Shutdowns 1 | . . 1 . Energy Bleed 4 | . 2 2 . Interference 2 | . 2 . . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 3663 | . 1147 2516 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 489 | . 129 . 489 Initial 419 | . . . 419 Average 139 | . 40 . 387 Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 . . Level 1 13 | . . . 46 Level 2 15 | . . . 53 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 16 50 8 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 4 . 8 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 14 . 18 Successful 19 | . 7 . 12 Failed 13 | . 7 . 6 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 20 | . 11 . 9 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . . . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 . 6 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . 1 . . Security Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 6 | . . . 6 Report Inventory 4 | . . . 4 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 . 6 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5029 | 59 1813 2407 750 Spaces Moved 3190 | 42 931 1690 527 Core 5 | 4 . . 1 Treads 1002 | . 589 413 . Legs 495 | 38 342 . 115 Wheels 1688 | . . 1277 411 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 135 | 113 163 122 129 Slowest Speed 600 | 120 260 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 82 71 87 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3630 | 50 1151 1848 581 Wait 169 | . 146 22 1 Move 3187 | 41 930 1689 527 Hop . | . . . . Pick Up 44 | 2 13 18 11 Fast Attach 13 | 6 4 . 3 Attach 14 | . 1 12 1 Detach 2 | . 2 . . Swap 27 | 1 9 12 5 Drop 39 | . 13 12 14 Fire 108 | . 33 75 . Melee 27 | . . 8 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 1860 | -10/Materials | Discovered new exit (range 9) 1873 | -10/Materials | Entered Subcaves 1897 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1897 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2001 | -10/Subcaves | Discovered new exit (range 12) 2147 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2248 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2491 | -10/Subcaves | Learned Materials non-interactive machine intel 2648 | -10/Subcaves | Discovered new exit (range 10) 2763 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2769 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2770 | -10/Subcaves | Discovered new exit (range 7) 3144 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3533 | -10/Subcaves | Core integrity fell below 50% 4280 | -10/Subcaves | Entered Recycling 4280 | -8/Recycling | Found Scrap Engine 4703 | -8/Recycling | Core integrity fell below 20% 4709 | -8/Recycling | Discovered new exit (range 16) 5030 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04998_ P-60 Hacker system corrupted by crushing effect. 05000_ Mak. Hammer follow-up attack on P-60 Hacker. 05001_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05002_ Mak. Hammer follow-up attack on P-60 Hacker. 05002_ Destroyed Imp. Heat Sink. 05002_ Destroyed Remote Datajack. 05002_ P-60 Hacker system corrupted by crushing effect. 05002_ P-60 Hacker knocked back. 05004_ B-36 Bruiser destroyed. 05004_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05008_ Destroyed Aluminum Leg. 05015_ R-06 Scavenger collects Unknown Treads. 05020_ G-47 Trooper destroyed. 05021_ Imp. Light Armor Plating destroyed. 05021_ Dropped Mak. Hammer. 05022_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 05023_ Carbon-fiber Leg destroyed. 05027_ R-06 Scavenger collects Imp. Heat Sink. 05029_ R-06 Scavenger destroyed. 05030_ P-60 Hacker heat damages Gravmag System. 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