Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 11:30:12 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3221) 3221 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1447) 1447 TOTAL SCORE: 7253 Bonus ------- High Alert Combat Kills 724 Follower Combat Kills 97 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -74 Cogmind --------- Core Integrity 157/550 Matter 255/300 Energy 237/265 System Corruption 10% Temperature Warm (113) Movement Treading (153) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Armored Treads Medium Matter Pod (100) Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Heavy Particle Cannon Plasma Cannon Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Plasma Cutter Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 3 . . Weapon . | . . . . . . Parts Attached 113 | 7 9 21 34 26 16 Power 5 | 1 1 . 2 1 . Engine 5 | 1 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 32 | 2 5 2 9 6 8 Treads 32 | 2 5 2 9 6 8 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 1 3 8 9 5 Device 11 | 1 . 1 4 4 1 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 13 | . . 2 4 4 3 Artifact . | . . . . . . Weapon 48 | 2 2 16 15 10 3 Energy Gun 9 | 1 . 5 3 . . Energy Cannon 12 | . . . 5 5 2 Ballistic Gun 11 | 1 2 5 3 . . Ballistic Cannon . | . . . . . . Launcher 9 | . . . 4 4 1 Special Weapon 1 | . . . . 1 . Impact Weapon 6 | . . 6 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 22 | . . 6 5 6 5 Power 2 | . . . 1 1 . Propulsion 6 | . . 2 1 3 . Utility 9 | . . 1 3 2 3 Weapon 5 | . . 3 . . 2 Highest Loss Streak 3 | . . 3 3 3 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 99 99 87 87 98 Engine 11 | . 14 14 9 8 9 Treads 27 | . 27 28 25 26 27 Device 13 | . 14 3 17 17 17 Storage 11 | . 14 14 9 9 9 Protection 8 | . . 9 8 7 16 Energy Gun 4 | . 2 7 10 . . Energy Cannon 6 | . . . 2 17 18 Ballistic Gun 8 | . 25 13 4 . . Impact Weapon 2 | . . 7 1 . . Peak Build Rating 37 | 7 11 13 29 28 37 Average Rating 18 | 5 9 11 22 23 31 On Entrance 13 | . 7 11 10 26 25 Naked Turns . | . . . . . . Heaviest Build 66 | 13 30 33 54 66 62 Greatest Support 64 | 40 40 40 60 60 64 Greatest Overweight (x) 1 | 1 . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 4 10 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 10 14 15 13 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2301 | 276 383 429 370 644 199 Remotely . | . . . . . . Salvage Created 3604 | 30 561 400 1060 916 637 Parts 200 | 5 39 31 53 54 18 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented 2 | . . 2 . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 83 | . 12 11 24 26 10 Melee 1 | . . . 1 . . Guns 28 | . 12 6 10 . . Cannons 23 | . . . 2 12 9 AOE 28 | . . 3 11 14 . Classes Destroyed 13 | 1 7 1 3 . 1 Worker 1 | . 1 . . . . Builder 2 | . 1 . 1 . . Tunneler 1 | 1 . . . . . Hauler 5 | . 2 . 3 . . Recycler 2 | . . . 1 . 1 Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 18 | . 6 4 4 4 . Grunt 41 | . 6 1 13 16 5 Brawler 2 | . . . 2 . . Sentry 15 | . . . 5 6 4 Hunter 1 | . . . . . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 12 | 1 3 4 8 12 3 Combat Bots Only 12 | . 3 4 8 12 2 Max Kills in Single Turn 3 | 1 2 3 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 389 | . 34 71 111 105 68 Missed 117 | . 8 25 33 35 16 Damage Taken 4288 | . 295 893 1160 1066 874 Core 562 | . 53 116 102 154 137 Absorbed by Shields . | . . . . . . Ignored by Resistances 68 | . . . 46 22 . Core Remaining (%) 66 | 100 . 32 . . . Volleys Fired 222 | 2 34 33 58 53 42 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 70 70 105 160 160 160 Shots Fired 417 | 4 68 63 108 91 83 Gun 221 | 4 68 63 86 . . Cannon 171 | . . . 14 74 83 Launcher 25 | . . . 8 17 . Special . | . . . . . . Kinetic 120 | 2 63 33 22 . . Thermal 242 | 2 5 . 78 74 83 Explosive 25 | . . . 8 17 . Electromagnetic 30 | . . 30 . . . Robot Hit Streak 15 | 2 15 11 14 11 10 Robot Miss Streak 5 | 2 2 3 5 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 264 | 2 47 47 65 49 54 Core Hits 145 | 1 23 18 43 44 16 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . 1 1 5 . . Burn 5 | . . . 5 . . Destroy 2 | . 1 1 . . . Melee Attacks 43 | . . 42 1 . . Impact 43 | . . 42 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7890 | 27 723 783 2555 2390 1412 Guns 2670 | 27 718 716 1209 . . Cannons 2555 | . . . 174 979 1402 Explosions 2645 | . . 67 1167 1411 . Melee . | . . . . . . Ramming 20 | . 5 . 5 . 10 Kinetic 1291 | 15 681 346 249 . . Thermal 3631 | 12 37 67 1134 979 1402 Explosive 2578 | . . . 1167 1411 . Electromagnetic 370 | . . 370 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 7 3 3 10 Average Corruption 2 | . 1 3 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . 4 30 4 29 17 Message Errors 19 | . 1 5 . 5 8 Matter Fused 22 | . . 7 2 9 4 Heat Flow Errors 9 | . 1 3 1 2 2 Energy Discharges 9 | . . 5 . 4 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 12 | . 2 5 1 4 . Data Loss (major) 4 | . . 3 . 1 . Misfires 5 | . . . . 3 2 Weapon Failures 3 | . . 1 . 1 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . . 10 81 3 Projectiles 10 | . . . . 7 3 Explosions 84 | . . . 10 74 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 159 | . . 37 . 122 . Shots 6 | . . 1 . 5 . Rammed 3 | . 1 . . . 2 Targets Rammed 4 | . 1 . 1 . 2 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 306 | 18 95 181 306 242 247 Average Temperature 52 | 10 16 34 88 32 51 Received Heat Transfer 1548 | . 108 117 531 486 306 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 19 | . . . 7 4 8 Heat Transferred 6663 | 37 111 50 2224 1721 2520 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 1290 | 5 187 . 633 1290 699 Initial 628 | . 3 . . 391 628 Average 511 | . 71 . 251 1007 588 Maximum Alert Level 4 | . . . 2 4 2 Low Security (%) 35 | 100 100 . 41 . . Level 1 6 | . . . 26 . . Level 2 30 | . . . 31 15 100 Level 3 16 | . . . . 51 . Level 4 10 | . . . . 32 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 . 2 Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 9 | . . . 6 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 17 17 37 30 26 Peak Tracking Total 8 | . 3 6 7 8 6 Tactical Retreats 9 | . 1 3 5 . . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 23 | . 9 2 4 5 3 Terminals 19 | . 8 . 3 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 72 | . 38 4 8 11 11 Successful 38 | . 26 4 3 1 4 Failed 33 | . 11 . 5 10 7 Catastrophic 10 | . 3 . 1 3 3 Database Lockouts 1 | . 1 . . . . Manual 33 | . 19 . 3 . 11 Terminals 66 | . 37 . 7 11 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 14 4 . 1 2 Record 3 | . . 3 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 3 | . 2 . . . 1 Locate Traps 3 | . 2 . . . 1 Dispatch Records 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 16 | . 12 . 2 . 2 Terminals 15 | . 11 . 2 . 2 Botnet 10 | . 6 . 2 . 2 Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 19 | . 8 . 3 5 3 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 6 | . . . . 6 . Largest Group 3 | . . . . 3 . Highest-Rated Group 76 | . . . . 76 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 40 | . . . . 40 . Total Damage 735 | . . . . 735 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 6677 | 82 1159 1831 1153 1588 864 Spaces Moved 3410 | 40 618 978 562 825 387 Core 4 | 4 . . . . . Treads 3406 | 36 618 978 562 825 387 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 Average Speed 160 | 151 160 160 160 160 164 Slowest Speed 240 | 160 160 160 160 240 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 55 | 4 85 64 57 79 46 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . 27 1 . . Terrain Destroyed 163 | . . 29 64 47 23 Melee 28 | . . 27 1 . . Projectile 31 | . . . 7 1 23 AOE 104 | . . 2 56 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 4129 | 54 740 1108 710 983 534 Wait 163 | . 44 29 17 6 67 Move 3406 | 39 617 977 562 824 387 Hop . | . . . . . . Pick Up 64 | 6 19 3 15 16 5 Fast Attach 30 | 7 2 . 11 8 2 Attach 18 | . . 6 5 4 3 Detach 3 | . . . 1 2 . Swap 65 | . 7 15 18 14 11 Drop 64 | . 16 3 21 9 15 Fire 222 | 2 34 33 58 53 42 Melee 43 | . . 42 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 . 1 . 2 Escape Stasis . | . . . . . . Rewire 39 | . . . . 39 . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Central database locked down 334 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 510 | -10/Materials | Discovered new exit (range 14) 638 | -10/Materials | Learned 2 Storage zone layouts 674 | -10/Materials | Learned 2 Mines zone layouts 702 | -10/Materials | Learned Storage emergency access door positions 722 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Identified exit to Subcaves 731 | -10/Materials | Learned 4 Subcaves zone layouts 732 | -10/Materials | Learned 4 Recycling zone layouts 738 | -10/Materials | Learned location of 1 exit from Recycling 1242 | -10/Materials | Entered Subcaves 1243 | -10/Subcaves | Identified exit to Materials 1435 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1442 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1760 | -10/Subcaves | Learned location of 1 exit from Materials 1821 | -10/Subcaves | Core integrity fell below 50% 2427 | -10/Subcaves | Ambushed by Subdweller buried in earth 2432 | -10/Subcaves | Crushed by falling debris 2482 | -10/Subcaves | Lost 3 parts (2n1w) 2512 | -10/Subcaves | Visited Clippyterm 2516 | -10/Subcaves | Learned 40 Factory zone layouts 2516 | -10/Subcaves | Learned Factory garrison access intel 2901 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3073 | -10/Subcaves | Entered Materials 3073 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3074 | -8/Materials | Identified exit to Factory 3589 | -8/Materials | Destroyed 8 combat bots 3845 | -8/Materials | Build established: Scavenger-Mutant 3850 | -8/Materials | Discovered exit to Factory (range 16) 4178 | -8/Materials | Garrison activated, responded to threat 4226 | -8/Materials | Identified exit to Garrison 4226 | -8/Materials | Entered Garrison 4227 | -8/Garrison | Identified exit to Materials 4245 | -8/Garrison | Lost 3 parts (1p1n1u) 4364 | -8/Garrison | Triggered checkpoint 4471 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Lost 3 allies 4559 | -8/Garrison | Destroyed 12 combat bots 4628 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Discovered exit to Factory (range 10) 4874 | -8/Garrison | Triggered checkpoint 4929 | -8/Garrison | Discovered exit to Factory (range 15) 4966 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Lost 3 allies 5116 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Discovered exit to Factory (range 15) 5259 | -8/Garrison | Discovered exit to Factory (range 83) 5259 | -8/Garrison | Discovered exit to Factory (range 6) 5259 | -8/Garrison | Discovered exit to Factory (range 60) 5259 | -8/Garrison | Discovered exit to Materials (range 60) 5262 | -8/Garrison | Lost 3 parts (1p2n) 5558 | -8/Garrison | Installed Relay Interface Framework 5814 | -8/Garrison | Entered Materials 6194 | -8/Materials | Core integrity fell below 50% 6591 | -8/Materials | Discovered exit to Factory (range 10) 6614 | -8/Materials | First assault squad dispatched 6643 | -8/Materials | Build established: Mutant 6678 | -8/Materials | System corruption reached 10% 6678 | -8/Materials | Self-destructed Last Messages --------------- 06628_ JQ82=%P38GB4V5TSA:MMF%K#X 06630_ R-06 Scavenger collects Med. Reactive Plating. 06634_ R-06 Scavenger collects Med. Armor Plating. 06643_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 06647_ System corrupted: Heat flow error (+290). 06658_ C-30 ARC bursts open, deploying its payload. 06658_ G-50 Soldier unfolds itself. 06658_ B-36 Bruiser unfolds itself. 06658_ I-25 Savior unfolds itself. 06666_ System corrupted: Matter fused (-10). 06666_ System corrupted: Hvy. Particle Cannon failed to cycle. 06667_ Critical hit (Smash). 06667_ Imp. Heat Sink destroyed. 06667_ System corrupted by crushing effect (+3). 06673_ Hadron Collector disabled. 06675_ Critical hit (Burn: +37). 06675_ Imp. Grenade Launcher destroyed. 06675_ System corrupted by crushing effect (+3). 06677_ Imp. Heat Sink destroyed. 06677_ System corrupted by crushing effect (+1). 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""" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaGuidedTorch Manual? 0 Play Time 00:41:17 Cumulative 245.3 hours Start 2024.08.29 @ 23:37:07 End 2024.08.30 @ 11:30:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44a6961c-42d2-47d5-87bb-2bef209ea320