Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:51:05 Player: Nossea Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (144) 720 Value Destroyed (4701) 4701 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 9289 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 240 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (2000) Ox39 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Faulty Enhanced Nuclear Core Biomechanical Wings Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Great Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced ECM Suite Hardened Heavy Armor Plating Improved Shield Generator Missile Launcher Heavy Rocket Launcher Remote Datajack Great Maul [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Great Maul Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . 1 . 1 . Parts Attached 168 | 7 5 4 20 25 44 63 Power 29 | 1 1 . 3 3 6 15 Engine 16 | 1 . . 3 2 5 5 Core 13 | . 1 . . 1 1 10 Reactor . | . . . . . . . Propulsion 26 | 2 1 1 4 5 6 7 Treads 21 | 2 1 1 4 5 6 2 Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 33 | 2 . 3 5 6 2 15 Device 14 | 1 . 1 1 2 1 8 Storage 6 | 1 . 1 . . 1 3 Processor 2 | . . . 1 1 . . Hackware 2 | . . . 1 1 . . Protection 9 | . . 1 2 2 . 4 Artifact . | . . . . . . . Weapon 80 | 2 3 . 8 11 30 26 Energy Gun 13 | . 2 . 5 1 2 3 Energy Cannon 17 | . . . . 3 7 7 Ballistic Gun 11 | 2 1 . 3 2 1 2 Ballistic Cannon 9 | . . . . 1 7 1 Launcher 7 | . . . . 1 1 5 Special Weapon 3 | . . . . . 1 2 Impact Weapon 14 | . . . . . 10 4 Slashing Weapon 5 | . . . . 2 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 8 | . . . 1 1 4 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 15 | . . . . . . 15 Parts Lost 58 | . . 1 1 10 7 39 Power 11 | . . . . 1 1 9 Propulsion 11 | . . . . 3 2 6 Utility 14 | . . 1 . 4 . 9 Weapon 22 | . . . 1 2 4 15 Highest Loss Streak 16 | . . 1 1 5 2 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 100 99 90 93 99 77 Engine 7 | . 5 . 10 3 9 6 Core 5 | . 8 14 . 5 5 4 Treads 15 | . 28 28 16 25 22 5 Leg 1 | . . . . . . 3 Flight 1 | . . . . . . 2 Device 9 | . 14 13 11 8 7 9 Storage 7 | . 14 8 11 9 7 6 Processor 5 | . . . . 2 7 6 Hackware 2 | . . . . 5 7 . Protection 3 | . . 5 9 5 . 3 Energy Gun 6 | . 14 28 24 5 5 1 Energy Cannon 7 | . . . . 7 10 8 Ballistic Gun 2 | . 13 . 6 4 . 2 Ballistic Cannon 2 | . . . . . 5 1 Impact Weapon 4 | . . . . . 6 5 Naked Turns . | . . . . . . . Heaviest Build 143 | 13 17 32 39 43 89 143 Greatest Support 76 | 40 40 40 44 66 76 74 Greatest Overweight (x) 47 | . . . 1 1 1 47 Average Overweight (x) 1 | . . . . . . 3 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 Average Capacity 17 | 7 8 7 15 15 18 20 Most Carried 20 | 8 8 9 15 15 20 20 Average Carried 15 | 4 7 6 13 13 17 15 Final Capacity 20 | 8 8 15 15 15 20 20 Final Carried 16 | 7 8 9 15 15 16 3 Class Distribution -------------------- 58% | Gunner 21% | Mutant 11% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3742 | 241 235 106 237 436 807 1680 Remotely . | . . . . . . . Salvage Created 5377 | 55 266 79 230 976 1888 1883 Parts 288 | 12 21 4 11 55 109 76 Haulers Intercepted 3 | . . . 1 1 1 . Recyclers Shooed 8 | . . . . . 4 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 96 | . 6 2 6 21 29 32 Melee 6 | . . . . 2 1 3 Guns 34 | . 6 2 6 7 5 8 Cannons 39 | . . . . 8 21 10 AOE 9 | . . . . 3 2 4 Classes Destroyed 17 | 1 2 . 3 5 5 1 Worker 8 | . . . . 1 2 5 Builder 10 | . . . . . 3 7 Tunneler 7 | 4 . . 1 . 1 1 Hauler 3 | . . . 1 1 1 . Recycler 11 | . . . . 1 7 3 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 7 | . 1 . . . 4 2 Swarmer 21 | . . . 2 4 8 7 Cutter 3 | . . . . . . 3 Grunt 28 | . 6 2 3 7 3 7 Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Protector 1 | . . . . . 1 . Sentry 15 | . . . . 7 6 2 Hunter 7 | . . . . 3 1 3 Programmer 18 | . . . . . 8 10 Thug 1 | . . . . . 1 . Best Kill Streak 6 | 3 2 2 3 5 6 4 Combat Bots Only 5 | . 2 2 2 5 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 1 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 1070 | . 39 8 35 186 259 543 Missed 299 | . 12 2 10 50 85 140 Damage Taken 11039 | . 333 93 296 1908 2616 5793 Core 1599 | . 35 28 70 252 357 857 Absorbed by Shields 302 | . . . . 49 119 134 Redirected to Shielding 149 | . . . 22 24 . 103 Core Remaining (%) 71 | 100 . 74 82 54 49 . Volleys Fired 284 | 4 26 6 23 76 63 86 Largest 4 | 2 2 2 3 3 4 3 Hottest 247 | 40 130 130 186 196 247 192 Shots Fired 643 | 8 52 12 63 145 189 174 Gun 305 | 8 52 12 63 79 32 59 Cannon 317 | . . . . 62 153 102 Launcher 15 | . . . . 4 3 8 Special 6 | . . . . . 1 5 Kinetic 225 | 8 44 . 24 32 66 51 Thermal 278 | . 8 12 39 109 80 30 Explosive 15 | . . . . 4 3 8 Electromagnetic 119 | . . . . . 39 80 Robot Hit Streak 36 | 4 7 4 17 22 36 29 Robot Miss Streak 4 | . 4 3 4 4 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 491 | 4 37 7 46 89 143 165 Core Hits 189 | 4 15 3 13 37 66 51 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 19 | . 1 . . 1 3 14 Critical Strikes 34 | . 1 . . 4 9 20 Burn 3 | . . . . 3 . . Destroy 2 | . 1 . . 1 . . Blast 6 | . . . . . 4 2 Corrupt 3 | . . . . . . 3 Smash 19 | . . . . . 5 14 Sever 1 | . . . . . . 1 Melee Attacks 214 | . . . . 19 96 99 Impact 190 | . . . . . 96 94 Slashing 23 | . . . . 18 . 5 Piercing . | . . . . . . . Sneak Attacks 27 | . . . . 3 11 13 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 14330 | 49 489 112 675 2410 5130 5465 Guns 3183 | 49 489 112 657 658 390 828 Cannons 5420 | . . . . 909 2640 1871 Explosions 1840 | . . . . 510 807 523 Melee 3869 | . . . . 333 1293 2243 Ramming 18 | . . . 18 . . . Kinetic 3093 | 49 431 . 230 356 1050 977 Thermal 4252 | . 58 112 427 1211 1732 712 Explosive 1587 | . . . . 510 554 523 Electromagnetic 1511 | . . . . . 501 1010 Impact 3449 | . . . . . 1293 2156 Slashing 420 | . . . . 333 . 87 Piercing . | . . . . . . . Highest Corruption 39 | . . . . . 3 39 Average Corruption 7 | . . . . . 1 10 Corruption Purged . | . . . . . . . Corruption Blocked 12 | . . . . . . 12 Effects 173 | . . . . . 24 149 Message Errors 40 | . . . . . 4 36 Matter Fused 40 | . . . . . 5 35 Heat Flow Errors 18 | . . . . . 4 14 Energy Discharges 20 | . . . . . 2 18 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . . 2 Data Loss (minor) 26 | . . . . . 3 23 Data Loss (major) 9 | . . . . . 1 8 Misfires 6 | . . . . . . 6 Alerts 5 | . . . . . 2 3 Misdirections 2 | . . . . . . 2 Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 2054 | . . . . 39 660 1355 Projectiles 64 | . . . . 12 46 6 Explosions 215 | . . . . 11 135 69 Melee 1775 | . . . . 16 479 1280 Knockbacks 27 | . . . . . 16 11 Impact 16 | . . . . . 7 9 Kinetic 11 | . . . . . 9 2 Secondary . | . . . . . . . Self-Inflicted Damage 373 | . . . . . 245 128 Shots 5 | . . . . . 3 2 Rammed 4 | . . . 4 . . . Targets Rammed 4 | . . . 4 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 507 | . 225 469 288 507 370 477 Average Temperature 99 | . 72 251 59 84 102 101 Received Heat Transfer 1923 | . 189 54 78 690 546 366 Effects 18 | . 1 5 . 3 1 8 Shutdowns 4 | . . 2 . 1 . 1 Energy Bleed 2 | . 1 . . . 1 . Interference 3 | . . 2 . . . 1 Matter Decay 3 | . . 1 . 1 . 1 Short Circuit 2 | . . . . 1 . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 37 | . . . . . 4 33 Impact Corruptions 56 | . . . . . 13 43 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . 1 3 3 1 2 Heat Transferred 6899 | . 148 259 1036 2442 2083 931 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 850 | 20 191 48 371 439 850 519 Initial 409 | . 13 8 . 50 149 409 Average 199 | 6 79 31 207 268 258 179 Maximum Alert Level 3 | . . . 1 2 3 2 Low Security (%) 54 | 100 100 100 56 14 44 59 Level 1 29 | . . . 43 76 33 21 Level 2 14 | . . . . 8 19 18 Level 3 . | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . . . 2 4 12 12 Investigation 4 | . . . . 2 2 . Extermination 17 | . . . . . 8 9 Reinforcement 8 | . . . 2 2 1 3 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . 1 . 1 3 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 9 2 19 35 45 45 Peak Tracking Total 8 | . 3 2 5 8 5 4 Tactical Retreats 7 | . 1 . . 1 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . . . . 1 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . . 1 . 8 3 Max in Single Turn 5 | . . . 1 . 5 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 24 | . 1 . 2 6 9 6 Terminals 15 | . 1 . 2 4 3 5 Fabricators 2 | . . . . . 1 1 Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers 4 | . . . . 2 2 . Garrison Access . | . . . . . . . Total Hacks 67 | . 2 . 4 22 25 14 Successful 38 | . 2 . 3 15 13 5 Failed 27 | . . . 1 7 10 9 Catastrophic 6 | . . . . 3 1 2 Database Lockouts 2 | . . . . . 2 . Manual 14 | . . . . 4 1 9 Terminals 39 | . 2 . 4 11 9 13 Fabricators 5 | . . . . . 4 1 Repair Stations 4 | . . . . . 4 . Recycling Units 2 | . . . . . 2 . Scanalyzers 17 | . . . . 11 6 . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 2 . 3 7 5 5 Record 9 | . . . 1 4 2 2 Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . . . 1 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Recall Investigation 2 | . . . . 2 . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . . . . . 1 1 Fabricator Hacks 4 | . . . . . 4 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 10 | . . . . 8 2 . Insert Component 5 | . . . . 4 1 . Analyze 5 | . . . . 4 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 1 . 2 6 8 6 Full Trace Events 3 | . . . . 1 2 . Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . Parts Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 179 | . . . . . 179 . Total Part Build Rating 15 | . . . . . 15 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . . 5 . Parts Scanalyzed 5 | . . . . 4 1 . Part Schematics Acquired 4 | . . . . 3 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 1 1 1 Non-combat 2 | . . . . 1 1 . Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . 1 1 1 parse_system 1 | . . . . . . 1 no_distress 2 | . . . . 1 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 40 | . . 40 40 8 . . Highest-Rated Ally 16 | . . 16 16 8 . . Total Orders . | . . . . . . . Ally Attacks 78 | . . . 75 3 . . Total Damage 758 | . . . 725 33 . . Kills 12 | . . . 12 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 13031 | 304 547 568 896 1300 4006 5410 Spaces Moved 4421 | 152 237 319 386 558 1594 1175 Core 16 | 7 . . . . . 9 Treads 3784 | 145 237 319 386 558 1594 545 Legs 524 | . . . . . . 524 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 97 | . . . . . . 97 Fastest Speed 50 | 50 160 160 145 145 150 190 Average Speed 226 | 154 160 160 188 149 177 380 Slowest Speed 2400 | 160 160 160 240 232 250 2400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 32 | 8 39 50 33 45 33 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 123 | . . . . 16 68 39 Terrain Destroyed 347 | . . . . 60 180 107 Melee 117 | . . . . 10 68 39 Projectile 41 | . . . . 21 13 7 AOE 189 | . . . . 29 99 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 6508 | 213 354 368 508 856 2441 1768 Wait 1157 | 37 76 19 21 138 561 305 Move 4415 | 151 236 318 385 557 1593 1175 Hop . | . . . . . . . Pick Up 166 | 14 6 12 33 27 46 28 Fast Attach 4 | . . . . . . 4 Attach 73 | 7 . 1 4 13 11 37 Detach 4 | . . . . . 1 3 Swap 91 | . 5 3 16 12 33 22 Drop 92 | . 5 9 22 14 37 5 Fire 284 | 4 26 6 23 76 63 86 Melee 211 | . . . . 19 96 96 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 4 . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 305 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 817 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Entered Mines 853 | -10/Mines | Learned location of Storage (-9) 865 | -10/Mines | Build established: Scavenger-Mutant 893 | -10/Mines | Met a Derelict bent on vengeance 994 | -10/Mines | Learned Materials non-interactive machine intel 1290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -10/Mines | Discovered exit to Materials (range 13) 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Accompanied by 3 allies 1420 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1421 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1883 | -9/Materials | Build established: Tank 2301 | -9/Materials | Discovered new exit (range 11) 2316 | -9/Materials | Entered another Materials area 2316 | -8/Materials | Accompanied by 1 ally 2316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2684 | -8/Materials | Hacking Suite fried by hacking feedback 2807 | -8/Materials | Build established: Mutant 2850 | -8/Materials | Lost 5 parts (1p2n1u1w) 3387 | -8/Materials | Discovered new exit (range 14) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3991 | -7/Factory | Fabricated Arm. Medium Treads (x2) 4073 | -7/Factory | Fabricated Missile Launcher? 4307 | -7/Factory | Build established: Gunner 4797 | -7/Factory | Central database locked down 4797 | -7/Factory | Central database locked down 6597 | -7/Factory | Crushed by falling debris 7216 | -7/Factory | First assault squad dispatched 7559 | -7/Factory | Core integrity fell below 50% 7609 | -7/Factory | Discovered new exit (range 5) 7622 | -7/Factory | Entered another Factory area 7622 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8041 | -6/Factory | Build established: Tank 8817 | -6/Factory | Build established: Gunner 9033 | -6/Factory | Lost 3 parts (2p1u) 9261 | -6/Factory | Build established: Mutant 9703 | -6/Factory | Build established: Gunner 10572 | -6/Factory | Cargo convoy interrupted 10973 | -6/Factory | System corruption reached 10% 11103 | -6/Factory | Lost 4 parts (2u2w) 12727 | -6/Factory | System corruption reached 30% 12757 | -6/Factory | Lost 3 parts (1n2w) 12841 | -6/Factory | Lost 3 parts (2p1u) 12924 | -6/Factory | Core integrity fell below 50% 12995 | -6/Factory | Core integrity fell below 20% 13021 | -6/Factory | Lost 16 parts (4p2n4u6w) 13032 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Adv. ECM Suite destroyed. Imp. Core Shielding destroyed. Slug penetrates Assembly Bed. System corrupted: Component data lost. Slug penetrates Assembly Bed. Angular Momentum Engine destroyed. Slug penetrates Assembly Bed. Imp. Deuterium Engine destroyed. System corrupted: Component data lost. Acquired 41 matter. Slug penetrates Wall. Construction Platform disabled. Penetrated by Slug. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-9). Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ^ # ######### | | # #####+##### ########### # | | "" # ## % ###+########### # """"""" | | """ # ## # = ! # # """"""" | | """ # ## # "" # # """"""" | | """ + ## + """ T" # # """"""" | | # ## # """"" "" + + | | """^ # ##"""" # """"" # # = | | """ ## ##"""" # # !% | | """ ## ##"""" ##########+# ###### # | | """ ^ ## ##"""" #??????# % | | ## ##"""" #??????# | | ######### ##"""" #??????# | | ######## ##"""" #??????# | | # # ## #??????# | | # ! # ######+############# ####+########### | | # + #????# #?# ??# #???? | | # # ####????# #?# """"??# #???? | | # # #?????### ### """"??# ##??# | | #+###### ##????# # """" ## # ?? | | # #### ###### # """" ## "" "" # """ | | T + """" ## "" "" # """ | | # #### ###### # """" ## """ """ # """ | | # ###+####??# # """ ## """ """ # | | # # #??## ## ## """ """ # """ | | # = ## #???# ####@####### # """ | | ## #???# + ! ## # """ | | # + #???# #p ## # | | ##% ### #???# # """" ##########+##+# | | ## ##?# #???# # h"""""" #????????#! # | | ## #??########???# # """""" #????????# # " | | ## #?????????????# # """"" #????????# # "F" | | ## #######???????# # ########"# # """ | | ## +???????# + ! # %=/ | | ## #???????# #####+##### ####+ | | #???????# ##### ##### #?# ? | | | | ##### ######## #???############################# | | ????? #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Core Shielding 30 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Batter Up Hey, That's Mine! It's Just You Just What I Needed Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Part-time Excavator Please Form A Line Power Corrupts Serviceable Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed DerelictExperimentalWings Manual? 0 Play Time 03:12:58 Cumulative 4.5 hours Start 2024.04.01 @ 03:30:16 End 2024.04.02 @ 01:51:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1966e794-c320-4548-a07d-1cc4d587e3a5