Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 02:54:10 Player: Crackrock_Steady Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1247) 1247 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4182 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 93/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Signal Interpreter Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Terrain Scan Processor Melee Analysis Suite Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Melee Analysis Suite [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 1 . 1 Weapon . | . . . . . . Parts Attached 59 | 7 13 15 3 11 10 Power 8 | 1 1 3 . 1 2 Engine 5 | 1 1 2 . . 1 Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 21 | 2 6 4 1 5 3 Treads 2 | . . . . 1 1 Leg 14 | 2 6 1 . 3 2 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 4 | . . 2 1 1 . Utility 11 | 2 . 5 2 1 1 Device 4 | 1 . 2 1 . . Storage 1 | 1 . . . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 19 | 2 6 3 . 4 4 Energy Gun 7 | 2 2 2 . . 1 Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 4 | . 1 . . 3 . Ballistic Cannon 4 | . 3 . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 34 | . 3 8 . 14 9 Power 6 | . . 2 . 2 2 Propulsion 12 | . 1 2 . 6 3 Utility 6 | . 1 2 . 3 . Weapon 10 | . 1 2 . 3 4 Highest Loss Streak 11 | . 3 4 . 11 6 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 73 | . 93 85 54 74 33 Engine 7 | . 14 8 9 7 . Leg 14 | . 28 12 . 12 7 Wheel 1 | . . 3 . . . Flight 1 | . . . 27 7 . Device 8 | . 8 11 9 13 . Storage 4 | . 14 2 . . . Processor 10 | . . 11 9 18 15 Protection 5 | . . 15 . . . Energy Gun 5 | . 20 1 . . 2 Energy Cannon 2 | . . 3 . . 4 Ballistic Gun 2 | . 3 . . 8 . Ballistic Cannon 6 | . 3 13 . 5 . Naked Turns . | . . . . . . Heaviest Build 20 | 12 16 20 9 18 19 Greatest Support 30 | 20 20 20 12 20 30 Greatest Overweight (x) 5 | . 3 5 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 8 | 5 8 6 5 5 5 Average Carried 4 | 2 5 4 4 3 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 3 7 5 4 2 4 Class Distribution -------------------- 52% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 1047 | 91 162 376 . 295 123 Remotely . | . . . . . . Salvage Created 1322 | 38 385 350 . 372 177 Parts 84 | 6 18 35 . 20 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 33 | . 9 11 . 10 3 Guns 17 | . 8 4 . 5 . Cannons 15 | . 1 7 . 5 2 AOE 1 | . . . . . 1 Classes Destroyed 10 | 1 2 5 . 2 . Builder 2 | . . 1 . . 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 9 | . . 7 . 2 . Grunt 17 | . 9 2 . 3 3 Brawler 1 | . . . . 1 . Sentry 5 | . . 2 . 3 . Hunter 1 | . . . . 1 . Best Kill Streak 8 | 1 3 8 . 4 1 Combat Bots Only 6 | . 3 6 . 4 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 562 | . 75 152 . 176 159 Missed 175 | . 22 45 . 41 67 Damage Taken 4944 | . 724 1022 . 1555 1643 Core 1602 | . 207 192 . 496 707 Absorbed by Shields 126 | . . . . 126 . Core Remaining (%) 44 | 100 17 52 . 9 . Volleys Fired 145 | 9 40 42 . 31 23 Largest 2 | 2 2 2 . 2 2 Hottest 149 | 90 115 99 . 62 149 Shots Fired 232 | 18 76 65 . 46 27 Gun 130 | 18 65 12 . 31 4 Cannon 102 | . 11 53 . 15 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 120 | . 23 51 . 46 . Thermal 92 | 18 53 2 . . 19 Explosive . | . . . . . . Electromagnetic 20 | . . 12 . . 8 Robot Hit Streak 15 | 4 5 4 . 15 7 Robot Miss Streak 8 | 2 6 8 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 135 | 11 37 34 . 35 18 Core Hits 68 | 3 23 17 . 18 7 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 9 | 1 4 1 . 3 . Burn 3 | 1 2 . . . . Destroy 2 | . . . . 2 . Blast 4 | . 2 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2552 | 128 514 711 . 594 605 Guns 1067 | 128 411 148 . 344 36 Cannons 1285 | . 103 547 . 250 385 Explosions 184 | . . . . . 184 Melee . | . . . . . . Ramming 16 | . . 16 . . . Kinetic 1286 | . 180 512 . 594 . Thermal 823 | 128 334 35 . . 326 Explosive 184 | . . . . . 184 Electromagnetic 243 | . . 148 . . 95 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 135 | . . 3 . . 132 Projectiles 3 | . . 3 . . . Explosions 132 | . . . . . 132 Melee . | . . . . . . Knockbacks 4 | . 1 3 . . . Impact . | . . . . . . Kinetic 3 | . 1 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 233 | . . . . . 233 Shots 3 | . . . . . 3 Rammed 1 | . . 1 . . . Targets Rammed 9 | . . 9 . . . Kicked 8 | . . 8 . . . Crushed . | . . . . . . Highest Temperature 604 | 120 604 36 . 21 418 Average Temperature 139 | 48 190 10 . 7 138 Received Heat Transfer 1443 | . 402 159 . 531 351 Effects 17 | . 17 . . . . Shutdowns 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 4 | . 4 . . . . Damage (minor) 2 | . 2 . . . . Damage (major) 5 | . 5 . . . . Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 2055 | 421 1014 74 . . 546 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Peak Influence 282 | 10 282 272 94 281 248 Initial 118 | . 6 118 94 61 113 Average 154 | 3 122 173 94 170 187 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 58 | 100 69 65 100 53 28 Level 1 41 | . 30 35 . 46 71 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 13 17 . 19 13 Peak Tracking Total 8 | . 4 5 . 8 6 Tactical Retreats 6 | . 1 1 . 2 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 9 | . 2 5 2 . . Successful 3 | . . 1 2 . . Failed 6 | . 2 4 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 1867 | 121 384 660 10 287 405 Spaces Moved 1099 | 71 199 408 15 147 259 Core 127 | 9 4 3 . 27 84 Treads 15 | . . . . . 15 Legs 723 | 62 195 201 . 105 160 Wheels 144 | . . 144 . . . Hover . | . . . . . . Flight 90 | . . 60 15 15 . Fastest Speed 30 | 50 120 32 30 30 50 Average Speed 115 | 111 121 118 30 109 114 Slowest Speed 300 | 120 200 300 30 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 39 32 2 34 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . 2 4 . . 32 Melee . | . . . . . . Projectile 6 | . 2 4 . . . AOE 32 | . . . . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 1460 | 94 267 516 20 223 340 Wait 81 | . . 25 . 20 36 Move 1095 | 70 198 407 15 146 259 Hop . | . . . . . . Pick Up 43 | 8 8 9 2 4 12 Fast Attach 12 | 2 3 5 . 2 . Attach 33 | 5 1 8 3 6 10 Detach . | . . . . . . Swap 14 | . 9 2 . 3 . Drop 17 | . 8 9 . . . Fire 145 | 9 40 42 . 31 23 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 8 | . . 8 . . . Crush . | . . . . . . Escape Stasis 11 | . . . . 11 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 387 | -10/Materials | Core integrity fell below 50% 426 | -10/Materials | Lost 3 parts (1n1u1w) 466 | -10/Materials | Core integrity fell below 20% 494 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Lost 3 parts (2n1w) 820 | -9/Materials | Build established: Scavenger-Mutant 1133 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Lost 4 parts (1p2u1w) 1166 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -8/Materials | Identified exit to Garrison 1176 | -8/Materials | Entered Garrison 1192 | -8/Garrison | Triggered checkpoint 1391 | -8/Garrison | Triggered checkpoint 1412 | -8/Garrison | Triggered checkpoint 1424 | -8/Garrison | Core integrity fell below 50% 1452 | -8/Garrison | Core integrity fell below 20% 1458 | -8/Garrison | Discovered new exit (range 9) 1462 | -8/Garrison | Identified exit to Factory 1463 | -8/Garrison | Entered Factory 1463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -7/Factory | Lost 11 parts (2p4n2u3w) 1603 | -7/Factory | Lost 3 parts (1p2w) 1726 | -7/Factory | Build established: Mutant 1817 | -7/Factory | Core integrity fell below 50% 1852 | -7/Factory | Core integrity fell below 20% 1868 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01759_ Acquired 29 matter. 01761_ Acquired Terrain Scan Processor. 01780_ Acquired Med. Treads. 01784_ K-01 Serf collects debris. 01800_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 01800_ System corrupted: Hvy. Particle Cannon misfires. 01800_ Imp. Titanium Leg destroyed. 01804_ K-01 Serf destroyed. 01811_ C-30 ARC bursts open, deploying its payload. 01811_ S-27 Virus unfolds itself. 01811_ Lgt. Ion Engine destroyed. 01813_ Arc Projector destroyed. 01815_ S-27 Virus destroyed. 01826_ Aluminum Leg destroyed. 01838_ Hvy. Particle Cannon destroyed. 01847_ Med. Treads destroyed. 01863_ Acquired Corruption Screen. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | +????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #??????#######???????????????????? | | #?????? ???????????????????? | | #???????"""""????????############# | | #??????? ????????# # | | #????????"""?????????# # | | #???????? ?????????# """" """" # | | ##########+########### """" """" # | | # """" """" # | | # """" """" # | | ; # | | # """" """" # | | # """" """" # | | ####+############+##+# """"p"""" # | | ?????????????????????# """"s"""" # | | ?????????????????????# ss # | | ?????????????????????# @ # | | ?????????????????????####/######## | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ???????????????????????? #??????? | | ????????????????????????###??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMolecularCalibrator Manual? 0 Play Time 00:22:39 Cumulative 14.0 hours Start 2024.05.20 @ 02:31:23 End 2024.05.20 @ 02:54:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b04ddd6e-28a6-483b-ab5b-ea9641cbd47f