Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.13 @ 17:23:18 Player: Schmee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1624) 1624 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 7632 Bonus ------- Follower Combat Kills 128 Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 91/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Light Ion Engine Improved Terrain Scanner Transmission Jammer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module Impulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector ECM Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Fusion Bomb Launcher Power Sword > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner Transmission Jammer Heavy Shock Bomb Launcher Ionic Axe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . . . 1 . Utility 8 | . . 2 2 . 2 . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | . 4 8 21 16 . 5 . 10 6 16 12 10 Power 15 | . 1 2 1 3 . . . 4 . 2 1 1 Engine 7 | . 1 2 . . . . . 1 . 1 1 1 Core 8 | . . . 1 3 . . . 3 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | . 2 2 7 7 . 2 . 2 . 5 2 . Treads 1 | . . . . . . . . . . 1 . . Leg 12 | . 2 2 6 1 . . . . . 1 . . Wheel 5 | . . . . . . 1 . 2 . 2 . . Hover 1 | . . . . . . 1 . . . . . . Flight 10 | . . . 1 6 . . . . . 1 2 . Utility 30 | . 1 2 7 2 . . . 2 4 2 7 3 Device 19 | . 1 1 3 2 . . . 2 1 1 6 2 Storage 1 | . . . 1 . . . . . . . . . Processor 4 | . . 1 1 . . . . . 1 . 1 . Hackware 3 | . . . . . . . . . 1 1 . 1 Protection 3 | . . . 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | . . 2 6 4 . 3 . 2 2 7 2 6 Energy Gun 9 | . . . 5 1 . 1 . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . . 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . 1 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . 2 . 1 . 1 . . . 1 Slashing Weapon 11 | . . . . 1 . . . 1 . 3 2 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 4 1 . . . . . . 1 2 Parts Lost 38 | . . . . 5 . 10 . 3 . 15 . 5 Power 4 | . . . . . . 1 . 1 . 1 . 1 Propulsion 14 | . . . . 2 . 4 . 1 . 6 . 1 Utility 13 | . . . . 1 . 3 . 1 . 5 . 3 Weapon 7 | . . . . 2 . 2 . . . 3 . . Highest Loss Streak 11 | . . . . 4 . 6 . 3 . 11 . 4 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 74 | . 96 97 99 85 73 43 26 46 64 43 40 47 Engine 4 | . 14 11 1 . . . . 2 5 1 5 3 Core 3 | . . . 7 7 6 5 . 6 4 2 . . Leg 10 | . 28 22 17 7 . . . . . . . . Wheel 2 | . . . . . . 1 . 3 11 4 . . Flight 2 | . . . . 18 20 1 . . . . 8 7 Device 13 | . 10 19 20 16 20 9 6 9 11 7 8 15 Storage 7 | . 14 11 9 7 6 6 6 5 5 3 . . Processor 9 | . . 11 18 15 13 7 6 5 5 9 7 7 Hackware 1 | . . . . . . . . . 4 1 5 6 Protection 1 | . . . 6 2 . . . . . . . . Energy Gun 4 | . 14 6 7 4 . . . . . 1 . . Ballistic Gun 5 | . 14 15 10 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 6 1 . 4 5 5 5 4 Naked Turns 26 | . . . . . . . . . . . . 26 Heaviest Build 29 | 14 15 21 27 26 16 19 6 25 29 28 12 11 Greatest Support 46 | 20 20 20 20 30 23 23 9 26 26 46 11 11 Greatest Overweight (x) 7 | . . 1 2 2 . 6 . 7 1 4 2 1 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 8 8 8 7 6 8 8 5 5 Average Carried 6 | 6 7 7 7 7 8 6 7 3 6 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 7 7 5 8 5 5 4 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 24% | Scavenger-Skirmisher 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Ninja | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Matter Collected 1833 | 200 155 235 445 169 . 81 . 188 250 110 . . Remotely 365 | . . . . . . . . 65 250 50 . . Salvage Created 2034 | . 470 250 553 286 . 87 . 220 . 142 26 . Parts 126 | . 25 25 31 17 . 6 . 9 . 10 3 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 4 . . 1 13 . . Prevented 7 | . . . . . . 3 . . . 4 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Combat Hostiles Destroyed 43 | . 7 7 12 9 . 3 . 1 . 4 . . Melee 4 | . . . . . . 1 . 1 . 2 . . Guns 34 | . 6 7 12 9 . . . . . . . . AOE 4 | . . . . . . 2 . . . 2 . . Classes Destroyed 11 | . 6 2 . 1 . 2 . . . . . . Worker 3 | . . . . 2 . . . 1 . . . . Builder 3 | . 2 . 1 . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . 1 . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 2 | . 1 . . . . . . 1 . . . . Watcher 5 | . 1 1 2 1 . . . . . . . . Swarmer 21 | . 1 3 4 9 . . . . . 4 . . Grunt 15 | . 6 3 6 . . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 2 | . . . . . . 1 . 1 . . . . Decomposer 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | . 3 5 6 6 . 2 . 1 . 1 1 . Combat Bots Only 6 | . 3 5 6 6 . 2 . 1 . 1 . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . 1 . . Melee 1 | . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Damage Taken 5515 | . 368 131 508 531 29 796 . 263 90 1460 114 1225 Core 2527 | . 117 55 87 60 19 254 . 98 . 677 114 1046 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 53 86 84 91 . . 67 . . 22 . . Volleys Fired 142 | . 39 16 43 29 . 4 . . . 11 . . Largest 2 | . 2 2 2 2 . 2 . . . 2 . . Hottest 115 | . 70 73 80 95 . 94 . . . 115 . . Shots Fired 259 | . 79 32 86 41 . 7 . . 1 13 . . Gun 251 | . 79 32 86 41 . 3 . . . 10 . . Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . . 4 . . 1 3 . . Special . | . . . . . . . . . . . . . Kinetic 135 | . 39 28 59 9 . . . . . . . . Thermal 103 | . 40 4 27 29 . 3 . . . . . . Explosive 4 | . . . . . . 4 . . . . . . Electromagnetic 17 | . . . . 3 . . . . 1 13 . . Robot Hit Streak 9 | . 8 4 9 6 . 4 . . . 1 . . Robot Miss Streak 7 | . 4 6 7 3 . 1 . . . 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 180 | . 46 15 54 27 . 7 . 18 . 9 1 3 Core Hits 101 | . 20 14 33 14 . 8 . 5 . 7 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . . . . . . Critical Strikes 12 | . 2 . 3 4 . 1 . 2 . . . . Burn 7 | . 2 . 2 3 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Smash 2 | . . . . 1 . 1 . . . . . . Sever 2 | . . . . . . . . 2 . . . . Melee Attacks 61 | . . . . 3 . 10 . 22 . 5 10 11 Impact 16 | . . . . 3 . 9 . 4 . . . . Slashing 45 | . . . . . . 1 . 18 . 5 10 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 4 . 3 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 5 | . . . . . . 1 . 4 . . . . Damage Inflicted 4020 | . 577 224 980 521 . 375 . 758 . 388 87 110 Guns 2301 | . 569 224 980 485 . . . . . 43 . . Cannons . | . . . . . . . . . . . . . Explosions 320 | . . . . . . 235 . . . 85 . . Melee 1390 | . . . . 36 . 140 . 758 . 260 87 109 Ramming 9 | . 8 . . . . . . . . . . 1 Kinetic 1255 | . 243 200 724 88 . . . . . . . . Thermal 980 | . 326 24 256 374 . . . . . . . . Explosive 235 | . . . . . . 235 . . . . . . Electromagnetic 151 | . . . . 23 . . . . . 128 . . Impact 263 | . . . . 36 . 110 . 117 . . . . Slashing 1127 | . . . . . . 30 . 641 . 260 87 109 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 . . . . 3 3 3 3 9 3 3 Average Corruption 3 | . 2 . . . . 2 3 2 3 4 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . 6 . . . . 2 . 1 10 14 2 3 Message Errors 10 | . 2 . . . . 1 . . 3 4 . . Matter Fused 4 | . . . . . . 1 . . . 1 1 1 Heat Flow Errors 8 | . . . . . . . . 1 4 3 . . Energy Discharges 6 | . 1 . . . . . . . 1 2 . 2 Parts Rejected 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . . 1 2 . . Data Loss (major) 3 | . 2 . . . . . . . . 1 . . Misfires 2 | . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 227 | . . . . 36 . 59 . 68 . 17 47 . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . . . . . . . . 17 . . Melee 210 | . . . . 36 . 59 . 68 . . 47 . Knockbacks 4 | . . . . 1 . 2 . 1 . . . . Impact 4 | . . . . 1 . 2 . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . 24 48 . . Shots 3 | . . . . . . . . . 1 2 . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | . 222 455 177 77 . 9 . 147 247 256 . . Average Temperature 66 | . 73 130 49 31 . 5 . 80 113 106 . . Received Heat Transfer 877 | . 213 51 324 12 . 21 . . 18 54 48 136 Effects 2 | . . 2 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 6 | . . . . 2 . 2 . 2 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . Heat Transferred 2775 | . 1110 74 629 962 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Peak Influence 442 | . 230 286 177 293 173 . . 82 . . 322 442 Initial 201 | . . 44 35 9 143 . . 67 . . 201 157 Average 113 | . 81 130 64 180 155 . . 64 . . 236 246 Maximum Alert Level 2 | . 1 1 . 1 . . . . . . 1 2 Low Security (%) 80 | 100 94 74 100 47 100 . . 100 . . . 53 Level 1 19 | . 5 25 . 52 . . . . . . 100 42 Level 2 . | . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 2 4 . . . 2 . 1 . 1 Investigation 1 | . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . 1 1 1 1 . . . 1 . . . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Distress Signals 3 | . 1 . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 15 11 20 16 4 8 . 3 3 29 7 36 Peak Tracking Total 23 | . 4 4 6 6 4 3 . 2 2 16 6 23 Tactical Retreats 29 | . 1 1 . 3 . 3 . 1 3 10 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Traps Triggered 6 | . 1 . 1 . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Machines Disabled 2 | . 1 . . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Machines Accessed 13 | . 4 3 1 . . . . 1 . 2 2 . Terminals 9 | . 4 3 1 . . . . . . . 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 25 | . 7 6 1 . . . . 1 . 6 4 . Successful 12 | . . 2 1 . . . . 1 . 6 2 . Failed 13 | . 7 4 . . . . . . . . 2 . Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 7 3 1 . . . . . . . 3 . Terminals 17 | . 7 6 1 . . . . . . . 3 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . 2 1 . . . . . . 6 1 . Record 5 | . . . . . . . . . . 5 . . Open Door 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . 2 . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 4 2 1 . . . . . . . 2 . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 180 | . . . . . . . . . . 180 157 . Highest-Rated Ally 180 | . . . . . . . . . . 180 157 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . 6 14 . Total Damage 459 | . . . . . . . . . . 162 297 . Kills 4 | . . . . . . . . . . 3 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Turns Passed 5033 | 3 702 417 1147 399 45 391 17 251 585 640 196 240 Spaces Moved 4657 | 3 427 237 559 758 154 317 28 141 551 701 356 425 Core 390 | . . . . . . 11 . 14 . 284 . 81 Treads 125 | . . . . . . . . . . 125 . . Legs 1295 | 3 427 237 559 69 . . . . . . . . Wheels 792 | . . . . . . 51 . 88 551 102 . . Hover 276 | . . . . . . 209 28 39 . . . . Flight 1779 | . . . . 689 154 46 . . . 190 356 344 Fastest Speed 26 | 120 120 120 120 26 29 29 60 90 90 35 34 34 Average Speed 86 | 120 120 138 172 37 29 109 60 131 96 72 36 38 Slowest Speed 400 | 120 120 190 260 260 29 350 60 400 105 250 195 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 61 21 30 26 8 60 5 4 75 72 7 32 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . 1 . . 2 2 . . Spaces Dug 16 | . . . . 2 . 1 . . . . 8 5 Terrain Destroyed 45 | . . . . 2 . 30 . . . . 8 5 Melee 16 | . . . . 2 . 1 . . . . 8 5 Projectile . | . . . . . . . . . . . . . AOE 29 | . . . . . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Arm Total 5322 | 2 540 295 663 829 153 335 27 176 601 809 405 487 Wait 258 | . 60 25 13 7 . . . 5 38 59 19 32 Move 4641 | 2 426 236 558 753 153 316 27 140 550 700 355 425 Hop 2 | . . . . 2 . . . . . . . . Pick Up 36 | . 4 2 5 8 . 1 . 2 4 8 2 . Fast Attach 52 | . 1 4 11 4 . 1 . 5 4 5 10 7 Attach 28 | . . 1 1 6 . 2 . 5 . 8 2 3 Detach 14 | . . 1 . 1 . . . 1 1 4 2 4 Swap 28 | . 3 3 9 6 . 2 . . 2 3 . . Drop 62 | . 5 7 23 10 . . . . 2 6 5 4 Fire 142 | . 39 16 43 29 . 4 . . . 11 . . Melee 56 | . . . . 3 . 9 . 18 . 5 10 11 Ram 1 | . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*War] / *Fac) -4/Factory (discovered 2 exits: [*Res] / [*Arm]) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Build established: Scavenger-Mutant 934 | -9/Materials | Discovered new exit (range 5) 1123 | -9/Materials | Entered another Materials area 1123 | -8/Materials | Evolved 2 slots: Utility x2 1308 | -8/Materials | Discovered new exit (range 17) 1426 | -8/Materials | Build established: Scavenger-Skirmisher 2085 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Entered Factory 2270 | -7/Factory | Evolved 2 slots: Propulsion x2 2355 | -7/Factory | Garrison activated, responded to threat 2504 | -7/Factory | Lost 4 parts (2n1u1w) 2640 | -7/Factory | Discovered new exit (range 13) 2668 | -7/Factory | Identified exit to Factory 2669 | -7/Factory | Entered another Factory area 2669 | -6/Factory | Evolved 2 slots: Utility x2 2702 | -6/Factory | Discovered new exit (range 11) 2714 | -6/Factory | Identified exit to Lower Caves 2714 | -6/Factory | Entered Lower Caves 2789 | -6/Lower Caves | Spotted B-75 Beast 2845 | -6/Lower Caves | Lost 6 parts (2n3u1w) 3018 | -6/Lower Caves | Learned 8 Factory zone layouts 3065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3071 | -6/Lower Caves | Encountered a Warlord checkpoint 3090 | -6/Lower Caves | Discovered new exit (range 6) 3104 | -6/Lower Caves | Build established: Mutant 3105 | -6/Lower Caves | Entered another Lower Caves area 3119 | -6/Lower Caves | Discovered new exit (range 5) 3122 | -6/Lower Caves | Entered Factory 3122 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3123 | -5/Factory | Identified exit to Factory 3239 | -5/Factory | Lost 3 parts (1p1n1u) 3315 | -5/Factory | Discovered new exit (range 5) 3373 | -5/Factory | Entered Upper Caves 3460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3634 | -5/Upper Caves | Build established: Scavenger-Mutant 3950 | -5/Upper Caves | Discovered new exit (range 6) 3958 | -5/Upper Caves | Entered another Upper Caves area 4120 | -5/Upper Caves | Lost 11 parts (1p5n3u2w) 4404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4405 | -5/Upper Caves | Core integrity fell below 50% 4408 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4515 | -5/Upper Caves | Learned location of Extension (-4) 4515 | -5/Upper Caves | Learned Armory stockpile data 4515 | -5/Upper Caves | Learned Armory security intel 4515 | -5/Upper Caves | Learned Armory garrison access intel 4549 | -5/Upper Caves | Discovered new exit (range 8) 4585 | -5/Upper Caves | 7V-RTL showed up to help 4587 | -5/Upper Caves | 7V-RTL revealed a hidden path 4598 | -5/Upper Caves | Entered Factory 4598 | -4/Factory | Accompanied by 1 ally (7V-RTL) 4598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4630 | -4/Factory | Discovered new exit (range 17) 4680 | -4/Factory | Build established: Mutant 4773 | -4/Factory | Discovered new exit (range 14) 4794 | -4/Factory | Entered Armory 4951 | -4/Armory | Found Fusion Bomb Launcher 4961 | -4/Armory | Spotted B-86 Titan 4978 | -4/Armory | Released all parts (8) 4990 | -4/Armory | Core integrity fell below 50% 5003 | -4/Armory | Core integrity fell below 20% 5009 | -4/Armory | Lost 4 parts (1p1n2u) 5034 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04984_ Penetrated by Slug. 04986_ Fabricator disabled. 04988_ B-86 Titan activates siege mode. 04989_ Slug penetrates Wall. 04989_ Penetrated by Slug. 04989_ Transfer Shaft disabled. 04993_ Penetrated by Slug. 04993_ Slug penetrates Wall. 04994_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04994_ Penetrated by Slug. 05000_ Terminal disabled. 05001_ The unstable cave ceiling collapses. 05001_ ALERT: Security rotation in progress. 05004_ Acquired Lrn. Sensor Array. 05006_ Drone sends a signal. 05014_ Slammed into W-44 Eye. 05014_ Lrn. Sensor Array broken. 05014_ Destabilizing: Short circuit. 05020_ System corrupted: Matter fused (-6). 05033_ Broken Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????# | | ???????????????????????]?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ??????????????????????????????????????####### ! | | ??????????????????????????????????????# ! # | | ?????????????????###+################## # """ | | ?????????? w@ s gg l / ""F | | ?????????? ##### s ###### # "" | | ?????????????######+##??????# #????# # """ | | ????????????????????????????# +????####### """ | | ????????????????????????????######??????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 1 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed CooledEtherialSheargun Manual? 0 Play Time 01:19:44 Cumulative 32.3 hours Start 2022.11.12 @ 12:43:26 End 2022.11.13 @ 17:23:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e1704a-b2b3-47ae-8299-a25cddcaf2b4