Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 15:34:46 Player: harambe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1742) 1742 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3722 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON (4) ------- Spread Laser Heavy Particle Gun Heavy Particle Gun Heavy Flail > --- INVENTORY (15) --- Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] (19) Particle Gun Heavy Particle Gun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Spread Laser Heavy Particle Gun Heavy Particle Gun Katana > --- INVENTORY -------- Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Particle Gun Heavy Particle Gun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 78 | 5 7 21 45 Power 16 | 1 . 6 9 Engine 15 | 1 . 6 8 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 . 6 9 Treads 16 | 2 . 6 8 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 4 3 3 Device 6 | . 1 3 2 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 35 | 2 3 6 24 Energy Gun 14 | 1 1 4 8 Energy Cannon 4 | . . 1 3 Ballistic Gun 5 | 1 . . 4 Ballistic Cannon 7 | . 2 1 4 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 28 | . . 4 24 Power 9 | . . 2 7 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 14 | . . 2 12 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 99 92 Engine 17 | . 14 22 14 Treads 20 | . 28 22 16 Device 12 | . 4 11 17 Storage 11 | . 21 11 9 Energy Gun 14 | . 10 21 9 Energy Cannon 2 | . . . 6 Ballistic Gun 1 | . 1 . 3 Ballistic Cannon 10 | . 16 11 8 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 53 | 5 49 40 53 Greatest Support 56 | 40 40 40 56 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 4 11 14 12 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 5 15 15 14 Class Distribution -------------------- 58% | Gunner 24% | Mutant 13% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1417 | 236 89 530 562 Remotely 6 | . 6 . . Salvage Created 1681 | . 39 599 1043 Parts 81 | . 2 28 51 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 1 14 24 Melee 2 | . . . 2 Guns 14 | . 1 5 8 Cannons 18 | . . 7 11 AOE 2 | . . . 2 Classes Destroyed 10 | . 1 6 3 Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 1 | . . . 1 Watcher 3 | . . 2 1 Swarmer 6 | . . 2 4 Grunt 19 | . 1 7 11 Brawler 1 | . . 1 . Duelist 4 | . . . 4 Sentry 8 | . . 4 4 Heavy 1 | . . . 1 Best Kill Streak 4 | . 1 4 4 Combat Bots Only 4 | . 1 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 5 112 204 Missed 77 | . . 30 47 Damage Taken 4268 | . 52 968 3248 Core 685 | . 10 114 561 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 96 71 . Volleys Fired 143 | . 10 46 87 Largest 4 | . 2 3 4 Hottest 216 | . 75 135 216 Shots Fired 377 | . 18 127 232 Gun 219 | . 5 81 133 Cannon 157 | . 13 46 98 Launcher 1 | . . . 1 Special . | . . . . Kinetic 168 | . 13 46 109 Thermal 174 | . 5 81 88 Explosive 1 | . . . 1 Electromagnetic 34 | . . . 34 Robot Hit Streak 16 | . 4 7 16 Robot Miss Streak 7 | . 2 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 237 | . 10 77 150 Core Hits 84 | . 2 27 55 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . . 6 8 Burn 12 | . . 6 6 Blast 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4048 | . 171 1135 2742 Guns 2001 | . 33 694 1274 Cannons 1747 | . 138 439 1170 Explosions 176 | . . . 176 Melee 122 | . . . 122 Ramming 2 | . . 2 . Kinetic 1667 | . 138 439 1090 Thermal 1835 | . 33 694 1108 Explosive 61 | . . . 61 Electromagnetic 361 | . . . 361 Impact . | . . . . Slashing 122 | . . . 122 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 38 | . 5 . 33 Projectiles 10 | . 5 . 5 Explosions 28 | . . . 28 Melee . | . . . . Knockbacks 14 | . 4 4 6 Impact . | . . . . Kinetic 12 | . 4 3 5 Secondary 2 | . . 1 1 Self-Inflicted Damage 154 | . . . 154 Shots 3 | . . . 3 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 392 | . 63 392 198 Average Temperature 118 | . 20 169 94 Received Heat Transfer 1170 | . 30 240 900 Effects 7 | . . 7 . Shutdowns 4 | . . 4 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 6 | . . 4 2 Heat Transferred 5035 | . 75 2479 2481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 645 | . 60 339 645 Initial 92 | . . . 92 Average 218 | . 25 142 356 Maximum Alert Level 2 | . . 1 2 Low Security (%) 52 | 100 100 66 22 Level 1 25 | . . 33 30 Level 2 21 | . . . 46 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 5 21 37 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 8 . Successful 7 | . 1 6 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Retrieve Matter 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2672 | 74 409 963 1226 Spaces Moved 1062 | 45 183 439 395 Core 11 | 11 . . . Treads 1033 | 34 183 439 377 Legs 18 | . . . 18 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 179 | 133 193 160 200 Slowest Speed 330 | 160 240 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 30 43 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 2 | . . . 2 AOE 41 | . . . 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1549 | 59 221 605 664 Wait 133 | . . 62 71 Move 1059 | 44 182 438 395 Hop . | . . . . Pick Up 93 | 10 17 22 44 Fast Attach . | . . . . Attach 48 | 5 2 7 34 Detach 1 | . . . 1 Swap 30 | . 5 14 11 Drop 36 | . 5 15 16 Fire 143 | . 10 46 87 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 4) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1426 | -9/Materials | Discovered new exit (range 14) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | Build established: Gunner 1748 | -8/Materials | Lost 6 parts (1p2n3w) 1809 | -8/Materials | Lost 3 parts (1p1n1w) 2097 | -8/Materials | Garrison activated, responded to threat 2163 | -8/Materials | Core integrity fell below 50% 2361 | -8/Materials | Core integrity fell below 20% 2383 | -8/Materials | Lost 3 parts (1p2w) 2501 | -8/Materials | Lost 4 parts (1p1u2w) 2605 | -8/Materials | Lost 3 parts (1p1u1w) 2673 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02566_ Rocket Launcher destroyed. 02568_ Critical hit (Burn: +37). 02574_ Lgt. Armor Plating destroyed. 02578_ G-50 Soldier heat damages Adv. Heat Sink. 02584_ G-50 Soldier heat damages core (-11). 02584_ G-50 Soldier overheating. 02584_ G-50 Soldier critical meltdown. 02586_ Acquired 35 matter. 02623_ Acquired Spread Laser. 02630_ System corrupted: FCS attempts to trigger Spread Laser. 02630_ System corrupted: Spread Laser misfires. 02630_ Acquired Prototype Energy Gun. 02636_ Identified Hvy. Particle Gun. 02636_ Faulty integration damages Katana (-13). 02637_ Dropped Faulty Hvy. Particle Gun. 02641_ Acquired Hvy. Particle Gun. 02658_ Acquired Hvy. Flail. 02659_ Dropped Katana. 02661_ R-06 Scavenger collects Katana. 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"???????????????????????????????????????? | | ?# #??? ???????????????????????????????????????? | | ?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TitaniumOpticalReplicator Manual? 0 Play Time 00:53:19 Cumulative 7.6 hours Start 2024.06.28 @ 14:36:33 End 2024.06.28 @ 15:34:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b31e397e-595d-4473-aa96-22df70ac33b4