Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 20:46:02 Player: fartblaster Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2132) 2132 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 4969 Bonus ------- High Alert Combat Kills 34 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 94/150 System Corruption 0% Temperature Cool (15) Location -7/Factory Parts ------- Power (2) Micro Nuclear Core Propulsion (4) Utility (4) Advanced Targeting Computer Weapon (3) Inventory (4) Light Nuclear Core Gravmag System Compact Matter Pod (150) Advanced Terrain Scanner Peak State ------------ Power Improved Deuterium Engine Light Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Medium Storage Unit Advanced Targeting Computer Transmission Jammer Improved Weapon Shielding Weapon Shock Rifle Gatling Laser Gauss Rifle Inventory Light Nuclear Core Carbon-fiber Leg Thermal Converter Improved Heat Sink Compact Matter Pod Advanced Terrain Scanner Minigun [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 84 | 6 1 15 10 32 20 Power 11 | 1 . 1 . 3 6 Engine 8 | 1 . 1 . 2 4 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 30 | 2 . 5 6 13 4 Treads . | . . . . . . Leg 24 | 2 . 5 6 8 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 5 | . . . . 5 . Utility 20 | 1 1 4 . 10 4 Device 12 | . . 3 . 6 3 Storage 3 | 1 . . . 1 1 Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 23 | 2 . 5 4 6 6 Energy Gun 10 | 1 . 3 1 4 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | 1 . 2 2 2 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 46 | . . 5 6 12 23 Power 8 | . . 1 . 2 5 Propulsion 16 | . . 2 2 6 6 Utility 7 | . . . . 2 5 Weapon 15 | . . 2 4 2 7 Highest Loss Streak 10 | . . 3 2 10 10 Average Slot Usage (%) 85 | . 91 92 92 78 71 Engine 8 | . 14 10 11 3 5 Core 1 | . . . . 5 2 Leg 24 | . 28 28 32 17 19 Flight 1 | . . . . 5 . Device 10 | . . 10 11 15 10 Storage 7 | . 14 11 11 2 3 Processor 9 | . 6 11 11 9 7 Protection 1 | . . . . 4 4 Energy Gun 8 | . 14 10 6 7 7 Ballistic Gun 9 | . 14 10 8 7 6 Naked Turns . | . . . . . . Heaviest Build 41 | 12 12 17 18 37 41 Greatest Support 60 | 20 20 30 30 45 60 Greatest Overweight (x) 3 | . . 1 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 Average Capacity 5 | 4 6 6 6 4 6 Most Carried 7 | 2 6 6 6 6 7 Average Carried 4 | . 4 5 5 4 4 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 2 6 6 6 4 4 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1673 | 156 3 395 220 483 416 Remotely . | . . . . . . Salvage Created 2673 | . 103 627 560 745 638 Parts 162 | . 4 39 30 52 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 3 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 49 | . 2 10 11 15 11 Guns 45 | . 2 10 9 15 9 AOE 2 | . . . 1 . 1 Classes Destroyed 11 | . 1 5 1 2 2 Worker 4 | . . 2 1 1 . Builder 7 | . . 1 1 1 4 Recycler 2 | . . 1 . 1 . Watcher 3 | . . . 1 2 . Swarmer 8 | . . . . 6 2 Grunt 23 | . 2 6 8 3 4 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 13 | . . 3 3 5 2 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 2 5 4 6 6 Combat Bots Only 6 | . 2 5 3 6 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 5849 | . 96 694 871 1831 2357 Core 1312 | . 17 153 102 334 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 93 . 36 39 . Volleys Fired 223 | . 15 57 45 50 56 Largest 3 | . 2 2 2 2 3 Hottest 158 | . 70 115 79 97 158 Shots Fired 393 | . 30 98 77 79 109 Gun 386 | . 30 98 70 79 109 Cannon 7 | . . . 7 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 212 | . 15 50 38 45 64 Thermal 112 | . 15 48 13 16 20 Explosive . | . . . . . . Electromagnetic 69 | . . . 26 18 25 Robot Hit Streak 16 | . 5 13 16 10 11 Robot Miss Streak 5 | . 2 3 5 5 4 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . . 1 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 276 | . 20 64 58 60 74 Core Hits 131 | . 5 24 29 42 31 Critical Hits 4 | . 1 . . 2 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . 1 . . 1 1 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4929 | . 193 927 963 1273 1573 Guns 4362 | . 193 927 766 1146 1330 Cannons 148 | . . . 148 . . Explosions 316 | . . . 36 121 159 Melee 84 | . . . . . 84 Ramming 19 | . . . 13 6 . Kinetic 2484 | . 70 429 470 712 803 Thermal 1549 | . 123 498 166 312 450 Explosive . | . . . . . . Electromagnetic 793 | . . . 314 243 236 Impact 84 | . . . . . 84 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 3 | . . . 1 2 . Data Loss (minor) 2 | . . . 1 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 108 | . . . . 59 49 Projectiles . | . . . . . . Explosions 64 | . . . . 59 5 Melee 44 | . . . . . 44 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . 3 2 . Shots . | . . . . . . Rammed 8 | . . . 5 3 . Targets Rammed 9 | . . . 6 3 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 596 | . 194 67 . 430 596 Average Temperature 175 | . 93 17 . 170 243 Received Heat Transfer 1944 | . 54 261 372 468 789 Effects 31 | . . . . 3 28 Shutdowns 7 | . . . . . 7 Energy Bleed 5 | . . . . 2 3 Interference 8 | . . . . . 8 Matter Decay 4 | . . . . . 4 Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 1 1 1 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 1 1 . . 3 Heat Transferred 3244 | . 370 1284 383 507 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 504 | . 50 250 263 281 504 Average Influence 147 | . 15 140 138 170 233 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 66 | . . . . . . Level 1 30 | . . . . . . Level 2 2 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 2 1 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 2 2 1 . Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 73 | . 3 13 21 20 16 Peak Tracking Total 7 | . 2 4 6 7 5 Tactical Retreats 7 | . . 1 3 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 4 | . . . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3184 | 65 371 684 734 723 607 Spaces Moved 2069 | 50 264 402 486 525 342 Core 39 | 8 . . . 6 25 Treads . | . . . . . . Legs 1803 | 42 264 402 486 303 306 Wheels . | . . . . . . Hover 11 | . . . . . 11 Flight 216 | . . . . 216 . Fastest Speed 34 | 50 120 120 120 34 50 Average Speed 114 | 108 120 120 120 98 119 Slowest Speed 210 | 120 120 150 120 210 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 28 31 49 39 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . 7 . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2508 | 57 291 501 557 656 446 Wait 69 | . 6 21 7 17 18 Move 2062 | 49 263 401 485 522 342 Hop 1 | . . . . 1 . Pick Up 24 | 2 5 2 1 9 5 Fast Attach 48 | 6 1 5 4 19 13 Attach 19 | . . 3 2 8 6 Detach 8 | . . . . 7 1 Swap 17 | . . 7 4 5 1 Drop 27 | . 1 5 3 15 3 Fire 223 | . 15 57 45 50 56 Melee 1 | . . . . . 1 Ram 2 | . . . . 2 . Kick 7 | . . . 6 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 570 | -9/Materials | Lost 3 parts (1n2w) 820 | -9/Materials | Discovered new exit (range 15) 907 | -9/Materials | Discovered new exit (range 15) 1121 | -9/Materials | Entered Storage 1273 | -9/Storage | Build established: Scavenger-Mutant 1480 | -9/Storage | Core integrity fell below 50% 1648 | -9/Storage | Build established: Mutant 1847 | -9/Storage | Discovered new exit (range 5) 1855 | -9/Storage | Entered Materials 1855 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2077 | -8/Materials | Core integrity fell below 50% 2102 | -8/Materials | Lost 10 parts (1p5n2u2w) 2415 | -8/Materials | Build established: Scavenger-Mutant 2542 | -8/Materials | Discovered new exit (range 8) 2578 | -8/Materials | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2740 | -7/Factory | Garrison activated, responded to threat 2903 | -7/Factory | P-60 Hacker assimilated allied GU-WLJ(g) 3017 | -7/Factory | Lost 5 parts (1n1u3w) 3054 | -7/Factory | Core integrity fell below 50% 3092 | -7/Factory | Lost 7 parts (2p3n1u1w) 3169 | -7/Factory | Core integrity fell below 20% 3185 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03138_ Destroyed Welding Torch. 03138_ U-05 Engineer system corrupted by crushing effect. 03138_ U-05 Engineer knocked back. 03139_ U-05 Engineer system terminally corrupted. 03139_ Terrain Scan Processor fried. 03140_ Door malfunctions. 03140_ Acquired 23 matter. 03152_ Med. Storage Unit destroyed. 03155_ Lgt. Ion Engine destroyed. 03158_ Imp. Heat Sink destroyed. 03158_ Door malfunctions. 03161_ Carbon-fiber Leg destroyed. 03163_ Acquired Hvy. Assault Rifle. 03166_ Lgt. Angular Momentum Engine destroyed. 03171_ Thermal Converter destroyed. 03174_ Carbon-fiber Leg destroyed. 03176_ Mace destroyed. 03179_ Hvy. Assault Rifle destroyed. 03184_ Acquired Mic. Nuclear Core. 03184_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###########?# | | ?????????????????????????###?????????# #?# | | ??????????????????????#### ########### #?# | | ??????????????????????# [ ## #?# | | ??????????????????????# Y ## = #?# | | ??????????????????????# [[= ## #?# | | ??????????????????????# @ = ## ### | | ??????????????????????# = Y ## + | | ??????????????????????# """ ## # | | ??????????????????????# """ ######+#+### | | ??????????????????????# """ ###### | | ??????????????????????# " " "" / | | ??????????????????????# "R" "" ###### | | ??????????????????????# """ g #????######### | | ??????????????????????########g######????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????+ +??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????+ #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????+ #??????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 12 Armor Coverage 600 Weapon Shielding 66 Thermal Conversion 30 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed DeepCompositeDisintegrator Manual? 0 Play Time 00:49:43 Cumulative 12.9 hours Start 2019.11.05 @ 19:57:08 End 2019.11.05 @ 20:46:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 169d67fd-b151-4eb9-95b0-2443593b8e9c